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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-15 22:49:23 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-15 22:49:23 +0200 |
commit | 480573452eb7bfe938b15d89b03560aab9e668ee (patch) | |
tree | aac1e7fce9ae1a7d102ddb3b97a0baf7248528f5 | |
parent | anim fix (diff) | |
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-rw-r--r-- | src/weapons/BulletInfo.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/BulletInfo.h b/src/weapons/BulletInfo.h index 51954565..ae773b04 100644 --- a/src/weapons/BulletInfo.h +++ b/src/weapons/BulletInfo.h @@ -18,7 +18,7 @@ public: }; static void Initialise(void); static void Shutdown(void); - static bool AddBullet(CEntity*, eWeaponType, CVector, CVector); + static bool AddBullet(CEntity* pSource, eWeaponType type, CVector vecPosition, CVector vecSpeed); static void Update(void); static bool TestForSniperBullet(float x1, float x2, float y1, float y2, float z1, float z2); };
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