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author | Sergeanur <s.anureev@yandex.ua> | 2020-12-20 12:41:29 +0100 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-12-20 12:41:29 +0100 |
commit | 2e90ce9cc5f08e3b38772b8d9d25233bb32c84c0 (patch) | |
tree | 4e033b118b282b095c2057932ca0efa923b49d58 | |
parent | buildings directory (diff) | |
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-rw-r--r-- | src/core/Game.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 679dd823..8e03af26 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -752,8 +752,7 @@ void CGame::InitialiseWhenRestarting(void) if ( FrontEndMenuManager.m_bWantToLoad == true ) { FrontEndMenuManager.m_bWantToLoad = false; - // TODO(Miami) - //InitRadioStationPositionList(); + InitRadioStationPositionList(); if ( GenericLoad() == true ) { DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); |