blob: c8ff4f1017a19e1882b73eb2cbec21e269befb33 (
plain) (
blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
|
#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "Villager.h"
#include "../World.h"
cVillager::cVillager(eVillagerType VillagerType) :
super("Villager", mtVillager, "", "", 0.6, 1.8),
m_Type(VillagerType)
{
}
void cVillager::DoTakeDamage(TakeDamageInfo & a_TDI)
{
super::DoTakeDamage(a_TDI);
if ((a_TDI.Attacker != NULL) && a_TDI.Attacker->IsPlayer())
{
if (m_World->GetTickRandomNumber(5) == 3)
{
m_World->BroadcastEntityStatus(*this, ENTITY_STATUS_VILLAGER_ANGRY);
}
}
}
|