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author | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:59:40 +0100 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-12-29 18:59:40 +0100 |
commit | a73f5340a2d12537437479317bdf351715991c12 (patch) | |
tree | a971d86ad2f88dbd7503bf2186080c72221d82ca /sdk/dx8sdk/Include/dplay.h | |
parent | More menu error sound fix (diff) | |
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Diffstat (limited to 'sdk/dx8sdk/Include/dplay.h')
-rw-r--r-- | sdk/dx8sdk/Include/dplay.h | 2154 |
1 files changed, 0 insertions, 2154 deletions
diff --git a/sdk/dx8sdk/Include/dplay.h b/sdk/dx8sdk/Include/dplay.h deleted file mode 100644 index d91c0a5e..00000000 --- a/sdk/dx8sdk/Include/dplay.h +++ /dev/null @@ -1,2154 +0,0 @@ -/*==========================================================================; - * - * Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved. - * - * File: dplay.h - * Content: DirectPlay include file - * - ***************************************************************************/ - -#ifndef __DPLAY_INCLUDED__ -#define __DPLAY_INCLUDED__ - -#include <ole2.h> // for DECLARE_INTERFACE and HRESULT - -/* avoid warnings in MSVC at Level4 */ -#if _MSC_VER >= 1200 -#pragma warning(push) -#endif -#pragma warning(disable:4201) - - -/* - * Some types - */ - -#ifndef _WIN64 -#define DWORD_PTR DWORD -#endif - -typedef LPVOID (*LPRGLPVOID)[]; -typedef LPRGLPVOID PRGPVOID, LPRGPVOID, PRGLPVOID, PAPVOID, LPAPVOID, PALPVOID, LPALPVOID; - -#define VOL volatile -typedef VOID *VOL LPVOIDV; - - -#define _FACDP 0x877 -#define MAKE_DPHRESULT( code ) MAKE_HRESULT( 1, _FACDP, code ) - -#ifdef __cplusplus -extern "C" { -#endif - -/* - * GUIDS used by DirectPlay objects - */ -DEFINE_GUID(IID_IDirectPlay2, 0x2b74f7c0, 0x9154, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); -DEFINE_GUID(IID_IDirectPlay2A,0x9d460580, 0xa822, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); - -DEFINE_GUID(IID_IDirectPlay3, 0x133efe40, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); -DEFINE_GUID(IID_IDirectPlay3A,0x133efe41, 0x32dc, 0x11d0, 0x9c, 0xfb, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); - -DEFINE_GUID(IID_IDirectPlay4, 0xab1c530, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); -DEFINE_GUID(IID_IDirectPlay4A,0xab1c531, 0x4745, 0x11d1, 0xa7, 0xa1, 0x0, 0x0, 0xf8, 0x3, 0xab, 0xfc); - -// {D1EB6D20-8923-11d0-9D97-00A0C90A43CB} -DEFINE_GUID(CLSID_DirectPlay,0xd1eb6d20, 0x8923, 0x11d0, 0x9d, 0x97, 0x0, 0xa0, 0xc9, 0xa, 0x43, 0xcb); - -/* - * GUIDS used by Service Providers shipped with DirectPlay - * Use these to identify Service Provider returned by EnumConnections - */ - -// GUID for IPX service provider -// {685BC400-9D2C-11cf-A9CD-00AA006886E3} -DEFINE_GUID(DPSPGUID_IPX, -0x685bc400, 0x9d2c, 0x11cf, 0xa9, 0xcd, 0x0, 0xaa, 0x0, 0x68, 0x86, 0xe3); - -// GUID for TCP/IP service provider -// 36E95EE0-8577-11cf-960C-0080C7534E82 -DEFINE_GUID(DPSPGUID_TCPIP, -0x36E95EE0, 0x8577, 0x11cf, 0x96, 0xc, 0x0, 0x80, 0xc7, 0x53, 0x4e, 0x82); - -// GUID for Serial service provider -// {0F1D6860-88D9-11cf-9C4E-00A0C905425E} -DEFINE_GUID(DPSPGUID_SERIAL, -0xf1d6860, 0x88d9, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); - -// GUID for Modem service provider -// {44EAA760-CB68-11cf-9C4E-00A0C905425E} -DEFINE_GUID(DPSPGUID_MODEM, -0x44eaa760, 0xcb68, 0x11cf, 0x9c, 0x4e, 0x0, 0xa0, 0xc9, 0x5, 0x42, 0x5e); - -/**************************************************************************** - * - * DirectPlay Structures - * - * Various structures used to invoke DirectPlay. - * - ****************************************************************************/ - -#ifndef IDIRECTPLAY2_OR_GREATER -typedef struct IDirectPlay FAR *LPDIRECTPLAY; -#else -typedef struct IUnknown FAR *LPDIRECTPLAY; -#endif - -typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2; -typedef struct IDirectPlay2 FAR *LPDIRECTPLAY2A; -typedef struct IDirectPlay2 IDirectPlay2A; - -typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3; -typedef struct IDirectPlay3 FAR *LPDIRECTPLAY3A; -typedef struct IDirectPlay3 IDirectPlay3A; - -typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4; -typedef struct IDirectPlay4 FAR *LPDIRECTPLAY4A; -typedef struct IDirectPlay4 IDirectPlay4A; - -/* - * DPID - * DirectPlay player and group ID - */ -typedef DWORD DPID, FAR *LPDPID; - -/* - * DPID that system messages come from - */ -#define DPID_SYSMSG 0 - -/* - * DPID representing all players in the session - */ -#define DPID_ALLPLAYERS 0 - -/* - * DPID representing the server player - */ -#define DPID_SERVERPLAYER 1 - - -/* - * DPID representing the maxiumum ID in the range of DPID's reserved for - * use by DirectPlay. - */ -#define DPID_RESERVEDRANGE 100 - -/* - * The player ID is unknown (used with e.g. DPSESSION_NOMESSAGEID) - */ -#define DPID_UNKNOWN 0xFFFFFFFF - -/* - * DPCAPS - * Used to obtain the capabilities of a DirectPlay object - */ -typedef struct -{ - DWORD dwSize; // Size of structure, in bytes - DWORD dwFlags; // DPCAPS_xxx flags - DWORD dwMaxBufferSize; // Maximum message size, in bytes, for this service provider - DWORD dwMaxQueueSize; // Obsolete. - DWORD dwMaxPlayers; // Maximum players/groups (local + remote) - DWORD dwHundredBaud; // Bandwidth in 100 bits per second units; - // i.e. 24 is 2400, 96 is 9600, etc. - DWORD dwLatency; // Estimated latency; 0 = unknown - DWORD dwMaxLocalPlayers; // Maximum # of locally created players allowed - DWORD dwHeaderLength; // Maximum header length, in bytes, on messages - // added by the service provider - DWORD dwTimeout; // Service provider's suggested timeout value - // This is how long DirectPlay will wait for - // responses to system messages -} DPCAPS, FAR *LPDPCAPS; - -/* - * This DirectPlay object is the session host. If the host exits the - * session, another application will become the host and receive a - * DPSYS_HOST system message. - */ -#define DPCAPS_ISHOST 0x00000002 - -/* - * The service provider bound to this DirectPlay object can optimize - * group messaging. - */ -#define DPCAPS_GROUPOPTIMIZED 0x00000008 - -/* - * The service provider bound to this DirectPlay object can optimize - * keep alives (see DPSESSION_KEEPALIVE) - */ -#define DPCAPS_KEEPALIVEOPTIMIZED 0x00000010 - -/* - * The service provider bound to this DirectPlay object can optimize - * guaranteed message delivery. - */ -#define DPCAPS_GUARANTEEDOPTIMIZED 0x00000020 - -/* - * This DirectPlay object supports guaranteed message delivery. - */ -#define DPCAPS_GUARANTEEDSUPPORTED 0x00000040 - -/* - * This DirectPlay object supports digital signing of messages. - */ -#define DPCAPS_SIGNINGSUPPORTED 0x00000080 - -/* - * This DirectPlay object supports encryption of messages. - */ -#define DPCAPS_ENCRYPTIONSUPPORTED 0x00000100 - -/* - * This DirectPlay player was created on this machine - */ -#define DPPLAYERCAPS_LOCAL 0x00000800 - -/* - * Current Open settings supports all forms of Cancel - */ -#define DPCAPS_ASYNCCANCELSUPPORTED 0x00001000 - -/* - * Current Open settings supports CancelAll, but not Cancel - */ -#define DPCAPS_ASYNCCANCELALLSUPPORTED 0x00002000 - -/* - * Current Open settings supports Send Timeouts for sends - */ -#define DPCAPS_SENDTIMEOUTSUPPORTED 0x00004000 - -/* - * Current Open settings supports send priority - */ -#define DPCAPS_SENDPRIORITYSUPPORTED 0x00008000 - -/* - * Current Open settings supports DPSEND_ASYNC flag - */ -#define DPCAPS_ASYNCSUPPORTED 0x00010000 - - -/* - * DPSESSIONDESC2 - * Used to describe the properties of a DirectPlay - * session instance - */ -typedef struct -{ - DWORD dwSize; // Size of structure - DWORD dwFlags; // DPSESSION_xxx flags - GUID guidInstance; // ID for the session instance - GUID guidApplication; // GUID of the DirectPlay application. - // GUID_NULL for all applications. - DWORD dwMaxPlayers; // Maximum # players allowed in session - DWORD dwCurrentPlayers; // Current # players in session (read only) - union - { // Name of the session - LPWSTR lpszSessionName; // Unicode - LPSTR lpszSessionNameA; // ANSI - }; - union - { // Password of the session (optional) - LPWSTR lpszPassword; // Unicode - LPSTR lpszPasswordA; // ANSI - }; - DWORD_PTR dwReserved1; // Reserved for future MS use. - DWORD_PTR dwReserved2; - DWORD_PTR dwUser1; // For use by the application - DWORD_PTR dwUser2; - DWORD_PTR dwUser3; - DWORD_PTR dwUser4; -} DPSESSIONDESC2, FAR *LPDPSESSIONDESC2; - -typedef DPSESSIONDESC2 * VOL LPDPSESSIONDESC2_V; - -/* - * LPCDPSESSIONDESC2 - * A constant pointer to DPSESSIONDESC2 - */ -typedef const DPSESSIONDESC2 FAR *LPCDPSESSIONDESC2; - -/* - * Applications cannot create new players in this session. - */ -#define DPSESSION_NEWPLAYERSDISABLED 0x00000001 - -/* - * If the DirectPlay object that created the session, the host, - * quits, then the host will attempt to migrate to another - * DirectPlay object so that new players can continue to be created - * and new applications can join the session. - */ -#define DPSESSION_MIGRATEHOST 0x00000004 - -/* - * This flag tells DirectPlay not to set the idPlayerTo and idPlayerFrom - * fields in player messages. This cuts two DWORD's off the message - * overhead. - */ -#define DPSESSION_NOMESSAGEID 0x00000008 - - -/* - * This flag tells DirectPlay to not allow any new applications to - * join the session. Applications already in the session can still - * create new players. - */ -#define DPSESSION_JOINDISABLED 0x00000020 - -/* - * This flag tells DirectPlay to detect when remote players - * exit abnormally (e.g. their computer or modem gets unplugged) - */ -#define DPSESSION_KEEPALIVE 0x00000040 - -/* - * This flag tells DirectPlay not to send a message to all players - * when a players remote data changes - */ -#define DPSESSION_NODATAMESSAGES 0x00000080 - -/* - * This flag indicates that the session belongs to a secure server - * and needs user authentication - */ -#define DPSESSION_SECURESERVER 0x00000100 - -/* - * This flag indicates that the session is private and requirs a password - * for EnumSessions as well as Open. - */ -#define DPSESSION_PRIVATE 0x00000200 - -/* - * This flag indicates that the session requires a password for joining. - */ -#define DPSESSION_PASSWORDREQUIRED 0x00000400 - -/* - * This flag tells DirectPlay to route all messages through the server - */ -#define DPSESSION_MULTICASTSERVER 0x00000800 - -/* - * This flag tells DirectPlay to only download information about the - * DPPLAYER_SERVERPLAYER. - */ -#define DPSESSION_CLIENTSERVER 0x00001000 - -/* - * This flag tells DirectPlay to use the protocol built into dplay - * for reliability and statistics all the time. When this bit is - * set, only other sessions with this bit set can join or be joined. - */ -#define DPSESSION_DIRECTPLAYPROTOCOL 0x00002000 - -/* - * This flag tells DirectPlay that preserving order of received - * packets is not important, when using reliable delivery. This - * will allow messages to be indicated out of order if preceding - * messages have not yet arrived. Otherwise DPLAY will wait for - * earlier messages before delivering later reliable messages. - */ -#define DPSESSION_NOPRESERVEORDER 0x00004000 - - -/* - * This flag tells DirectPlay to optimize communication for latency - */ -#define DPSESSION_OPTIMIZELATENCY 0x00008000 - -/* - * This flag allows lobby launched games that aren't voice enabled - * to get voice capabilities. - */ -#define DPSESSION_ALLOWVOICERETRO 0x00010000 - -/* - * This flag supresses transmission of session desc changes. - * DPSESSION_NODATAMESSAGES was supposed to do that, but SetSessionDesc - * was ignoring the flag and some apps depended on the broken behavior, this - * flag allows applications to get the right behaviour without breaking apps depending - * on old broken behavior. - */ -#define DPSESSION_NOSESSIONDESCMESSAGES 0x00020000 - -/* - * DPNAME - * Used to hold the name of a DirectPlay entity - * like a player or a group - */ -typedef struct -{ - DWORD dwSize; // Size of structure - DWORD dwFlags; // Not used. Must be zero. - union - { // The short or friendly name - LPWSTR lpszShortName; // Unicode - LPSTR lpszShortNameA; // ANSI - }; - union - { // The long or formal name - LPWSTR lpszLongName; // Unicode - LPSTR lpszLongNameA; // ANSI - }; - -} DPNAME, FAR *LPDPNAME; - -/* - * LPCDPNAME - * A constant pointer to DPNAME - */ -typedef const DPNAME FAR *LPCDPNAME; - -/* - * DPCREDENTIALS - * Used to hold the user name and password of a DirectPlay user - */ -typedef struct -{ - DWORD dwSize; // Size of structure - DWORD dwFlags; // Not used. Must be zero. - union - { // User name of the account - LPWSTR lpszUsername; // Unicode - LPSTR lpszUsernameA; // ANSI - }; - union - { // Password of the account - LPWSTR lpszPassword; // Unicode - LPSTR lpszPasswordA; // ANSI - }; - union - { // Domain name of the account - LPWSTR lpszDomain; // Unicode - LPSTR lpszDomainA; // ANSI - }; -} DPCREDENTIALS, FAR *LPDPCREDENTIALS; - -typedef const DPCREDENTIALS FAR *LPCDPCREDENTIALS; - -/* - * DPSECURITYDESC - * Used to describe the security properties of a DirectPlay - * session instance - */ -typedef struct -{ - DWORD dwSize; // Size of structure - DWORD dwFlags; // Not used. Must be zero. - union - { // SSPI provider name - LPWSTR lpszSSPIProvider; // Unicode - LPSTR lpszSSPIProviderA; // ANSI - }; - union - { // CAPI provider name - LPWSTR lpszCAPIProvider; // Unicode - LPSTR lpszCAPIProviderA; // ANSI - }; - DWORD dwCAPIProviderType; // Crypto Service Provider type - DWORD dwEncryptionAlgorithm; // Encryption Algorithm type -} DPSECURITYDESC, FAR *LPDPSECURITYDESC; - -typedef const DPSECURITYDESC FAR *LPCDPSECURITYDESC; - -/* - * DPACCOUNTDESC - * Used to describe a user membership account - */ -typedef struct -{ - DWORD dwSize; // Size of structure - DWORD dwFlags; // Not used. Must be zero. - union - { // Account identifier - LPWSTR lpszAccountID; // Unicode - LPSTR lpszAccountIDA; // ANSI - }; -} DPACCOUNTDESC, FAR *LPDPACCOUNTDESC; - -typedef const DPACCOUNTDESC FAR *LPCDPACCOUNTDESC; - -/* - * LPCGUID - * A constant pointer to a guid - */ -typedef const GUID FAR *LPCGUID; - -/* - * DPLCONNECTION - * Used to hold all in the informaion needed to connect - * an application to a session or create a session - */ -typedef struct -{ - DWORD dwSize; // Size of this structure - DWORD dwFlags; // Flags specific to this structure - LPDPSESSIONDESC2 lpSessionDesc; // Pointer to session desc to use on connect - LPDPNAME lpPlayerName; // Pointer to Player name structure - GUID guidSP; // GUID of the DPlay SP to use - LPVOID lpAddress; // Address for service provider - DWORD dwAddressSize; // Size of address data -} DPLCONNECTION, FAR *LPDPLCONNECTION; - -/* - * LPCDPLCONNECTION - * A constant pointer to DPLCONNECTION - */ -typedef const DPLCONNECTION FAR *LPCDPLCONNECTION; - -/* - * DPCHAT - * Used to hold the a DirectPlay chat message - */ -typedef struct -{ - DWORD dwSize; - DWORD dwFlags; - union - { // Message string - LPWSTR lpszMessage; // Unicode - LPSTR lpszMessageA; // ANSI - }; -} DPCHAT, FAR * LPDPCHAT; - -/* - * SGBUFFER - * Scatter Gather Buffer used for SendEx - */ -typedef struct -{ - UINT len; // length of buffer data - PUCHAR pData; // pointer to buffer data -} SGBUFFER, *PSGBUFFER, FAR *LPSGBUFFER; - - -/**************************************************************************** - * - * Prototypes for DirectPlay callback functions - * - ****************************************************************************/ - -/* - * Callback for IDirectPlay2::EnumSessions - */ -typedef BOOL (FAR PASCAL * LPDPENUMSESSIONSCALLBACK2)( - LPCDPSESSIONDESC2 lpThisSD, - LPDWORD lpdwTimeOut, - DWORD dwFlags, - LPVOID lpContext ); - -/* - * This flag is set on the EnumSessions callback dwFlags parameter when - * the time out has occurred. There will be no session data for this - * callback. If *lpdwTimeOut is set to a non-zero value and the - * EnumSessionsCallback function returns TRUE then EnumSessions will - * continue waiting until the next timeout occurs. Timeouts are in - * milliseconds. - */ -#define DPESC_TIMEDOUT 0x00000001 - - -/* - * Callback for IDirectPlay2::EnumPlayers - * IDirectPlay2::EnumGroups - * IDirectPlay2::EnumGroupPlayers - */ -typedef BOOL (FAR PASCAL *LPDPENUMPLAYERSCALLBACK2)( - DPID dpId, - DWORD dwPlayerType, - LPCDPNAME lpName, - DWORD dwFlags, - LPVOID lpContext ); - - -/* - * Unicode callback for DirectPlayEnumerate - * This callback prototype will be used if compiling - * for Unicode strings - */ -typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACK)( - LPGUID lpguidSP, - LPWSTR lpSPName, - DWORD dwMajorVersion, - DWORD dwMinorVersion, - LPVOID lpContext); - -/* - * ANSI callback for DirectPlayEnumerate - * This callback prototype will be used if compiling - * for ANSI strings - */ -typedef BOOL (FAR PASCAL * LPDPENUMDPCALLBACKA)( - LPGUID lpguidSP, - LPSTR lpSPName, - DWORD dwMajorVersion, - DWORD dwMinorVersion, - LPVOID lpContext); - -/* - * Callback for IDirectPlay3(A)::EnumConnections - */ -typedef BOOL (FAR PASCAL * LPDPENUMCONNECTIONSCALLBACK)( - LPCGUID lpguidSP, - LPVOID lpConnection, - DWORD dwConnectionSize, - LPCDPNAME lpName, - DWORD dwFlags, - LPVOID lpContext); - - -/* - * API's - */ - -#ifdef UNICODE -#define DirectPlayEnumerate DirectPlayEnumerateW -#else -#define DirectPlayEnumerate DirectPlayEnumerateA -#endif // UNICODE - -extern HRESULT WINAPI DirectPlayEnumerateA( LPDPENUMDPCALLBACKA, LPVOID ); -extern HRESULT WINAPI DirectPlayEnumerateW( LPDPENUMDPCALLBACK, LPVOID ); -extern HRESULT WINAPI DirectPlayCreate( LPGUID lpGUID, LPDIRECTPLAY *lplpDP, IUnknown *pUnk); - -/**************************************************************************** - * - * IDirectPlay2 (and IDirectPlay2A) Interface - * - ****************************************************************************/ - -#undef INTERFACE -#define INTERFACE IDirectPlay2 -DECLARE_INTERFACE_( IDirectPlay2, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectPlay2 methods ***/ - STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(Close) (THIS) PURE; - STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; - STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; - STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; - STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; - STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; - STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; - STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; - STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; - STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; - STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; - STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; -}; - -/**************************************************************************** - * - * IDirectPlay2 interface macros - * - ****************************************************************************/ - -#if !defined(__cplusplus) || defined(CINTERFACE) - -#define IDirectPlay2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectPlay2_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectPlay2_Release(p) (p)->lpVtbl->Release(p) -#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) -#define IDirectPlay2_Close(p) (p)->lpVtbl->Close(p) -#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) -#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) -#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) -#define IDirectPlay2_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) -#define IDirectPlay2_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) -#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) -#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) -#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) -#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) -#define IDirectPlay2_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) -#define IDirectPlay2_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) -#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) -#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) -#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) -#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) -#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) -#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) -#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) -#define IDirectPlay2_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#define IDirectPlay2_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) -#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) -#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) -#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) -#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) -#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) -#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) -#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) - -#else /* C++ */ - -#define IDirectPlay2_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectPlay2_AddRef(p) (p)->AddRef() -#define IDirectPlay2_Release(p) (p)->Release() -#define IDirectPlay2_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) -#define IDirectPlay2_Close(p) (p)->Close() -#define IDirectPlay2_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) -#define IDirectPlay2_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) -#define IDirectPlay2_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) -#define IDirectPlay2_DestroyGroup(p,a) (p)->DestroyGroup(a) -#define IDirectPlay2_DestroyPlayer(p,a) (p)->DestroyPlayer(a) -#define IDirectPlay2_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) -#define IDirectPlay2_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) -#define IDirectPlay2_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) -#define IDirectPlay2_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) -#define IDirectPlay2_GetCaps(p,a,b) (p)->GetCaps(a,b) -#define IDirectPlay2_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) -#define IDirectPlay2_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) -#define IDirectPlay2_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) -#define IDirectPlay2_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) -#define IDirectPlay2_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) -#define IDirectPlay2_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) -#define IDirectPlay2_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) -#define IDirectPlay2_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) -#define IDirectPlay2_Initialize(p,a) (p)->Initialize(a) -#define IDirectPlay2_Open(p,a,b) (p)->Open(a,b) -#define IDirectPlay2_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) -#define IDirectPlay2_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) -#define IDirectPlay2_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) -#define IDirectPlay2_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) -#define IDirectPlay2_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) -#define IDirectPlay2_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) -#define IDirectPlay2_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) - -#endif - -/**************************************************************************** - * - * IDirectPlay3 (and IDirectPlay3A) Interface - * - ****************************************************************************/ - -#undef INTERFACE -#define INTERFACE IDirectPlay3 -DECLARE_INTERFACE_( IDirectPlay3, IDirectPlay2 ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectPlay2 methods ***/ - STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(Close) (THIS) PURE; - STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; - STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; - STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; - STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; - STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; - STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; - STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; - STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; - STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; - STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; - STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; - /*** IDirectPlay3 methods ***/ - STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE; - STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE; - STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE; - STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE; - STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE; - STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE; - STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE; - STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE; - STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE; - STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE; - STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE; -}; - -/**************************************************************************** - * - * IDirectPlay3 interface macros - * - ****************************************************************************/ - -#if !defined(__cplusplus) || defined(CINTERFACE) - -#define IDirectPlay3_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectPlay3_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectPlay3_Release(p) (p)->lpVtbl->Release(p) -#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) -#define IDirectPlay3_Close(p) (p)->lpVtbl->Close(p) -#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) -#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) -#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) -#define IDirectPlay3_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) -#define IDirectPlay3_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) -#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) -#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) -#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) -#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) -#define IDirectPlay3_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) -#define IDirectPlay3_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) -#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) -#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) -#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) -#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) -#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) -#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) -#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) -#define IDirectPlay3_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#define IDirectPlay3_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) -#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) -#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) -#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) -#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) -#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) -#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) -#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) -#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) -#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) -#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) -#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) -#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) -#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) -#define IDirectPlay3_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) -#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) -#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) -#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) -#define IDirectPlay3_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) -#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) -#define IDirectPlay3_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) -#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) -#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) - -#else /* C++ */ - -#define IDirectPlay3_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectPlay3_AddRef(p) (p)->AddRef() -#define IDirectPlay3_Release(p) (p)->Release() -#define IDirectPlay3_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) -#define IDirectPlay3_Close(p) (p)->Close() -#define IDirectPlay3_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) -#define IDirectPlay3_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) -#define IDirectPlay3_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) -#define IDirectPlay3_DestroyGroup(p,a) (p)->DestroyGroup(a) -#define IDirectPlay3_DestroyPlayer(p,a) (p)->DestroyPlayer(a) -#define IDirectPlay3_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) -#define IDirectPlay3_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) -#define IDirectPlay3_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) -#define IDirectPlay3_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) -#define IDirectPlay3_GetCaps(p,a,b) (p)->GetCaps(a,b) -#define IDirectPlay3_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) -#define IDirectPlay3_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) -#define IDirectPlay3_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) -#define IDirectPlay3_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) -#define IDirectPlay3_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) -#define IDirectPlay3_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) -#define IDirectPlay3_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) -#define IDirectPlay3_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) -#define IDirectPlay3_Initialize(p,a) (p)->Initialize(a) -#define IDirectPlay3_Open(p,a,b) (p)->Open(a,b) -#define IDirectPlay3_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) -#define IDirectPlay3_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) -#define IDirectPlay3_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) -#define IDirectPlay3_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) -#define IDirectPlay3_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) -#define IDirectPlay3_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) -#define IDirectPlay3_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) -#define IDirectPlay3_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) -#define IDirectPlay3_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) -#define IDirectPlay3_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) -#define IDirectPlay3_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) -#define IDirectPlay3_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) -#define IDirectPlay3_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) -#define IDirectPlay3_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) -#define IDirectPlay3_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) -#define IDirectPlay3_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) -#define IDirectPlay3_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) -#define IDirectPlay3_StartSession(p,a,b) (p)->StartSession(a,b) -#define IDirectPlay3_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) -#define IDirectPlay3_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) -#define IDirectPlay3_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) -#define IDirectPlay3_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) - -#endif - -/**************************************************************************** - * - * IDirectPlay4 (and IDirectPlay4A) Interface - * - ****************************************************************************/ - -#undef INTERFACE -#define INTERFACE IDirectPlay4 -DECLARE_INTERFACE_( IDirectPlay4, IDirectPlay3 ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectPlay2 methods ***/ - STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(Close) (THIS) PURE; - STDMETHOD(CreateGroup) (THIS_ LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPDPNAME,HANDLE,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; - STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; - STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; - STDMETHOD(EnumGroupPlayers) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroups) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumPlayers) (THIS_ LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC2,DWORD,LPDPENUMSESSIONSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(GetCaps) (THIS_ LPDPCAPS,DWORD) PURE; - STDMETHOD(GetGroupData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetGroupName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; - STDMETHOD(GetPlayerAddress) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetPlayerCaps) (THIS_ DPID,LPDPCAPS,DWORD) PURE; - STDMETHOD(GetPlayerData) (THIS_ DPID,LPVOID,LPDWORD,DWORD) PURE; - STDMETHOD(GetPlayerName) (THIS_ DPID,LPVOID,LPDWORD) PURE; - STDMETHOD(GetSessionDesc) (THIS_ LPVOID,LPDWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; - STDMETHOD(Open) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; - STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; - STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; - STDMETHOD(SetGroupData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetGroupName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetPlayerData) (THIS_ DPID,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(SetPlayerName) (THIS_ DPID,LPDPNAME,DWORD) PURE; - STDMETHOD(SetSessionDesc) (THIS_ LPDPSESSIONDESC2,DWORD) PURE; - /*** IDirectPlay3 methods ***/ - STDMETHOD(AddGroupToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(CreateGroupInGroup) (THIS_ DPID,LPDPID,LPDPNAME,LPVOID,DWORD,DWORD) PURE; - STDMETHOD(DeleteGroupFromGroup) (THIS_ DPID,DPID) PURE; - STDMETHOD(EnumConnections) (THIS_ LPCGUID,LPDPENUMCONNECTIONSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroupsInGroup) (THIS_ DPID,LPGUID,LPDPENUMPLAYERSCALLBACK2,LPVOID,DWORD) PURE; - STDMETHOD(GetGroupConnectionSettings)(THIS_ DWORD, DPID, LPVOID, LPDWORD) PURE; - STDMETHOD(InitializeConnection) (THIS_ LPVOID,DWORD) PURE; - STDMETHOD(SecureOpen) (THIS_ LPCDPSESSIONDESC2,DWORD,LPCDPSECURITYDESC,LPCDPCREDENTIALS) PURE; - STDMETHOD(SendChatMessage) (THIS_ DPID,DPID,DWORD,LPDPCHAT) PURE; - STDMETHOD(SetGroupConnectionSettings)(THIS_ DWORD,DPID,LPDPLCONNECTION) PURE; - STDMETHOD(StartSession) (THIS_ DWORD,DPID) PURE; - STDMETHOD(GetGroupFlags) (THIS_ DPID,LPDWORD) PURE; - STDMETHOD(GetGroupParent) (THIS_ DPID,LPDPID) PURE; - STDMETHOD(GetPlayerAccount) (THIS_ DPID, DWORD, LPVOID, LPDWORD) PURE; - STDMETHOD(GetPlayerFlags) (THIS_ DPID,LPDWORD) PURE; - /*** IDirectPlay4 methods ***/ - STDMETHOD(GetGroupOwner) (THIS_ DPID, LPDPID) PURE; - STDMETHOD(SetGroupOwner) (THIS_ DPID, DPID) PURE; - STDMETHOD(SendEx) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD, DWORD, DWORD, LPVOID, DWORD_PTR *) PURE; - STDMETHOD(GetMessageQueue) (THIS_ DPID, DPID, DWORD, LPDWORD, LPDWORD) PURE; - STDMETHOD(CancelMessage) (THIS_ DWORD, DWORD) PURE; - STDMETHOD(CancelPriority) (THIS_ DWORD, DWORD, DWORD) PURE; -}; - -/**************************************************************************** - * - * IDirectPlayX interface macros (for IDirectPlay4 and beyond) - * - ****************************************************************************/ - -#if !defined(__cplusplus) || defined(CINTERFACE) - -#define IDirectPlayX_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectPlayX_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectPlayX_Release(p) (p)->lpVtbl->Release(p) -#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) -#define IDirectPlayX_CancelMessage(p,a,b) (p)->lpVtbl->CancelMessage(p,a,b) -#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->lpVtbl->CancelPriority(p,a,b,c) -#define IDirectPlayX_Close(p) (p)->lpVtbl->Close(p) -#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->lpVtbl->CreateGroup(p,a,b,c,d,e) -#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->lpVtbl->CreatePlayer(p,a,b,c,d,e,f) -#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) -#define IDirectPlayX_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) -#define IDirectPlayX_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) -#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d,e) -#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) -#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) -#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) -#define IDirectPlayX_GetCaps(p,a,b) (p)->lpVtbl->GetCaps(p,a,b) -#define IDirectPlayX_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) -#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->lpVtbl->GetMessageQueue(p,a,b,c,d,e) -#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->lpVtbl->GetGroupData(p,a,b,c,d) -#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->lpVtbl->GetGroupName(p,a,b,c) -#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->lpVtbl->GetPlayerAddress(p,a,b,c) -#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->lpVtbl->GetPlayerCaps(p,a,b,c) -#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->lpVtbl->GetPlayerData(p,a,b,c,d) -#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->lpVtbl->GetPlayerName(p,a,b,c) -#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->lpVtbl->GetSessionDesc(p,a,b) -#define IDirectPlayX_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#define IDirectPlayX_Open(p,a,b) (p)->lpVtbl->Open(p,a,b) -#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) -#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) -#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->SendEx(p,a,b,c,d,e,f,g,h,i) -#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->lpVtbl->SetGroupData(p,a,b,c,d) -#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->lpVtbl->SetGroupName(p,a,b,c) -#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->lpVtbl->SetPlayerData(p,a,b,c,d) -#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) -#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->lpVtbl->SetSessionDesc(p,a,b) -#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->lpVtbl->AddGroupToGroup(p,a,b) -#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->lpVtbl->CreateGroupInGroup(p,a,b,c,d,e,f) -#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->lpVtbl->DeleteGroupFromGroup(p,a,b) -#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->lpVtbl->EnumConnections(p,a,b,c,d) -#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->lpVtbl->EnumGroupsInGroup(p,a,b,c,d,e) -#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->lpVtbl->GetGroupConnectionSettings(p,a,b,c,d) -#define IDirectPlayX_InitializeConnection(p,a,b) (p)->lpVtbl->InitializeConnection(p,a,b) -#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->lpVtbl->SecureOpen(p,a,b,c,d) -#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->lpVtbl->SendChatMessage(p,a,b,c,d) -#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->lpVtbl->SetGroupConnectionSettings(p,a,b,c) -#define IDirectPlayX_StartSession(p,a,b) (p)->lpVtbl->StartSession(p,a,b) -#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->lpVtbl->GetGroupFlags(p,a,b) -#define IDirectPlayX_GetGroupParent(p,a,b) (p)->lpVtbl->GetGroupParent(p,a,b) -#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->lpVtbl->GetPlayerAccount(p,a,b,c,d) -#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->lpVtbl->GetPlayerFlags(p,a,b) -#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->lpVtbl->GetGroupOwner(p,a,b) -#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->lpVtbl->SetGroupOwner(p,a,b) - -#else /* C++ */ - -#define IDirectPlayX_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectPlayX_AddRef(p) (p)->AddRef() -#define IDirectPlayX_Release(p) (p)->Release() -#define IDirectPlayX_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) -#define IDirectPlayX_CancelMessage(p,a,b) (p)->CancelMessage(a,b) -#define IDirectPlayX_CancelPriority(p,a,b,c) (p)->CancelPriority(a,b,c) -#define IDirectPlayX_Close(p) (p)->Close() -#define IDirectPlayX_CreateGroup(p,a,b,c,d,e) (p)->CreateGroup(a,b,c,d,e) -#define IDirectPlayX_CreatePlayer(p,a,b,c,d,e,f) (p)->CreatePlayer(a,b,c,d,e,f) -#define IDirectPlayX_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) -#define IDirectPlayX_DestroyGroup(p,a) (p)->DestroyGroup(a) -#define IDirectPlayX_DestroyPlayer(p,a) (p)->DestroyPlayer(a) -#define IDirectPlayX_EnumGroupPlayers(p,a,b,c,d,e) (p)->EnumGroupPlayers(a,b,c,d,e) -#define IDirectPlayX_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) -#define IDirectPlayX_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) -#define IDirectPlayX_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) -#define IDirectPlayX_GetCaps(p,a,b) (p)->GetCaps(a,b) -#define IDirectPlayX_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) -#define IDirectPlayX_GetMessageQueue(p,a,b,c,d,e) (p)->GetMessageQueue(a,b,c,d,e) -#define IDirectPlayX_GetGroupData(p,a,b,c,d) (p)->GetGroupData(a,b,c,d) -#define IDirectPlayX_GetGroupName(p,a,b,c) (p)->GetGroupName(a,b,c) -#define IDirectPlayX_GetPlayerAddress(p,a,b,c) (p)->GetPlayerAddress(a,b,c) -#define IDirectPlayX_GetPlayerCaps(p,a,b,c) (p)->GetPlayerCaps(a,b,c) -#define IDirectPlayX_GetPlayerData(p,a,b,c,d) (p)->GetPlayerData(a,b,c,d) -#define IDirectPlayX_GetPlayerName(p,a,b,c) (p)->GetPlayerName(a,b,c) -#define IDirectPlayX_GetSessionDesc(p,a,b) (p)->GetSessionDesc(a,b) -#define IDirectPlayX_Initialize(p,a) (p)->Initialize(a) -#define IDirectPlayX_Open(p,a,b) (p)->Open(a,b) -#define IDirectPlayX_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) -#define IDirectPlayX_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) -#define IDirectPlayX_SendEx(p,a,b,c,d,e,f,g,h,i) (p)->SendEx(a,b,c,d,e,f,g,h,i) -#define IDirectPlayX_SetGroupData(p,a,b,c,d) (p)->SetGroupData(a,b,c,d) -#define IDirectPlayX_SetGroupName(p,a,b,c) (p)->SetGroupName(a,b,c) -#define IDirectPlayX_SetPlayerData(p,a,b,c,d) (p)->SetPlayerData(a,b,c,d) -#define IDirectPlayX_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) -#define IDirectPlayX_SetSessionDesc(p,a,b) (p)->SetSessionDesc(a,b) -#define IDirectPlayX_AddGroupToGroup(p,a,b) (p)->AddGroupToGroup(a,b) -#define IDirectPlayX_CreateGroupInGroup(p,a,b,c,d,e,f) (p)->CreateGroupInGroup(a,b,c,d,e,f) -#define IDirectPlayX_DeleteGroupFromGroup(p,a,b) (p)->DeleteGroupFromGroup(a,b) -#define IDirectPlayX_EnumConnections(p,a,b,c,d) (p)->EnumConnections(a,b,c,d) -#define IDirectPlayX_EnumGroupsInGroup(p,a,b,c,d,e) (p)->EnumGroupsInGroup(a,b,c,d,e) -#define IDirectPlayX_GetGroupConnectionSettings(p,a,b,c,d) (p)->GetGroupConnectionSettings(a,b,c,d) -#define IDirectPlayX_InitializeConnection(p,a,b) (p)->InitializeConnection(a,b) -#define IDirectPlayX_SecureOpen(p,a,b,c,d) (p)->SecureOpen(a,b,c,d) -#define IDirectPlayX_SendChatMessage(p,a,b,c,d) (p)->SendChatMessage(a,b,c,d) -#define IDirectPlayX_SetGroupConnectionSettings(p,a,b,c) (p)->SetGroupConnectionSettings(a,b,c) -#define IDirectPlayX_StartSession(p,a,b) (p)->StartSession(a,b) -#define IDirectPlayX_GetGroupFlags(p,a,b) (p)->GetGroupFlags(a,b) -#define IDirectPlayX_GetGroupParent(p,a,b) (p)->GetGroupParent(a,b) -#define IDirectPlayX_GetPlayerAccount(p,a,b,c,d) (p)->GetPlayerAccount(a,b,c,d) -#define IDirectPlayX_GetPlayerFlags(p,a,b) (p)->GetPlayerFlags(a,b) -#define IDirectPlayX_GetGroupOwner(p,a,b) (p)->GetGroupOwner(a,b) -#define IDirectPlayX_SetGroupOwner(p,a,b) (p)->SetGroupOwner(a,b) - -#endif - -/**************************************************************************** - * - * EnumConnections API flags - * - ****************************************************************************/ - -/* - * Enumerate Service Providers - */ -#define DPCONNECTION_DIRECTPLAY 0x00000001 - -/* - * Enumerate Lobby Providers - */ -#define DPCONNECTION_DIRECTPLAYLOBBY 0x00000002 - - -/**************************************************************************** - * - * EnumPlayers API flags - * - ****************************************************************************/ - -/* - * Enumerate all players in the current session - */ -#define DPENUMPLAYERS_ALL 0x00000000 -#define DPENUMGROUPS_ALL DPENUMPLAYERS_ALL - - -/* - * Enumerate only local (created by this application) players - * or groups - */ -#define DPENUMPLAYERS_LOCAL 0x00000008 -#define DPENUMGROUPS_LOCAL DPENUMPLAYERS_LOCAL - -/* - * Enumerate only remote (non-local) players - * or groups - */ -#define DPENUMPLAYERS_REMOTE 0x00000010 -#define DPENUMGROUPS_REMOTE DPENUMPLAYERS_REMOTE - -/* - * Enumerate groups along with the players - */ -#define DPENUMPLAYERS_GROUP 0x00000020 - -/* - * Enumerate players or groups in another session - * (must supply lpguidInstance) - */ -#define DPENUMPLAYERS_SESSION 0x00000080 -#define DPENUMGROUPS_SESSION DPENUMPLAYERS_SESSION - -/* - * Enumerate server players - */ -#define DPENUMPLAYERS_SERVERPLAYER 0x00000100 - -/* - * Enumerate spectator players - */ -#define DPENUMPLAYERS_SPECTATOR 0x00000200 - -/* - * Enumerate shortcut groups - */ -#define DPENUMGROUPS_SHORTCUT 0x00000400 - -/* - * Enumerate staging area groups - */ -#define DPENUMGROUPS_STAGINGAREA 0x00000800 - -/* - * Enumerate hidden groups - */ -#define DPENUMGROUPS_HIDDEN 0x00001000 - -/* - * Enumerate the group's owner - */ -#define DPENUMPLAYERS_OWNER 0x00002000 - - -/**************************************************************************** - * - * CreatePlayer API flags - * - ****************************************************************************/ - -/* - * This flag indicates that this player should be designated - * the server player. The app should specify this at CreatePlayer. - */ -#define DPPLAYER_SERVERPLAYER DPENUMPLAYERS_SERVERPLAYER - -/* - * This flag indicates that this player should be designated - * a spectator. The app should specify this at CreatePlayer. - */ -#define DPPLAYER_SPECTATOR DPENUMPLAYERS_SPECTATOR - -/* - * This flag indicates that this player was created locally. - * (returned from GetPlayerFlags) - */ -#define DPPLAYER_LOCAL DPENUMPLAYERS_LOCAL - -/* - * This flag indicates that this player is the group's owner - * (Only returned in EnumGroupPlayers) - */ -#define DPPLAYER_OWNER DPENUMPLAYERS_OWNER - -/**************************************************************************** - * - * CreateGroup API flags - * - ****************************************************************************/ - - -/* - * This flag indicates that the StartSession can be called on the group. - * The app should specify this at CreateGroup, or CreateGroupInGroup. - */ -#define DPGROUP_STAGINGAREA DPENUMGROUPS_STAGINGAREA - -/* - * This flag indicates that this group was created locally. - * (returned from GetGroupFlags) - */ -#define DPGROUP_LOCAL DPENUMGROUPS_LOCAL - -/* - * This flag indicates that this group was created hidden. - */ -#define DPGROUP_HIDDEN DPENUMGROUPS_HIDDEN - - -/**************************************************************************** - * - * EnumSessions API flags - * - ****************************************************************************/ - -/* - * Enumerate sessions which can be joined - */ -#define DPENUMSESSIONS_AVAILABLE 0x00000001 - -/* - * Enumerate all sessions even if they can't be joined. - */ -#define DPENUMSESSIONS_ALL 0x00000002 - - -/* - * Start an asynchronous enum sessions - */ - #define DPENUMSESSIONS_ASYNC 0x00000010 - -/* - * Stop an asynchronous enum sessions - */ - #define DPENUMSESSIONS_STOPASYNC 0x00000020 - -/* - * Enumerate sessions even if they require a password - */ - #define DPENUMSESSIONS_PASSWORDREQUIRED 0x00000040 - -/* - * Return status about progress of enumeration instead of - * showing any status dialogs. - */ - #define DPENUMSESSIONS_RETURNSTATUS 0x00000080 - -/**************************************************************************** - * - * GetCaps and GetPlayerCaps API flags - * - ****************************************************************************/ - -/* - * The latency returned should be for guaranteed message sending. - * Default is non-guaranteed messaging. - */ -#define DPGETCAPS_GUARANTEED 0x00000001 - - -/**************************************************************************** - * - * GetGroupData, GetPlayerData API flags - * Remote and local Group/Player data is maintained separately. - * Default is DPGET_REMOTE. - * - ****************************************************************************/ - -/* - * Get the remote data (set by any DirectPlay object in - * the session using DPSET_REMOTE) - */ -#define DPGET_REMOTE 0x00000000 - -/* - * Get the local data (set by this DirectPlay object - * using DPSET_LOCAL) - */ -#define DPGET_LOCAL 0x00000001 - - -/**************************************************************************** - * - * Open API flags - * - ****************************************************************************/ - -/* - * Join the session that is described by the DPSESSIONDESC2 structure - */ -#define DPOPEN_JOIN 0x00000001 - -/* - * Create a new session as described by the DPSESSIONDESC2 structure - */ -#define DPOPEN_CREATE 0x00000002 - -/* - * Return status about progress of open instead of showing - * any status dialogs. - */ - #define DPOPEN_RETURNSTATUS DPENUMSESSIONS_RETURNSTATUS - - -/**************************************************************************** - * - * DPLCONNECTION flags - * - ****************************************************************************/ - -/* - * This application should create a new session as - * described by the DPSESIONDESC structure - */ -#define DPLCONNECTION_CREATESESSION DPOPEN_CREATE - -/* - * This application should join the session described by - * the DPSESIONDESC structure with the lpAddress data - */ -#define DPLCONNECTION_JOINSESSION DPOPEN_JOIN - -/**************************************************************************** - * - * Receive API flags - * Default is DPRECEIVE_ALL - * - ****************************************************************************/ - -/* - * Get the first message in the queue - */ -#define DPRECEIVE_ALL 0x00000001 - -/* - * Get the first message in the queue directed to a specific player - */ -#define DPRECEIVE_TOPLAYER 0x00000002 - -/* - * Get the first message in the queue from a specific player - */ -#define DPRECEIVE_FROMPLAYER 0x00000004 - -/* - * Get the message but don't remove it from the queue - */ -#define DPRECEIVE_PEEK 0x00000008 - - -/**************************************************************************** - * - * Send API flags - * - ****************************************************************************/ - -/* - * Send the message using a guaranteed send method. - * Default is non-guaranteed. - */ -#define DPSEND_GUARANTEED 0x00000001 - - -/* - * This flag is obsolete. It is ignored by DirectPlay - */ -#define DPSEND_HIGHPRIORITY 0x00000002 - -/* - * This flag is obsolete. It is ignored by DirectPlay - */ -#define DPSEND_OPENSTREAM 0x00000008 - -/* - * This flag is obsolete. It is ignored by DirectPlay - */ -#define DPSEND_CLOSESTREAM 0x00000010 - -/* - * Send the message digitally signed to ensure authenticity. - */ -#define DPSEND_SIGNED 0x00000020 - -/* - * Send the message with encryption to ensure privacy. - */ -#define DPSEND_ENCRYPTED 0x00000040 - -/* - * The message is a lobby system message - */ -#define DPSEND_LOBBYSYSTEMMESSAGE 0x00000080 - - -/* - * Send message asynchronously, must check caps - * before using this flag. It is always provided - * if the protocol flag is set. - */ -#define DPSEND_ASYNC 0x00000200 - -/* - * When an message is completed, don't tell me. - * by default the application is notified with a system message. - */ -#define DPSEND_NOSENDCOMPLETEMSG 0x00000400 - - -/* - * Maximum priority for sends available to applications - */ -#define DPSEND_MAX_PRI 0x0000FFFF -#define DPSEND_MAX_PRIORITY DPSEND_MAX_PRI - - -/**************************************************************************** - * - * SetGroupData, SetGroupName, SetPlayerData, SetPlayerName, - * SetSessionDesc API flags. - * Default is DPSET_REMOTE. - * - ****************************************************************************/ - -/* - * Propagate the data to all players in the session - */ -#define DPSET_REMOTE 0x00000000 - -/* - * Do not propagate the data to other players - */ -#define DPSET_LOCAL 0x00000001 - -/* - * Used with DPSET_REMOTE, use guaranteed message send to - * propagate the data - */ -#define DPSET_GUARANTEED 0x00000002 - -/**************************************************************************** - * - * GetMessageQueue API flags. - * Default is DPMESSAGEQUEUE_SEND - * - ****************************************************************************/ - -/* - * Get Send Queue - requires Service Provider Support - */ -#define DPMESSAGEQUEUE_SEND 0x00000001 - -/* - * Get Receive Queue - */ -#define DPMESSAGEQUEUE_RECEIVE 0x00000002 - - -/**************************************************************************** - * - * Connect API flags - * - ****************************************************************************/ - - -/* - * Start an asynchronous connect which returns status codes - */ -#define DPCONNECT_RETURNSTATUS (DPENUMSESSIONS_RETURNSTATUS) - - -/**************************************************************************** - * - * DirectPlay system messages and message data structures - * - * All system message come 'From' player DPID_SYSMSG. To determine what type - * of message it is, cast the lpData from Receive to DPMSG_GENERIC and check - * the dwType member against one of the following DPSYS_xxx constants. Once - * a match is found, cast the lpData to the corresponding of the DPMSG_xxx - * structures to access the data of the message. - * - ****************************************************************************/ - -/* - * A new player or group has been created in the session - * Use DPMSG_CREATEPLAYERORGROUP. Check dwPlayerType to see if it - * is a player or a group. - */ -#define DPSYS_CREATEPLAYERORGROUP 0x0003 - -/* - * A player has been deleted from the session - * Use DPMSG_DESTROYPLAYERORGROUP - */ -#define DPSYS_DESTROYPLAYERORGROUP 0x0005 - -/* - * A player has been added to a group - * Use DPMSG_ADDPLAYERTOGROUP - */ -#define DPSYS_ADDPLAYERTOGROUP 0x0007 - -/* - * A player has been removed from a group - * Use DPMSG_DELETEPLAYERFROMGROUP - */ -#define DPSYS_DELETEPLAYERFROMGROUP 0x0021 - -/* - * This DirectPlay object lost its connection with all the - * other players in the session. - * Use DPMSG_SESSIONLOST. - */ -#define DPSYS_SESSIONLOST 0x0031 - -/* - * The current host has left the session. - * This DirectPlay object is now the host. - * Use DPMSG_HOST. - */ -#define DPSYS_HOST 0x0101 - -/* - * The remote data associated with a player or - * group has changed. Check dwPlayerType to see - * if it is a player or a group - * Use DPMSG_SETPLAYERORGROUPDATA - */ -#define DPSYS_SETPLAYERORGROUPDATA 0x0102 - -/* - * The name of a player or group has changed. - * Check dwPlayerType to see if it is a player - * or a group. - * Use DPMSG_SETPLAYERORGROUPNAME - */ -#define DPSYS_SETPLAYERORGROUPNAME 0x0103 - -/* - * The session description has changed. - * Use DPMSG_SETSESSIONDESC - */ -#define DPSYS_SETSESSIONDESC 0x0104 - -/* - * A group has been added to a group - * Use DPMSG_ADDGROUPTOGROUP - */ -#define DPSYS_ADDGROUPTOGROUP 0x0105 - -/* - * A group has been removed from a group - * Use DPMSG_DELETEGROUPFROMGROUP - */ -#define DPSYS_DELETEGROUPFROMGROUP 0x0106 - -/* - * A secure player-player message has arrived. - * Use DPMSG_SECUREMESSAGE - */ -#define DPSYS_SECUREMESSAGE 0x0107 - -/* - * Start a new session. - * Use DPMSG_STARTSESSION - */ -#define DPSYS_STARTSESSION 0x0108 - -/* - * A chat message has arrived - * Use DPMSG_CHAT - */ -#define DPSYS_CHAT 0x0109 - -/* - * The owner of a group has changed - * Use DPMSG_SETGROUPOWNER - */ -#define DPSYS_SETGROUPOWNER 0x010A - -/* - * An async send has finished, failed or been cancelled - * Use DPMSG_SENDCOMPLETE - */ -#define DPSYS_SENDCOMPLETE 0x010d - - -/* - * Used in the dwPlayerType field to indicate if it applies to a group - * or a player - */ -#define DPPLAYERTYPE_GROUP 0x00000000 -#define DPPLAYERTYPE_PLAYER 0x00000001 - - -/* - * DPMSG_GENERIC - * Generic message structure used to identify the message type. - */ -typedef struct -{ - DWORD dwType; // Message type -} DPMSG_GENERIC, FAR *LPDPMSG_GENERIC; - -/* - * DPMSG_CREATEPLAYERORGROUP - * System message generated when a new player or group - * created in the session with information about it. - */ -typedef struct -{ - DWORD dwType; // Message type - DWORD dwPlayerType; // Is it a player or group - DPID dpId; // ID of the player or group - DWORD dwCurrentPlayers; // current # players & groups in session - LPVOID lpData; // pointer to remote data - DWORD dwDataSize; // size of remote data - DPNAME dpnName; // structure with name info - // the following fields are only available when using - // the IDirectPlay3 interface or greater - DPID dpIdParent; // id of parent group - DWORD dwFlags; // player or group flags -} DPMSG_CREATEPLAYERORGROUP, FAR *LPDPMSG_CREATEPLAYERORGROUP; - -/* - * DPMSG_DESTROYPLAYERORGROUP - * System message generated when a player or group is being - * destroyed in the session with information about it. - */ -typedef struct -{ - DWORD dwType; // Message type - DWORD dwPlayerType; // Is it a player or group - DPID dpId; // player ID being deleted - LPVOID lpLocalData; // copy of players local data - DWORD dwLocalDataSize; // sizeof local data - LPVOID lpRemoteData; // copy of players remote data - DWORD dwRemoteDataSize; // sizeof remote data - // the following fields are only available when using - // the IDirectPlay3 interface or greater - DPNAME dpnName; // structure with name info - DPID dpIdParent; // id of parent group - DWORD dwFlags; // player or group flags -} DPMSG_DESTROYPLAYERORGROUP, FAR *LPDPMSG_DESTROYPLAYERORGROUP; - -/* - * DPMSG_ADDPLAYERTOGROUP - * System message generated when a player is being added - * to a group. - */ -typedef struct -{ - DWORD dwType; // Message type - DPID dpIdGroup; // group ID being added to - DPID dpIdPlayer; // player ID being added -} DPMSG_ADDPLAYERTOGROUP, FAR *LPDPMSG_ADDPLAYERTOGROUP; - -/* - * DPMSG_DELETEPLAYERFROMGROUP - * System message generated when a player is being - * removed from a group - */ -typedef DPMSG_ADDPLAYERTOGROUP DPMSG_DELETEPLAYERFROMGROUP; -typedef DPMSG_DELETEPLAYERFROMGROUP FAR *LPDPMSG_DELETEPLAYERFROMGROUP; - -/* - * DPMSG_ADDGROUPTOGROUP - * System message generated when a group is being added - * to a group. - */ -typedef struct -{ - DWORD dwType; // Message type - DPID dpIdParentGroup; // group ID being added to - DPID dpIdGroup; // group ID being added -} DPMSG_ADDGROUPTOGROUP, FAR *LPDPMSG_ADDGROUPTOGROUP; - -/* - * DPMSG_DELETEGROUPFROMGROUP - * System message generated when a GROUP is being - * removed from a group - */ -typedef DPMSG_ADDGROUPTOGROUP DPMSG_DELETEGROUPFROMGROUP; -typedef DPMSG_DELETEGROUPFROMGROUP FAR *LPDPMSG_DELETEGROUPFROMGROUP; - -/* - * DPMSG_SETPLAYERORGROUPDATA - * System message generated when remote data for a player or - * group has changed. - */ -typedef struct -{ - DWORD dwType; // Message type - DWORD dwPlayerType; // Is it a player or group - DPID dpId; // ID of player or group - LPVOID lpData; // pointer to remote data - DWORD dwDataSize; // size of remote data -} DPMSG_SETPLAYERORGROUPDATA, FAR *LPDPMSG_SETPLAYERORGROUPDATA; - -/* - * DPMSG_SETPLAYERORGROUPNAME - * System message generated when the name of a player or - * group has changed. - */ -typedef struct -{ - DWORD dwType; // Message type - DWORD dwPlayerType; // Is it a player or group - DPID dpId; // ID of player or group - DPNAME dpnName; // structure with new name info -} DPMSG_SETPLAYERORGROUPNAME, FAR *LPDPMSG_SETPLAYERORGROUPNAME; - -/* - * DPMSG_SETSESSIONDESC - * System message generated when session desc has changed - */ -typedef struct -{ - DWORD dwType; // Message type - DPSESSIONDESC2 dpDesc; // Session desc -} DPMSG_SETSESSIONDESC, FAR *LPDPMSG_SETSESSIONDESC; - -/* - * DPMSG_HOST - * System message generated when the host has migrated to this - * DirectPlay object. - * - */ -typedef DPMSG_GENERIC DPMSG_HOST; -typedef DPMSG_HOST FAR *LPDPMSG_HOST; - -/* - * DPMSG_SESSIONLOST - * System message generated when the connection to the session is lost. - * - */ -typedef DPMSG_GENERIC DPMSG_SESSIONLOST; -typedef DPMSG_SESSIONLOST FAR *LPDPMSG_SESSIONLOST; - -/* - * DPMSG_SECUREMESSAGE - * System message generated when a player requests a secure send - */ -typedef struct -{ - DWORD dwType; // Message Type - DWORD dwFlags; // Signed/Encrypted - DPID dpIdFrom; // ID of Sending Player - LPVOID lpData; // Player message - DWORD dwDataSize; // Size of player message -} DPMSG_SECUREMESSAGE, FAR *LPDPMSG_SECUREMESSAGE; - -/* - * DPMSG_STARTSESSION - * System message containing all information required to - * start a new session - */ -typedef struct -{ - DWORD dwType; // Message type - LPDPLCONNECTION lpConn; // DPLCONNECTION structure -} DPMSG_STARTSESSION, FAR *LPDPMSG_STARTSESSION; - -/* - * DPMSG_CHAT - * System message containing a chat message - */ -typedef struct -{ - DWORD dwType; // Message type - DWORD dwFlags; // Message flags - DPID idFromPlayer; // ID of the Sending Player - DPID idToPlayer; // ID of the To Player - DPID idToGroup; // ID of the To Group - LPDPCHAT lpChat; // Pointer to a structure containing the chat message -} DPMSG_CHAT, FAR *LPDPMSG_CHAT; - -/* - * DPMSG_SETGROUPOWNER - * System message generated when the owner of a group has changed - */ -typedef struct -{ - DWORD dwType; // Message type - DPID idGroup; // ID of the group - DPID idNewOwner; // ID of the player that is the new owner - DPID idOldOwner; // ID of the player that used to be the owner -} DPMSG_SETGROUPOWNER, FAR *LPDPMSG_SETGROUPOWNER; - -/* - * DPMSG_SENDCOMPLETE - * System message generated when finished with an Async Send message - * - * NOTE SENDPARMS has an overlay for DPMSG_SENDCOMPLETE, don't - * change this message w/o changing SENDPARMS. - */ -typedef struct -{ - DWORD dwType; - DPID idFrom; - DPID idTo; - DWORD dwFlags; - DWORD dwPriority; - DWORD dwTimeout; - LPVOID lpvContext; - DWORD dwMsgID; - HRESULT hr; - DWORD dwSendTime; -} DPMSG_SENDCOMPLETE, *LPDPMSG_SENDCOMPLETE; - -/**************************************************************************** - * - * DIRECTPLAY ERRORS - * - * Errors are represented by negative values and cannot be combined. - * - ****************************************************************************/ -#define DP_OK S_OK -#define DPERR_ALREADYINITIALIZED MAKE_DPHRESULT( 5 ) -#define DPERR_ACCESSDENIED MAKE_DPHRESULT( 10 ) -#define DPERR_ACTIVEPLAYERS MAKE_DPHRESULT( 20 ) -#define DPERR_BUFFERTOOSMALL MAKE_DPHRESULT( 30 ) -#define DPERR_CANTADDPLAYER MAKE_DPHRESULT( 40 ) -#define DPERR_CANTCREATEGROUP MAKE_DPHRESULT( 50 ) -#define DPERR_CANTCREATEPLAYER MAKE_DPHRESULT( 60 ) -#define DPERR_CANTCREATESESSION MAKE_DPHRESULT( 70 ) -#define DPERR_CAPSNOTAVAILABLEYET MAKE_DPHRESULT( 80 ) -#define DPERR_EXCEPTION MAKE_DPHRESULT( 90 ) -#define DPERR_GENERIC E_FAIL -#define DPERR_INVALIDFLAGS MAKE_DPHRESULT( 120 ) -#define DPERR_INVALIDOBJECT MAKE_DPHRESULT( 130 ) -#define DPERR_INVALIDPARAM E_INVALIDARG -#define DPERR_INVALIDPARAMS DPERR_INVALIDPARAM -#define DPERR_INVALIDPLAYER MAKE_DPHRESULT( 150 ) -#define DPERR_INVALIDGROUP MAKE_DPHRESULT( 155 ) -#define DPERR_NOCAPS MAKE_DPHRESULT( 160 ) -#define DPERR_NOCONNECTION MAKE_DPHRESULT( 170 ) -#define DPERR_NOMEMORY E_OUTOFMEMORY -#define DPERR_OUTOFMEMORY DPERR_NOMEMORY -#define DPERR_NOMESSAGES MAKE_DPHRESULT( 190 ) -#define DPERR_NONAMESERVERFOUND MAKE_DPHRESULT( 200 ) -#define DPERR_NOPLAYERS MAKE_DPHRESULT( 210 ) -#define DPERR_NOSESSIONS MAKE_DPHRESULT( 220 ) -#define DPERR_PENDING E_PENDING -#define DPERR_SENDTOOBIG MAKE_DPHRESULT( 230 ) -#define DPERR_TIMEOUT MAKE_DPHRESULT( 240 ) -#define DPERR_UNAVAILABLE MAKE_DPHRESULT( 250 ) -#define DPERR_UNSUPPORTED E_NOTIMPL -#define DPERR_BUSY MAKE_DPHRESULT( 270 ) -#define DPERR_USERCANCEL MAKE_DPHRESULT( 280 ) -#define DPERR_NOINTERFACE E_NOINTERFACE -#define DPERR_CANNOTCREATESERVER MAKE_DPHRESULT( 290 ) -#define DPERR_PLAYERLOST MAKE_DPHRESULT( 300 ) -#define DPERR_SESSIONLOST MAKE_DPHRESULT( 310 ) -#define DPERR_UNINITIALIZED MAKE_DPHRESULT( 320 ) -#define DPERR_NONEWPLAYERS MAKE_DPHRESULT( 330 ) -#define DPERR_INVALIDPASSWORD MAKE_DPHRESULT( 340 ) -#define DPERR_CONNECTING MAKE_DPHRESULT( 350 ) -#define DPERR_CONNECTIONLOST MAKE_DPHRESULT( 360 ) -#define DPERR_UNKNOWNMESSAGE MAKE_DPHRESULT( 370 ) -#define DPERR_CANCELFAILED MAKE_DPHRESULT( 380 ) -#define DPERR_INVALIDPRIORITY MAKE_DPHRESULT( 390 ) -#define DPERR_NOTHANDLED MAKE_DPHRESULT( 400 ) -#define DPERR_CANCELLED MAKE_DPHRESULT( 410 ) -#define DPERR_ABORTED MAKE_DPHRESULT( 420 ) - - -#define DPERR_BUFFERTOOLARGE MAKE_DPHRESULT( 1000 ) -#define DPERR_CANTCREATEPROCESS MAKE_DPHRESULT( 1010 ) -#define DPERR_APPNOTSTARTED MAKE_DPHRESULT( 1020 ) -#define DPERR_INVALIDINTERFACE MAKE_DPHRESULT( 1030 ) -#define DPERR_NOSERVICEPROVIDER MAKE_DPHRESULT( 1040 ) -#define DPERR_UNKNOWNAPPLICATION MAKE_DPHRESULT( 1050 ) -#define DPERR_NOTLOBBIED MAKE_DPHRESULT( 1070 ) -#define DPERR_SERVICEPROVIDERLOADED MAKE_DPHRESULT( 1080 ) -#define DPERR_ALREADYREGISTERED MAKE_DPHRESULT( 1090 ) -#define DPERR_NOTREGISTERED MAKE_DPHRESULT( 1100 ) - -// -// Security related errors -// -#define DPERR_AUTHENTICATIONFAILED MAKE_DPHRESULT( 2000 ) -#define DPERR_CANTLOADSSPI MAKE_DPHRESULT( 2010 ) -#define DPERR_ENCRYPTIONFAILED MAKE_DPHRESULT( 2020 ) -#define DPERR_SIGNFAILED MAKE_DPHRESULT( 2030 ) -#define DPERR_CANTLOADSECURITYPACKAGE MAKE_DPHRESULT( 2040 ) -#define DPERR_ENCRYPTIONNOTSUPPORTED MAKE_DPHRESULT( 2050 ) -#define DPERR_CANTLOADCAPI MAKE_DPHRESULT( 2060 ) -#define DPERR_NOTLOGGEDIN MAKE_DPHRESULT( 2070 ) -#define DPERR_LOGONDENIED MAKE_DPHRESULT( 2080 ) - - -/**************************************************************************** - * - * dplay 1.0 obsolete structures + interfaces - * Included for compatibility only. New apps should - * use IDirectPlay2 - * - ****************************************************************************/ - -// define this to ignore obsolete interfaces and constants -#ifndef IDIRECTPLAY2_OR_GREATER - -#define DPOPEN_OPENSESSION DPOPEN_JOIN -#define DPOPEN_CREATESESSION DPOPEN_CREATE - -#define DPENUMSESSIONS_PREVIOUS 0x00000004 - -#define DPENUMPLAYERS_PREVIOUS 0x00000004 - -#define DPSEND_GUARANTEE DPSEND_GUARANTEED -#define DPSEND_TRYONCE 0x00000004 - -#define DPCAPS_NAMESERVICE 0x00000001 -#define DPCAPS_NAMESERVER DPCAPS_ISHOST -#define DPCAPS_GUARANTEED 0x00000004 - -#define DPLONGNAMELEN 52 -#define DPSHORTNAMELEN 20 -#define DPSESSIONNAMELEN 32 -#define DPPASSWORDLEN 16 -#define DPUSERRESERVED 16 - -#define DPSYS_ADDPLAYER 0x0003 -#define DPSYS_DELETEPLAYER 0x0005 - -#define DPSYS_DELETEGROUP 0x0020 -#define DPSYS_DELETEPLAYERFROMGRP 0x0021 -#define DPSYS_CONNECT 0x484b - -typedef struct -{ - DWORD dwType; - DWORD dwPlayerType; - DPID dpId; - char szLongName[DPLONGNAMELEN]; - char szShortName[DPSHORTNAMELEN]; - DWORD dwCurrentPlayers; -} DPMSG_ADDPLAYER; - -typedef DPMSG_ADDPLAYER DPMSG_ADDGROUP; - -typedef struct -{ - DWORD dwType; - DPID dpIdGroup; - DPID dpIdPlayer; -} DPMSG_GROUPADD; - -typedef DPMSG_GROUPADD DPMSG_GROUPDELETE; -typedef struct -{ - DWORD dwType; - DPID dpId; -} DPMSG_DELETEPLAYER; - -typedef BOOL (PASCAL *LPDPENUMPLAYERSCALLBACK)( - DPID dpId, - LPSTR lpFriendlyName, - LPSTR lpFormalName, - DWORD dwFlags, - LPVOID lpContext ); - -typedef struct -{ - DWORD dwSize; - GUID guidSession; - DWORD_PTR dwSession; - DWORD dwMaxPlayers; - DWORD dwCurrentPlayers; - DWORD dwFlags; - char szSessionName[DPSESSIONNAMELEN]; - char szUserField[DPUSERRESERVED]; - DWORD_PTR dwReserved1; - char szPassword[DPPASSWORDLEN]; - DWORD_PTR dwReserved2; - DWORD_PTR dwUser1; - DWORD_PTR dwUser2; - DWORD_PTR dwUser3; - DWORD_PTR dwUser4; -} DPSESSIONDESC,*LPDPSESSIONDESC; - -typedef BOOL (PASCAL * LPDPENUMSESSIONSCALLBACK)( - LPDPSESSIONDESC lpDPSessionDesc, - LPVOID lpContext, - LPDWORD lpdwTimeOut, - DWORD dwFlags); - -/* - * IDirectPlay - */ -#undef INTERFACE -#define INTERFACE IDirectPlay -DECLARE_INTERFACE_( IDirectPlay, IUnknown ) -{ - /*** IUnknown methods ***/ - STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID * ppvObj) PURE; - STDMETHOD_(ULONG,AddRef) (THIS) PURE; - STDMETHOD_(ULONG,Release) (THIS) PURE; - /*** IDirectPlay methods ***/ - STDMETHOD(AddPlayerToGroup) (THIS_ DPID, DPID) PURE; - STDMETHOD(Close) (THIS) PURE; - STDMETHOD(CreatePlayer) (THIS_ LPDPID,LPSTR,LPSTR,LPHANDLE) PURE; - STDMETHOD(CreateGroup) (THIS_ LPDPID,LPSTR,LPSTR) PURE; - STDMETHOD(DeletePlayerFromGroup)(THIS_ DPID,DPID) PURE; - STDMETHOD(DestroyPlayer) (THIS_ DPID) PURE; - STDMETHOD(DestroyGroup) (THIS_ DPID) PURE; - STDMETHOD(EnableNewPlayers) (THIS_ BOOL) PURE; - STDMETHOD(EnumGroupPlayers) (THIS_ DPID, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(EnumGroups) (THIS_ DWORD_PTR, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(EnumPlayers) (THIS_ DWORD_PTR, LPDPENUMPLAYERSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(EnumSessions) (THIS_ LPDPSESSIONDESC,DWORD,LPDPENUMSESSIONSCALLBACK,LPVOID,DWORD) PURE; - STDMETHOD(GetCaps) (THIS_ LPDPCAPS) PURE; - STDMETHOD(GetMessageCount) (THIS_ DPID, LPDWORD) PURE; - STDMETHOD(GetPlayerCaps) (THIS_ DPID, LPDPCAPS) PURE; - STDMETHOD(GetPlayerName) (THIS_ DPID,LPSTR,LPDWORD,LPSTR,LPDWORD) PURE; - STDMETHOD(Initialize) (THIS_ LPGUID) PURE; - STDMETHOD(Open) (THIS_ LPDPSESSIONDESC) PURE; - STDMETHOD(Receive) (THIS_ LPDPID,LPDPID,DWORD,LPVOID,LPDWORD) PURE; - STDMETHOD(SaveSession) (THIS_ LPSTR) PURE; - STDMETHOD(Send) (THIS_ DPID, DPID, DWORD, LPVOID, DWORD) PURE; - STDMETHOD(SetPlayerName) (THIS_ DPID,LPSTR,LPSTR) PURE; -}; - -/**************************************************************************** - * - * IDirectPlay interface macros - * - ****************************************************************************/ - -#if !defined(__cplusplus) || defined(CINTERFACE) - -#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->lpVtbl->AddPlayerToGroup(p,a,b) -#define IDirectPlay_Close(p) (p)->lpVtbl->Close(p) -#define IDirectPlay_CreateGroup(p,a,b,c) (p)->lpVtbl->CreateGroup(p,a,b,c) -#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->lpVtbl->CreatePlayer(p,a,b,c,d) -#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->lpVtbl->DeletePlayerFromGroup(p,a,b) -#define IDirectPlay_DestroyGroup(p,a) (p)->lpVtbl->DestroyGroup(p,a) -#define IDirectPlay_DestroyPlayer(p,a) (p)->lpVtbl->DestroyPlayer(p,a) -#define IDirectPlay_EnableNewPlayers(p,a) (p)->lpVtbl->EnableNewPlayers(p,a) -#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->lpVtbl->EnumGroupPlayers(p,a,b,c,d) -#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->lpVtbl->EnumGroups(p,a,b,c,d) -#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->lpVtbl->EnumPlayers(p,a,b,c,d) -#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->lpVtbl->EnumSessions(p,a,b,c,d,e) -#define IDirectPlay_GetCaps(p,a) (p)->lpVtbl->GetCaps(p,a) -#define IDirectPlay_GetMessageCount(p,a,b) (p)->lpVtbl->GetMessageCount(p,a,b) -#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->lpVtbl->GetPlayerCaps(p,a,b) -#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->lpVtbl->GetPlayerName(p,a,b,c,d,e) -#define IDirectPlay_Initialize(p,a) (p)->lpVtbl->Initialize(p,a) -#define IDirectPlay_Open(p,a) (p)->lpVtbl->Open(p,a) -#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->lpVtbl->Receive(p,a,b,c,d,e) -#define IDirectPlay_SaveSession(p,a) (p)->lpVtbl->SaveSession(p,a) -#define IDirectPlay_Send(p,a,b,c,d,e) (p)->lpVtbl->Send(p,a,b,c,d,e) -#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->lpVtbl->SetPlayerName(p,a,b,c) - -#else /* C++ */ - -#define IDirectPlay_AddPlayerToGroup(p,a,b) (p)->AddPlayerToGroup(a,b) -#define IDirectPlay_Close(p) (p)->Close() -#define IDirectPlay_CreateGroup(p,a,b,c) (p)->CreateGroup(a,b,c) -#define IDirectPlay_CreatePlayer(p,a,b,c,d) (p)->CreatePlayer(a,b,c,d) -#define IDirectPlay_DeletePlayerFromGroup(p,a,b) (p)->DeletePlayerFromGroup(a,b) -#define IDirectPlay_DestroyGroup(p,a) (p)->DestroyGroup(a) -#define IDirectPlay_DestroyPlayer(p,a) (p)->DestroyPlayer(a) -#define IDirectPlay_EnableNewPlayers(p,a) (p)->EnableNewPlayers(a) -#define IDirectPlay_EnumGroupPlayers(p,a,b,c,d) (p)->EnumGroupPlayers(a,b,c,d) -#define IDirectPlay_EnumGroups(p,a,b,c,d) (p)->EnumGroups(a,b,c,d) -#define IDirectPlay_EnumPlayers(p,a,b,c,d) (p)->EnumPlayers(a,b,c,d) -#define IDirectPlay_EnumSessions(p,a,b,c,d,e) (p)->EnumSessions(a,b,c,d,e) -#define IDirectPlay_GetCaps(p,a) (p)->GetCaps(a) -#define IDirectPlay_GetMessageCount(p,a,b) (p)->GetMessageCount(a,b) -#define IDirectPlay_GetPlayerCaps(p,a,b) (p)->GetPlayerCaps(a,b) -#define IDirectPlay_GetPlayerName(p,a,b,c,d,e) (p)->GetPlayerName(a,b,c,d,e) -#define IDirectPlay_Initialize(p,a) (p)->Initialize(a) -#define IDirectPlay_Open(p,a) (p)->Open(a) -#define IDirectPlay_Receive(p,a,b,c,d,e) (p)->Receive(a,b,c,d,e) -#define IDirectPlay_SaveSession(p,a) (p)->SaveSession(a) -#define IDirectPlay_Send(p,a,b,c,d,e) (p)->Send(a,b,c,d,e) -#define IDirectPlay_SetPlayerName(p,a,b,c) (p)->SetPlayerName(a,b,c) - -#endif - -DEFINE_GUID(IID_IDirectPlay, 0x5454e9a0, 0xdb65, 0x11ce, 0x92, 0x1c, 0x00, 0xaa, 0x00, 0x6c, 0x49, 0x72); - -#endif // IDIRECTPLAY2_OR_GREATER - -/**************************************************************************** - * - * IDirectPlay macros (included regardless of IDIRECTPLAY2_OR_GREATER flag) - * - ****************************************************************************/ - -#if !defined(__cplusplus) || defined(CINTERFACE) - -#define IDirectPlay_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) -#define IDirectPlay_AddRef(p) (p)->lpVtbl->AddRef(p) -#define IDirectPlay_Release(p) (p)->lpVtbl->Release(p) - -#else - -#define IDirectPlay_QueryInterface(p,a,b) (p)->QueryInterface(a,b) -#define IDirectPlay_AddRef(p) (p)->AddRef() -#define IDirectPlay_Release(p) (p)->Release() - -#endif // IDirectPlay interface macros - -#ifdef __cplusplus -}; -#endif - -/* restore warning settings */ -#if _MSC_VER >= 1200 -#pragma warning(pop) -#else -#pragma warning(default:4201) -#endif - -#endif - |