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author | aap <aap@papnet.eu> | 2020-05-18 13:07:59 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-18 13:07:59 +0200 |
commit | 8f9ce275c877dc6eb17b9bfb49b5cc1e23e912df (patch) | |
tree | 1ac08c0cde740db6a6b982b4da5788ee2614485d | |
parent | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami (diff) | |
parent | CText (diff) | |
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-rw-r--r-- | src/core/config.h | 2 | ||||
-rw-r--r-- | src/text/Text.cpp | 250 | ||||
-rw-r--r-- | src/text/Text.h | 41 |
3 files changed, 244 insertions, 49 deletions
diff --git a/src/core/config.h b/src/core/config.h index 30f6b898..83aca235 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -194,7 +194,7 @@ enum Config { #define FIX_BUGS // fixes bugs that we've came across during reversing, TODO: use this more #define TOGGLEABLE_BETA_FEATURES // toggleable from debug menu. not too many things -#define MORE_LANGUAGES // Add more translations to the game +//#define MORE_LANGUAGES // Add more translations to the game #define DEFAULT_NATIVE_RESOLUTION // Set default video mode to your native resolution (fixes Windows 10 launch) #define USE_TXD_CDIMAGE // generate and load textures from txd.img #define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number diff --git a/src/text/Text.cpp b/src/text/Text.cpp index 1e58fcd1..74f53f80 100644 --- a/src/text/Text.cpp +++ b/src/text/Text.cpp @@ -7,27 +7,36 @@ #include "Frontend.h" #include "Messages.h" #include "Text.h" +#include "Timer.h" static wchar WideErrorString[25]; CText TheText; +//--MIAMI: DONE CText::CText(void) { encoding = 'e'; + bHasMissionTextOffsets = false; + bIsMissionTextLoaded = false; + memset(szMissionTableName, 0, sizeof(szMissionTableName)); memset(WideErrorString, 0, sizeof(WideErrorString)); } +//--MIAMI: DONE void CText::Load(void) { - uint8 *filedata; - char filename[32], type[4]; - int length; - int offset, sectlen; + char filename[32]; + uint32 offset; + int file; + bool tkey_loaded = false, tdat_loaded = false; + ChunkHeader m_ChunkHeader; + + bIsMissionTextLoaded = false; + bHasMissionTextOffsets = false; Unload(); - filedata = new uint8[0x40000]; CFileMgr::SetDir("TEXT"); switch(CMenuManager::m_PrefsLanguage){ @@ -59,49 +68,64 @@ CText::Load(void) #endif } - length = CFileMgr::LoadFile(filename, filedata, 0x40000, "rb"); - CFileMgr::SetDir(""); + file = CFileMgr::OpenFile(filename, "rb"); offset = 0; - while(offset < length){ - type[0] = filedata[offset++]; - type[1] = filedata[offset++]; - type[2] = filedata[offset++]; - type[3] = filedata[offset++]; - sectlen = (int)filedata[offset+3]<<24 | (int)filedata[offset+2]<<16 | - (int)filedata[offset+1]<<8 | (int)filedata[offset+0]; - offset += 4; - if(sectlen != 0){ - if(strncmp(type, "TKEY", 4) == 0) - keyArray.Load(sectlen, filedata, &offset); - else if(strncmp(type, "TDAT", 4) == 0) - data.Load(sectlen, filedata, &offset); - else - offset += sectlen; + while (!tkey_loaded || !tdat_loaded) { + ReadChunkHeader(&m_ChunkHeader, file, &offset); + if (m_ChunkHeader.size != 0) { + if (strncmp(m_ChunkHeader.magic, "TABL", 4) == 0) { + MissionTextOffsets.Load(m_ChunkHeader.size, file, &offset, 0x58000); + bHasMissionTextOffsets = true; + } else if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) { + this->keyArray.Load(m_ChunkHeader.size, file, &offset); + tkey_loaded = true; + } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) { + this->data.Load(m_ChunkHeader.size, file, &offset); + tdat_loaded = true; + } else { + CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR); + offset += m_ChunkHeader.size; + } } } keyArray.Update(data.chars); - - delete[] filedata; + CFileMgr::CloseFile(file); + CFileMgr::SetDir(""); } +//--MIAMI: DONE void CText::Unload(void) { CMessages::ClearAllMessagesDisplayedByGame(); - data.Unload(); keyArray.Unload(); + data.Unload(); + mission_keyArray.Unload(); + mission_data.Unload(); + bIsMissionTextLoaded = false; + memset(szMissionTableName, 0, sizeof(szMissionTableName)); } +//--MIAMI: DONE wchar* CText::Get(const char *key) { + uint8 result = false; +#ifdef FIX_BUGS + wchar *outstr = keyArray.Search(key, data.chars, &result); +#else + wchar *outstr = keyArray.Search(key, &result); +#endif + + if (!result && bHasMissionTextOffsets && bIsMissionTextLoaded) #ifdef FIX_BUGS - return keyArray.Search(key, data.chars); + outstr = mission_keyArray.Search(key, mission_data.chars, &result); #else - return keyArray.Search(key); + outstr = mission_keyArray.Search(key, &result); #endif + return outstr; } wchar UpperCaseTable[128] = { @@ -134,6 +158,7 @@ wchar FrenchUpperCaseTable[128] = { 253, 254, 255 }; +//--MIAMI: TODO (check tables) wchar CText::GetUpperCase(wchar c) { @@ -165,6 +190,7 @@ CText::GetUpperCase(wchar c) return c; } +//--MIAMI: DONE void CText::UpperCase(wchar *s) { @@ -174,21 +200,131 @@ CText::UpperCase(wchar *s) } } +//--MIAMI: DONE +void +CText::GetNameOfLoadedMissionText(char *outName) +{ + strcpy(outName, szMissionTableName); +} + +//--MIAMI: DONE +void +CText::ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *offset) +{ + // original code loops 8 times to read 1 byte with CFileMgr::Read, that's retarded + CFileMgr::Read(file, (char*)buf, sizeof(ChunkHeader)); + *offset += sizeof(ChunkHeader); +} + +//--MIAMI: DONE +void +CText::LoadMissionText(char *MissionTableName) +{ + char filename[32]; + + mission_keyArray.Unload(); + mission_data.Unload(); + + bool search_result = false; + int missionTableId = 0; + + for (missionTableId = 0; missionTableId < MissionTextOffsets.size; missionTableId++) { + if (strncmp(MissionTextOffsets.data[missionTableId].szMissionName, MissionTableName, strlen(MissionTextOffsets.data[missionTableId].szMissionName)) == 0) { + search_result = true; + break; + } + } + + if (!search_result) { + printf("CText::LoadMissionText - couldn't find %s", MissionTableName); + return; + } + + CFileMgr::SetDir("TEXT"); + switch (CMenuManager::m_PrefsLanguage) { + case LANGUAGE_AMERICAN: + sprintf(filename, "AMERICAN.GXT"); + break; + case LANGUAGE_FRENCH: + sprintf(filename, "FRENCH.GXT"); + break; + case LANGUAGE_GERMAN: + sprintf(filename, "GERMAN.GXT"); + break; + case LANGUAGE_ITALIAN: + sprintf(filename, "ITALIAN.GXT"); + break; + case LANGUAGE_SPANISH: + sprintf(filename, "SPANISH.GXT"); + break; +#ifdef MORE_LANGUAGES + case LANGUAGE_POLISH: + sprintf(filename, "POLISH.GXT"); + break; + case LANGUAGE_RUSSIAN: + sprintf(filename, "RUSSIAN.GXT"); + break; + case LANGUAGE_JAPANESE: + sprintf(filename, "JAPANESE.GXT"); + break; +#endif + } + CTimer::Suspend(); + int file = CFileMgr::OpenFile(filename, "rb"); + CFileMgr::Seek(file, MissionTextOffsets.data[missionTableId].offset, SEEK_SET); + + char TableCheck[8]; + CFileMgr::Read(file, TableCheck, 8); + if (strncmp(TableCheck, MissionTableName, 8) != 0) + printf("CText::LoadMissionText - expected to find %s in the text file", MissionTableName); + + bool tkey_loaded = false, tdat_loaded = false; + ChunkHeader m_ChunkHeader; + while (!tkey_loaded || !tdat_loaded) { + uint32 bytes_read = 0; + ReadChunkHeader(&m_ChunkHeader, file, &bytes_read); + if (m_ChunkHeader.size != 0) { + if (strncmp(m_ChunkHeader.magic, "TKEY", 4) == 0) { + uint32 bytes_read = 0; + mission_keyArray.Load(m_ChunkHeader.size, file, &bytes_read); + tkey_loaded = true; + } else if (strncmp(m_ChunkHeader.magic, "TDAT", 4) == 0) { + uint32 bytes_read = 0; + mission_data.Load(m_ChunkHeader.size, file, &bytes_read); + tdat_loaded = true; + } else + CFileMgr::Seek(file, m_ChunkHeader.size, SEEK_CUR); + } + } + + mission_keyArray.Update(mission_data.chars); + CFileMgr::CloseFile(file); + CTimer::Resume(); + CFileMgr::SetDir(""); + strcpy(szMissionTableName, MissionTableName); + bIsMissionTextLoaded = true; +} + +//--MIAMI: DONE void -CKeyArray::Load(uint32 length, uint8 *data, int *offset) +CKeyArray::Load(uint32 length, int file, uint32 *offset) { - uint32 i; - uint8 *rawbytes; + char *rawbytes; numEntries = length / sizeof(CKeyEntry); entries = new CKeyEntry[numEntries]; - rawbytes = (uint8*)entries; + rawbytes = (char*)entries; - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; +#if DUMB + for (uint32 i = 0; i < length; i++) + CFileMgr::Read(file, &rawbytes[i], 1); +#else + CFileMgr::Read(file, rawbytes, length); +#endif } +//--MIAMI: DONE void CKeyArray::Unload(void) { @@ -197,6 +333,7 @@ CKeyArray::Unload(void) numEntries = 0; } +//--MIAMI: DONE void CKeyArray::Update(wchar *chars) { @@ -207,6 +344,7 @@ CKeyArray::Update(wchar *chars) #endif } +//--MIAMI: DONE CKeyEntry* CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high) { @@ -227,11 +365,12 @@ CKeyArray::BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 hi return nil; } +//--MIAMI: DONE wchar* #ifdef FIX_BUGS -CKeyArray::Search(const char *key, wchar *data) +CKeyArray::Search(const char *key, wchar *data, uint8 *result) #else -CKeyArray::Search(const char *key) +CKeyArray::Search(const char *key, uint8 *result) #endif { CKeyEntry *found; @@ -240,34 +379,47 @@ CKeyArray::Search(const char *key) #ifdef FIX_BUGS found = BinarySearch(key, entries, 0, numEntries-1); - if(found) + if (found) { + *result = true; return (wchar*)((uint8*)data + found->valueOffset); + } #else found = BinarySearch(key, entries, 0, numEntries-1); - if(found) + if (found) { + *result = true; return found->value; + } #endif + *result = false; +#ifdef MASTER + sprintf(errstr, "%"); +#else sprintf(errstr, "%s missing", key); +#endif // MASTER for(i = 0; i < 25; i++) WideErrorString[i] = errstr[i]; return WideErrorString; } - +//--MIAMI: DONE void -CData::Load(uint32 length, uint8 *data, int *offset) +CData::Load(uint32 length, int file, uint32 *offset) { - uint32 i; - uint8 *rawbytes; + char *rawbytes; numChars = length / sizeof(wchar); chars = new wchar[numChars]; - rawbytes = (uint8*)chars; + rawbytes = (char*)chars; - for(i = 0; i < length; i++) - rawbytes[i] = data[(*offset)++]; +#if DUMB + for(uint32 i = 0; i < length; i++) + CFileMgr::Read(file, &rawbytes[i], 1); +#else + CFileMgr::Read(file, rawbytes, length); +#endif } +//--MIAMI: DONE void CData::Unload(void) { @@ -276,6 +428,16 @@ CData::Unload(void) numChars = 0; } +//--MIAMI: DONE +void +CMissionTextOffsets::Load(uint32 table_size, int file, uint32 *offset, int) +{ + // not exact VC code but smaller and better :P + size = table_size / sizeof(CMissionTextOffsets::Entry); + CFileMgr::Read(file, (char*)data, sizeof(CMissionTextOffsets::Entry) * size); + *offset += sizeof(CMissionTextOffsets::Entry) * size; +} + void AsciiToUnicode(const char *src, wchar *dst) { diff --git a/src/text/Text.h b/src/text/Text.h index 18a904bc..dcffccbf 100644 --- a/src/text/Text.h +++ b/src/text/Text.h @@ -28,14 +28,14 @@ public: CKeyArray(void) : entries(nil), numEntries(0) {} ~CKeyArray(void) { Unload(); } - void Load(uint32 length, uint8 *data, int *offset); + void Load(uint32 length, int file, uint32 *offset); void Unload(void); void Update(wchar *chars); CKeyEntry *BinarySearch(const char *key, CKeyEntry *entries, int16 low, int16 high); #ifdef FIX_BUGS - wchar *Search(const char *key, wchar *data); + wchar *Search(const char *key, wchar *data, uint8 *result); #else - wchar *Search(const char *key); + wchar *Search(const char *key, uint8* result); #endif }; @@ -47,15 +47,45 @@ public: CData(void) : chars(nil), numChars(0) {} ~CData(void) { Unload(); } - void Load(uint32 length, uint8 *data, int *offset); + void Load(uint32 length, int file, uint32 *offset); void Unload(void); }; +class CMissionTextOffsets +{ +public: + struct Entry + { + char szMissionName[8]; + uint32 offset; + }; + + enum {MAX_MISSION_TEXTS = 90}; // beware that LCS has more + + Entry data[MAX_MISSION_TEXTS]; + uint16 size; + + CMissionTextOffsets(void) : size(0) {} + void Load(uint32 table_size, int file, uint32* bytes_read, int); +}; + +struct ChunkHeader +{ + char magic[4]; + int size; +}; + class CText { CKeyArray keyArray; CData data; + CKeyArray mission_keyArray; + CData mission_data; char encoding; + bool bHasMissionTextOffsets; + bool bIsMissionTextLoaded; + char szMissionTableName[8]; + CMissionTextOffsets MissionTextOffsets; public: CText(void); void Load(void); @@ -63,6 +93,9 @@ public: wchar *Get(const char *key); wchar GetUpperCase(wchar c); void UpperCase(wchar *s); + void GetNameOfLoadedMissionText(char *outName); + void ReadChunkHeader(ChunkHeader *buf, int32 file, uint32 *bytes_read); + void LoadMissionText(char *MissionTableName); }; extern CText TheText; |