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<GROUP><NAME>entities</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>math</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>modelinfo</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>objects</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>peds</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<TARGETNAME>Debug</TARGETNAME>
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<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>WeaponEffects.cpp</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
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<GROUP><NAME>RenderWare</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<GROUP><NAME>DirectX</NAME>
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<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ddraw.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>dxguid.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>dinput8.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<GROUP><NAME>Miles</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>mss32.lib</PATH>
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<GROUP><NAME>MSL ANSI Libraries</NAME>
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<FILEREF>
<TARGETNAME>Release</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<GROUP><NAME>Win32 SDK Libraries</NAME>
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<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Kernel32.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>User32.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>Comdlg32.lib</PATH>
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</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>winmm.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
</FILEREF>
<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>ole32.lib</PATH>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>shell32.lib</PATH>
<PATHFORMAT>Windows</PATHFORMAT>
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<FILEREF>
<TARGETNAME>Debug</TARGETNAME>
<PATHTYPE>Name</PATHTYPE>
<PATH>uuid.lib</PATH>
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