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author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-07-29 11:20:02 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-29 11:20:02 +0200 |
commit | 52e77c66345399f7f1064b80676a2495e299bb46 (patch) | |
tree | 358b7762beb8809084c65358087d5899e4546f18 /rwsdk/include/d3d8/rpltmap.h | |
parent | miami shadows (diff) | |
parent | some fakerw additions for shadows; update librw (diff) | |
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Diffstat (limited to 'rwsdk/include/d3d8/rpltmap.h')
-rw-r--r-- | rwsdk/include/d3d8/rpltmap.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/rwsdk/include/d3d8/rpltmap.h b/rwsdk/include/d3d8/rpltmap.h index 5add9a26..18c91955 100644 --- a/rwsdk/include/d3d8/rpltmap.h +++ b/rwsdk/include/d3d8/rpltmap.h @@ -1,7 +1,7 @@ /** * \defgroup rpltmap RpLtMap - * \ingroup rpplugin + * \ingroup lighting * * Lightmap Plugin for RenderWare Graphics. */ @@ -17,6 +17,15 @@ #include "rpworld.h" +/* Used during lightmap illumination (sliver triangles are skipped + * (their texels should be filled by dilate()), because their normals + * can't be accurately calculated) */ +#define rpLTMAPDEFAULTSLIVERAREATHRESHOLD (0.001f) + +/* Used during lightmap UV calculation (polySets may be + * joined on the basis of vertices with equal positions) */ +#define rpLTMAPDEFAULTVERTEXWELDTHRESHOLD (0.1f) + #define rpLTMAPDEFAULTLIGHTMAPSIZE 128 #define rpLTMAPMINLIGHTMAPSIZE 16 #define rpLTMAPMAXLIGHTMAPSIZE 512/*?? any better way of determining this ??*/ |