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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-11-14 15:46:12 +0100 |
---|---|---|
committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2020-11-17 22:33:45 +0100 |
commit | c6f53d25b020fe8d70bd4831156b787eec1633ae (patch) | |
tree | a7f084fa9ca918fa9569c14fc8b771ea455e61ff | |
parent | car AI revision (diff) | |
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-rw-r--r-- | src/core/Frontend.cpp | 846 | ||||
-rw-r--r-- | src/core/Frontend.h | 24 | ||||
-rw-r--r-- | src/core/config.h | 2 | ||||
-rw-r--r-- | src/skel/crossplatform.cpp | 14 | ||||
-rw-r--r-- | src/skel/crossplatform.h | 4 |
5 files changed, 663 insertions, 227 deletions
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp index a52b9bfc..445b23c1 100644 --- a/src/core/Frontend.cpp +++ b/src/core/Frontend.cpp @@ -39,8 +39,8 @@ #include "User.h" #include "sampman.h" -// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places -#define CUSTOM_MAP +#define MAP_MIN_SIZE 162.f +#define MAP_SIZE_TO_ALLOW_X_MOVE 297.f // Similar story to Hud.cpp: // Game has colors inlined in code. @@ -53,9 +53,10 @@ CRGBA HEADER_COLOR(255, 150, 255, 255); CRGBA DARKMENUOPTION_COLOR(195, 90, 165, 255); CRGBA SLIDERON_COLOR(97, 194, 247, 255); CRGBA SLIDEROFF_COLOR(27, 89, 130, 255); -CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255); +CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 130); +CRGBA RADIO_SELECTOR_COLOR(27, 89, 130, 255); +CRGBA INACTIVE_RADIO_COLOR(100, 100, 255, 100); -#define TIDY_UP_PBP // ProcessUserInput #define MAX_VISIBLE_LIST_ROW 30 #define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result @@ -67,6 +68,10 @@ CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255); #define FEET_IN_METER 3.33f #endif +#ifdef MAP_ENHANCEMENTS +CVector2D mapCrosshair; +#endif + #ifdef TRIANGLE_BACK_BUTTON #define GetBackJustUp GetTriangleJustUp #define GetBackJustDown GetTriangleJustDown @@ -97,11 +102,6 @@ MenuTrapezoid menuBg(CGeneral::GetRandomNumber() % 40 + 65, CGeneral::GetRandomN MenuTrapezoid menuOptionHighlight(0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f); -#ifdef CUSTOM_MAP -bool bMapLoaded = false; -bool bMapMouseShownOnce = false; -#endif - #ifndef MASTER bool CMenuManager::m_PrefsMarketing = false; bool CMenuManager::m_PrefsDisableTutorials = false; @@ -173,14 +173,6 @@ const char* FrontendFilenames[][2] = { m_nHoverOption = HOVEROPTION_NOT_HOVERING; \ } while(0) -// TODO: this is COMPLETELY different in VC -#define ProcessRadioIcon(sprite, x, y, radioId, hoverOpt) \ - do { \ - sprite.Draw(x, y, MENU_X(MENURADIO_ICON_SCALE), MENU_Y(MENURADIO_ICON_SCALE), radioId == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(255, 255, 255, 100)); \ - if (CheckHover(x, x + MENU_X(MENURADIO_ICON_SCALE), y, y + MENU_Y(MENURADIO_ICON_SCALE))) \ - m_nHoverOption = hoverOpt; \ - } while (0) - // --- Functions not in the game/inlined starts inline void @@ -252,24 +244,26 @@ CMenuManager::PageDownList(bool playSoundOnSuccess) inline void CMenuManager::ThingsToDoBeforeLeavingPage() { - if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) { - CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - } else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) { - if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) - m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); -#ifdef TIDY_UP_PBP - DMAudio.StopFrontEndTrack(); - OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); -#endif - } else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) { - m_nDisplayVideoMode = m_nPrefsVideoMode; + switch (m_nCurrScreen) { + case MENUPAGE_SOUND_SETTINGS: + if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) + m_nPrefsAudio3DProviderIndex = DMAudio.GetCurrent3DProviderIndex(); + + DMAudio.StopFrontEndTrack(); + OutputDebugString("FRONTEND AUDIO TRACK STOPPED"); + break; + case MENUPAGE_DISPLAY_SETTINGS: + m_nDisplayVideoMode = m_nPrefsVideoMode; #ifdef IMPROVED_VIDEOMODE - m_nSelectedScreenMode = m_nPrefsWindowed; + m_nSelectedScreenMode = m_nPrefsWindowed; #endif - } + break; + case MENUPAGE_SKIN_SELECT: + if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) + CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile); - if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) { - CPlayerSkin::EndFrontendSkinEdit(); + CPlayerSkin::EndFrontendSkinEdit(); + break; } } @@ -383,9 +377,9 @@ CMenuManager::CMenuManager() m_bWantToLoad = false; m_nMenuFadeAlpha = 0; m_OnlySaveMenu = false; - m_fMapSize = 162.0f; - m_fMapCenterX = 320.0f; - m_fMapCenterY = 225.0f; + m_fMapSize = MENU_Y(162.0f); // Y because of HOR+ + m_fMapCenterX = MENU_X_LEFT_ALIGNED(320.0f); + m_fMapCenterY = MENU_Y(225.0f); DMAudio.SetMusicMasterVolume(m_PrefsMusicVolume); DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume); } @@ -414,9 +408,9 @@ CMenuManager::Initialise(void) m_nOptionHighlightTransitionBlend = 0; CentreMousePointer(); m_bShowMouse = true; - m_fMapSize = 162.0f; - m_fMapCenterX = 320.0f; - m_fMapCenterY = 225.0f; + m_fMapSize = MENU_Y(162.0f); // Y because of HOR+ + m_fMapCenterX = MENU_X_LEFT_ALIGNED(320.0f); + m_fMapCenterY = MENU_Y(225.0f); CPad::StopPadsShaking(); if (!m_OnlySaveMenu) m_nCurrScreen = MENUPAGE_NONE; @@ -737,7 +731,6 @@ CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostR return lastActiveBarX; } -// TODO(Miami) void CMenuManager::DoSettingsBeforeStartingAGame() { @@ -751,6 +744,9 @@ CMenuManager::DoSettingsBeforeStartingAGame() m_bWantToRestart = true; DMAudio.SetEffectsFadeVol(0); DMAudio.SetMusicFadeVol(0); + for (int i = 0; i < NUM_RADIOS; i++) + CStats::FavoriteRadioStationList[i] = 0.0f; + SwitchMenuOnAndOff(); DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds()); } @@ -777,14 +773,11 @@ CMenuManager::DrawStandardMenus(bool activeScreen) CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(38.0f), MENU_Y(85.0f), MENU_X_LEFT_ALIGNED(615.0f), MENU_Y(75.0f), MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(320.0f), - MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130))); + MENU_X_LEFT_ALIGNED(605.0f), MENU_Y(330.0f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a))); break; - /* - // TODO(Miami) case MENUPAGE_SOUND_SETTINGS: - PrintSoundSettings(); + PrintRadioSelector(); break; - */ case MENUPAGE_STATS: PrintStats(); break; @@ -1000,11 +993,38 @@ CMenuManager::DrawStandardMenus(bool activeScreen) break; case MENUACTION_RADIO: - if (m_PrefsRadioStation > USERTRACK) - break; - - sprintf(gString, "FEA_FM%d", m_PrefsRadioStation); - rightText = TheText.Get(gString); + switch (m_PrefsRadioStation) { + case WILDSTYLE: + rightText = TheText.Get("FEA_FM0"); + break; + case FLASH_FM: + rightText = TheText.Get("FEA_FM1"); + break; + case KCHAT: + rightText = TheText.Get("FEA_FM2"); + break; + case FEVER: + rightText = TheText.Get("FEA_FM3"); + break; + case V_ROCK: + rightText = TheText.Get("FEA_FM4"); + break; + case VCPR: + rightText = TheText.Get("FEA_FM5"); + break; + case RADIO_ESPANTOSO: + rightText = TheText.Get("FEA_FM6"); + break; + case EMOTION: + rightText = TheText.Get("FEA_FM7"); + break; + case WAVE: + rightText = TheText.Get("FEA_FM8"); + break; + case USERTRACK: + rightText = TheText.Get("FEA_MP3"); + break; + } break; case MENUACTION_LEGENDS: rightText = TheText.Get(m_PrefsShowLegends ? "FEM_ON" : "FEM_OFF"); @@ -1306,25 +1326,8 @@ CMenuManager::DrawStandardMenus(bool activeScreen) nextYToUse += MENU_DEFAULT_LINE_HEIGHT * CFont::GetNumberLines(MENU_X_LEFT_ALIGNED(60.0f), MENU_Y(nextYToUse), leftText); #endif - nextYToUse = 300.0f; // TODO(Miami): temp - // Radio icons if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_RADIO) { - - // TODO(Miami): Remove those after audio page is done - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WILDSTYLE], MENU_X_LEFT_ALIGNED(30.0f), MENU_Y(nextYToUse), 0, HOVEROPTION_RADIO_0); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FLASH], MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(nextYToUse), 1, HOVEROPTION_RADIO_1); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_KCHAT], MENU_X_LEFT_ALIGNED(150.0f), MENU_Y(nextYToUse), 2, HOVEROPTION_RADIO_2); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_FEVER], MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(nextYToUse), 3, HOVEROPTION_RADIO_3); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VROCK], MENU_X_LEFT_ALIGNED(270.0f), MENU_Y(nextYToUse), 4, HOVEROPTION_RADIO_4); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_VCPR], MENU_X_LEFT_ALIGNED(320.0f), MENU_Y(nextYToUse), 5, HOVEROPTION_RADIO_5); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_ESPANTOSO], MENU_X_LEFT_ALIGNED(360.0f), MENU_Y(nextYToUse), 6, HOVEROPTION_RADIO_6); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_EMOTION], MENU_X_LEFT_ALIGNED(420.0f), MENU_Y(nextYToUse), 7, HOVEROPTION_RADIO_7); - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_WAVE], MENU_X_LEFT_ALIGNED(480.0f), MENU_Y(nextYToUse), 8, HOVEROPTION_RADIO_8); - - if (DMAudio.IsMP3RadioChannelAvailable()) - ProcessRadioIcon(m_aFrontEndSprites[MENUSPRITE_MP3], MENU_X_LEFT_ALIGNED(540.0f), MENU_Y(nextYToUse), 9, HOVEROPTION_RADIO_9); - - nextYToUse += 70.0f; + nextYToUse += MENURADIO_SELECTOR_HEIGHT + 5.f; // unused } } } @@ -2344,7 +2347,7 @@ CMenuManager::DrawPlayerSetupScreen(bool activeScreen) m_bSkinsEnumerated = true; } CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(PLAYERSETUP_LIST_LEFT), MENU_Y(PLAYERSETUP_LIST_TOP), - MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(49, 101, 148, FadeIn(130))); + MENU_X_RIGHT_ALIGNED(PLAYERSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(PLAYERSETUP_LIST_BOTTOM)), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a))); PREPARE_MENU_HEADER CFont::SetColor(CRGBA(30, 30, 30, FadeIn(255))); @@ -2753,7 +2756,8 @@ CMenuManager::LoadAllTextures() if (m_bSpritesLoaded) return; - field_F0 = SCREEN_STRETCH_X(178.0f); // TODO(Miami) + // First icon is hidden behind arrow + m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE); CTimer::Stop(); CStreaming::MakeSpaceFor(350 * CDSTREAM_SECTOR_SIZE); // twice of it in mobile @@ -3105,7 +3109,7 @@ CMenuManager::PrintStats() CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(90.0f), MENU_Y(142.0f), MENU_X_LEFT_ALIGNED(543.0f), MENU_Y(142.f), MENU_X_LEFT_ALIGNED(107.0f), MENU_Y(316.f), - MENU_X_LEFT_ALIGNED(531.f), MENU_Y(299.f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(130))); + MENU_X_LEFT_ALIGNED(531.f), MENU_Y(299.f), CRGBA(LIST_BACKGROUND_COLOR.r, LIST_BACKGROUND_COLOR.g, LIST_BACKGROUND_COLOR.b, FadeIn(LIST_BACKGROUND_COLOR.a))); CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD)); CFont::SetPropOn(); @@ -3228,6 +3232,535 @@ CMenuManager::Process(void) SwitchMenuOnAndOff(); } +#ifdef MAP_ENHANCEMENTS +#define ZOOM(x, y, in) \ + do { \ + if(m_fMapSize >= MENU_Y(1000.0f) && in) \ + break; \ + float z2 = in? 1.1f : 1.f/1.1f; \ + m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \ + m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \ + \ + if (m_fMapSize <= MENU_Y(MAP_MIN_SIZE) && !in) \ + break; \ + \ + m_fMapSize *= z2; \ + m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2); \ + m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2); \ + } while(0) + +#endif + +// Handles Map, Audio and Stats +void +CMenuManager::AdditionalOptionInput(bool &goBack) +{ + switch (m_nCurrScreen) { + case MENUPAGE_MAP: + { + static PauseModeTime lastMapTick = 0; + + // FIX: All those macros were hardcoded values originally. + +#ifndef MAP_ENHANCEMENTS + if (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + m_fMapSize = Min(MENU_Y(1000.0f), m_fMapSize + MENU_Y(15.f)); + } + } + if (CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustUp() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + if (m_fMapSize > MENU_Y(MAP_MIN_SIZE)) { + if (m_fMapCenterY > SCREEN_HEIGHT/2) + m_fMapCenterY -= (m_fMapCenterY - SCREEN_HEIGHT/2) / ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) * 1/15.f); + + if (m_fMapCenterY < SCREEN_HEIGHT/2) + m_fMapCenterY += (SCREEN_HEIGHT/2 - m_fMapCenterY) / ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) * 1/15.f); + + if (m_fMapCenterX > SCREEN_WIDTH/2) + m_fMapCenterX -= (m_fMapCenterX - SCREEN_WIDTH/2) / ((m_fMapSize - MENU_X(MAP_MIN_SIZE)) * 1/15.f); + + if (m_fMapCenterX < SCREEN_WIDTH/2) + m_fMapCenterX += (SCREEN_WIDTH/2 - m_fMapCenterX) / ((m_fMapSize - MENU_X(MAP_MIN_SIZE)) * 1/15.f); + + m_fMapSize = Max(MENU_Y(MAP_MIN_SIZE), m_fMapSize - MENU_Y(15.f)); + m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2); + m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2); + } else { + m_fMapSize = MENU_Y(MAP_MIN_SIZE); + } + } + } +#else + // Adding marker + if (m_nMenuFadeAlpha == 255) { + if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { + if (mapCrosshair.y > m_fMapCenterY - m_fMapSize && mapCrosshair.y < m_fMapCenterY + m_fMapSize && + mapCrosshair.x > m_fMapCenterX - m_fMapSize && mapCrosshair.x < m_fMapCenterX + m_fMapSize) { + + // Don't ask me the meanings, I don't know. Found them by trying + float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize; + float x = ((mapCrosshair.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); + float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapCrosshair.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); + CRadar::ToggleTargetMarker(x, y); + DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0); + } + } + } + + if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { + if (CPad::GetPad(0)->GetMouseWheelDown() && m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE)) + ZOOM(mapCrosshair.x, mapCrosshair.y, false); + else + ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false); + + } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { + if (CPad::GetPad(0)->GetMouseWheelUp()) + ZOOM(mapCrosshair.x, mapCrosshair.y, true); + else + ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); + } + + static bool justResetPointer = false; + if (CPad::GetPad(0)->GetLeftMouse()) { + if (!justResetPointer) { + m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX; + m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY; + m_fMapCenterX = clamp(m_fMapCenterX, SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)), m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2); + m_fMapCenterY = clamp(m_fMapCenterY, SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)), m_fMapSize - MENU_Y(MAP_MIN_SIZE) + SCREEN_HEIGHT/2); + } + justResetPointer = false; + + } else +#undef ZOOM +#endif + + { + // This is else block of GetLeftMouse() if MAP_ENHANCEMENTS defined, so all of GetLeftMouse() conditions below being rendered useless. + + if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosY < m_nMouseOldPosY || CPad::GetPad(0)->GetUp() || + CPad::GetPad(0)->GetDPadUp() || CPad::GetPad(0)->GetAnalogueUpDown() < 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + if ((m_fMapSize - MENU_Y(MAP_MIN_SIZE)) + SCREEN_HEIGHT/2 > m_fMapCenterY) + m_fMapCenterY += MENU_Y(15.f); + m_bShowMouse = false; + } + } + + if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosY > m_nMouseOldPosY || CPad::GetPad(0)->GetDown() || + CPad::GetPad(0)->GetDPadDown() || CPad::GetPad(0)->GetAnalogueUpDown() > 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + if (SCREEN_HEIGHT/2 - (m_fMapSize - MENU_Y(MAP_MIN_SIZE)) < m_fMapCenterY) + m_fMapCenterY -= MENU_Y(15.f); + m_bShowMouse = false; + } + } + + if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosX < m_nMouseOldPosX || CPad::GetPad(0)->GetLeft() || + CPad::GetPad(0)->GetDPadLeft() || CPad::GetPad(0)->GetAnalogueLeftRight() < 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + if (m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE) && m_fMapSize - MENU_X(MAP_MIN_SIZE) + SCREEN_WIDTH/2 > m_fMapCenterX) + m_fMapCenterX += MENU_X(15.f); + m_bShowMouse = false; + } + } + + if (CPad::GetPad(0)->GetLeftMouseJustUp()) { + // The coordinates in aScreens->MENUPAGE_MAP. + if (m_nMousePosX > MENU_X_LEFT_ALIGNED(60.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(140.0f)) { + if (m_nMousePosY > MENU_Y(375.0f) && m_nMousePosY < MENU_Y(400.0f)) { + m_nHoverOption = HOVEROPTION_RANDOM_ITEM; + goBack = true; + } + } + } + + if (CPad::GetPad(0)->GetLeftMouse() && m_nMousePosX > m_nMouseOldPosX || CPad::GetPad(0)->GetRight() || + CPad::GetPad(0)->GetDPadRight() || CPad::GetPad(0)->GetAnalogueLeftRight() > 0) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) { + if (m_fMapSize > MENU_X(MAP_SIZE_TO_ALLOW_X_MOVE) && SCREEN_WIDTH/2 - (m_fMapSize - MENU_X(MAP_MIN_SIZE)) < m_fMapCenterX) + m_fMapCenterX -= MENU_X(15.f); + m_bShowMouse = false; + } + } + } + + + if (CTimer::GetTimeInMillisecondsPauseMode() - lastMapTick > 10) + lastMapTick = CTimer::GetTimeInMillisecondsPauseMode(); + +#ifndef MAP_ENHANCEMENTS + if (CPad::GetPad(0)->GetLeftMouseJustUp()) + CentreMousePointer(); +#endif + + if (CPad::GetPad(0)->GetLeftMouse()) { + if (m_nMousePosX < SCREEN_STRETCH_X(20.0f) || m_nMousePosX > SCREEN_STRETCH_X(620.0f) || m_nMousePosY < SCREEN_STRETCH_Y(20.0f) || m_nMousePosY > SCREEN_STRETCH_Y(428.0f)) { +#ifdef MAP_ENHANCEMENTS + justResetPointer = true; +#endif + CentreMousePointer(); + } + } + if (!CPad::GetPad(0)->GetLeftMouse() && !m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) { + m_bShowMouse = true; + } + + static bool pressedL = false; + + if (!CPad::GetPad(0)->GetChar('L') && !CPad::GetPad(0)->GetChar('l')) { + pressedL = false; + } + + if (!pressedL) { + if (CPad::GetPad(0)->GetChar('L') || CPad::GetPad(0)->GetChar('l')) { + m_PrefsShowLegends = !m_PrefsShowLegends; + pressedL = true; + } + } + break; + } + case MENUPAGE_SOUND_SETTINGS: + if (CheckHover(MENU_X_LEFT_ALIGNED(177.f), MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y - 13.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT - 8.f))) { + m_nHoverOption = HOVEROPTION_PREV_RADIO; + } + + if (CheckHover(MENU_X_LEFT_ALIGNED(422.f), MENU_X_LEFT_ALIGNED(491.f), MENU_Y(MENURADIO_SELECTOR_START_Y - 13.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT - 8.f))) { + m_nHoverOption = HOVEROPTION_NEXT_RADIO; + } + break; + case MENUPAGE_STATS: + { + if (CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelUpJustUp() || CPad::GetPad(0)->GetUp() || + CPad::GetPad(0)->GetDPadUp() || CPad::GetPad(0)->GetAnalogueUpDown() < 0) { + + m_StatsScrollSpeed = 20.0f; + m_StatsScrollDirection = 0; + + } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustUp() || CPad::GetPad(0)->GetDown() || + CPad::GetPad(0)->GetDPadDown() || CPad::GetPad(0)->GetAnalogueUpDown() > 0) { + + m_StatsScrollSpeed = 20.0f; + m_StatsScrollDirection = 1; + + } else if (CPad::GetPad(0)->GetChar(' ')) { + m_StatsScrollSpeed = 0.0f; + } else + m_StatsScrollSpeed = 150.0f; + + static bool pressedS = false; + + if (!CPad::GetPad(0)->GetChar('S') && !CPad::GetPad(0)->GetChar('s')) { + pressedS = false; + } + + if (!pressedS) { + if (CPad::GetPad(0)->GetChar('S') || CPad::GetPad(0)->GetChar('s')) { + ExportStats(); + m_nHelperTextMsgId = 4; + m_nHelperTextAlpha = 300; + pressedS = true; + } + } + break; + } + } +} + +// TODO(Miami): FrontEndMenuManager.ConstructStatLine -> CStats::ConstructStatLine +// Not original name +void +CMenuManager::ExportStats() +{ + char date[10]; + CFileMgr::SetDirMyDocuments(); + _strdate(date); + wchar *lastMission = TheText.Get(CStats::LastMissionPassedName[0] == '\0' ? "ITBEG" : CStats::LastMissionPassedName); + FILE *txtFile = fopen("stats.txt", "w"); + + if (txtFile) { + int statLines = FrontEndMenuManager.ConstructStatLine(99999); + fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n"); + fprintf(txtFile, "\t\t\tGTA VICE CITY %s\n", UnicodeToAscii(TheText.Get("FEH_STA"))); + fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n\n\n"); + fprintf(txtFile, "%s: ", UnicodeToAscii(TheText.Get("FES_CMI"))); + fprintf(txtFile, "%s\n", UnicodeToAscii(lastMission)); + fprintf(txtFile, "%s: ", UnicodeToAscii(TheText.Get("FES_DAT"))); + fprintf(txtFile, "%s\n\n\n", date); + fprintf(txtFile, "%s ", UnicodeToAscii(TheText.Get("CRIMRA"))); + UnicodeStrcpy(gUString, CStats::FindCriminalRatingString()); + fprintf(txtFile, "%s (%d)\n\n\n", UnicodeToAscii(gUString), CStats::FindCriminalRatingNumber()); + for (int i = 0; i < statLines; ++i) { + FrontEndMenuManager.ConstructStatLine(i); + char *statKey = UnicodeToAscii(gUString); + if (statKey[0] != '\0') + fprintf(txtFile, "- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -\n%s\n", statKey); + + char *statValue = UnicodeToAscii(gUString2); + for (int j = 0; statValue[j] != '\0'; ++j) { + if (statValue[j] == '_') + statValue[j] = 'º'; + } + if (statValue) + fprintf(txtFile, "%s\n\n", statValue); + } + fprintf(txtFile, "-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-\n\n"); + } + fclose(txtFile); + FILE *htmlFile = fopen("stats.html", "w"); + if (htmlFile) { + int statLines = FrontEndMenuManager.ConstructStatLine(99999); + fprintf(htmlFile, "<title>Grand Theft Auto Vice City Stats</title>\n"); + fprintf(htmlFile, "<body bgcolor=\"#FF00CC\" leftmargin=\"10\" topmargin=\"10\" marginwidth=\"10\" marginheight=\"10\">\n"); + fprintf(htmlFile, "<table width=\"560\" align=\"center\" border=\"0\" cellpadding=\"5\" cellspacing=\"0\">\n"); + fprintf(htmlFile, "<tr align=\"center\" valign=\"top\"> \n"); + fprintf(htmlFile, "<td height=\"59\" colspan=\"2\" bgcolor=\"#FFCCFF\"><div align=\"center\"><font color=\"#FF00CC\" size=\"3\" " + "face=\"Arial, \n"); + fprintf(htmlFile, "Helvetica, sans-serif\">-------------------------------------------------------------------------</font><font \n"); + fprintf(htmlFile, "size=\"3\" face=\"Arial, Helvetica, sans-serif\"><br>\n"); + fprintf(htmlFile, "<strong><font color=\"#000000\">GRAND THEFT AUTO VICE CITY "); + fprintf(htmlFile, "%s</font></strong><br><font\n", UnicodeToAscii(TheText.Get("FEH_STA"))); + fprintf(htmlFile, "color=\"#FF00CC\">-------------------------------------------------------------------------</font></font></div></td> </tr>\n"); + fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"22\" colspan=\"2\"> </td> </tr>\n"); + fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n"); + fprintf(htmlFile, + "<td height=\"40\" colspan=\"2\"> <p><font color=\"#00CC00\" size=\"2\" face=\"Arial, Helvetica, sans-serif\">" + "<strong><font color=\"#009900\" size=\"1\">%s: \n", UnicodeToAscii(TheText.Get("FES_DAT"))); + fprintf(htmlFile, "%s</font><br> %s: </strong>", date, UnicodeToAscii(TheText.Get("FES_CMI"))); + fprintf(htmlFile, "%s<strong><br></strong> </font></p></td></tr>\n", UnicodeToAscii(lastMission)); + fprintf(htmlFile, "<tr align=\"left\" valign=\"top\" bgcolor=\"#CCCCCC\"> <td height=\"5\" colspan=\"2\"></td> </tr> <tr align=\"" + "left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n"); + fprintf(htmlFile, "<td height=\"10\" colspan=\"2\"></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> \n"); + fprintf(htmlFile, "<td height=\"20\" colspan=\"2\"><font color=\"#FF00CC\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><str" + "ong>%s</strong>\n", UnicodeToAscii(TheText.Get("CRIMRA"))); + + UnicodeStrcpy(gUString, CStats::FindCriminalRatingString()); + char *statKey = UnicodeToAscii(gUString); + int rating = CStats::FindCriminalRatingNumber(); + fprintf(htmlFile, "%s (%d)</font></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"><td height=\"10\" colspan=\"" + "2\"></td> </tr>\n", statKey, rating); + + for (int k = 0; k < statLines; ++k) { + FrontEndMenuManager.ConstructStatLine(k); + statKey = UnicodeToAscii(gUString); + if (statKey[0] != '\0') + fprintf(htmlFile, "</font></strong></div></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"10" + "\" colspan=\"2\"></td> </tr>\n"); + + fprintf(htmlFile, "<tr align=\"left\" valign=\"top\"><td width=\"500\" height=\"22\" bgcolor=\"#FFCCFF\"><font color=\"#FF00CC" + "\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><strong>\n"); + + if (statKey[0] != '\0') + fprintf(htmlFile, "%s", statKey); + else + fprintf(htmlFile, " "); + + fprintf(htmlFile, "</strong></font></td> <td width=\"500\" align=\"right\" valign=\"middle\" bgcolor=\"#FFCCFF\"> <div align=\"" + "right\"><strong><font color=\"#FF00CC\">\n"); + + char *statValue = UnicodeToAscii(gUString2); + for (int l = 0; statValue[l] != '\0'; ++l) { + if (statValue[l] == '_') + statValue[l] = 'º'; + } + if (statValue) + fprintf(htmlFile, "%s", statValue); + else + fprintf(htmlFile, " "); + } + fprintf(htmlFile, "</font></strong></div></td> </tr> <tr align=\"left\" valign=\"top\" bgcolor=\"#FFFFFF\"> <td height=\"10\" c" + "olspan=\"2\"></td> </tr>\n"); + fprintf(htmlFile, "</table><br><table width=\"560\" border=\"0\" align=\"center\" cellspacing=\"0\" cellpadding=\"5\"><tr align" + "=\"center\" valign=\"middle\" bgcolor=\"#FFCCFF\">"); + fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><a href=\"http://www.rockstargam" + "es.com/vicecity\">rockstargames.com/vicecity</a></font></td>\n"); + fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"><a href=\"http://www.rockstargam" + "es.com\">rockstargames.com</a></font></td>\n"); + fprintf(htmlFile, "<td><font color=\"#000000\" size=\"2\" face=\"Arial, Helvetica, sans-serif\"> <a href=\"http://www.rocks" + "tarnorth.com\">rockstarnorth.com</a></font></td></tr>\n"); + fprintf(htmlFile, "</table>\n</body>\n"); + } + fclose(htmlFile); + CFileMgr::SetDir(""); +} + +// Original name is unknown +void +CMenuManager::PrintRadioSelector(void) +{ + static PauseModeTime lastRadioChange = 0; + + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(418.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(228.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(428.f), MENU_Y(MENURADIO_SELECTOR_START_Y), + MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y), CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(180))); + + int rightMostSprite, rightMostStation; + if (DMAudio.IsMP3RadioChannelAvailable()) { + rightMostSprite = MENUSPRITE_MP3; + rightMostStation = USERTRACK; + } else { + rightMostSprite = MENUSPRITE_WAVE; + rightMostStation = WAVE; + } + #ifdef THIS_IS_STUPID + + // First radio + if (m_ScrollRadioBy == 1) { + if (m_PrefsRadioStation == 1) { + m_aFrontEndSprites[rightMostSprite].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else if ( m_PrefsRadioStation == 0) { + m_aFrontEndSprites[rightMostSprite - 1].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE - 2].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + } + + // Second + if (m_PrefsRadioStation == 0) { + m_aFrontEndSprites[rightMostSprite].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE - 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), + MENU_Y(MENURADIO_ICON_SIZE), CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + + // Third (middle) + int prevStation = m_PrefsRadioStation - 1; + if (prevStation == rightMostStation) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else if ( prevStation == rightMostStation - 1) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + + // Fifth + if (m_ScrollRadioBy == -1) { + int prevStation = m_PrefsRadioStation - 1; + if (prevStation == rightMostStation) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 4].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else if (prevStation == rightMostStation - 1) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE + 1].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else if ( prevStation == rightMostStation - 2) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE + 2].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + } + + // Fourth + if (m_ScrollRadioBy == 0) { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2 - 10.f), MENU_Y(MENURADIO_ICON_Y - 10.f), MENU_X(MENURADIO_ICON_SIZE) + MENU_X(20.f), MENU_Y(MENURADIO_ICON_SIZE) + MENU_Y(20.f), + CRGBA(255, 255, 255, FadeIn(255))); + } else { + if (m_PrefsRadioStation - 1 == rightMostStation) { + m_aFrontEndSprites[MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[m_PrefsRadioStation + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + } +#else + int first = ((m_PrefsRadioStation - 2) + rightMostStation + 1) % (rightMostStation + 1); + int second = ((m_PrefsRadioStation - 1) + rightMostStation + 1) % (rightMostStation + 1); + int third = ((m_PrefsRadioStation) + rightMostStation + 1) % (rightMostStation + 1); + int fourth = ((m_PrefsRadioStation + 1) + rightMostStation + 1) % (rightMostStation + 1); + int fifth = ((m_PrefsRadioStation + 2) + rightMostStation + 1) % (rightMostStation + 1); + + // First one is only drawn on transition to next + if (m_ScrollRadioBy == 1) { + m_aFrontEndSprites[first + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX, MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } + + // Second + m_aFrontEndSprites[second + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + + // Middle one(third) is colored differently whether on transition or not. + if (m_ScrollRadioBy != 0) { + m_aFrontEndSprites[third + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } else { + m_aFrontEndSprites[third + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 2 - 10.f), MENU_Y(MENURADIO_ICON_Y - 10.f), MENU_X(MENURADIO_ICON_SIZE) + MENU_X(20.f), MENU_Y(MENURADIO_ICON_SIZE) + MENU_Y(20.f), + CRGBA(255, 255, 255, FadeIn(255))); + } + + // Fourth + m_aFrontEndSprites[fourth + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 3), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + + // Fifth one is only drawn on transition to prev. + if (m_ScrollRadioBy == -1) { + m_aFrontEndSprites[fifth + MENUSPRITE_WILDSTYLE].Draw(m_LeftMostRadioX + MENU_X(MENURADIO_ICON_SIZE * 4), MENU_Y(MENURADIO_ICON_Y), MENU_X(MENURADIO_ICON_SIZE), MENU_Y(MENURADIO_ICON_SIZE), + CRGBA(INACTIVE_RADIO_COLOR.r, INACTIVE_RADIO_COLOR.g, INACTIVE_RADIO_COLOR.b, FadeIn(INACTIVE_RADIO_COLOR.a))); + } +#endif + + static bool radioChangeRequested = false; + static PauseModeTime lastScrollCheck = 0; + if (CTimer::GetTimeInMillisecondsPauseMode() - lastScrollCheck > 17) { + if (m_ScrollRadioBy == 1) { + if (m_LeftMostRadioX > MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE)) { + m_LeftMostRadioX -= MENU_X(6.f); + } else { + m_ScrollRadioBy = 0; + lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode(); + radioChangeRequested = true; + } + } + if (m_ScrollRadioBy == -1) { + if (m_LeftMostRadioX < MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - MENURADIO_ICON_SIZE)) { + m_LeftMostRadioX += MENU_X(6.f); + } else { + m_ScrollRadioBy = 0; + lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode(); + radioChangeRequested = true; + } + } + lastScrollCheck = CTimer::GetTimeInMillisecondsPauseMode(); + } + // Background behind arrows + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(228.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(168.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(238.f), MENU_Y(MENURADIO_SELECTOR_START_Y), + MENU_X_LEFT_ALIGNED(178.f), MENU_Y(MENURADIO_SELECTOR_START_Y), + CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(255))); + + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(478.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(418.f), MENU_Y(MENURADIO_SELECTOR_START_Y + MENURADIO_SELECTOR_HEIGHT), + MENU_X_LEFT_ALIGNED(488.f), MENU_Y(MENURADIO_SELECTOR_START_Y), + MENU_X_LEFT_ALIGNED(428.f), MENU_Y(MENURADIO_SELECTOR_START_Y), + CRGBA(RADIO_SELECTOR_COLOR.r, RADIO_SELECTOR_COLOR.g, RADIO_SELECTOR_COLOR.b, FadeIn(255))); + + // Arrows and their shadows + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(216.f), MENU_Y(333.f), MENU_X_LEFT_ALIGNED(196.f), MENU_Y(321.f), MENU_X_LEFT_ALIGNED(216.f), MENU_Y(307.f), MENU_X_LEFT_ALIGNED(196.f), MENU_Y(321.f), CRGBA(0, 0, 0, FadeIn(255))); + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(213.f), MENU_Y(330.f), MENU_X_LEFT_ALIGNED(193.f), MENU_Y(318.f), MENU_X_LEFT_ALIGNED(213.f), MENU_Y(304.f), MENU_X_LEFT_ALIGNED(193.f), MENU_Y(318.f), CRGBA(97, 194, 247, FadeIn(255))); + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(440.f), MENU_Y(333.f), MENU_X_LEFT_ALIGNED(460.f), MENU_Y(321.f), MENU_X_LEFT_ALIGNED(440.f), MENU_Y(307.f), MENU_X_LEFT_ALIGNED(460.f), MENU_Y(321.f), CRGBA(0, 0, 0, FadeIn(255))); + CSprite2d::Draw2DPolygon(MENU_X_LEFT_ALIGNED(443.f), MENU_Y(330.f), MENU_X_LEFT_ALIGNED(463.f), MENU_Y(318.f), MENU_X_LEFT_ALIGNED(443.f), MENU_Y(304.f), MENU_X_LEFT_ALIGNED(463.f), MENU_Y(318.f), CRGBA(97, 194, 247, FadeIn(255))); + if (radioChangeRequested) { + if (CTimer::GetTimeInMillisecondsPauseMode() - lastRadioChange > 50) { + DMAudio.SetRadioInCar(m_PrefsRadioStation); + DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); + OutputDebugString("FRONTEND RADIO STATION CHANGED"); + lastRadioChange = CTimer::GetTimeInMillisecondsPauseMode(); + radioChangeRequested = false; + } + } +} + // Original name is unknown void CMenuManager::ProcessList(bool &optionSelected, bool &goBack) @@ -3480,10 +4013,6 @@ CMenuManager::UserInput(void) aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_LABEL) continue; - int extraOffset = 0; - if (aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Action == MENUACTION_RADIO) - extraOffset = MENURADIO_ICON_SCALE; - if (m_nMousePosY > MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y) && m_nMousePosY < MENU_Y(aScreens[m_nCurrScreen].m_aEntries[rowToCheck].m_Y + MENU_DEFAULT_LINE_HEIGHT)) { static int oldScreen = m_nCurrScreen; @@ -3532,8 +4061,7 @@ CMenuManager::UserInput(void) if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS || m_nCurrScreen == MENUPAGE_SKIN_SELECT) { ProcessList(optionSelected, goBack); } else { - // TODO(Miami): Seperate that code into a new function from ProcessUserInput - // ProcessScrollingExceptLists(goBack); + AdditionalOptionInput(goBack); if (m_AllowNavigation && (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown())) { @@ -3563,16 +4091,12 @@ CMenuManager::UserInput(void) } if (CPad::GetPad(0)->GetLeftMouseJustUp() && m_nCurrScreen != MENUPAGE_MAP) { - // TODO(Miami): New radio selector - if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM) { + if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM) optionSelected = true; - } - } - // TODO(Miami): This part is old radio selector, remove when new is reversed!! - else if (CPad::GetPad(0)->GetLeftMouseJustDown()) { - if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) { - ChangeRadioStation(m_nHoverOption - HOVEROPTION_RADIO_0 - m_PrefsRadioStation); - } + else if (m_nHoverOption == HOVEROPTION_NEXT_RADIO) + ChangeRadioStation(1); + else if (m_nHoverOption == HOVEROPTION_PREV_RADIO) + ChangeRadioStation(-1); } if (CPad::GetPad(0)->GetLeftMouse()) { @@ -3839,12 +4363,6 @@ CMenuManager::ProcessUserInput(uint8 goDown, uint8 goUp, uint8 optionSelected, u case MENUACTION_CHANGEMENU: case MENUACTION_YES: case MENUACTION_NO: -#ifdef CUSTOM_MAP - if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu == MENUPAGE_MAP) { - bMapLoaded = false; - } - -#endif SwitchToNewScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu); break; case MENUACTION_RADIO: @@ -4605,56 +5123,14 @@ CMenuManager::DrawQuitGameScreen(void) m_AllowNavigation = false; } -#ifdef CUSTOM_MAP - -#define ZOOM(x, y, in) \ - do { \ - if(m_fMapSize > SCREEN_HEIGHT * 3.0f && in) \ - break; \ - float z2 = in? 1.1f : 1.f/1.1f; \ - m_fMapCenterX += (x - m_fMapCenterX) * (1.0f - z2); \ - m_fMapCenterY += (y - m_fMapCenterY) * (1.0f - z2); \ - \ - if (m_fMapSize < SCREEN_HEIGHT / 2 && !in) \ - break; \ - \ - m_fMapSize *= z2; \ - } while(0) - -#endif - void CMenuManager::PrintMap(void) { m_bMenuMapActive = true; CRadar::InitFrontEndMap(); -#ifdef CUSTOM_MAP - // Just entered to map - if (!bMapLoaded) { - m_fMapSize = SCREEN_HEIGHT * 2.0f; - m_fMapCenterX = 0.0f; - m_fMapCenterY = 0.0f; - CVector2D radarSpacePlayer; - CVector2D screenSpacePlayer; - CRadar::TransformRealWorldPointToRadarSpace(radarSpacePlayer, CVector2D(FindPlayerCoors())); - CRadar::TransformRadarPointToScreenSpace(screenSpacePlayer, radarSpacePlayer); - - m_fMapCenterX = (-screenSpacePlayer.x) + SCREEN_WIDTH / 2; - m_fMapCenterY = (-screenSpacePlayer.y) + SCREEN_HEIGHT / 2; - bMapMouseShownOnce = false; - bMapLoaded = true; - - // Let's wait for a frame to not toggle the waypoint - if (CPad::GetPad(0)->NewState.Cross) { - m_bMenuMapActive = false; - return; - } - } -#endif - - // Because m_fMapSize is half of the map length, and map consists of 3x3 tiles. - float halfTile = m_fMapSize / 3.0f; + // Because m_fMapSize is half of the map length(hence * 2), and map consists of 3x3 tiles(hence / 3). + float halfTile = m_fMapSize * 2.f / 3.f / 2.f; RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR); @@ -4752,80 +5228,22 @@ CMenuManager::PrintMap(void) } } -#ifdef CUSTOM_MAP - CVector2D mapPoint; - mapPoint.x = m_nMousePosX; - mapPoint.y = m_nMousePosY; - - if (m_bShowMouse) { - bMapMouseShownOnce = true; - } else if (!bMapMouseShownOnce) { - mapPoint.x = SCREEN_WIDTH / 2; - mapPoint.y = SCREEN_HEIGHT / 2; +#ifdef MAP_ENHANCEMENTS + if (m_nMenuFadeAlpha != 255 && !m_bShowMouse) { + mapCrosshair.x = SCREEN_WIDTH / 2; + mapCrosshair.y = SCREEN_HEIGHT / 2; + } else if (m_bShowMouse) { + mapCrosshair.x = m_nMousePosX; + mapCrosshair.y = m_nMousePosY; } - CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f, - mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT), + CSprite2d::DrawRect(CRect(mapCrosshair.x - MENU_X(1.0f), 0.0f, + mapCrosshair.x + MENU_X(1.0f), SCREEN_HEIGHT), CRGBA(0, 0, 0, 150)); - CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f), - SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)), + CSprite2d::DrawRect(CRect(0.0f, mapCrosshair.y + MENU_X(1.0f), + SCREEN_WIDTH, mapCrosshair.y - MENU_X(1.0f)), CRGBA(0, 0, 0, 150)); - if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) { - if (mapPoint.y > m_fMapCenterY - m_fMapSize && mapPoint.y < m_fMapCenterY + m_fMapSize && - mapPoint.x > m_fMapCenterX - m_fMapSize && mapPoint.x < m_fMapCenterX + m_fMapSize) { - - // Don't ask me the meanings, I don't know. Found them by trying - float diffX = m_fMapCenterX - m_fMapSize, diffY = m_fMapCenterY - m_fMapSize; - float x = ((mapPoint.x - diffX) / (m_fMapSize * 2)) * (WORLD_SIZE_X / MENU_MAP_WIDTH_SCALE) - (WORLD_SIZE_X / 2 + MENU_MAP_LEFT_OFFSET * MENU_MAP_LENGTH_UNIT); - float y = (WORLD_SIZE_Y / 2 - MENU_MAP_TOP_OFFSET * MENU_MAP_LENGTH_UNIT) - ((mapPoint.y - diffY) / (m_fMapSize * 2)) * (WORLD_SIZE_Y / MENU_MAP_HEIGHT_SCALE); - CRadar::ToggleTargetMarker(x, y); - DMAudio.PlayFrontEndSound(SOUND_FRONTEND_BACK, 0); - } - } - - if (CPad::GetPad(0)->GetLeftMouse()) { - m_fMapCenterX += m_nMousePosX - m_nMouseOldPosX; - m_fMapCenterY += m_nMousePosY - m_nMouseOldPosY; - } else if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetDPadLeft()) { - m_fMapCenterX += 15.0f; - } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetDPadRight()) { - m_fMapCenterX -= 15.0f; - } else if (CPad::GetPad(0)->GetLeftStickX()) { - m_fMapCenterX -= CPad::GetPad(0)->GetLeftStickX() / 128.0f * 20.0f; - } - - if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetDPadUp()) { - m_fMapCenterY += 15.0f; - } else if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetDPadDown()) { - m_fMapCenterY -= 15.0f; - } else if (CPad::GetPad(0)->GetLeftStickY()) { - m_fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f; - } - - if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) { - if (CPad::GetPad(0)->GetMouseWheelDown()) - ZOOM(mapPoint.x, mapPoint.y, false); - else - ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false); - } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) { - if (CPad::GetPad(0)->GetMouseWheelUp()) - ZOOM(mapPoint.x, mapPoint.y, true); - else - ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true); - } - - if (m_fMapCenterX - m_fMapSize > SCREEN_WIDTH / 2) - m_fMapCenterX = m_fMapSize + SCREEN_WIDTH / 2; - - if (m_fMapCenterX + m_fMapSize < SCREEN_WIDTH / 2) - m_fMapCenterX = SCREEN_WIDTH / 2 - m_fMapSize; - - if (m_fMapCenterY + m_fMapSize < SCREEN_HEIGHT - MENU_Y(60.0f)) - m_fMapCenterY = SCREEN_HEIGHT - MENU_Y(60.0f) - m_fMapSize; - - if (m_fMapCenterY - m_fMapSize > SCREEN_HEIGHT / 2) - m_fMapCenterY = SCREEN_HEIGHT / 2 + m_fMapSize; #endif m_bMenuMapActive = false; @@ -4834,10 +5252,6 @@ CMenuManager::PrintMap(void) DisplayHelperText("FEH_MPH"); } -#ifdef CUSTOM_MAP -#undef ZOOM -#endif - // rowIdx 99999 returns total numbers of rows. otherwise it returns 0. int CMenuManager::ConstructStatLine(int rowIdx) @@ -4994,24 +5408,21 @@ CMenuManager::ConstructStatLine(int rowIdx) #undef STAT_LINE } -// TODO(Miami): These #if 0's are here because we still use III radio selector. Remove them when new one reversed void -CMenuManager::ChangeRadioStation(uint8 increaseBy) +CMenuManager::ChangeRadioStation(int8 increaseBy) { if (m_ScrollRadioBy != 0) return; m_PrefsRadioStation += increaseBy; -#if 0 m_ScrollRadioBy = increaseBy; if (m_ScrollRadioBy == 1) { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0); - field_F0 = 238.0f; + m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X); } else { DMAudio.PlayFrontEndSound(SOUND_FRONTEND_ENTER_OR_ADJUST, 0); - field_F0 = 118.0f; + m_LeftMostRadioX = MENU_X_LEFT_ALIGNED(MENURADIO_ICON_FIRST_X - (2 * MENURADIO_ICON_SIZE)); } -#endif if (DMAudio.IsMP3RadioChannelAvailable()) { if (m_PrefsRadioStation < WILDSTYLE) @@ -5024,15 +5435,8 @@ CMenuManager::ChangeRadioStation(uint8 increaseBy) if (m_PrefsRadioStation > WAVE) m_PrefsRadioStation = WILDSTYLE; } -#if 0 DMAudio.StopFrontEndTrack(); DMAudio.PlayFrontEndSound(SOUND_RADIO_CHANGE, 0); -#else - SaveSettings(); - DMAudio.SetRadioInCar(m_PrefsRadioStation); - DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1); - OutputDebugString("FRONTEND RADIO STATION CHANGED"); -#endif } #if 0 diff --git a/src/core/Frontend.h b/src/core/Frontend.h index d2091a52..9455a1f9 100644 --- a/src/core/Frontend.h +++ b/src/core/Frontend.h @@ -22,7 +22,11 @@ #define MENU_DEFAULT_CONTENT_Y 100 #define MENU_DEFAULT_LINE_HEIGHT 29 -#define MENURADIO_ICON_SCALE 60.0f +#define MENURADIO_ICON_FIRST_X 238.f +#define MENURADIO_ICON_Y 288.0f +#define MENURADIO_ICON_SIZE 60.0f +#define MENURADIO_SELECTOR_START_Y 285.f // other options should leave room on the screen +#define MENURADIO_SELECTOR_HEIGHT 65.f #define MENUSLIDER_X 500.0f #define MENUSLIDER_UNK 100.0f @@ -303,7 +307,13 @@ enum eCheckHover HOVEROPTION_LIST, // also layer in controller setup and skin menu HOVEROPTION_SKIN, HOVEROPTION_USESKIN, // also layer in controller setup and skin menu - HOVEROPTION_RADIO_0, + HOVEROPTION_NEXT_RADIO, + HOVEROPTION_PREV_RADIO, + + // Below is TODO(Miami) + + // those are unused in VC + HOVEROPTION_RADIO_0 = HOVEROPTION_NEXT_RADIO, HOVEROPTION_RADIO_1, HOVEROPTION_RADIO_2, HOVEROPTION_RADIO_3, @@ -313,6 +323,7 @@ enum eCheckHover HOVEROPTION_RADIO_7, HOVEROPTION_RADIO_8, HOVEROPTION_RADIO_9, + HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, HOVEROPTION_INCREASE_DRAWDIST, @@ -481,7 +492,7 @@ public: int8 m_PrefsDMA; int8 m_PrefsSfxVolume; int8 m_PrefsMusicVolume; - uint8 m_PrefsRadioStation; + int8 m_PrefsRadioStation; uint8 m_PrefsStereoMono; // unused except restore settings int32 m_nCurrOption; bool m_bQuitGameNoCD; @@ -517,7 +528,7 @@ public: int32 m_menuTransitionProgress; CSprite2d m_aFrontEndSprites[NUM_MENU_SPRITES]; bool m_bSpritesLoaded; - int32 field_F0; + int32 m_LeftMostRadioX; int32 m_ScrollRadioBy; int32 m_nCurrScreen; int32 m_nPrevScreen; @@ -665,7 +676,7 @@ public: void ProcessList(bool &optionSelected, bool &goBack); void UserInput(); void ProcessUserInput(uint8, uint8, uint8, uint8, int8); - void ChangeRadioStation(uint8); + void ChangeRadioStation(int8); void ProcessFileActions(); void ProcessOnOffMenuOptions(); void RequestFrontEndShutDown(); @@ -681,6 +692,9 @@ public: int GetNumOptionsCntrlConfigScreens(); int ConstructStatLine(int); void SwitchToNewScreen(int8); + void AdditionalOptionInput(bool &goBack); + void ExportStats(void); + void PrintRadioSelector(void); // New (not in function or inlined in the game) void ThingsToDoBeforeLeavingPage(); diff --git a/src/core/config.h b/src/core/config.h index 822cf83f..66e174ea 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -287,7 +287,7 @@ enum Config { # define PS2_MENU //# define PS2_MENU_USEALLPAGEICONS #else -# define MAP_ENHANCEMENTS // Adding waypoint etc. +# define MAP_ENHANCEMENTS // Adding waypoint and better mouse support # define TRIANGLE_BACK_BUTTON //# define CIRCLE_BACK_BUTTON //#define CUSTOM_FRONTEND_OPTIONS diff --git a/src/skel/crossplatform.cpp b/src/skel/crossplatform.cpp index 4b7d3d9a..37c94cb4 100644 --- a/src/skel/crossplatform.cpp +++ b/src/skel/crossplatform.cpp @@ -256,3 +256,17 @@ char* casepath(char const* path, bool checkPathFirst) return out; } #endif + +#if !defined(_MSC_VER) && !defined(__CWCC__) +char *strdate(char *buf) { + time_t timestamp; + time(×tamp); + tm *localTm = localtime(×tamp); + strftime(buf, 10, "%m/%d/%y", localTm); + return buf; +} + +char *_strdate(char *buf) { + return strdate(buf); +} +#endif diff --git a/src/skel/crossplatform.h b/src/skel/crossplatform.h index 1635781b..fe1f22fd 100644 --- a/src/skel/crossplatform.h +++ b/src/skel/crossplatform.h @@ -12,6 +12,10 @@ enum eWinVersion OS_WINXP, }; +#if !defined(_MSC_VER) && !defined(__CWCC__) +char *_strdate(char *buf); +#endif + #ifdef _WIN32 // As long as WITHWINDOWS isn't defined / <Windows.h> isn't included, we only need type definitions so let's include <IntSafe.h>. |