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authorHeiner Lohaus <hlohaus@users.noreply.github.com>2024-04-09 19:19:33 +0200
committerHeiner Lohaus <hlohaus@users.noreply.github.com>2024-04-09 19:19:33 +0200
commit90715e702bbebcf2c3cfd39628c931bbadda28b0 (patch)
treef574bae75b22ee59e5c60e2f6f4017338614fd8c /projects/android
parentAdd async client docs (diff)
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diff --git a/projects/android/buildozer.spec b/projects/android/buildozer.spec
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+[app]
+
+# (str) Title of your application
+title = g4f
+
+# (str) Package name
+package.name = g4a
+
+# (str) Package domain (needed for android/ios packaging)
+package.domain = org.g4f
+
+# (str) Source code where the main.py live
+source.dir = .
+
+# (list) Source files to include (let empty to include all the files)
+#source.include_exts = py,png,jpg,kv,atlas,html,css,js,png
+
+# (list) List of inclusions using pattern matching
+source.include_patterns = main.py
+
+# (list) Source files to exclude (let empty to not exclude anything)
+#source.exclude_exts = spec
+
+# (list) List of directory to exclude (let empty to not exclude anything)
+source.exclude_dirs = etc, docker, docs, .github
+
+# (list) List of exclusions using pattern matching
+# Do not prefix with './'
+#source.exclude_patterns = license,images/*/*.jpg
+
+# (str) Application versioning (method 1)
+version = 0.1
+
+# (str) Application versioning (method 2)
+# version.regex = __version__ = ['"](.*)['"]
+# version.filename = %(source.dir)s/main.py
+
+# (list) Application requirements
+# comma separated e.g. requirements = sqlite3,kivy
+requirements = python3==3.11.7,kivy==2.3.0,aiohttp==3.9.3,aiosignal==1.3.1,attrs==23.2.0,beautifulsoup4==4.12.3,certifi==2024.2.2,charset-normalizer==3.3.2,docutils==0.20.1,frozenlist==1.4.1,idna==3.6,multidict==6.0.5,requests==2.31.0,soupsieve==2.5,Unidecode==1.3.8,urllib3==2.2.0,yarl==1.9.4,pywebview,pillow,platformdirs,python-for-android,plyer,/home/heiner/gpt4free2/,proxy_tools,bottle,typing_extensions,cryptography,brotli,android
+
+# (str) Custom source folders for requirements
+# Sets custom source for any requirements with recipes
+# requirements.source.g4f = /home/.../gpt4free
+
+# (str) Presplash of the application
+#presplash.filename = %(source.dir)s/data/presplash.png
+
+# (str) Icon of the application
+icon.filename = %(source.dir)s/g4f/gui/client/static/img/android-chrome-512x512.png
+
+# (list) Supported orientations
+# Valid options are: landscape, portrait, portrait-reverse or landscape-reverse
+orientation = portrait
+
+# (list) List of service to declare
+#services = NAME:ENTRYPOINT_TO_PY,NAME2:ENTRYPOINT2_TO_PY
+
+#
+# OSX Specific
+#
+
+#
+# author = © Copyright Info
+
+# change the major version of python used by the app
+osx.python_version = 3
+
+# Kivy version to use
+osx.kivy_version = 1.9.1
+
+#
+# Android specific
+#
+
+# (bool) Indicate if the application should be fullscreen or not
+fullscreen = 0
+
+# (string) Presplash background color (for android toolchain)
+# Supported formats are: #RRGGBB #AARRGGBB or one of the following names:
+# red, blue, green, black, white, gray, cyan, magenta, yellow, lightgray,
+# darkgray, grey, lightgrey, darkgrey, aqua, fuchsia, lime, maroon, navy,
+# olive, purple, silver, teal.
+#android.presplash_color = #FFFFFF
+
+# (string) Presplash animation using Lottie format.
+# see https://lottiefiles.com/ for examples and https://airbnb.design/lottie/
+# for general documentation.
+# Lottie files can be created using various tools, like Adobe After Effect or Synfig.
+#android.presplash_lottie = "path/to/lottie/file.json"
+
+# (str) Adaptive icon of the application (used if Android API level is 26+ at runtime)
+#icon.adaptive_foreground.filename = %(source.dir)s/data/icon_fg.png
+#icon.adaptive_background.filename = %(source.dir)s/data/icon_bg.png
+
+# (list) Permissions
+# (See https://python-for-android.readthedocs.io/en/latest/buildoptions/#build-options-1 for all the supported syntaxes and properties)
+android.permissions = android.permission.INTERNET, android.permission.CAMERA, android.permission.WRITE_EXTERNAL_STORAGE, android.permission.READ_EXTERNAL_STORAGE
+
+# (list) features (adds uses-feature -tags to manifest)
+#android.features = android.hardware.usb.host
+
+# (int) Target Android API, should be as high as possible.
+android.api = 21
+#31
+
+# (int) Minimum API your APK / AAB will support.
+android.minapi = 21
+
+# (int) Android SDK version to use
+#android.sdk = 23
+# File path exposed error
+
+# (str) Android NDK version to use
+#android.ndk = 23b
+
+# (int) Android NDK API to use. This is the minimum API your app will support, it should usually match android.minapi.
+#android.ndk_api = 21
+
+# (bool) Use --private data storage (True) or --dir public storage (False)
+#android.private_storage = True
+
+# (str) Android NDK directory (if empty, it will be automatically downloaded.)
+#android.ndk_path =
+
+# (str) Android SDK directory (if empty, it will be automatically downloaded.)
+#android.sdk_path =
+
+# (str) ANT directory (if empty, it will be automatically downloaded.)
+#android.ant_path =
+
+# (bool) If True, then skip trying to update the Android sdk
+# This can be useful to avoid excess Internet downloads or save time
+# when an update is due and you just want to test/build your package
+# android.skip_update = False
+
+# (bool) If True, then automatically accept SDK license
+# agreements. This is intended for automation only. If set to False,
+# the default, you will be shown the license when first running
+# buildozer.
+# android.accept_sdk_license = False
+
+# (str) Android entry point, default is ok for Kivy-based app
+#android.entrypoint = org.kivy.android.PythonActivity
+
+# (str) Full name including package path of the Java class that implements Android Activity
+# use that parameter together with android.entrypoint to set custom Java class instead of PythonActivity
+#android.activity_class_name = org.kivy.android.PythonActivity
+
+# (str) Extra xml to write directly inside the <manifest> element of AndroidManifest.xml
+# use that parameter to provide a filename from where to load your custom XML code
+#android.extra_manifest_xml = ./src/android/extra_manifest.xml
+
+# (str) Extra xml to write directly inside the <manifest><application> tag of AndroidManifest.xml
+# use that parameter to provide a filename from where to load your custom XML arguments:
+#android.extra_manifest_application_arguments = ./src/android/extra_manifest_application_arguments.xml
+
+# (str) Full name including package path of the Java class that implements Python Service
+# use that parameter to set custom Java class which extends PythonService
+#android.service_class_name = org.kivy.android.PythonService
+
+# (str) Android app theme, default is ok for Kivy-based app
+# android.apptheme = "@android:style/Theme.NoTitleBar"
+
+# (list) Pattern to whitelist for the whole project
+#android.whitelist =
+
+# (str) Path to a custom whitelist file
+#android.whitelist_src =
+
+# (str) Path to a custom blacklist file
+#android.blacklist_src =
+
+# (list) List of Java .jar files to add to the libs so that pyjnius can access
+# their classes. Don't add jars that you do not need, since extra jars can slow
+# down the build process. Allows wildcards matching, for example:
+# OUYA-ODK/libs/*.jar
+android.add_jars = /home/heiner/.local/lib/python3.10/site-packages/webview/lib/pywebview-android.jar
+
+# (list) List of Java files to add to the android project (can be java or a
+# directory containing the files)
+#android.add_src =
+
+# (list) Android AAR archives to add
+#android.add_aars =
+
+# (list) Put these files or directories in the apk assets directory.
+# Either form may be used, and assets need not be in 'source.include_exts'.
+# 1) android.add_assets = source_asset_relative_path
+# 2) android.add_assets = source_asset_path:destination_asset_relative_path
+#android.add_assets =
+
+# (list) Put these files or directories in the apk res directory.
+# The option may be used in three ways, the value may contain one or zero ':'
+# Some examples:
+# 1) A file to add to resources, legal resource names contain ['a-z','0-9','_']
+# android.add_resources = my_icons/all-inclusive.png:drawable/all_inclusive.png
+# 2) A directory, here 'legal_icons' must contain resources of one kind
+# android.add_resources = legal_icons:drawable
+# 3) A directory, here 'legal_resources' must contain one or more directories,
+# each of a resource kind: drawable, xml, etc...
+# android.add_resources = legal_resources
+#android.add_resources =
+
+# (list) Gradle dependencies to add
+#android.gradle_dependencies =
+
+# (bool) Enable AndroidX support. Enable when 'android.gradle_dependencies'
+# contains an 'androidx' package, or any package from Kotlin source.
+# android.enable_androidx requires android.api >= 28
+#android.enable_androidx = True
+
+# (list) add java compile options
+# this can for example be necessary when importing certain java libraries using the 'android.gradle_dependencies' option
+# see https://developer.android.com/studio/write/java8-support for further information
+# android.add_compile_options = "sourceCompatibility = 1.8", "targetCompatibility = 1.8"
+
+# (list) Gradle repositories to add {can be necessary for some android.gradle_dependencies}
+# please enclose in double quotes
+# e.g. android.gradle_repositories = "maven { url 'https://kotlin.bintray.com/ktor' }"
+#android.add_gradle_repositories =
+
+# (list) packaging options to add
+# see https://google.github.io/android-gradle-dsl/current/com.android.build.gradle.internal.dsl.PackagingOptions.html
+# can be necessary to solve conflicts in gradle_dependencies
+# please enclose in double quotes
+# e.g. android.add_packaging_options = "exclude 'META-INF/common.kotlin_module'", "exclude 'META-INF/*.kotlin_module'"
+#android.add_packaging_options =
+
+# (list) Java classes to add as activities to the manifest.
+#android.add_activities = com.example.ExampleActivity
+
+# (str) OUYA Console category. Should be one of GAME or APP
+# If you leave this blank, OUYA support will not be enabled
+#android.ouya.category = GAME
+
+# (str) Filename of OUYA Console icon. It must be a 732x412 png image.
+#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png
+
+# (str) XML file to include as an intent filters in <activity> tag
+#android.manifest.intent_filters =
+
+# (list) Copy these files to src/main/res/xml/ (used for example with intent-filters)
+#android.res_xml = PATH_TO_FILE,
+
+# (str) launchMode to set for the main activity
+#android.manifest.launch_mode = standard
+
+# (str) screenOrientation to set for the main activity.
+# Valid values can be found at https://developer.android.com/guide/topics/manifest/activity-element
+#android.manifest.orientation = fullSensor
+
+# (list) Android additional libraries to copy into libs/armeabi
+#android.add_libs_armeabi = libs/android/*.so
+#android.add_libs_armeabi_v7a = libs/android-v7/*.so
+#android.add_libs_arm64_v8a = libs/android-v8/*.so
+#android.add_libs_x86 = libs/android-x86/*.so
+#android.add_libs_mips = libs/android-mips/*.so
+
+# (bool) Indicate whether the screen should stay on
+# Don't forget to add the WAKE_LOCK permission if you set this to True
+#android.wakelock = False
+
+# (list) Android application meta-data to set (key=value format)
+#android.meta_data =
+
+# (list) Android library project to add (will be added in the
+# project.properties automatically.)
+#android.library_references =
+
+# (list) Android shared libraries which will be added to AndroidManifest.xml using <uses-library> tag
+#android.uses_library =
+
+# (str) Android logcat filters to use
+#android.logcat_filters = *:S python:D
+
+# (bool) Android logcat only display log for activity's pid
+#android.logcat_pid_only = False
+
+# (str) Android additional adb arguments
+#android.adb_args = -H host.docker.internal
+
+# (bool) Copy library instead of making a libpymodules.so
+#android.copy_libs = 1
+
+# (list) The Android archs to build for, choices: armeabi-v7a, arm64-v8a, x86, x86_64
+# In past, was `android.arch` as we weren't supporting builds for multiple archs at the same time.
+android.archs = arm64-v8a
+#, armeabi-v7a
+
+# (int) overrides automatic versionCode computation (used in build.gradle)
+# this is not the same as app version and should only be edited if you know what you're doing
+# android.numeric_version = 1
+
+# (bool) enables Android auto backup feature (Android API >=23)
+android.allow_backup = True
+
+# (str) XML file for custom backup rules (see official auto backup documentation)
+# android.backup_rules =
+
+# (str) If you need to insert variables into your AndroidManifest.xml file,
+# you can do so with the manifestPlaceholders property.
+# This property takes a map of key-value pairs. (via a string)
+# Usage example : android.manifest_placeholders = [myCustomUrl:\"org.kivy.customurl\"]
+# android.manifest_placeholders = [:]
+
+# (bool) Skip byte compile for .py files
+# android.no-byte-compile-python = False
+
+# (str) The format used to package the app for release mode (aab or apk or aar).
+# android.release_artifact = aab
+
+# (str) The format used to package the app for debug mode (apk or aar).
+# android.debug_artifact = apk
+
+#
+# Python for android (p4a) specific
+#
+
+# (str) python-for-android URL to use for checkout
+#p4a.url =
+
+# (str) python-for-android fork to use in case if p4a.url is not specified, defaults to upstream (kivy)
+#p4a.fork = kivy
+
+# (str) python-for-android branch to use, defaults to master
+#p4a.branch = master
+
+# (str) python-for-android specific commit to use, defaults to HEAD, must be within p4a.branch
+#p4a.commit = HEAD
+
+# (str) python-for-android git clone directory (if empty, it will be automatically cloned from github)
+#p4a.source_dir =
+
+# (str) The directory in which python-for-android should look for your own build recipes (if any)
+#p4a.local_recipes =
+
+# (str) Filename to the hook for p4a
+#p4a.hook =
+
+# (str) Bootstrap to use for android builds
+# p4a.bootstrap = sdl2
+
+# (int) port number to specify an explicit --port= p4a argument (eg for bootstrap flask)
+#p4a.port =
+
+# Control passing the --use-setup-py vs --ignore-setup-py to p4a
+# "in the future" --use-setup-py is going to be the default behaviour in p4a, right now it is not
+# Setting this to false will pass --ignore-setup-py, true will pass --use-setup-py
+# NOTE: this is general setuptools integration, having pyproject.toml is enough, no need to generate
+# setup.py if you're using Poetry, but you need to add "toml" to source.include_exts.
+#p4a.setup_py = false
+
+# (str) extra command line arguments to pass when invoking pythonforandroid.toolchain
+#p4a.extra_args =
+
+
+
+#
+# iOS specific
+#
+
+# (str) Path to a custom kivy-ios folder
+#ios.kivy_ios_dir = ../kivy-ios
+# Alternately, specify the URL and branch of a git checkout:
+ios.kivy_ios_url = https://github.com/kivy/kivy-ios
+ios.kivy_ios_branch = master
+
+# Another platform dependency: ios-deploy
+# Uncomment to use a custom checkout
+#ios.ios_deploy_dir = ../ios_deploy
+# Or specify URL and branch
+ios.ios_deploy_url = https://github.com/phonegap/ios-deploy
+ios.ios_deploy_branch = 1.10.0
+
+# (bool) Whether or not to sign the code
+ios.codesign.allowed = false
+
+# (str) Name of the certificate to use for signing the debug version
+# Get a list of available identities: buildozer ios list_identities
+#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
+
+# (str) The development team to use for signing the debug version
+#ios.codesign.development_team.debug = <hexstring>
+
+# (str) Name of the certificate to use for signing the release version
+#ios.codesign.release = %(ios.codesign.debug)s
+
+# (str) The development team to use for signing the release version
+#ios.codesign.development_team.release = <hexstring>
+
+# (str) URL pointing to .ipa file to be installed
+# This option should be defined along with `display_image_url` and `full_size_image_url` options.
+#ios.manifest.app_url =
+
+# (str) URL pointing to an icon (57x57px) to be displayed during download
+# This option should be defined along with `app_url` and `full_size_image_url` options.
+#ios.manifest.display_image_url =
+
+# (str) URL pointing to a large icon (512x512px) to be used by iTunes
+# This option should be defined along with `app_url` and `display_image_url` options.
+#ios.manifest.full_size_image_url =
+
+
+[buildozer]
+
+# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))
+log_level = 2
+
+# (int) Display warning if buildozer is run as root (0 = False, 1 = True)
+warn_on_root = 1
+
+# (str) Path to build artifact storage, absolute or relative to spec file
+# build_dir = ./.buildozer
+
+# (str) Path to build output (i.e. .apk, .aab, .ipa) storage
+# bin_dir = ./bin
+
+# -----------------------------------------------------------------------------
+# List as sections
+#
+# You can define all the "list" as [section:key].
+# Each line will be considered as a option to the list.
+# Let's take [app] / source.exclude_patterns.
+# Instead of doing:
+#
+#[app]
+#source.exclude_patterns = license,data/audio/*.wav,data/images/original/*
+#
+# This can be translated into:
+#
+#[app:source.exclude_patterns]
+#license
+#data/audio/*.wav
+#data/images/original/*
+#
+
+
+# -----------------------------------------------------------------------------
+# Profiles
+#
+# You can extend section / key with a profile
+# For example, you want to deploy a demo version of your application without
+# HD content. You could first change the title to add "(demo)" in the name
+# and extend the excluded directories to remove the HD content.
+#
+#[app@demo]
+#title = My Application (demo)
+#
+#[app:source.exclude_patterns@demo]
+#images/hd/*
+#
+# Then, invoke the command line with the "demo" profile:
+#
+#buildozer --profile demo android debug