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authoraap <aap@papnet.eu>2020-12-29 20:30:57 +0100
committeraap <aap@papnet.eu>2020-12-29 20:30:57 +0100
commit14f7dbade88da108bf135aaeaaead9b14c654a14 (patch)
treef4cd6a350e04885473f7d7c6312c2ae897c96b4f /src/core/Game.cpp
parentAdd sdk to gitignore (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/Game.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index ff87b95a..7961b981 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -274,12 +274,26 @@ CGame::InitialiseRenderWare(void)
CPlayerSkin::Initialise();
#endif
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::CustomPipeInit(); // need Scene.world for this
+#endif
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::InitDraw();
+#endif
+
return (true);
}
// missing altogether on PS2
void CGame::ShutdownRenderWare(void)
{
+#ifdef SCREEN_DROPLETS
+ ScreenDroplets::Shutdown();
+#endif
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::CustomPipeShutdown();
+#endif
+
CMBlur::MotionBlurClose();
DestroySplashScreen();
CHud::Shutdown();