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author | Filip Gawin <filip.gawin@zoho.com> | 2020-04-19 18:34:08 +0200 |
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committer | Filip Gawin <filip.gawin@zoho.com> | 2020-04-20 18:18:46 +0200 |
commit | 370c4e48cd87122e8d38f1a72f6b8f62ff7b9c96 (patch) | |
tree | 5f5c66a542d7a121a7db88fed66e31f2a263b206 /src/control/Darkel.cpp | |
parent | Merge pull request #474 from Nick007J/master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/Darkel.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/control/Darkel.cpp b/src/control/Darkel.cpp index e81d4112..cfd58340 100644 --- a/src/control/Darkel.cpp +++ b/src/control/Darkel.cpp @@ -284,7 +284,7 @@ CDarkel::StartFrenzy(eWeaponType weaponType, int32 time, uint16 kill, int32 mode if (FindPlayerVehicle()) { player->m_currentWeapon = player->m_nSelectedWepSlot; - player->GetWeapon()->m_nAmmoInClip = min(player->GetWeapon()->m_nAmmoTotal, CWeaponInfo::GetWeaponInfo(player->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition); + player->GetWeapon()->m_nAmmoInClip = Min(player->GetWeapon()->m_nAmmoTotal, CWeaponInfo::GetWeaponInfo(player->GetWeapon()->m_eWeaponType)->m_nAmountofAmmunition); player->ClearWeaponTarget(); } } |