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author | Sergeanur <s.anureev@yandex.ua> | 2020-04-17 15:31:11 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-17 15:31:11 +0200 |
commit | 599164006a9e7eb7328fc194c9bae1acbb2c887d (patch) | |
tree | c4dc5a5e2bf370e74ffc8ab4b9220ea6e066e952 /src/control/GameLogic.cpp | |
parent | Merge remote-tracking branch 'samler/world' into Standalone (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/control/GameLogic.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/control/GameLogic.cpp b/src/control/GameLogic.cpp index 0cfaac17..e7f642fe 100644 --- a/src/control/GameLogic.cpp +++ b/src/control/GameLogic.cpp @@ -1,5 +1,5 @@ #include "common.h" -#include "patcher.h" + #include "GameLogic.h" #include "Clock.h" #include "Stats.h" @@ -284,11 +284,3 @@ CGameLogic::RestorePlayerStuffDuringResurrection(CPlayerPed *pPlayerPed, CVector CWorld::Remove(pPlayerPed); CWorld::Add(pPlayerPed); } - -STARTPATCHES - InjectHook(0x4213F0, &CGameLogic::InitAtStartOfGame, PATCH_JUMP); - InjectHook(0x421C00, &CGameLogic::PassTime, PATCH_JUMP); - InjectHook(0x421A20, &CGameLogic::SortOutStreamingAndMemory, PATCH_JUMP); - InjectHook(0x421400, &CGameLogic::Update, PATCH_JUMP); - InjectHook(0x421A60, &CGameLogic::RestorePlayerStuffDuringResurrection, PATCH_JUMP); -ENDPATCHES
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