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authoraap <aap@papnet.eu>2020-04-09 20:50:24 +0200
committeraap <aap@papnet.eu>2020-04-09 20:50:24 +0200
commit34349c4df2683fca35be37ec626aaa8eef2ddaee (patch)
tree6a86b547819f30ab784d00891ee99b8924580093 /src/control/GameLogic.h
parentMerge remote-tracking branch 'Fire-Head/master' (diff)
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-rw-r--r--src/control/GameLogic.h24
1 files changed, 12 insertions, 12 deletions
diff --git a/src/control/GameLogic.h b/src/control/GameLogic.h
index db626558..43e244a3 100644
--- a/src/control/GameLogic.h
+++ b/src/control/GameLogic.h
@@ -1,13 +1,13 @@
-#pragma once
-
-class CGameLogic
-{
-public:
- static void InitAtStartOfGame();
- static void PassTime(uint32 time);
- static void SortOutStreamingAndMemory(const CVector &pos);
- static void Update();
- static void RestorePlayerStuffDuringResurrection(class CPlayerPed *pPlayerPed, CVector pos, float angle);
-
- static uint8 ActivePlayers;
+#pragma once
+
+class CGameLogic
+{
+public:
+ static void InitAtStartOfGame();
+ static void PassTime(uint32 time);
+ static void SortOutStreamingAndMemory(const CVector &pos);
+ static void Update();
+ static void RestorePlayerStuffDuringResurrection(class CPlayerPed *pPlayerPed, CVector pos, float angle);
+
+ static uint8 ActivePlayers;
}; \ No newline at end of file