blob: bcf2b7af67838159eee40bbd91c41955f9fbe64e (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
|
//
// ProjectileFireCharge.h
//
#pragma once
#include "ProjectileEntity.h"
// tolua_begin
class cFireChargeEntity :
public cProjectileEntity
{
typedef cProjectileEntity super;
public:
// tolua_end
CLASS_PROTODEF(cFireChargeEntity);
cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed);
protected:
void Explode(int a_BlockX, int a_BlockY, int a_BlockZ);
// cProjectileEntity overrides:
virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override;
virtual void OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_HitPos) override;
} ; // tolua_export
|