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author | Sergeanur <s.anureev@yandex.ua> | 2020-03-31 12:30:13 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-03-31 15:11:45 +0200 |
commit | 409663adb8cd5b6d4ad732ec9713657a1bae9e04 (patch) | |
tree | e0c000148920cf972098142cd68051f77e8fb397 | |
parent | Merge pull request #373 from erorcun/erorcun (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Frontend.cpp | 5 | ||||
-rw-r--r-- | src/core/Frontend.h | 6 | ||||
-rw-r--r-- | src/core/Timer.cpp | 5 | ||||
-rw-r--r-- | src/core/Timer.h | 1 | ||||
-rw-r--r-- | src/core/config.h | 3 | ||||
-rw-r--r-- | src/core/main.cpp | 75 | ||||
-rw-r--r-- | src/core/timebars.cpp | 121 | ||||
-rw-r--r-- | src/core/timebars.h | 6 |
8 files changed, 220 insertions, 2 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 09759c28..4fefe9a9 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -96,6 +96,11 @@ int32 &JoyButtonJustClicked = *(int32*)0x628D10; bool &holdingScrollBar = *(bool*)0x628D59; //int32 *pControlTemp = 0; +#ifndef MASTER +bool CMenuManager::m_PrefsMarketing = false; +bool CMenuManager::m_PrefsDisableTutorials = false; +#endif // !MASTER + // 0x5F311C const char* FrontendFilenames[][2] = { {"fe2_mainpanel_ul", "" }, diff --git a/src/core/Frontend.h b/src/core/Frontend.h index b7215fa4..30e4f652 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -497,6 +497,12 @@ public: static int32 &sthWithButtons; static int32 &sthWithButtons2; +#ifndef MASTER
+ static bool m_PrefsMarketing;
+ static bool m_PrefsDisableTutorials;
+#endif // !MASTER
+ + public: static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2); static void CentreMousePointer(); diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp index a46e1d8b..18d6b6a3 100644 --- a/src/core/Timer.cpp +++ b/src/core/Timer.cpp @@ -214,6 +214,11 @@ void CTimer::EndUserPause(void) m_UserPause = false; } +uint32 CTimer::GetCyclesPerFrame() +{ + return 20; +} + #if 1 STARTPATCHES InjectHook(0x4ACE60, CTimer::Initialise, PATCH_JUMP); diff --git a/src/core/Timer.h b/src/core/Timer.h index ef525be7..2498ec8a 100644 --- a/src/core/Timer.h +++ b/src/core/Timer.h @@ -34,6 +34,7 @@ public: static void SetPreviousTimeInMilliseconds(uint32 t) { m_snPreviousTimeInMilliseconds = t; } static const float &GetTimeScale(void) { return ms_fTimeScale; } static void SetTimeScale(float ts) { ms_fTimeScale = ts; } + static uint32 GetCyclesPerFrame(); static bool GetIsPaused() { return m_UserPause || m_CodePause; } static bool GetIsUserPaused() { return m_UserPause; } diff --git a/src/core/config.h b/src/core/config.h index b4f3b7b2..58885e57 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -169,8 +169,9 @@ enum Config { // not in any game # define NASTY_GAME // nasty game for all languages # define NO_MOVIES // disable intro videos -# define NO_CDCHECK +# define NO_CDCHECK # define CHATTYSPLASH // print what the game is loading +//# define TIMEBARS // print debug timers #endif #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more diff --git a/src/core/main.cpp b/src/core/main.cpp index 50543b1e..674527f5 100644 --- a/src/core/main.cpp +++ b/src/core/main.cpp @@ -51,6 +51,7 @@ #include "Script.h" #include "Debug.h" #include "Console.h" +#include "timebars.h" #define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f))) @@ -141,6 +142,11 @@ Idle(void *arg) #endif CTimer::Update(); + +#ifdef TIMEBARS + tbInit(); +#endif + CSprite2d::InitPerFrame(); CFont::InitPerFrame(); @@ -155,16 +161,39 @@ Idle(void *arg) FrontEndMenuManager.Process(); } else { CPointLights::InitPerFrame(); +#ifdef TIMEBARS + tbStartTimer(0, "CGame::Process");
+#endif CGame::Process(); +#ifdef TIMEBARS + tbEndTimer("CGame::Process"); + tbStartTimer(0, "DMAudio.Service");
+#endif DMAudio.Service(); + +#ifdef TIMEBARS + tbEndTimer("DMAudio.Service");
+#endif } if (RsGlobal.quit) return; #else CPointLights::InitPerFrame(); +#ifdef TIMEBARS + tbStartTimer(0, "CGame::Process");
+#endif CGame::Process(); +#ifdef TIMEBARS + tbEndTimer("CGame::Process"); + tbStartTimer(0, "DMAudio.Service");
+#endif + DMAudio.Service(); + +#ifdef TIMEBARS + tbEndTimer("DMAudio.Service");
+#endif #endif if(CGame::bDemoMode && CTimer::GetTimeInMilliseconds() > (3*60 + 30)*1000 && !CCutsceneMgr::IsCutsceneProcessing()){ @@ -192,8 +221,18 @@ Idle(void *arg) RsMouseSetPos(&pos); } #endif +#ifdef TIMEBARS + tbStartTimer(0, "CnstrRenderList");
+#endif CRenderer::ConstructRenderList(); +#ifdef TIMEBARS + tbEndTimer("CnstrRenderList"); + tbStartTimer(0, "PreRender");
+#endif CRenderer::PreRender(); +#ifdef TIMEBARS + tbEndTimer("PreRender");
+#endif if(CWeather::LightningFlash && !CCullZones::CamNoRain()){ if(!DoRWStuffStartOfFrame_Horizon(255, 255, 255, 255, 255, 255, 255)) @@ -211,16 +250,31 @@ Idle(void *arg) RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip()); RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart()); +#ifdef TIMEBARS + tbStartTimer(0, "RenderScene");
+#endif RenderScene(); +#ifdef TIMEBARS + tbEndTimer("RenderScene");
+#endif RenderDebugShit(); RenderEffects(); +#ifdef TIMEBARS
+ tbStartTimer(0, "RenderMotionBlur");
+#endif if((TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_NORMAL) && TheCamera.m_ScreenReductionPercentage > 0.0f) TheCamera.SetMotionBlurAlpha(150); TheCamera.RenderMotionBlur(); - +#ifdef TIMEBARS + tbEndTimer("RenderMotionBlur"); + tbStartTimer(0, "Render2dStuff");
+#endif Render2dStuff(); +#ifdef TIMEBARS + tbEndTimer("Render2dStuff");
+#endif }else{ float viewWindow = DEFAULT_VIEWWINDOW; #ifdef ASPECT_RATIO_SCALE @@ -238,10 +292,29 @@ Idle(void *arg) if (FrontEndMenuManager.m_bMenuActive) DefinedState(); #endif +#ifdef TIMEBARS + tbStartTimer(0, "RenderMenus");
+#endif RenderMenus(); +#ifdef TIMEBARS + tbEndTimer("RenderMenus"); + tbStartTimer(0, "DoFade");
+#endif DoFade(); +#ifdef TIMEBARS + tbEndTimer("DoFade"); + tbStartTimer(0, "Render2dStuff-Fade");
+#endif Render2dStuffAfterFade(); +#ifdef TIMEBARS + tbEndTimer("Render2dStuff-Fade");
+#endif CCredits::Render(); + +#ifdef TIMEBARS + tbDisplay(); +#endif + DoRWStuffEndOfFrame(); // if(g_SlowMode) diff --git a/src/core/timebars.cpp b/src/core/timebars.cpp new file mode 100644 index 00000000..30421731 --- /dev/null +++ b/src/core/timebars.cpp @@ -0,0 +1,121 @@ +#ifndef MASTER
+#include "common.h"
+#include "Font.h"
+#include "Frontend.h"
+#include "Timer.h"
+#include "Text.h"
+
+#define MAX_TIMERS (50)
+#define MAX_MS_COLLECTED (40)
+
+// enables frame time output
+#define FRAMETIME
+
+struct sTimeBar
+{
+ char name[20];
+ float startTime;
+ float endTime;
+ int32 unk;
+};
+
+struct
+{
+ sTimeBar Timers[MAX_TIMERS];
+ uint32 count;
+} TimerBar;
+float MaxTimes[MAX_TIMERS];
+float MaxFrameTime;
+
+uint32 curMS;
+uint32 msCollected[MAX_MS_COLLECTED];
+#ifdef FRAMETIME
+float FrameInitTime;
+#endif
+
+void tbInit()
+{
+ TimerBar.count = 0;
+ uint32 i = CTimer::GetFrameCounter() & 0x7F;
+ if (i == 0) {
+ do
+ MaxTimes[i++] = 0.0f;
+ while (i != MAX_TIMERS);
+#ifdef FRAMETIME
+ MaxFrameTime = 0.0f;
+#endif
+ }
+#ifdef FRAMETIME
+ FrameInitTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
+#endif
+}
+
+void tbStartTimer(int32 unk, char *name)
+{
+ strcpy(TimerBar.Timers[TimerBar.count].name, name);
+ TimerBar.Timers[TimerBar.count].unk = unk;
+ TimerBar.Timers[TimerBar.count].startTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
+ TimerBar.count++;
+}
+
+void tbEndTimer(char* name)
+{
+ uint32 n = 1500;
+ for (uint32 i = 0; i < TimerBar.count; i++) {
+ if (strcmp(name, TimerBar.Timers[i].name) == 0)
+ n = i;
+ }
+ assert(n != 1500);
+ TimerBar.Timers[n].endTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
+}
+
+float Diag_GetFPS()
+{
+ return 39000.0f / (msCollected[(curMS - 1) % MAX_MS_COLLECTED] - msCollected[curMS % MAX_MS_COLLECTED]);
+}
+
+void tbDisplay()
+{
+ char temp[200];
+ wchar wtemp[200];
+
+#ifdef FRAMETIME
+ float FrameEndTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerFrame();
+#endif
+
+ msCollected[(curMS++) % MAX_MS_COLLECTED] = RsTimer();
+ CFont::SetBackgroundOff();
+ CFont::SetBackgroundColor(CRGBA(0, 0, 0, 128));
+ CFont::SetScale(0.48f, 1.12f);
+ CFont::SetCentreOff();
+ CFont::SetJustifyOff();
+ CFont::SetWrapx(640.0f);
+ CFont::SetRightJustifyOff();
+ CFont::SetPropOn();
+ CFont::SetFontStyle(FONT_BANK);
+ sprintf(temp, "FPS: %.2f", Diag_GetFPS());
+ AsciiToUnicode(temp, wtemp);
+ CFont::SetColor(CRGBA(255, 255, 255, 255));
+ if (!CMenuManager::m_PrefsMarketing || !CMenuManager::m_PrefsDisableTutorials) {
+ CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * (4.0f / DEFAULT_SCREEN_HEIGHT), wtemp);
+
+#ifndef FINAL
+ // Timers output (my own implementation)
+ for (uint32 i = 0; i < TimerBar.count; i++) {
+ MaxTimes[i] = max(MaxTimes[i], TimerBar.Timers[i].endTime - TimerBar.Timers[i].startTime);
+ sprintf(temp, "%s: %.2f", &TimerBar.Timers[i].name[0], MaxTimes[i]);
+ AsciiToUnicode(temp, wtemp);
+ CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * ((8.0f * (i + 2)) / DEFAULT_SCREEN_HEIGHT), wtemp);
+ }
+
+#ifdef FRAMETIME
+ MaxFrameTime = max(MaxFrameTime, FrameEndTime - FrameInitTime);
+ sprintf(temp, "Frame Time: %.2f", MaxFrameTime);
+ AsciiToUnicode(temp, wtemp);
+
+ CFont::PrintString(RsGlobal.maximumWidth * (4.0f / DEFAULT_SCREEN_WIDTH), RsGlobal.maximumHeight * ((8.0f * (TimerBar.count + 4)) / DEFAULT_SCREEN_HEIGHT), wtemp);
+#endif // FRAMETIME
+#endif // !FINAL
+ }
+}
+#endif // !MASTER
\ No newline at end of file diff --git a/src/core/timebars.h b/src/core/timebars.h new file mode 100644 index 00000000..8ffccd8e --- /dev/null +++ b/src/core/timebars.h @@ -0,0 +1,6 @@ +#pragma once
+
+void tbInit();
+void tbStartTimer(int32, char*);
+void tbEndTimer(char*);
+void tbDisplay();
\ No newline at end of file |