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author | aap <aap@papnet.eu> | 2019-07-24 23:06:58 +0200 |
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committer | aap <aap@papnet.eu> | 2019-07-24 23:06:58 +0200 |
commit | ecf03d0f54850005efdcea682a9728c0613325de (patch) | |
tree | 1018843e4d41101e759e5c91112d991fd8270049 /src/core/main.h | |
parent | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy (diff) | |
parent | Merge branch 'master' into master (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/core/main.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/main.h b/src/core/main.h index c546d085..9b3c27f5 100644 --- a/src/core/main.h +++ b/src/core/main.h @@ -17,6 +17,7 @@ extern char *gString2; extern wchar *gUString; extern wchar *gUString2; extern bool &b_FoundRecentSavedGameWantToLoad; +extern bool gbPrintShite; class CSprite2d; @@ -26,5 +27,5 @@ void LoadingIslandScreen(const char *levelName); CSprite2d *LoadSplash(const char *name); char *GetLevelSplashScreen(int level); char *GetRandomSplashScreen(void); - void LittleTest(void); +void ValidateVersion(); |