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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-29 20:16:52 +0100 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-12-29 20:16:52 +0100 |
commit | 8fadca196bf0e3aefe2c6ebd1130d954ab08270b (patch) | |
tree | d01055d3117f518d697ed1d91efbded073531444 | |
parent | fix ini key (diff) | |
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-rw-r--r-- | src/core/Frontend.cpp | 17 | ||||
-rw-r--r-- | src/render/Draw.h | 3 |
2 files changed, 13 insertions, 7 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index a6edd444..93322fd9 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -142,7 +142,7 @@ int8 CMenuManager::m_nDisplayMSAALevel = 0; #endif #ifdef ASPECT_RATIO_SCALE -int32 CMenuManager::m_PrefsSpriteScalingMode = 0; +int32 CMenuManager::m_PrefsSpriteScalingMode = SCL_AUTO; #endif #ifdef NO_ISLAND_LOADING @@ -1463,27 +1463,34 @@ CMenuManager::Draw() #else switch (m_PrefsUseWideScreen) { case AR_AUTO: - sprintf(asciiTemp, "AUTO"); + rightText = TheText.Get("FEM_AUT"); break; case AR_4_3: sprintf(asciiTemp, "4:3"); + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; break; case AR_5_4: sprintf(asciiTemp, "5:4"); + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; break; case AR_16_10: sprintf(asciiTemp, "16:10"); + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; break; case AR_16_9: sprintf(asciiTemp, "16:9"); + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; break; case AR_21_9: sprintf(asciiTemp, "21:9"); + AsciiToUnicode(asciiTemp, unicodeTemp); + rightText = unicodeTemp; break; } - - AsciiToUnicode(asciiTemp, unicodeTemp); - rightText = unicodeTemp; #endif break; case MENUACTION_RADIO: diff --git a/src/render/Draw.h b/src/render/Draw.h index 9b98ca17..bacbe18f 100644 --- a/src/render/Draw.h +++ b/src/render/Draw.h @@ -4,13 +4,12 @@ enum eAspectRatio { // Make sure these work the same as FrontEndMenuManager.m_PrefsUseWideScreen // without widescreen support + AR_AUTO, AR_4_3, AR_5_4, AR_16_10, AR_16_9, AR_21_9, - - AR_AUTO, AR_MAX, }; |