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authorSergeanur <s.anureev@yandex.ua>2021-07-26 10:33:56 +0200
committerSergeanur <s.anureev@yandex.ua>2021-07-26 10:33:56 +0200
commit1180f32d9c21f7d06d2d45a03303d1870ce7294b (patch)
treedf63c0f3582dd9bb54c1a9a3983b88c2e937f36d /src/audio/AudioLogic.cpp
parentFix smooth spray when using chainsaw or when you stop shooting while using free camera and PC controls (diff)
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Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r--src/audio/AudioLogic.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index cff04eae..f9de1793 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -4289,6 +4289,7 @@ cAudioManager::ProcessPedOneShots(cPedParams &params)
m_sQueueSample.m_nFrequency = 20000;
goto AddFightSound;
case SOUND_FIGHT_40:
+ case SOUND_186:
m_sQueueSample.m_nSampleIndex = SFX_FIGHT_2;
m_sQueueSample.m_nFrequency = 18000;
goto AddFightSound;