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authoreray orçunus <erayorcunus@gmail.com>2020-05-17 19:36:48 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-17 20:01:52 +0200
commit84f8312b8666b2774eafbbb0e6d034ba598fd69c (patch)
treea901ba3684ab78346f415a6a4d3920312fb92c84 /src/core/World.cpp
parentWeapon fixes (diff)
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Diffstat (limited to '')
-rw-r--r--src/core/World.cpp15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/core/World.cpp b/src/core/World.cpp
index ef124c07..f6817f8b 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -340,21 +340,6 @@ CWorld::ProcessLineOfSightSectorList(CPtrList &list, const CColLine &line, CColP
if(e->IsPed()) {
if(e->bUsesCollision || deadPeds && ((CPed *)e)->m_nPedState == PED_DEAD) {
colmodel = ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))->AnimatePedColModelSkinned(e->GetClump());
-/* this should all be gone, right?
- if(((CPed *)e)->UseGroundColModel())
- colmodel = &CTempColModels::ms_colModelPedGroundHit;
- else
-#ifdef ANIMATE_PED_COL_MODEL
- colmodel = CPedModelInfo::AnimatePedColModel(
- ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))
- ->GetHitColModel(),
- RpClumpGetFrame(e->GetClump()));
-#else
- colmodel =
- ((CPedModelInfo *)CModelInfo::GetModelInfo(e->GetModelIndex()))
- ->GetHitColModel();
-#endif
-*/
} else
colmodel = nil;