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authorSergeanur <s.anureev@yandex.ua>2020-08-19 22:34:33 +0200
committerSergeanur <s.anureev@yandex.ua>2020-08-19 22:34:33 +0200
commit827b240078132bc893963212871e2d7b6294c6a3 (patch)
tree4e2c129c0a61c3086cb911576030e43fa317332e /src/core/config.h
parent2 new opcodes (diff)
parentlittle fix (diff)
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Diffstat (limited to 'src/core/config.h')
-rw-r--r--src/core/config.h11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/core/config.h b/src/core/config.h
index eadbc307..6c6a28ec 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -224,8 +224,14 @@ enum Config {
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
//#define USE_TEXTURE_POOL
-#define CUTSCENE_BORDERS_SWITCH
+//#define CUTSCENE_BORDERS_SWITCH
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
+//#define MULTISAMPLING // adds MSAA option TODO
+
+#ifdef LIBRW
+// these are not supported with librw yet
+# undef MULTISAMPLING
+#endif
// Water & Particle
#define PC_PARTICLE
@@ -255,12 +261,13 @@ enum Config {
#ifndef PC_MENU
# define PS2_MENU
//# define PS2_MENU_USEALLPAGEICONS
-#else
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
+#else
# define MAP_ENHANCEMENTS // Adding waypoint etc.
# define TRIANGLE_BACK_BUTTON
//# define CIRCLE_BACK_BUTTON
//#define CUSTOM_FRONTEND_OPTIONS
+# define GRAPHICS_MENU_OPTIONS
#define LEGACY_MENU_OPTIONS
#define MUCH_SHORTER_OUTRO_SCREEN