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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 01:04:56 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-11 01:04:56 +0200 |
commit | c8ac25ebfdd068efb3c1aa53fcbd4efd0f7f6b33 (patch) | |
tree | 24985c610beec3d1e4ac1804851467b40d8ccb02 /src/control/TrafficLights.cpp | |
parent | Record (diff) | |
parent | fixing r* visioned leak (diff) | |
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Diffstat (limited to 'src/control/TrafficLights.cpp')
-rw-r--r-- | src/control/TrafficLights.cpp | 334 |
1 files changed, 323 insertions, 11 deletions
diff --git a/src/control/TrafficLights.cpp b/src/control/TrafficLights.cpp index 2cd09a03..e4416965 100644 --- a/src/control/TrafficLights.cpp +++ b/src/control/TrafficLights.cpp @@ -1,23 +1,335 @@ #include "common.h" #include "patcher.h" -#include "TrafficLights.h" +#include "General.h" +#include "Camera.h" +#include "World.h" +#include "PathFind.h" #include "Timer.h" +#include "Clock.h" +#include "Weather.h" +#include "Timecycle.h" +#include "Pointlights.h" +#include "Shadows.h" +#include "Coronas.h" +#include "SpecialFX.h" #include "Vehicle.h" +#include "TrafficLights.h" + +// TODO: figure out the meaning of this +enum { SOME_FLAG = 0x80 }; + +void +CTrafficLights::DisplayActualLight(CEntity *ent) +{ + if(ent->GetUp().z < 0.96f || ent->bRenderDamaged) + return; + + int phase; + if(FindTrafficLightType(ent) == 1) + phase = LightForCars1(); + else + phase = LightForCars2(); + + int i; + CBaseModelInfo *mi = CModelInfo::GetModelInfo(ent->GetModelIndex()); + float x = mi->Get2dEffect(0)->pos.x; + float yMin = mi->Get2dEffect(0)->pos.y; + float yMax = mi->Get2dEffect(0)->pos.y; + float zMin = mi->Get2dEffect(0)->pos.z; + float zMax = mi->Get2dEffect(0)->pos.z; + for(i = 1; i < 6; i++){ + assert(mi->Get2dEffect(i)); + yMin = min(yMin, mi->Get2dEffect(i)->pos.y); + yMax = min(yMax, mi->Get2dEffect(i)->pos.y); + zMin = min(zMin, mi->Get2dEffect(i)->pos.z); + zMax = min(zMax, mi->Get2dEffect(i)->pos.z); + } + + CVector pos1, pos2; + uint8 r, g; + int id; + switch(phase){ + case CAR_LIGHTS_GREEN: + r = 0; + g = 255; + pos1 = ent->GetMatrix() * CVector(x, yMax, zMin); + pos2 = ent->GetMatrix() * CVector(x, yMin, zMin); + id = 0; + break; + case CAR_LIGHTS_YELLOW: + r = 255; + g = 128; + pos1 = ent->GetMatrix() * CVector(x, yMax, (zMin+zMax)/2.0f); + pos2 = ent->GetMatrix() * CVector(x, yMin, (zMin+zMax)/2.0f); + id = 1; + break; + case CAR_LIGHTS_RED: + default: + r = 255; + g = 0; + pos1 = ent->GetMatrix() * CVector(x, yMax, zMax); + pos2 = ent->GetMatrix() * CVector(x, yMin, zMax); + id = 2; + break; + } + + if(CClock::GetHours() > 19 || CClock::GetHours() < 6 || CWeather::Foggyness > 0.05f) + CPointLights::AddLight(CPointLights::LIGHT_POINT, + pos1, CVector(0.0f, 0.0f, 0.0f), 8.0f, + r/255.0f, g/255.0f, 0/255.0f, CPointLights::FOG_NORMAL, true); + + CShadows::StoreStaticShadow((uintptr)ent, + SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &pos1, + 8.0f, 0.0f, 0.0f, -8.0f, 128, + r*CTimeCycle::GetLightOnGroundBrightness()/8.0f, + g*CTimeCycle::GetLightOnGroundBrightness()/8.0f, + 0*CTimeCycle::GetLightOnGroundBrightness()/8.0f, + 12.0f, 1.0f, 40.0f, false, 0.0f); + + if(DotProduct(TheCamera.GetForward(), ent->GetForward()) < 0.0f) + CCoronas::RegisterCorona((uintptr)ent + id, + r*CTimeCycle::GetSpriteBrightness()*0.7f, + g*CTimeCycle::GetSpriteBrightness()*0.7f, + 0*CTimeCycle::GetSpriteBrightness()*0.7f, + 255, + pos1, 1.75f*CTimeCycle::GetSpriteSize(), 50.0f, + CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, + CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f); + else + CCoronas::RegisterCorona((uintptr)ent + id + 3, + r*CTimeCycle::GetSpriteBrightness()*0.7f, + g*CTimeCycle::GetSpriteBrightness()*0.7f, + 0*CTimeCycle::GetSpriteBrightness()*0.7f, + 255, + pos2, 1.75f*CTimeCycle::GetSpriteSize(), 50.0f, + CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON, + CCoronas::LOSCHECK_OFF, CCoronas::STREAK_OFF, 0.0f); + + CBrightLights::RegisterOne(pos1, ent->GetUp(), ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); + CBrightLights::RegisterOne(pos2, ent->GetUp(), -ent->GetRight(), CVector(0.0f, 0.0f, 0.0f), id + BRIGHTLIGHT_TRAFFIC_GREEN); + + static const float top = -0.127f; + static const float bot = -0.539f; + static const float mid = bot + (top-bot)/3.0f; + static const float left = 1.256f; + static const float right = 0.706f; + phase = CTrafficLights::LightForPeds(); + if(phase == PED_LIGHTS_DONT_WALK){ + CVector p0(2.7f, right, top); + CVector p1(2.7f, left, top); + CVector p2(2.7f, right, mid); + CVector p3(2.7f, left, mid); + CShinyTexts::RegisterOne(ent->GetMatrix()*p0, ent->GetMatrix()*p1, ent->GetMatrix()*p2, ent->GetMatrix()*p3, + 1.0f, 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, + SHINYTEXT_WALK, 255, 0, 0, 60.0f); + }else if(phase == PED_LIGHTS_WALK || CTimer::GetTimeInMilliseconds() & 0x100){ + CVector p0(2.7f, right, mid); + CVector p1(2.7f, left, mid); + CVector p2(2.7f, right, bot); + CVector p3(2.7f, left, bot); + CShinyTexts::RegisterOne(ent->GetMatrix()*p0, ent->GetMatrix()*p1, ent->GetMatrix()*p2, ent->GetMatrix()*p3, + 1.0f, 0.5f, 0.0f, 0.5f, 1.0f, 1.0f, 0.0f, 1.0f, + SHINYTEXT_WALK, 255, 255, 255, 60.0f); + } +} + +void +CTrafficLights::ScanForLightsOnMap(void) +{ + int x, y; + int i, j, l; + CPtrNode *node; + + for(x = 0; x < NUMSECTORS_X; x++) + for(y = 0; y < NUMSECTORS_Y; y++){ + CPtrList &list = CWorld::GetSector(x, y)->m_lists[ENTITYLIST_DUMMIES]; + for(node = list.first; node; node = node->next){ + CEntity *light = (CEntity*)node->item; + if(light->GetModelIndex() != MI_TRAFFICLIGHTS) + continue; + + // Check cars + for(i = 0; i < ThePaths.m_numCarPathLinks; i++){ + CVector2D dist = ThePaths.m_carPathLinks[i].pos - light->GetPosition(); + float dotY = Abs(DotProduct2D(dist, light->GetForward())); // forward is direction of car light + float dotX = DotProduct2D(dist, light->GetRight()); // towards base of light + // it has to be on the correct side of the node and also not very far away + if(dotX < 0.0f && dotX > -15.0f && dotY < 3.0f){ + float dz = ThePaths.m_pathNodes[ThePaths.m_carPathLinks[i].pathNodeIndex].pos.z - + light->GetPosition().z; + if(dz < 15.0f){ + ThePaths.m_carPathLinks[i].trafficLightType = FindTrafficLightType(light); + // Find two neighbour nodes of this one + int n1 = -1; + int n2 = -1; + for(j = 0; j < ThePaths.m_numPathNodes; j++) + for(l = 0; l < ThePaths.m_pathNodes[j].numLinks; l++) + if(ThePaths.m_carPathConnections[ThePaths.m_pathNodes[j].firstLink + l] == i){ + if(n1 == -1) + n1 = j; + else + n2 = j; + } + // What's going on here? + if(ThePaths.m_pathNodes[n1].numLinks <= ThePaths.m_pathNodes[n2].numLinks) + n1 = n2; + if(ThePaths.m_carPathLinks[i].pathNodeIndex != n1) + ThePaths.m_carPathLinks[i].trafficLightType |= SOME_FLAG; + } + } + } + + // Check peds + for(i = ThePaths.m_numCarPathNodes; i < ThePaths.m_numPathNodes; i++){ + float dist1, dist2; + dist1 = Abs(ThePaths.m_pathNodes[i].pos.x - light->GetPosition().x) + + Abs(ThePaths.m_pathNodes[i].pos.y - light->GetPosition().y); + if(dist1 < 50.0f){ + for(l = 0; l < ThePaths.m_pathNodes[i].numLinks; l++){ + j = ThePaths.m_pathNodes[i].firstLink + l; + if(ThePaths.m_connectionFlags[j].bCrossesRoad){ + dist2 = Abs(ThePaths.m_pathNodes[j].pos.x - light->GetPosition().x) + + Abs(ThePaths.m_pathNodes[j].pos.y - light->GetPosition().y); + if(dist1 < 15.0f || dist2 < 15.0f) + ThePaths.m_connectionFlags[j].bTrafficLight = true; + } + } + } + } + } + } +} + +bool +CTrafficLights::ShouldCarStopForLight(CVehicle *vehicle, bool alwaysStop) +{ + int node, type; -WRAPPER void CTrafficLights::DisplayActualLight(CEntity *ent) { EAXJMP(0x455800); } -WRAPPER void CTrafficLights::ScanForLightsOnMap(void) { EAXJMP(0x454F40); } -WRAPPER bool CTrafficLights::ShouldCarStopForLight(CVehicle*, bool) { EAXJMP(0x455350); } -WRAPPER bool CTrafficLights::ShouldCarStopForBridge(CVehicle*) { EAXJMP(0x456460); } + node = vehicle->AutoPilot.m_nNextPathNodeInfo; + type = ThePaths.m_carPathLinks[node].trafficLightType; + if(type){ + if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nNextRouteNode) && + (!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nNextRouteNode)) + if(alwaysStop || + (type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN || + (type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){ + float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].pos, + ThePaths.m_carPathLinks[node].dir); + if(vehicle->AutoPilot.m_nNextDirection == -1){ + if(dist > 0.0f && dist < 8.0f) + return true; + }else{ + if(dist < 0.0f && dist > -8.0f) + return true; + } + } + } + + node = vehicle->AutoPilot.m_nCurrentPathNodeInfo; + type = ThePaths.m_carPathLinks[node].trafficLightType; + if(type){ + if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nCurrentRouteNode) && + (!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nCurrentRouteNode)) + if(alwaysStop || + (type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN || + (type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){ + float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].pos, + ThePaths.m_carPathLinks[node].dir); + if(vehicle->AutoPilot.m_nCurrentDirection == -1){ + if(dist > 0.0f && dist < 8.0f) + return true; + }else{ + if(dist < 0.0f && dist > -8.0f) + return true; + } + } + } + + if(vehicle->m_status == STATUS_PHYSICS){ + node = vehicle->AutoPilot.m_nPreviousPathNodeInfo; + type = ThePaths.m_carPathLinks[node].trafficLightType; + if(type){ + if((type & SOME_FLAG || ThePaths.m_carPathLinks[node].pathNodeIndex == vehicle->AutoPilot.m_nPrevRouteNode) && + (!(type & SOME_FLAG) || ThePaths.m_carPathLinks[node].pathNodeIndex != vehicle->AutoPilot.m_nPrevRouteNode)) + if(alwaysStop || + (type&~SOME_FLAG) == 1 && LightForCars1() != CAR_LIGHTS_GREEN || + (type&~SOME_FLAG) == 2 && LightForCars2() != CAR_LIGHTS_GREEN){ + float dist = DotProduct2D(CVector2D(vehicle->GetPosition()) - ThePaths.m_carPathLinks[node].pos, + ThePaths.m_carPathLinks[node].dir); + if(vehicle->AutoPilot.m_nPreviousDirection == -1){ + if(dist > 0.0f && dist < 6.0f) + return true; + }else{ + if(dist < 0.0f && dist > -6.0f) + return true; + } + } + } + } + + return false; +} + +bool +CTrafficLights::ShouldCarStopForBridge(CVehicle *vehicle) +{ + return ThePaths.m_carPathLinks[vehicle->AutoPilot.m_nNextPathNodeInfo].bBridgeLights && + !ThePaths.m_carPathLinks[vehicle->AutoPilot.m_nCurrentPathNodeInfo].bBridgeLights; +} + +int +CTrafficLights::FindTrafficLightType(CEntity *light) +{ + float orientation = RADTODEG(CGeneral::GetATanOfXY(light->GetForward().x, light->GetForward().y)); + if((orientation > 60.0f && orientation < 60.0f + 90.0f) || + (orientation > 240.0f && orientation < 240.0f + 90.0f)) + return 1; + return 2; +} uint8 CTrafficLights::LightForPeds(void) { - uint32 period = CTimer::GetTimeInMilliseconds() & 0x3FFF; // Equals to % 16384 + uint32 period = CTimer::GetTimeInMilliseconds() % 16384; - if (period >= 15384) - return PED_LIGHTS_WALK_BLINK; - else if (period >= 12000) + if(period < 12000) + return PED_LIGHTS_DONT_WALK; + else if(period < 16384 - 1000) return PED_LIGHTS_WALK; else - return PED_LIGHTS_DONT_WALK; -}
\ No newline at end of file + return PED_LIGHTS_WALK_BLINK; +} + +uint8 +CTrafficLights::LightForCars1(void) +{ + uint32 period = CTimer::GetTimeInMilliseconds() % 16384; + + if(period < 5000) + return CAR_LIGHTS_GREEN; + else if(period < 5000 + 1000) + return CAR_LIGHTS_YELLOW; + else + return CAR_LIGHTS_RED; +} + +uint8 +CTrafficLights::LightForCars2(void) +{ + uint32 period = CTimer::GetTimeInMilliseconds() % 16384; + + if(period < 6000) + return CAR_LIGHTS_RED; + else if(period < 12000 - 1000) + return CAR_LIGHTS_GREEN; + else if(period < 12000) + return CAR_LIGHTS_YELLOW; + else + return CAR_LIGHTS_RED; +} + +STARTPATCHES + InjectHook(0x455760, &CTrafficLights::LightForCars1, PATCH_JUMP); + InjectHook(0x455790, &CTrafficLights::LightForCars2, PATCH_JUMP); + InjectHook(0x4557D0, &CTrafficLights::LightForPeds, PATCH_JUMP); +ENDPATCHES |