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author | Sergeanur <s.anureev@yandex.ua> | 2021-08-09 17:14:19 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-08-09 17:14:19 +0200 |
commit | 1f98f01dcb006783755bd58fa458bb515626b2dd (patch) | |
tree | a9c26a33b0ae98f19c48a151ae5910422e18816f /src/control/CarCtrl.cpp | |
parent | Add sprite to the waypoint marker (diff) | |
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Diffstat (limited to 'src/control/CarCtrl.cpp')
-rw-r--r-- | src/control/CarCtrl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/CarCtrl.cpp b/src/control/CarCtrl.cpp index 37312b89..ca83603f 100644 --- a/src/control/CarCtrl.cpp +++ b/src/control/CarCtrl.cpp @@ -354,7 +354,7 @@ CCarCtrl::GenerateOneRandomCar() pVehicle->m_bSirenOrAlarm = true; pVehicle->AutoPilot.m_nNextPathNodeInfo = connectionId; pVehicle->AutoPilot.m_nNextLane = pVehicle->AutoPilot.m_nCurrentLane = CGeneral::GetRandomNumber() % lanesOnCurrentRoad; - CColBox* boundingBox = &CModelInfo::GetModelInfo(pVehicle->GetModelIndex())->GetColModel()->boundingBox; + CColBox* boundingBox = &CModelInfo::GetColModel(pVehicle->GetModelIndex())->boundingBox; float carLength = 1.0f + (boundingBox->max.y - boundingBox->min.y) / 2; float distanceBetweenNodes = (pCurNode->GetPosition() - pNextNode->GetPosition()).Magnitude2D(); /* If car is so long that it doesn't fit between two car nodes, place it directly in the middle. */ |