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author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-13 14:54:45 +0100 |
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committer | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-13 14:54:45 +0100 |
commit | 011a9cc775bb37313af2ee6b7af2b84eb00df058 (patch) | |
tree | d310b443e28f48b9b39a539bf18d93311a9d58b8 /src/core/Camera.cpp | |
parent | fix save loading, hopefully (diff) | |
parent | remove scriptspath from premake (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/Camera.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp index b46bd2da..7a831068 100644 --- a/src/core/Camera.cpp +++ b/src/core/Camera.cpp @@ -2212,7 +2212,7 @@ CCamera::StartTransition(int16 newMode) while(deltaBeta < -PI) deltaBeta += 2*PI; deltaBeta = Abs(deltaBeta); - door = FindPlayerPed()->m_vehEnterType; + door = FindPlayerPed()->m_vehDoor; if(deltaBeta > HALFPI){ if(((CPed*)pTargetEntity)->m_carInObjective){ if(((CPed*)pTargetEntity)->m_carInObjective->IsUpsideDown()){ @@ -2293,7 +2293,7 @@ CCamera::StartTransition(int16 newMode) } #endif - door = FindPlayerPed()->m_vehEnterType; + door = FindPlayerPed()->m_vehDoor; if(deltaBeta > HALFPI){ if(((CVehicle*)pTargetEntity)->IsUpsideDown()){ if(door == CAR_DOOR_LF || door == CAR_DOOR_LR) // BUG: game checks LF twice |