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authoraap <aap@papnet.eu>2019-06-21 11:15:08 +0200
committerGitHub <noreply@github.com>2019-06-21 11:15:08 +0200
commit3271467976b30edb0eba2bb0d43d47c0a7f38c86 (patch)
tree54ce20b6dbdb56a0c7fff067b93ae00278782dc4 /src/audio/DMAudio.h
parentadded some World defines (diff)
parentFix throwable weapons (diff)
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Diffstat (limited to '')
-rw-r--r--src/audio/DMAudio.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/audio/DMAudio.h b/src/audio/DMAudio.h
index 9006d248..3ebeaad8 100644
--- a/src/audio/DMAudio.h
+++ b/src/audio/DMAudio.h
@@ -51,9 +51,9 @@ enum eSound
SOUND_WEAPON_BAT_ATTACK = 46,
SOUND_WEAPON_SHOT_FIRED = 47,
SOUND_WEAPON_RELOAD = 48,
- SOUND_31 = 49,
- SOUND_32 = 50,
- SOUND_33 = 51,
+ SOUND_WEAPON_AK47_BULLET_ECHO = 49,
+ SOUND_WEAPON_UZI_BULLET_ECHO = 50,
+ SOUND_WEAPON_M16_BULLET_ECHO = 51,
SOUND_WEAPON_FLAMETHROWER_FIRE = 52,
SOUND_WEAPON_SNIPER_SHOT_NO_ZOOM = 53,
SOUND_WEAPON_ROCKET_SHOT_NO_ZOOM = 54,
@@ -188,5 +188,6 @@ public:
bool CheckForAnAudioFileOnCD(void);
void ChangeMusicMode(uint8 mode);
void PlayFrontEndSound(uint32, uint32);
+ void PlayOneShot(int, uint16, float);
};
extern cDMAudio &DMAudio;