1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
|
// ComposableGenerator.cpp
// Implements the cComposableGenerator class representing the chunk generator that takes the composition approach to generating chunks
#include "Globals.h"
#include "ComposableGenerator.h"
#include "../World.h"
#include "inifile/iniFile.h"
#include "../Root.h"
// Individual composed algorithms:
#include "BioGen.h"
#include "HeiGen.h"
#include "CompoGen.h"
#include "StructGen.h"
#include "FinishGen.h"
#include "Caves.h"
#include "DistortedHeightmap.h"
#include "EndGen.h"
#include "MineShafts.h"
#include "NetherFortGen.h"
#include "Noise3DGenerator.h"
#include "POCPieceGenerator.h"
#include "RainbowRoadsGen.h"
#include "Ravines.h"
#include "TestRailsGen.h"
#include "UnderwaterBaseGen.h"
#include "VillageGen.h"
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cTerrainCompositionGen:
cTerrainCompositionGen * cTerrainCompositionGen::CreateCompositionGen(cIniFile & a_IniFile, cBiomeGen & a_BiomeGen, cTerrainHeightGen & a_HeightGen, int a_Seed)
{
AString CompoGenName = a_IniFile.GetValueSet("Generator", "CompositionGen", "");
if (CompoGenName.empty())
{
LOGWARN("[Generator] CompositionGen value not set in world.ini, using \"Biomal\".");
CompoGenName = "Biomal";
}
cTerrainCompositionGen * res = NULL;
if (NoCaseCompare(CompoGenName, "sameblock") == 0)
{
res = new cCompoGenSameBlock;
}
else if (NoCaseCompare(CompoGenName, "debugbiomes") == 0)
{
res = new cCompoGenDebugBiomes;
}
else if (NoCaseCompare(CompoGenName, "classic") == 0)
{
res = new cCompoGenClassic;
}
else if (NoCaseCompare(CompoGenName, "DistortedHeightmap") == 0)
{
res = new cDistortedHeightmap(a_Seed, a_BiomeGen);
}
else if (NoCaseCompare(CompoGenName, "end") == 0)
{
res = new cEndGen(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "nether") == 0)
{
res = new cCompoGenNether(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "Noise3D") == 0)
{
res = new cNoise3DComposable(a_Seed);
}
else if (NoCaseCompare(CompoGenName, "biomal") == 0)
{
res = new cCompoGenBiomal(a_Seed);
/*
// Performance-testing:
LOGINFO("Measuring performance of cCompoGenBiomal...");
clock_t BeginTick = clock();
for (int x = 0; x < 500; x++)
{
cChunkDesc Desc(200 + x * 8, 200 + x * 8);
a_BiomeGen->GenBiomes(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetBiomeMap());
a_HeightGen->GenHeightMap(Desc.GetChunkX(), Desc.GetChunkZ(), Desc.GetHeightMap());
res->ComposeTerrain(Desc);
}
clock_t Duration = clock() - BeginTick;
LOGINFO("CompositionGen for 500 chunks took %d ticks (%.02f sec)", Duration, (double)Duration / CLOCKS_PER_SEC);
//*/
}
else
{
LOGWARN("Unknown CompositionGen \"%s\", using \"Biomal\" instead.", CompoGenName.c_str());
a_IniFile.SetValue("Generator", "CompositionGen", "Biomal");
return CreateCompositionGen(a_IniFile, a_BiomeGen, a_HeightGen, a_Seed);
}
ASSERT(res != NULL);
// Read the settings from the ini file:
res->InitializeCompoGen(a_IniFile);
return res;
}
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// cComposableGenerator:
cComposableGenerator::cComposableGenerator(cChunkGenerator & a_ChunkGenerator) :
super(a_ChunkGenerator),
m_BiomeGen(NULL),
m_HeightGen(NULL),
m_CompositionGen(NULL),
m_UnderlyingBiomeGen(NULL),
m_UnderlyingHeightGen(NULL),
m_UnderlyingCompositionGen(NULL)
{
}
cComposableGenerator::~cComposableGenerator()
{
// Delete the generating composition:
for (cFinishGenList::const_iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
{
delete *itr;
}
m_FinishGens.clear();
delete m_CompositionGen;
m_CompositionGen = NULL;
delete m_HeightGen;
m_HeightGen = NULL;
delete m_BiomeGen;
m_BiomeGen = NULL;
delete m_UnderlyingCompositionGen;
m_UnderlyingCompositionGen = NULL;
delete m_UnderlyingHeightGen;
m_UnderlyingHeightGen = NULL;
delete m_UnderlyingBiomeGen;
m_UnderlyingBiomeGen = NULL;
}
void cComposableGenerator::Initialize(cIniFile & a_IniFile)
{
super::Initialize(a_IniFile);
InitBiomeGen(a_IniFile);
InitHeightGen(a_IniFile);
InitCompositionGen(a_IniFile);
InitFinishGens(a_IniFile);
}
void cComposableGenerator::GenerateBiomes(int a_ChunkX, int a_ChunkZ, cChunkDef::BiomeMap & a_BiomeMap)
{
if (m_BiomeGen != NULL) // Quick fix for generator deinitializing before the world storage finishes loading
{
m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_BiomeMap);
}
}
void cComposableGenerator::DoGenerate(int a_ChunkX, int a_ChunkZ, cChunkDesc & a_ChunkDesc)
{
if (a_ChunkDesc.IsUsingDefaultBiomes())
{
m_BiomeGen->GenBiomes(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetBiomeMap());
}
if (a_ChunkDesc.IsUsingDefaultHeight())
{
m_HeightGen->GenHeightMap(a_ChunkX, a_ChunkZ, a_ChunkDesc.GetHeightMap());
}
bool ShouldUpdateHeightmap = false;
if (a_ChunkDesc.IsUsingDefaultComposition())
{
m_CompositionGen->ComposeTerrain(a_ChunkDesc);
ShouldUpdateHeightmap = true;
}
if (a_ChunkDesc.IsUsingDefaultFinish())
{
for (cFinishGenList::iterator itr = m_FinishGens.begin(); itr != m_FinishGens.end(); ++itr)
{
(*itr)->GenFinish(a_ChunkDesc);
} // for itr - m_FinishGens[]
ShouldUpdateHeightmap = true;
}
if (ShouldUpdateHeightmap)
{
a_ChunkDesc.UpdateHeightmap();
}
}
void cComposableGenerator::InitBiomeGen(cIniFile & a_IniFile)
{
bool CacheOffByDefault = false;
m_BiomeGen = cBiomeGen::CreateBiomeGen(a_IniFile, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "BiomeGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
{
if (CacheSize < 4)
{
LOGWARNING("Biomegen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
CacheSize, 4
);
CacheSize = 4;
}
LOGD("Using a cache for biomegen of size %d.", CacheSize);
m_UnderlyingBiomeGen = m_BiomeGen;
m_BiomeGen = new cBioGenCache(m_UnderlyingBiomeGen, CacheSize);
}
}
void cComposableGenerator::InitHeightGen(cIniFile & a_IniFile)
{
bool CacheOffByDefault = false;
m_HeightGen = cTerrainHeightGen::CreateHeightGen(a_IniFile, *m_BiomeGen, m_ChunkGenerator.GetSeed(), CacheOffByDefault);
// Add a cache, if requested:
int CacheSize = a_IniFile.GetValueSetI("Generator", "HeightGenCacheSize", CacheOffByDefault ? 0 : 64);
if (CacheSize > 0)
{
if (CacheSize < 4)
{
LOGWARNING("Heightgen cache size set too low, would hurt performance instead of helping. Increasing from %d to %d",
CacheSize, 4
);
CacheSize = 4;
}
LOGD("Using a cache for Heightgen of size %d.", CacheSize);
m_UnderlyingHeightGen = m_HeightGen;
m_HeightGen = new cHeiGenCache(*m_UnderlyingHeightGen, CacheSize);
}
}
void cComposableGenerator::InitCompositionGen(cIniFile & a_IniFile)
{
m_CompositionGen = cTerrainCompositionGen::CreateCompositionGen(a_IniFile, *m_BiomeGen, *m_HeightGen, m_ChunkGenerator.GetSeed());
int CompoGenCacheSize = a_IniFile.GetValueSetI("Generator", "CompositionGenCacheSize", 64);
if (CompoGenCacheSize > 1)
{
m_UnderlyingCompositionGen = m_CompositionGen;
m_CompositionGen = new cCompoGenCache(*m_UnderlyingCompositionGen, 32);
}
}
void cComposableGenerator::InitFinishGens(cIniFile & a_IniFile)
{
int Seed = m_ChunkGenerator.GetSeed();
eDimension Dimension = StringToDimension(a_IniFile.GetValue("General", "Dimension", "Overworld"));
AString Finishers = a_IniFile.GetValueSet("Generator", "Finishers", "");
// Create all requested finishers:
AStringVector Str = StringSplitAndTrim(Finishers, ",");
for (AStringVector::const_iterator itr = Str.begin(); itr != Str.end(); ++itr)
{
// Finishers, alpha-sorted:
if (NoCaseCompare(*itr, "BottomLava") == 0)
{
int DefaultBottomLavaLevel = (Dimension == dimNether) ? 30 : 10;
int BottomLavaLevel = a_IniFile.GetValueSetI("Generator", "BottomLavaLevel", DefaultBottomLavaLevel);
m_FinishGens.push_back(new cFinishGenBottomLava(BottomLavaLevel));
}
else if (NoCaseCompare(*itr, "DeadBushes") == 0)
{
m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_DEAD_BUSH, biDesert, 2, E_BLOCK_SAND, E_BLOCK_SAND));
}
else if (NoCaseCompare(*itr, "DirectOverhangs") == 0)
{
m_FinishGens.push_back(new cStructGenDirectOverhangs(Seed));
}
else if (NoCaseCompare(*itr, "DistortedMembraneOverhangs") == 0)
{
m_FinishGens.push_back(new cStructGenDistortedMembraneOverhangs(Seed));
}
else if (NoCaseCompare(*itr, "DualRidgeCaves") == 0)
{
float Threshold = (float)a_IniFile.GetValueSetF("Generator", "DualRidgeCavesThreshold", 0.3);
m_FinishGens.push_back(new cStructGenDualRidgeCaves(Seed, Threshold));
}
else if (NoCaseCompare(*itr, "Ice") == 0)
{
m_FinishGens.push_back(new cFinishGenIce);
}
else if (NoCaseCompare(*itr, "LavaLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "LavaLakesProbability", 10);
m_FinishGens.push_back(new cStructGenLakes(Seed * 5 + 16873, E_BLOCK_STATIONARY_LAVA, *m_HeightGen, Probability));
}
else if (NoCaseCompare(*itr, "LavaSprings") == 0)
{
m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_LAVA, a_IniFile, Dimension));
}
else if (NoCaseCompare(*itr, "MarbleCaves") == 0)
{
m_FinishGens.push_back(new cStructGenMarbleCaves(Seed));
}
else if (NoCaseCompare(*itr, "MineShafts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "MineShaftsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxOffset", 256);
int MaxSystemSize = a_IniFile.GetValueSetI("Generator", "MineShaftsMaxSystemSize", 160);
int ChanceCorridor = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCorridor", 600);
int ChanceCrossing = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceCrossing", 200);
int ChanceStaircase = a_IniFile.GetValueSetI("Generator", "MineShaftsChanceStaircase", 200);
m_FinishGens.push_back(new cStructGenMineShafts(
Seed, GridSize, MaxOffset, MaxSystemSize,
ChanceCorridor, ChanceCrossing, ChanceStaircase
));
}
else if (NoCaseCompare(*itr, "Lilypads") == 0)
{
m_FinishGens.push_back(new cFinishGenSingleBiomeSingleTopBlock(Seed, E_BLOCK_LILY_PAD, biSwampland, 4, E_BLOCK_WATER, E_BLOCK_STATIONARY_WATER));
}
else if (NoCaseCompare(*itr, "NetherClumpFoliage") == 0)
{
m_FinishGens.push_back(new cFinishGenNetherClumpFoliage(Seed));
}
else if (NoCaseCompare(*itr, "NetherForts") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "NetherFortsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "NetherFortMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "NetherFortsMaxDepth", 12);
m_FinishGens.push_back(new cNetherFortGen(Seed, GridSize, MaxOffset, MaxDepth));
}
else if (NoCaseCompare(*itr, "OreNests") == 0)
{
m_FinishGens.push_back(new cStructGenOreNests(Seed));
}
else if (NoCaseCompare(*itr, "POCPieces") == 0)
{
m_FinishGens.push_back(new cPOCPieceGenerator(Seed));
}
else if (NoCaseCompare(*itr, "PreSimulator") == 0)
{
m_FinishGens.push_back(new cFinishGenPreSimulator);
}
else if (NoCaseCompare(*itr, "RainbowRoads") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsGridSize", 512);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxDepth", 30);
int MaxSize = a_IniFile.GetValueSetI("Generator", "RainbowRoadsMaxSize", 260);
m_FinishGens.push_back(new cRainbowRoadsGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize));
}
else if (NoCaseCompare(*itr, "Ravines") == 0)
{
m_FinishGens.push_back(new cStructGenRavines(Seed, 128));
}
else if (NoCaseCompare(*itr, "Snow") == 0)
{
m_FinishGens.push_back(new cFinishGenSnow);
}
else if (NoCaseCompare(*itr, "SprinkleFoliage") == 0)
{
m_FinishGens.push_back(new cFinishGenSprinkleFoliage(Seed));
}
else if (NoCaseCompare(*itr, "TestRails") == 0)
{
m_FinishGens.push_back(new cTestRailsGen(Seed, 100, 1, 7, 50));
}
else if (NoCaseCompare(*itr, "Trees") == 0)
{
m_FinishGens.push_back(new cStructGenTrees(Seed, m_BiomeGen, m_HeightGen, m_CompositionGen));
}
else if (NoCaseCompare(*itr, "UnderwaterBases") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseGridSize", 1024);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxDepth", 7);
int MaxSize = a_IniFile.GetValueSetI("Generator", "UnderwaterBaseMaxSize", 128);
m_FinishGens.push_back(new cUnderwaterBaseGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, *m_BiomeGen));
}
else if (NoCaseCompare(*itr, "Villages") == 0)
{
int GridSize = a_IniFile.GetValueSetI("Generator", "VillageGridSize", 384);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "VillageMaxOffset", 128);
int MaxDepth = a_IniFile.GetValueSetI("Generator", "VillageMaxDepth", 2);
int MaxSize = a_IniFile.GetValueSetI("Generator", "VillageMaxSize", 128);
int MinDensity = a_IniFile.GetValueSetI("Generator", "VillageMinDensity", 50);
int MaxDensity = a_IniFile.GetValueSetI("Generator", "VillageMaxDensity", 80);
m_FinishGens.push_back(new cVillageGen(Seed, GridSize, MaxOffset, MaxDepth, MaxSize, MinDensity, MaxDensity, *m_BiomeGen, *m_HeightGen));
}
else if (NoCaseCompare(*itr, "WaterLakes") == 0)
{
int Probability = a_IniFile.GetValueSetI("Generator", "WaterLakesProbability", 25);
m_FinishGens.push_back(new cStructGenLakes(Seed * 3 + 652, E_BLOCK_STATIONARY_WATER, *m_HeightGen, Probability));
}
else if (NoCaseCompare(*itr, "WaterSprings") == 0)
{
m_FinishGens.push_back(new cFinishGenFluidSprings(Seed, E_BLOCK_WATER, a_IniFile, Dimension));
}
else if (NoCaseCompare(*itr, "WormNestCaves") == 0)
{
int Size = a_IniFile.GetValueSetI("Generator", "WormNestCavesSize", 64);
int Grid = a_IniFile.GetValueSetI("Generator", "WormNestCavesGrid", 96);
int MaxOffset = a_IniFile.GetValueSetI("Generator", "WormNestMaxOffset", 32);
m_FinishGens.push_back(new cStructGenWormNestCaves(Seed, Size, Grid, MaxOffset));
}
else
{
LOGWARNING("Unknown Finisher in the [Generator] section: \"%s\". Ignoring.", itr->c_str());
}
} // for itr - Str[]
}
|