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author | aap <aap@papnet.eu> | 2019-07-10 11:08:31 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-07-10 11:08:31 +0200 |
commit | 0d3cdcc01c4a9d4fded56407aab782cb2180e1ff (patch) | |
tree | 54ae7abb3a1584f65d089a3bc96e9b6d9c1d8dcb | |
parent | Merge pull request #126 from Nick007J/master (diff) | |
parent | More frontend inputs. (diff) | |
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-rw-r--r-- | src/core/ControllerConfig.cpp | 1 | ||||
-rw-r--r-- | src/core/ControllerConfig.h | 3 | ||||
-rw-r--r-- | src/core/Frontend.cpp | 336 | ||||
-rw-r--r-- | src/core/Frontend.h | 36 | ||||
-rw-r--r-- | src/core/MenuScreens.h | 4 | ||||
-rw-r--r-- | src/core/PlayerInfo.cpp | 8 | ||||
-rw-r--r-- | src/core/PlayerInfo.h | 6 | ||||
-rw-r--r-- | src/core/Text.cpp | 2 | ||||
-rw-r--r-- | src/core/Text.h | 1 |
9 files changed, 305 insertions, 92 deletions
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp index d7567ac4..e3a586b2 100644 --- a/src/core/ControllerConfig.cpp +++ b/src/core/ControllerConfig.cpp @@ -21,6 +21,7 @@ WRAPPER void CControllerConfigManager::InitDefaultControlConfigJoyPad(unsigned i WRAPPER void CControllerConfigManager::ClearSimButtonPressCheckers() { EAXJMP(0x58D220); } WRAPPER void CControllerConfigManager::AffectPadFromKeyBoard() { EAXJMP(0x58D0C0); } WRAPPER void CControllerConfigManager::AffectPadFromMouse() { EAXJMP(0x58D1A0); } +WRAPPER void CControllerConfigManager::ClearSettingsAssociatedWithAction(int, int) { EAXJMP(0x58EB40); } void CControllerConfigManager::LoadSettings(int32 file) { diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h index 581efe05..8a434245 100644 --- a/src/core/ControllerConfig.h +++ b/src/core/ControllerConfig.h @@ -50,7 +50,8 @@ public: void ClearSimButtonPressCheckers(); void AffectPadFromKeyBoard(); void AffectPadFromMouse(); - + void ClearSettingsAssociatedWithAction(int, int); + }; VALIDATE_SIZE(CControllerConfigManager, 0x143C); diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index 2fa9d8ea..17a5ad30 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -24,6 +24,8 @@ #include "Vehicle.h" #include "MBlur.h" #include "PlayerSkin.h" +#include "PlayerInfo.h" +#include "World.h" int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78; int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92; @@ -50,7 +52,9 @@ int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC; int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C; int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48; -uint8 *CMenuManager::m_PrefsSkinFile = (uint8*)0x5F2E74; +char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; + +int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8; @@ -59,11 +63,14 @@ float lodMultiplier = *(float*)0x5F726C; // Stuff not in CMenuManager: int VibrationTime; -char* pEditString; -int32 pControlEdit; +char* pEditString = (char*)0x628D00; +int32 &pControlEdit = *(int32*)0x628D08; int8 DisplayComboButtonErrMsg; -bool MouseButtonJustClicked; -bool JoyButtonJustClicked; +int8 MouseButtonJustClicked; +int8 JoyButtonJustClicked; +int32 &nTimeForSomething = *(int32*)0x628D54; +int32 TypeOfControl = 0; +int32 *pControlTemp = 0; // Frontend inputs. bool GetPadBack(); @@ -135,12 +142,28 @@ char *MenuFilenames[] = { nil, nil }; -#if 1 -WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); } +#if 0 +WRAPPER void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { EAXJMP(0x483870); } #else -void CMenuManager::BuildStatLine(char *, void *, uint16, void *) +void CMenuManager::BuildStatLine(char *text, float *stat, bool aFloat, float* stat2) { + if (!text) + return; + if (stat) { + if (aFloat) + sprintf(gString, "%.2f"); + else + sprintf(gString, "%d"); + } + else if (stat2) { + if (aFloat) + sprintf(gString, "%.2f %s %.2f", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2); + else + sprintf(gString, "%d %s %d", stat, UnicodeToAscii(TheText.Get("FEST_OO")), stat2); + } + + wcscpy((wchar_t*)gUString, (wchar_t*)TheText.Get(text)); } #endif @@ -164,11 +187,11 @@ void CMenuManager::CentreMousePointer() #endif #if 1 -WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); } +WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); } #else -void CMenuManager::CheckCodesForControls() +void CMenuManager::CheckCodesForControls(int, int) { - + DisplayComboButtonErrMsg = 0; } #endif @@ -719,9 +742,9 @@ void CMenuManager::Draw() m_nPrevOption = m_nCurrOption; if (GetMouseForward()) - m_nHoverOption = IGNORE_OPTION; + m_nHoverOption = HOVEROPTION_NULL; else - m_nHoverOption = ACTIVATE_OPTION; + m_nHoverOption = HOVEROPTION_DEFAULT; } } } @@ -1291,75 +1314,144 @@ WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); } #else void CMenuManager::Process(void) { - if (m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) + if (!m_bSaveMenuActive && TheCamera.GetScreenFadeStatus()) return; - field_113 = 0; + field_112 = 0; + m_bLanguageLoaded = false; + m_bStartGameLoading = false; InitialiseChangedLanguageSettings(); + // SwitchMenuOnAndOff(); - if (m_bMenuActive) { - LoadAllTextures(); + // Be able to re-open menu correctly. + if (!m_bMenuActive) { + if (GetPadExitEnter()) + RequestFrontEndStartUp(); + + UnloadTextures(); + field_452 = 0; + SwitchToNewScreen(MENUPAGE_NONE); + pEditString = 0; + field_113 = 0; + return; + } - if (m_nCurrScreen == MENUPAGE_DELETING) { - bool SlotPopulated = false; + // Load frontend textures. + LoadAllTextures(); - if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { - PcSaveHelper.PopulateSlotInfo(); - SlotPopulated = true; - } + // Set save/delete game pages. + if (m_nCurrScreen == MENUPAGE_DELETING) { + bool SlotPopulated = false; - if (SlotPopulated) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); - } - if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { - int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + if (PcSaveHelper.DeleteSlot(m_nCurrSaveSlot)) { PcSaveHelper.PopulateSlotInfo(); - if (SaveSlot) { - m_nPrevScreen = m_nCurrScreen; - m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; - m_nCurrOption = 0; - m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); - } - else - SaveLoadFileError_SetUpErrorScreen(); + SlotPopulated = true; } - if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { - if (CheckSlotDataValid(m_nCurrSaveSlot)) { - TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; - if (m_PrefsVsyncDisp != m_PrefsVsync) - m_PrefsVsync = m_PrefsVsyncDisp; - DMAudio.Service(); - m_bStartGameLoading = 1; - RequestFrontEndShutdown(); - m_bLoadingSavedGame = 1; - b_FoundRecentSavedGameWantToLoad = 1; - DMAudio.SetEffectsFadeVol(0); - DMAudio.SetMusicFadeVol(0); - DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); - } - else - SaveLoadFileError_SetUpErrorScreen(); + + if (SlotPopulated) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_DELETE_SUCCESS; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS) { + int8 SaveSlot = PcSaveHelper.SaveSlot(m_nCurrSaveSlot); + PcSaveHelper.PopulateSlotInfo(); + if (SaveSlot) { + m_nPrevScreen = m_nCurrScreen; + m_nCurrScreen = MENUPAGE_SAVE_SUCCESSFUL; + m_nCurrOption = 0; + m_nScreenChangeDelayTimer = CTimer::GetTimeInMillisecondsPauseMode(); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS) { + if (CheckSlotDataValid(m_nCurrSaveSlot)) { + TheCamera.m_bUseMouse3rdPerson = m_ControlMethod == 0; + if (m_PrefsVsyncDisp != m_PrefsVsync) + m_PrefsVsync = m_PrefsVsyncDisp; + DMAudio.Service(); + m_bStartGameLoading = 1; + RequestFrontEndShutdown(); + m_bLoadingSavedGame = 1; + b_FoundRecentSavedGameWantToLoad = 1; + DMAudio.SetEffectsFadeVol(0); + DMAudio.SetMusicFadeVol(0); + DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); + } + else + SaveLoadFileError_SetUpErrorScreen(); + } + + ProcessButtonPresses(); - ProcessButtonPresses(); + // Set binding keys. + if (pEditString && !CPad::EditString(pEditString, 0)) { + if (!pEditString) + strcpy(pEditString, "NoName"); + pEditString = 0; + SaveSettings(); } - else { - if (GetPadExitEnter()) - RequestFrontEndStartUp(); - UnloadTextures(); - m_nPrevScreen = MENUPAGE_NONE; - m_nCurrScreen = m_nPrevScreen; - m_nCurrOption = MENUROW_0; + if (field_113) { + if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) + SwitchToNewScreen(m_nPrevScreen); + + // Reset pad shaking. + if (VibrationTime && CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { + CPad::GetPad(0)->StopPadsShaking(); + VibrationTime = 0; + } + + if (m_bStartGameLoading) { + if (m_bGameNotLoaded) + DMAudio.Service(); + } + } + + if (!field_456) { + JoyButtonJustClicked = 0; + CPad::EditCodesForControls(&pControlEdit, 0); + MouseButtonJustClicked = 0; + + if (GetMouseForward()) + MouseButtonJustClicked = 1; + else { + if (GetMouseBack()) + MouseButtonJustClicked = 3; + } + + JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown(); + + if (JoyButtonJustClicked) + TypeOfControl = 3; + if (MouseButtonJustClicked) + TypeOfControl = 2; + if (pControlEdit != 1056) + TypeOfControl = 0; + + if (field_534) { + if (!m_bKeyChangeNotProcessed) { + if (pControlEdit != 1056 || MouseButtonJustClicked || JoyButtonJustClicked) + CheckCodesForControls(TypeOfControl); + + field_535 = 1; + return; + } + } + else { + pControlEdit = 0; + field_113 = 0; + m_KeyPressedCode = -1; + } } + field_456 = 0; } #endif @@ -1368,7 +1460,7 @@ WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); } #else void CMenuManager::ProcessButtonPresses() { - // Update Mouse Position + // Update mouse position m_nMouseOldPosX = m_nMousePosX; m_nMouseOldPosY = m_nMousePosY; @@ -1390,6 +1482,70 @@ void CMenuManager::ProcessButtonPresses() else if (GetPadInput()) m_bShowMouse = false; + if (m_nCurrScreen == MENUPAGE_MULTIPLAYER_FIND_GAME || m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) + field_440 = m_nSkinsTotal; + + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + field_440 = m_ControlMethod ? 30 : 25; + + if (field_44C > field_440) + field_44C = field_440 - 1; + } + + if (!GetPadBack() || m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS || field_535) + field_535 = 0; + else if (field_536 == 19) { + m_nHoverOption = 42; + field_113 = 1; + field_456 = 1; + m_bKeyChangeNotProcessed = 1; + //pControlEdit = m_KeyPressedCode; + } + + if (GetPadForward()) { + switch (field_536) { + case 19: + if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) { + field_113 = 1; + field_456 = 1; + //pControlEdit = m_KeyPressedCode; + } + if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players->SetPlayerSkin(m_PrefsSkinFile); + field_536 = 9; + } + + m_nHoverOption = HOVEROPTION_NULL; + SaveSettings(); + break; + case 21: + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players->SetPlayerSkin(m_PrefsSkinFile); + field_536 = 9; + break; + default: + break; + }; + } + + bool once = false; + if (!once) { + once = true; + nTimeForSomething = 0; + } + + if ((CTimer::GetTimeInMillisecondsPauseMode() - nTimeForSomething) > 200) { + field_520 = 0; + field_521 = 0; + field_522 = 0; + field_523 = 0; + field_524 = 0; + nTimeForSomething = CTimer::GetTimeInMillisecondsPauseMode(); + } + } + // Get number of menu options. uint8 NumberOfMenuOptions = GetNumberOfMenuOptions(); @@ -1436,6 +1592,14 @@ void CMenuManager::ProcessButtonPresses() RequestFrontEndShutdown(); PlayEscSound = true; break; + case MENUPAGE_KEYBOARD_CONTROLS: + if (!m_bKeyChangeNotProcessed) { + m_bKeyChangeNotProcessed = true; + field_534 = 0; + } + else + SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); + break; default: SwitchToNewScreen(aScreens[m_nCurrScreen].m_PreviousPage[0]); PlayEscSound = true; @@ -1446,17 +1610,34 @@ void CMenuManager::ProcessButtonPresses() DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0); } - // TODO: finish hover options. - // Set mouse buttons. + // Set hover options, how it is supposed to be used isn't really clear yet. if (GetMouseForward()) { switch (m_nHoverOption) { - case ACTIVATE_OPTION: + case HOVEROPTION_DEFAULT: if (m_nCurrOption || m_nCurrScreen != MENUPAGE_PAUSE_MENU) m_nCurrOption = m_nPrevOption; - m_nHoverOption = ACTIVATE_OPTION; + m_nHoverOption = HOVEROPTION_DEFAULT; + break; + case HOVEROPTION_12: + m_nHoverOption = HOVEROPTION_14; + break; + case HOVEROPTION_13: + m_nHoverOption = HOVEROPTION_15; + break; + case HOVEROPTION_19: + m_nHoverOption = HOVEROPTION_20; + break; + case HOVEROPTION_CHANGESKIN: + if (m_nSkinsTotal > 0) { + m_pSelectedSkin = m_sSkin.field_304; + strcpy(m_PrefsSkinFile, m_aSkinName); + CWorld::Players->SetPlayerSkin(m_PrefsSkinFile); + SaveSettings(); + } break; default: + m_nHoverOption = HOVEROPTION_NULL; break; }; } @@ -1495,14 +1676,6 @@ void CMenuManager::ProcessButtonPresses() default: break; }; - - // Reset pad shaking. - if (VibrationTime != 0) { - if (CTimer::GetTimeInMillisecondsPauseMode() > VibrationTime) { - CPad::GetPad(0)->StopShaking(0); - VibrationTime = 0; - } - } } #endif @@ -1683,6 +1856,9 @@ void CMenuManager::ProcessOnOffMenuOptions() case MENUACTION_UPDATEMEMCARDSAVE: RequestFrontEndShutdown(); break; + case MENUACTION_GETKEY: + //*pControlEdit = m_KeyPressedCode; + break; case MENUACTION_INVVERT: MousePointerStateHelper.bInvertVertically = MousePointerStateHelper.bInvertVertically == false; return; @@ -2204,7 +2380,7 @@ void CMenuManager::SetDefaultPreferences(int8 screen) m_PrefsVsync = true; m_PrefsLOD = 1.2f; m_PrefsVsyncDisp = true; - lodMultiplier = 1.2; + lodMultiplier = 1.2f; CMBlur::BlurOn = true; CMBlur::MotionBlurOpen(Scene.camera); m_PrefsUseVibration = false; diff --git a/src/core/Frontend.h b/src/core/Frontend.h index 9b9377da..ede036d2 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -306,8 +306,29 @@ enum eMenuAction enum eCheckHover { - ACTIVATE_OPTION = 2, - IGNORE_OPTION = 42, + HOVEROPTION_0, + HOVEROPTION_1, + HOVEROPTION_DEFAULT, + HOVEROPTION_3, + HOVEROPTION_4, + HOVEROPTION_5, + HOVEROPTION_6, + HOVEROPTION_7, + HOVEROPTION_8, + HOVEROPTION_9, + HOVEROPTION_10, + HOVEROPTION_11, + HOVEROPTION_12, + HOVEROPTION_13, + HOVEROPTION_14, + HOVEROPTION_15, + HOVEROPTION_16, + HOVEROPTION_17, + HOVEROPTION_18, + HOVEROPTION_19, + HOVEROPTION_20, + HOVEROPTION_CHANGESKIN, + HOVEROPTION_NULL = 42, }; enum eMenuColumns @@ -348,7 +369,7 @@ struct tSkinInfo char skinName[256]; char currSkinName[256]; char date[256]; - int field_304; + tSkinInfo *field_304; }; struct CMenuScreen @@ -388,7 +409,7 @@ public: int32 m_nMouseTempPosX; int32 m_nMouseTempPosY; bool m_bShowMouse; - tSkinInfo field_12C; + tSkinInfo m_sSkin; tSkinInfo *m_pSelectedSkin; tSkinInfo *field_438; float field_43C; @@ -450,16 +471,17 @@ public: static int8 &m_bFrontEnd_ReloadObrTxtGxt; static int32 &m_PrefsMusicVolume; static int32 &m_PrefsSfxVolume; - static uint8 *m_PrefsSkinFile; + static char *m_PrefsSkinFile; + static int32 &m_KeyPressedCode; static bool &m_bStartUpFrontEndRequested; static bool &m_bShutDownFrontEndRequested; static bool &m_PrefsAllowNastyGame; public: - void BuildStatLine(char *, void *, uint16, void *); + void BuildStatLine(char *text, float *stat, bool aFloat, float* stat2); static void CentreMousePointer(); - void CheckCodesForControls(int, int); + int CheckCodesForControls(int32); bool CheckHover(int x1, int x2, int y1, int y2); void CheckSliderMovement(int); int CostructStatLine(int); diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h index 2da81f1d..866dfc03 100644 --- a/src/core/MenuScreens.h +++ b/src/core/MenuScreens.h @@ -43,7 +43,7 @@ const CMenuScreen aScreens[] = { { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUROW_2, MENUROW_2, MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, - //MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, + MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, @@ -273,7 +273,7 @@ const CMenuScreen aScreens[] = { MENUACTION_CHANGEMENU, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, MENUACTION_CHANGEMENU, "FET_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, MENUACTION_CHANGEMENU, "FET_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, - //MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, + MENUACTION_CHANGEMENU, "FET_PSU", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, }, diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp index 9d003e76..81c7a199 100644 --- a/src/core/PlayerInfo.cpp +++ b/src/core/PlayerInfo.cpp @@ -1,6 +1,14 @@ #include "common.h" #include "patcher.h" #include "PlayerInfo.h" +#include "Frontend.h" WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); } +WRAPPER void CPlayerInfo::LoadPlayerSkin() { EAXJMP(0x4A1700); } WRAPPER void CPlayerInfo::AwardMoneyForExplosion(CVehicle *vehicle) { EAXJMP(0x4A15F0); } + +void CPlayerInfo::SetPlayerSkin(char *skin) +{ + strncpy(m_aSkinName, skin, 32); + LoadPlayerSkin(); +} diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index a9763766..d8128424 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -63,11 +63,13 @@ public: bool m_bFastReload; bool m_bGetOutOfJailFree; bool m_bGetOutOfHospitalFree; - uint8 m_aSkinName[32]; + char m_aSkinName[32]; RwTexture *m_pSkinTexture; void MakePlayerSafe(bool); - void AwardMoneyForExplosion(CVehicle *vehicle); + void LoadPlayerSkin(); + void AwardMoneyForExplosion(CVehicle *vehicle); + void SetPlayerSkin(char* skin); }; static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error"); diff --git a/src/core/Text.cpp b/src/core/Text.cpp index d7d63467..b834a44d 100644 --- a/src/core/Text.cpp +++ b/src/core/Text.cpp @@ -210,6 +210,8 @@ AsciiToUnicode(const char *src, uint16 *dst) while((*dst++ = *src++) != '\0'); } +WRAPPER char UnicodeToAscii(wchar * src) { EAXJMP(0x52C2F0); } + void TextCopy(wchar *dst, const wchar *src) { diff --git a/src/core/Text.h b/src/core/Text.h index 2592e6b8..15ab7a8f 100644 --- a/src/core/Text.h +++ b/src/core/Text.h @@ -1,6 +1,7 @@ #pragma once void AsciiToUnicode(const char *src, wchar *dst); +char UnicodeToAscii(wchar *src); void TextCopy(wchar *dst, const wchar *src); struct CKeyEntry |