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authormajestic <majesticcoding@gmail.com>2020-08-09 21:54:00 +0200
committermajestic <majesticcoding@gmail.com>2020-08-10 06:42:12 +0200
commit70029752f517dfe8c8837f7e6f94e6184c14cbfe (patch)
treeb472c4a75ad4f162933bd6f4abd7106dd7adfdf8 /src/core/config.h
parentCWindModifiers (diff)
parentdrunk blur done (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h20
1 files changed, 18 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 4cd4cbe1..469f9017 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -167,7 +167,7 @@ enum Config {
#if defined GTA_PS2
# define GTA_PS2_STUFF
# define RANDOMSPLASH
-# define COMPRESSED_COL_VECTORS
+# define VU_COLLISION
#elif defined GTA_PC
# define GTA3_1_1_PATCH
//# define GTA3_STEAM_PATCH
@@ -180,6 +180,10 @@ enum Config {
#elif defined GTA_XBOX
#endif
+#ifdef VU_COLLISION
+#define COMPRESSED_COL_VECTORS // current need compressed vectors in this code
+#endif
+
#ifdef MASTER
// only in master builds
#else
@@ -228,6 +232,9 @@ enum Config {
// #define PC_WATER
#define WATER_CHEATS
+//#define USE_CUTSCENE_SHADOW_FOR_PED
+#define DISABLE_CUTSCENE_SHADOWS
+
// Pad
#if !defined(RW_GL3) && defined(_WIN32)
#define XINPUT
@@ -297,4 +304,13 @@ enum Config {
#ifndef AUDIO_OAL // is not working yet for openal
#define AUDIO_CACHE // cache sound lengths to speed up the cold boot
#endif
-//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS \ No newline at end of file
+//#define PS2_AUDIO // changes audio paths for cutscenes and radio to PS2 paths, needs vbdec to support VB with MSS
+
+
+//#define SQUEEZE_PERFORMANCE
+#ifdef SQUEEZE_PERFORMANCE
+ #undef PS2_ALPHA_TEST
+ #undef NO_ISLAND_LOADING
+ #define PC_PARTICLE
+ #define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial
+#endif \ No newline at end of file