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author | Roman Masanin <36927roma@gmail.com> | 2020-09-28 02:40:58 +0200 |
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committer | Roman Masanin <36927roma@gmail.com> | 2020-09-28 02:40:58 +0200 |
commit | 1ea89f5aedbefccd21ad6a7be49afa898a2ab9c4 (patch) | |
tree | 093a94660e494cc1c83ac9d43fc1be520809926f /src/core/re3.cpp | |
parent | fix for frequency misscalculation (diff) | |
parent | Fixes: PS2/PS2-like menu, Hud, new sliding text found (diff) | |
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Diffstat (limited to 'src/core/re3.cpp')
-rw-r--r-- | src/core/re3.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/core/re3.cpp b/src/core/re3.cpp index a7a0d7f1..13cb6283 100644 --- a/src/core/re3.cpp +++ b/src/core/re3.cpp @@ -267,6 +267,7 @@ void PS2AlphaTestChange(int8 displayedValue) // Important: Make sure to read the warnings/informations in frontendoption.h!! +// For texts: Either use TheText.Get, or use wcsdup(wchar version of strdup) void CustomFrontendOptionsPopulate(void) { @@ -369,7 +370,7 @@ CustomFrontendOptionsPopulate(void) #ifdef FREE_CAM SWITCH_TO_DISPLAY_MENU - static const wchar* text = (wchar*)L"FREE CAM"; + static const wchar* text = (wchar*)wcsdup(L"FREE CAM"); FrontendOptionAddSelect(text, off_on, 2, (int8*)&TheCamera.bFreeCam, false, FreeCamChange, nil, true); #endif |