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#pragma once
class CRope
{
public:
bool m_bActive;
bool m_bWasRegistered;
bool m_unk;
uintptr m_id;
uint32 m_updateTimer;
CVector m_pos[32];
CVector m_speed[32];
void Update(void);
void Render(void);
};
class CRopes
{
static CRope aRopes[8];
public:
static void Init(void);
static void Update(void);
static void Render(void);
static bool RegisterRope(uintptr id, CVector pos, bool setUpdateTimer);
static void SetSpeedOfTopNode(uintptr id, CVector speed);
static bool FindCoorsAlongRope(uintptr id, float t, CVector *coors);
static bool CreateRopeWithSwatComingDown(CVector pos);
};
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