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project (Cuberite)
include_directories ("${PROJECT_SOURCE_DIR}/../")
SET (SRCS
SlotArea.cpp
Window.cpp
AnvilWindow.cpp
BeaconWindow.cpp
BrewingstandWindow.cpp
ChestWindow.cpp
CraftingWindow.cpp
DropSpenserWindow.cpp
EnchantingWindow.cpp
EnderChestWindow.cpp
FurnaceWindow.cpp
HopperWindow.cpp
HorseWindow.cpp
InventoryWindow.cpp)
SET (HDRS
SlotArea.h
Window.h
AnvilWindow.h
BeaconWindow.h
BrewingstandWindow.h
ChestWindow.h
CraftingWindow.h
DropSpenserWindow.h
EnchantingWindow.h
EnderChestWindow.h
FurnaceWindow.h
HopperWindow.h
HorseWindow.h
InventoryWindow.h
MinecartWithChestWindow.h
WindowOwner.h)
if(NOT MSVC)
add_library(UI ${SRCS} ${HDRS})
endif()
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