summaryrefslogtreecommitdiffstats
path: root/src/core/Cam.cpp
diff options
context:
space:
mode:
authoreray orçunus <erayorcunus@gmail.com>2020-05-23 15:53:20 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-23 15:53:20 +0200
commit5357957fe124afb8e9a5f737510fe4c96a7dc327 (patch)
treeb76392c3addab639379e02b1ba893a5ebf260170 /src/core/Cam.cpp
parentskeleton typos (diff)
downloadre3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar.gz
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar.bz2
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar.lz
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar.xz
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.tar.zst
re3-5357957fe124afb8e9a5f737510fe4c96a7dc327.zip
Diffstat (limited to 'src/core/Cam.cpp')
-rw-r--r--src/core/Cam.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 0daecad1..24d32511 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -2429,7 +2429,7 @@ CCam::Process_Rocket(const CVector &CameraTarget, float, float, float)
ResetStatics = false;
}
- ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&HeadPos, PED_HEAD);
+ ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(HeadPos, PED_HEAD);
Source = HeadPos;
Source.z += 0.1f;
Source.x -= 0.19f*Cos(m_fInitialPlayerOrientation);
@@ -2568,7 +2568,7 @@ CCam::Process_M16_1stPerson(const CVector &CameraTarget, float, float, float)
HeadPos.x = 0.0f;
HeadPos.y = 0.0f;
HeadPos.z = 0.0f;
- ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&HeadPos, PED_HEAD);
+ ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(HeadPos, PED_HEAD);
Source = HeadPos;
Source.z += 0.1f;
Source.x -= 0.19f * Cos(m_fInitialPlayerOrientation);
@@ -2657,7 +2657,7 @@ CCam::Process_1stPerson(const CVector &CameraTarget, float TargetOrientation, fl
ResetStatics = false;
}
- ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&HeadPos, PED_HEAD);
+ ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(HeadPos, PED_HEAD);
Source = HeadPos;
Source.z += 0.1f;
Source.x -= 0.19f*Cos(m_fInitialPlayerOrientation);
@@ -2925,7 +2925,7 @@ CCam::Process_Sniper(const CVector &CameraTarget, float TargetOrientation, float
ResetStatics = false;
}
- ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(&HeadPos, PED_HEAD);
+ ((CPed*)CamTargetEntity)->m_pedIK.GetComponentPosition(HeadPos, PED_HEAD);
Source = HeadPos;
Source.z += 0.1f;
Source.x -= 0.19f*Cos(m_fInitialPlayerOrientation);