diff options
author | Fire_Head <Fire-Head@users.noreply.github.com> | 2020-08-27 19:35:14 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-08-27 19:35:14 +0200 |
commit | a8999bbf38cae233e39b5995118fa03bca7894ef (patch) | |
tree | ada9bd1935512f4b46fe6b4f42d9160eb2281262 /src/core/PlayerInfo.h | |
parent | bike shooting fix + trace temp fix (diff) | |
parent | update librw (diff) | |
download | re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar.gz re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar.bz2 re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar.lz re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar.xz re3-a8999bbf38cae233e39b5995118fa03bca7894ef.tar.zst re3-a8999bbf38cae233e39b5995118fa03bca7894ef.zip |
Diffstat (limited to 'src/core/PlayerInfo.h')
-rw-r--r-- | src/core/PlayerInfo.h | 25 |
1 files changed, 19 insertions, 6 deletions
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h index 11f51ac0..7d99a4e0 100644 --- a/src/core/PlayerInfo.h +++ b/src/core/PlayerInfo.h @@ -45,19 +45,33 @@ public: int8 m_WBState; // eWastedBustedState uint32 m_nWBTime; bool m_bInRemoteMode; + bool field_D5; + bool field_D6; uint32 m_nTimeLostRemoteCar; uint32 m_nTimeLastHealthLoss; uint32 m_nTimeLastArmourLoss; uint32 m_nTimeTankShotGun; - int32 m_nTimeNotFullyOnGround; int32 m_nUpsideDownCounter; - int32 field_248; + int32 field_EC; + int32 m_nTimeCarSpentOnTwoWheels; + int32 m_nDistanceCarTravelledOnTwoWheels; + int32 m_nTimeNotFullyOnGround; + int32 m_nTimeSpentOnWheelie; + float m_nDistanceTravelledOnWheelie; + int32 m_nTimeSpentOnStoppie; + float m_nDistanceTravelledOnStoppie; + int32 m_nCancelWheelStuntTimer; + int32 m_nLastTimeCarSpentOnTwoWheels; + int32 m_nLastDistanceCarTravelledOnTwoWheels; + int32 m_nLastTimeSpentOnWheelie; + int32 m_nLastDistanceTravelledOnWheelie; + int32 m_nLastTimeSpentOnStoppie; + int32 m_nLastDistanceTravelledOnStoppie; int16 m_nTrafficMultiplier; + int16 field_12A; float m_fRoadDensity; uint32 m_nPreviousTimeRewardedForExplosion; - int32 m_nExplosionsSinceLastReward; - int32 field_268; - int32 field_272; + uint32 m_nExplosionsSinceLastReward; uint32 m_nHavocLevel; float m_fMediaAttention; bool m_bInfiniteSprint; @@ -76,7 +90,6 @@ public: void MakePlayerSafe(bool); void LoadPlayerSkin(); void DeletePlayerSkin(); - void AwardMoneyForExplosion(CVehicle *vehicle); void SetPlayerSkin(char* skin); const CVector &GetPos(); void Process(void); |