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authorNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:13:32 +0200
committerNikolay Korolev <nickvnuk@gmail.com>2020-04-12 11:13:32 +0200
commite71b000cc5661f300ed761844bff54fae2865c4e (patch)
tree7f2386e5a9dac9320a9c8c4d05c6f696786edbb6 /src/core
parentscene init (diff)
parentobviously forgot about it (diff)
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-rw-r--r--src/core/Debug.cpp2
-rw-r--r--src/core/Frontend.cpp1689
-rw-r--r--src/core/Frontend.h94
-rw-r--r--src/core/MenuScreens.h189
-rw-r--r--src/core/Pools.cpp345
-rw-r--r--src/core/Radar.cpp8
-rw-r--r--src/core/Timer.cpp32
-rw-r--r--src/core/Timer.h4
-rw-r--r--src/core/common.h2
-rw-r--r--src/core/re3.cpp6
-rw-r--r--src/rw/ClumpRead.cpp (renamed from src/core/RwClumpRead.cpp)0
-rw-r--r--src/rw/NodeName.cpp (renamed from src/core/NodeName.cpp)0
-rw-r--r--src/rw/NodeName.h (renamed from src/core/NodeName.h)0
-rw-r--r--src/rw/RwHelper.cpp (renamed from src/core/RwHelper.cpp)0
-rw-r--r--src/rw/RwHelper.h (renamed from src/core/RwHelper.h)0
-rw-r--r--src/rw/RwMatFX.cpp (renamed from src/core/RwMatFX.cpp)0
-rw-r--r--src/rw/TexRead.cpp (renamed from src/core/RwTexRead.cpp)4
-rw-r--r--src/rw/TxdStore.cpp (renamed from src/core/TxdStore.cpp)0
-rw-r--r--src/rw/TxdStore.h (renamed from src/core/TxdStore.h)0
-rw-r--r--src/rw/rw.cpp (renamed from src/core/rw.cpp)428
20 files changed, 2152 insertions, 651 deletions
diff --git a/src/core/Debug.cpp b/src/core/Debug.cpp
index 2b713198..917c99ab 100644
--- a/src/core/Debug.cpp
+++ b/src/core/Debug.cpp
@@ -24,7 +24,7 @@ CDebug::DebugAddText(const char *str)
{
int32 i = 0;
if (*str != '\0') {
- while (i < MAX_STR_LEN) {
+ while (i < MAX_STR_LEN - 1) {
ms_aTextBuffer[ms_nCurrentTextLine][i++] = *(str++);
if (*str == '\0')
break;
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index beebacf9..a0b70f27 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -8,6 +8,7 @@
#include "Pad.h"
#include "Text.h"
#include "main.h"
+#include "RwHelper.h"
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
@@ -28,14 +29,31 @@
#include "Renderer.h"
#include "CdStream.h"
#include "Radar.h"
+#include "Stats.h"
+#include "Messages.h"
-#define DONT_USE_SUSPICIOUS_FUNCS 1
#define TIDY_UP_PBP // ProcessButtonPresses
#define MAX_VISIBLE_LIST_ROW 30
-#define SCROLLBAR_MAX_HEIGHT 263.0f // actually it's 273. but calculating it from scrollbar drawing code gives 287. i don't know
+#define SCROLLBAR_MAX_HEIGHT 263.0f // not in end result
+
+#ifdef USE_PRECISE_MEASUREMENT_CONVERTION
+#define MILES_IN_METER 0.000621371192f
+#define FEET_IN_METER 3.28084f
+#else
+#define MILES_IN_METER 0.00059880241f
+#define FEET_IN_METER 3.33f
+#endif
+
+#define SCROLLABLE_STATS_PAGE
+#ifdef SCROLLABLE_STATS_PAGE
+#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS)
+#else
+#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
+#endif
#ifdef MENU_MAP
bool CMenuManager::bMenuMapActive = false;
+bool CMenuManager::bMapMouseShownOnce = false;
float CMenuManager::fMapSize;
float CMenuManager::fMapCenterY;
float CMenuManager::fMapCenterX;
@@ -63,6 +81,7 @@ int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
int32 &CMenuManager::m_ControlMethod = *(int32*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74; // 1
int32 &CMenuManager::m_PrefsLanguage = *(int32*)0x941238;
+uint8 CMenuManager::m_PrefsStereoMono; // *(bool*)0x95CDB5; // unused except restore settings
bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64; // true
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
@@ -80,26 +99,37 @@ char *CMenuManager::m_PrefsSkinFile = (char*)0x5F2E74; //[256] "$$\"\""
int32 &CMenuManager::m_KeyPressedCode = *(int32*)0x5F2E70; // -1
-float &CMenuManager::menuXYpadding = *(float*)0x5F355C; // don't know the original name. MENUACTION_X_MARGIN, never changes
-float &CMenuManager::actionTextScaleX = *(float*)0x5F2E40;
-float &CMenuManager::actionTextScaleY = *(float*)0x5F2E44;
+// This is PS2 option color, they forget it here and used in PrintBriefs once(but didn't use the output anyway)
+#ifdef FIX_BUGS
+CRGBA TEXT_COLOR = CRGBA(235, 170, 50, 255); // PC briefs text color
+#else
+CRGBA TEXT_COLOR = CRGBA(150, 110, 30, 255);
+#endif
+
+float menuXYpadding = MENUACTION_POS_Y; // *(float*)0x5F355C; // never changes. not original name
+float MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE; //*(float*)0x5F2E40;
+float MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE; //*(float*)0x5F2E44;
+
+bool holdingScrollBar; // *(bool*)0x628D59; // not original name
+int32 CMenuManager::m_SelectedMap; // *(int32*)0x8E2880;
+int32 CMenuManager::m_SelectedGameType; // *(int32*)0x942F88;
-int32 &CMenuManager::sthWithButtons = *(int32*)0x8E2880;
-int32 &CMenuManager::sthWithButtons2 = *(int32*)0x942F88;
+// Used in a hidden menu
+uint8 CMenuManager::m_PrefsPlayerRed = 255;
+uint8 CMenuManager::m_PrefsPlayerGreen = 128;
+uint8 CMenuManager::m_PrefsPlayerBlue; // why??
CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
// Move this somewhere else.
float &CRenderer::ms_lodDistScale = *(float*)0x5F726C; // 1.2
-// Stuff not in CMenuManager:
uint32 &TimeToStopPadShaking = *(uint32*)0x628CF8;
char *&pEditString = *(char**)0x628D00;
int32 *&pControlEdit = *(int32**)0x628D08;
bool &DisplayComboButtonErrMsg = *(bool*)0x628D14;
int32 &MouseButtonJustClicked = *(int32*)0x628D0C;
int32 &JoyButtonJustClicked = *(int32*)0x628D10;
-bool &holdingScrollBar = *(bool*)0x628D59;
//int32 *pControlTemp = 0;
#ifndef MASTER
@@ -204,8 +234,6 @@ ScaleAndCenterX(float x)
#define MENU_Y(y) StretchY(y)
#endif
-#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
-
#ifdef PS2_LIKE_MENU
#define ChangeScreen(screen, option, updateDelay, withReverseAlpha) \
do { \
@@ -245,14 +273,14 @@ ScaleAndCenterX(float x)
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
do { \
- lastBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
+ lastActiveBarX = DisplaySlider(SCREEN_STRETCH_FROM_RIGHT(MENUSLIDER_X + columnWidth), MENU_Y(bitAboveNextItemY), MENU_Y(smallestSliderBar), MENU_Y(usableLineHeight), MENU_X(MENUSLIDER_UNK), value); \
if (i != m_nCurrOption || !itemsAreSelectable) \
break; \
\
- if (CheckHover(hoverStartX, lastBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (CheckHover(hoverStartX, lastActiveBarX - MENU_X(10.0f), MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
m_nHoverOption = decreaseAction; \
\
- if (!CheckHover(MENU_X(10.0f) + lastBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
+ if (!CheckHover(MENU_X(10.0f) + lastActiveBarX, hoverEndX, MENU_Y(nextYToUse), MENU_Y(28.0f + nextYToUse))) \
break; \
\
m_nHoverOption = increaseAction; \
@@ -331,6 +359,11 @@ CMenuManager::PageDownList(bool playSoundOnSuccess)
inline void
CMenuManager::ThingsToDoBeforeLeavingPage()
{
+#ifndef MASTER
+ if (m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_MEMORY_CARD_DEBUG) {
+ SaveSettings();
+ }
+#endif
if ((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
} else if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
@@ -356,18 +389,18 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
// ------ Functions not in the game/inlined ends
void
-CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2)
+CMenuManager::BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2)
{
if (!text)
return;
if (stat2) {
- if (aFloat)
+ if (itsFloat)
sprintf(gString2, " %.2f %s %.2f", *(float*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(float*)stat2);
else
sprintf(gString2, " %d %s %d", *(int*)stat, UnicodeToAscii(TheText.Get("FEST_OO")), *(int*)stat2);
} else if (stat) {
- if (aFloat)
+ if (itsFloat)
sprintf(gString2, " %.2f", *(float*)stat);
else
sprintf(gString2, " %d", *(int*)stat);
@@ -378,10 +411,8 @@ CMenuManager::BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2)
AsciiToUnicode(gString2, gUString2);
}
-#if 0
-WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
-#else
-void CMenuManager::CentreMousePointer()
+void
+CMenuManager::CentreMousePointer()
{
tagPOINT Point;
@@ -395,28 +426,85 @@ void CMenuManager::CentreMousePointer()
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
}
}
-#endif
-#if 1
-WRAPPER int CMenuManager::CheckCodesForControls(int32) { EAXJMP(0x48A950); }
-#else
-void CMenuManager::CheckCodesForControls(int, int)
+void
+CMenuManager::CheckCodesForControls(int typeOfControl)
{
- DisplayComboButtonErrMsg = 0;
+ DisplayComboButtonErrMsg = false;
+ bool invalidKey = false;
+ bool escPressed = false;
+ eControllerType typeToSave;
+ // GetStartOptionsCntrlConfigScreens();
+ e_ControllerAction action = (e_ControllerAction) m_CurrCntrlAction;
+
+ if (typeOfControl == KEYBOARD) {
+ if (*pControlEdit == rsESC) {
+ escPressed = true;
+ } else if (*pControlEdit > rsF3 && *pControlEdit != rsF9 && *pControlEdit != rsLWIN &&
+ *pControlEdit != rsRWIN && *pControlEdit != rsRALT) {
+ typeToSave = KEYBOARD;
+ if (ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD) != rsNULL &&
+ *pControlEdit != ControlsManager.GetControllerKeyAssociatedWithAction(action, KEYBOARD)) {
+ typeToSave = OPTIONAL_EXTRA;
+ }
+ } else {
+ invalidKey = true;
+ }
+ } else if (typeOfControl == MOUSE) {
+ typeToSave = MOUSE;
+ } else if (typeOfControl == JOYSTICK) {
+ typeToSave = JOYSTICK;
+ if (ControlsManager.GetIsActionAButtonCombo(action))
+ DisplayComboButtonErrMsg = true;
+ }
+
+ ControlsManager.ClearSettingsAssociatedWithAction(action, typeToSave);
+ if (!DisplayComboButtonErrMsg && !escPressed && !invalidKey) {
+ if (typeOfControl == KEYBOARD) {
+ ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, KEYBOARD);
+ ControlsManager.DeleteMatchingActionInitiators(action, *pControlEdit, OPTIONAL_EXTRA);
+ } else {
+ if (typeOfControl == MOUSE) {
+ ControlsManager.DeleteMatchingActionInitiators(action, MouseButtonJustClicked, MOUSE);
+ } else if (typeOfControl == JOYSTICK) {
+ ControlsManager.DeleteMatchingActionInitiators(action, JoyButtonJustClicked, JOYSTICK);
+ }
+ }
+ if (typeOfControl == KEYBOARD) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, *pControlEdit, typeToSave);
+
+ } else if (typeOfControl == MOUSE) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, MouseButtonJustClicked, typeToSave);
+ } else {
+ if (typeOfControl == JOYSTICK) {
+ ControlsManager.SetControllerKeyAssociatedWithAction(action, JoyButtonJustClicked, typeToSave);
+ }
+ }
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ SaveSettings();
+ }
+
+ if (escPressed) {
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ SaveSettings();
+ }
}
-#endif
-#if 0
-WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
-#else
-bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
+bool
+CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
{
return m_nMousePosX > x1 && m_nMousePosX < x2 &&
m_nMousePosY > y1 && m_nMousePosY < y2;
}
-#endif
-void CMenuManager::CheckSliderMovement(int value)
+void
+CMenuManager::CheckSliderMovement(int value)
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_BRIGHTNESS:
@@ -452,103 +540,106 @@ void CMenuManager::CheckSliderMovement(int value)
SaveSettings();
}
-#if 1
-WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); }
-#else
-int CMenuManager::CostructStatLine(int)
+void
+CMenuManager::DisplayHelperText()
{
+ // there was a unused static bool
+ static uint32 LastFlash = 0;
+ int32 alpha;
-}
-#endif
+ if (m_nHelperTextMsgId != 0 && m_nHelperTextMsgId != 1) {
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
-#else
-void CMenuManager::DisplayHelperText()
-{
- static int32 AlphaText = 255;
- static int32 Time = 0;
-
- if (m_nHelperTextMsgId && m_nHelperTextMsgId != 1) {
- if (CTimer::GetTimeInMillisecondsPauseMode() - Time > 10) {
- Time = CTimer::GetTimeInMillisecondsPauseMode();
+ // FIX: High fps bug
+#ifndef FIX_BUGS
+ if (CTimer::GetTimeInMillisecondsPauseMode() - LastFlash > 10) {
+ LastFlash = CTimer::GetTimeInMillisecondsPauseMode();
m_nHelperTextAlpha -= 2;
+ }
+#else
+ static float fadeAlpha = 0.0f; // To keep it precisely
+ if (m_nHelperTextAlpha >= 255 && fadeAlpha < 250) fadeAlpha = m_nHelperTextAlpha;
- if (AlphaText < 1)
- ResetHelperText();
+ // -2 per every 33 ms (1000.f/30.f - original frame limiter fps)
+ fadeAlpha -= (frameTime / 33.0f) * 2.0f;
+ m_nHelperTextAlpha = fadeAlpha;
+#endif
+ if (m_nHelperTextAlpha < 1)
+ ResetHelperText();
- AlphaText = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
- }
+ alpha = m_nHelperTextAlpha > 255 ? 255 : m_nHelperTextAlpha;
}
- wchar *HelperTextToPrint = nil;
+ CFont::SetCentreOn();
+ CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE));
+ CFont::SetFontStyle(FONT_HEADING);
+
// TODO: name this cases?
switch (m_nHelperTextMsgId) {
- case 0:
- HelperTextToPrint = TheText.Get("FET_MIG");
- break;
- case 1:
- HelperTextToPrint = TheText.Get("FET_APP");
- break;
- case 2:
- HelperTextToPrint = TheText.Get("FET_HRD");
- break;
- case 3:
- HelperTextToPrint = TheText.Get("FET_RSO");
- break;
- case 4:
- HelperTextToPrint = TheText.Get("FET_RSC");
- break;
- default:
- break;
+ case 0:
+ {
+ int action = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if (action != MENUACTION_CHANGEMENU && action != MENUACTION_REDEFCTRL && action != MENUACTION_RESTOREDEF) {
+ CFont::SetColor(CRGBA(255, 255, 255, 255));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_MIG"));
+ }
+ break;
+ }
+ case 1:
+ CFont::SetColor(CRGBA(255, 255, 255, 255));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_APP"));
+ break;
+ case 2:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_HRD"));
+ break;
+ case 3:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSO"));
+ break;
+ case 4:
+ CFont::SetColor(CRGBA(255, 255, 255, alpha));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(320.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f), TheText.Get("FET_RSC"));
+ break;
+ default:
+ break;
}
-
- CFont::SetAlignment(ALIGN_CENTER);
- CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
- CFont::SetFontStyle(FONT_HEADING);
- CFont::SetDropColor(CRGBA(0, 0, 0, AlphaText));
- CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
- CFont::SetColor(CRGBA(255, 255, 255, AlphaText));
-
- CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), HelperTextToPrint);
+ CFont::SetRightJustifyOff();
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER int CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
-#else
-int CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
+int
+CMenuManager::DisplaySlider(float x, float y, float mostLeftBarSize, float mostRightBarSize, float rectSize, float progress)
{
CRGBA color;
- float sizeRange;
+ float maxBarHeight;
- float input = 0.0f;
+ int lastActiveBarX = 0;
+ float curBarX = 0.0f;
+ float spacing = SCREEN_SCALE_X(10.0f);
for (int i = 0; i < 16; i++) {
- input = i * rectSize/16.0f + x;
+ curBarX = i * rectSize/16.0f + x;
- if (i/16.0f + 1/32.0f < progress)
+ if (i / 16.0f + 1 / 32.0f < progress) {
color = CRGBA(255, 217, 106, FadeIn(255));
- else
+ lastActiveBarX = curBarX;
+ } else
color = CRGBA(185, 120, 0, FadeIn(255));
- sizeRange = max(leftSize, rightSize);
+ maxBarHeight = max(mostLeftBarSize, mostRightBarSize);
- float _x = i * rectSize/16.0f + x;
- float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f;
- float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x;
- float _h = y + sizeRange;
- float _s = SCREEN_SCALE_X(2.0f);
- CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
- CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color);
+ float curBarFreeSpace = ((16 - i) * mostLeftBarSize + i * mostRightBarSize) / 16.0f;
+ float left = curBarX;
+ float top = y + maxBarHeight - curBarFreeSpace;
+ float right = spacing + curBarX;
+ float bottom = y + maxBarHeight;
+ float shadowOffset = SCREEN_SCALE_X(2.0f);
+ CSprite2d::DrawRect(CRect(left + shadowOffset, top + shadowOffset, right + shadowOffset, bottom + shadowOffset), CRGBA(0, 0, 0, FadeIn(200))); // Shadow
+ CSprite2d::DrawRect(CRect(left, top, right, bottom), color);
}
- return input;
+ return lastActiveBarX;
}
-#endif
-#if 0
-WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
-#else
-void CMenuManager::DoSettingsBeforeStartingAGame()
+void
+CMenuManager::DoSettingsBeforeStartingAGame()
{
CCamera::m_bUseMouse3rdPerson = m_ControlMethod == CONTROL_STANDARD;
if (m_PrefsVsyncDisp != m_PrefsVsync)
@@ -563,19 +654,16 @@ void CMenuManager::DoSettingsBeforeStartingAGame()
DMAudio.SetMusicFadeVol(0);
DMAudio.ResetTimers(CTimer::GetTimeInMilliseconds());
}
-#endif
-#if 0
-WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
-#else
-void CMenuManager::Draw()
+void
+CMenuManager::Draw()
{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
switch (m_nCurrScreen) {
@@ -617,8 +705,8 @@ void CMenuManager::Draw()
}
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * actionTextScaleX), MENU_Y(MENUACTION_SCALE_MULT * actionTextScaleY));
- CFont::SetRightJustifyOff(); // AG used SetAlignment(ALIGN_LEFT);
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
+ CFont::SetRightJustifyOff();
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Label
@@ -631,6 +719,13 @@ void CMenuManager::Draw()
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
+#ifndef MASTER
+ case MENUPAGE_NO_MEMORY_CARD:
+ case MENUPAGE_MEMORY_CARD_DEBUG:
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(127))); // white in mobile, because all texts are white there
+ str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
+ break;
+#endif
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
if (Slots[m_nCurrSaveSlot + 1] == SLOT_EMPTY)
str = TheText.Get("FESZ_QZ");
@@ -648,12 +743,20 @@ void CMenuManager::Draw()
break;
}
+#ifndef MASTER
+ if (m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_MEMORY_CARD_DEBUG) {
+ // CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN)); // it's always like that on PC
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(210.0), str);
+ } else
+#endif
+ {
#ifdef FIX_BUGS
- // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in menu.
- CFont::PrintString(MENU_X_LEFT_ALIGNED(MENUACTION_X_MARGIN), MENU_Y(menuXYpadding), str);
+ // Label is wrapped from right by StretchX(40)px, but wrapped from left by 40px. And this is only place R* didn't use StretchX in here.
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(MENU_X_MARGIN), MENU_Y(menuXYpadding), str);
#else
- CFont::PrintString(MENUACTION_X_MARGIN, menuXYpadding, str);
+ CFont::PrintString(MENU_X_MARGIN, menuXYpadding, str);
#endif
+ }
}
CFont::SetCentreSize(SCREEN_WIDTH);
@@ -673,7 +776,7 @@ void CMenuManager::Draw()
headerHeight = 240;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_SOUND_SETTINGS:
@@ -690,7 +793,7 @@ void CMenuManager::Draw()
headerHeight = 0;
lineHeight = 20;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.55f), MENU_Y(actionTextScaleY = 0.8f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
case MENUPAGE_CHOOSE_LOAD_SLOT:
@@ -700,7 +803,7 @@ void CMenuManager::Draw()
headerHeight = 38;
lineHeight = 20;
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(actionTextScaleX = SMALLTEXT_X_SCALE), MENU_Y(actionTextScaleY = SMALLTEXT_Y_SCALE));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
CFont::SetRightJustifyOff();
break;
case MENUPAGE_NEW_GAME_RELOAD:
@@ -712,7 +815,7 @@ void CMenuManager::Draw()
headerHeight = 60;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_START_MENU:
@@ -720,7 +823,7 @@ void CMenuManager::Draw()
headerHeight = 140;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
case MENUPAGE_PAUSE_MENU:
@@ -728,7 +831,7 @@ void CMenuManager::Draw()
headerHeight = 117;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
#ifdef PS2_SAVE_DIALOG
@@ -737,7 +840,7 @@ void CMenuManager::Draw()
headerHeight = 60;
lineHeight = 24;
CFont::SetFontStyle(FONT_BANK);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
break;
#endif
default:
@@ -745,7 +848,7 @@ void CMenuManager::Draw()
headerHeight = 40;
lineHeight = 24;
CFont::SetFontStyle(FONT_HEADING);
- CFont::SetScale(MENU_X(actionTextScaleX = 0.75f), MENU_Y(actionTextScaleY = 0.9f));
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
CFont::SetCentreOn();
break;
}
@@ -759,7 +862,7 @@ void CMenuManager::Draw()
if (m_bWaitingForNewKeyBind)
itemsAreSelectable = false;
- CMenuManager::DrawControllerScreenExtraText(nextYToUse - 8.0f, 350, lineHeight);
+ DrawControllerScreenExtraText(nextYToUse - 8.0f, MENU_X_LEFT_ALIGNED(350), lineHeight);
break;
default:
break;
@@ -794,7 +897,7 @@ void CMenuManager::Draw()
case MENUACTION_CHANGEMENU: {
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu) {
case MENUPAGE_MULTIPLAYER_MAP:
- switch (sthWithButtons) {
+ switch (m_SelectedMap) {
case 0:
rightText = TheText.Get("FEM_MA0");
break;
@@ -824,7 +927,7 @@ void CMenuManager::Draw()
}
break;
case MENUPAGE_MULTIPLAYER_MODE:
- switch (sthWithButtons2) {
+ switch (m_SelectedGameType) {
case 0:
rightText = TheText.Get("FEN_TY0");
break;
@@ -859,7 +962,7 @@ void CMenuManager::Draw()
break;
}
case MENUACTION_CTRLVIBRATION:
- if (CMenuManager::m_PrefsUseVibration)
+ if (m_PrefsUseVibration)
rightText = TheText.Get("FEM_ON");
else
rightText = TheText.Get("FEM_OFF");
@@ -1025,23 +1128,23 @@ void CMenuManager::Draw()
#endif
m_nMousePosY < MENU_Y((nextYToCheck + 2) + usableLineHeight)) {
- static int lastHoveringOption = -99;
- static int lastScreen = m_nCurrScreen;
+ static int oldOption = -99;
+ static int oldScreen = m_nCurrScreen;
m_nPrevOption = rowToCheck;
if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
m_nCurrOption = rowToCheck;
m_bShowMouse = true;
}
- if (lastHoveringOption != m_nCurrOption) {
- if (lastScreen == m_nCurrScreen && m_bShowMouse)
+ if (oldOption != m_nCurrOption) {
+ if (oldScreen == m_nCurrScreen && m_bShowMouse)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
- lastHoveringOption = m_nCurrOption;
- lastScreen = m_nCurrScreen;
+ oldOption = m_nCurrOption;
+ oldScreen = m_nCurrScreen;
}
- if (lastScreen == m_nPrevScreen)
- lastScreen = m_nCurrScreen;
+ if (oldScreen == m_nPrevScreen)
+ oldScreen = m_nCurrScreen;
m_nHoverOption = HOVEROPTION_RANDOM_ITEM;
foundTheHoveringItem = true;
@@ -1124,7 +1227,7 @@ void CMenuManager::Draw()
// Sliders
// We stretch slider start X here(like original code), because it will always be center of screen
- int lastBarX;
+ int lastActiveBarX;
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
case MENUACTION_BRIGHTNESS:
ProcessSlider(m_PrefsBrightness / 512.0f, HOVEROPTION_INCREASE_BRIGHTNESS, HOVEROPTION_DECREASE_BRIGHTNESS, MENU_X_LEFT_ALIGNED(170.0f), SCREEN_WIDTH);
@@ -1184,21 +1287,18 @@ void CMenuManager::Draw()
if (m_nCurrScreen == MENUPAGE_CONTROLLER_SETTINGS)
PrintController();
-
-/* else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
- CSprite2d::DrawRect(CRect(StretchX(180), MENU_Y(98), StretchX(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
- CSprite2d::DrawRect(CRect(StretchX(181), MENU_Y(99), StretchX(229), MENU_Y(233)), CRGBA(Player color from PickNewPlayerColour, FadeIn(255)));
+ else if (m_nCurrScreen == MENUPAGE_SKIN_SELECT_OLD) {
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(180), MENU_Y(98), MENU_X_LEFT_ALIGNED(230), MENU_Y(123)), CRGBA(255, 255, 255, FadeIn(255)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255)));
}
-*/
+
}
-#endif
int
CMenuManager::GetNumOptionsCntrlConfigScreens(void)
{
int number = 0;
- switch (m_nCurrScreen)
- {
+ switch (m_nCurrScreen) {
case MENUPAGE_CONTROLLER_PC_OLD3:
number = 2;
break;
@@ -1227,12 +1327,12 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
int numOptions = GetNumOptionsCntrlConfigScreens();
int bindingMargin = MENU_X(3.0f);
float rowHeight;
- switch (CMenuManager::m_ControlMethod) {
+ switch (m_ControlMethod) {
case CONTROL_STANDARD:
- rowHeight = 10.7f;
+ rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
break;
case CONTROL_CLASSIC:
- rowHeight = 9.0f;
+ rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
break;
default:
break;
@@ -1302,13 +1402,13 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
controllerAction = PED_LOOKBEHIND;
break;
case 23:
- if (CMenuManager::m_ControlMethod == CONTROL_STANDARD)
+ if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_LEFT;
break;
case 24:
- if (CMenuManager::m_ControlMethod == CONTROL_STANDARD)
+ if (m_ControlMethod == CONTROL_STANDARD)
controllerAction = -1;
else
controllerAction = PED_1RST_PERSON_LOOK_RIGHT;
@@ -1415,15 +1515,19 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
if (column == CONTSETUP_PED_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_PED_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY), MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(bgY),
+ MENU_X_LEFT_ALIGNED(400.0f), MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#endif
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
@@ -1432,9 +1536,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
} else if (column == CONTSETUP_VEHICLE_COLUMN && m_nSelectedContSetupColumn == CONTSETUP_VEHICLE_COLUMN) {
#ifdef FIX_BUGS
if (controllerAction == -1) {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(235, 170, 50, FadeIn(150)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(235, 170, 50, FadeIn(150)));
} else {
- CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(190.0f), MENU_Y(bgY + 10)), CRGBA(255, 217, 106, FadeIn(210)));
+ CSprite2d::DrawRect(CRect(nextX, MENU_Y(bgY), nextX + MENU_X(CONTSETUP_BOUND_COLUMN_WIDTH),
+ MENU_Y(bgY + CONTSETUP_BOUND_HIGHLIGHT_HEIGHT)), CRGBA(255, 217, 106, FadeIn(210)));
}
#else
if (controllerAction == -1) {
@@ -1553,25 +1659,273 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
}
}
-#if 1
-WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); }
-#else
-void CMenuManager::DrawControllerScreenExtraText(int, int, int)
+// TODO: Complete aScreens and test that
+void
+CMenuManager::DrawControllerScreenExtraText(int yStart, int xStart, int lineHeight)
{
+ int extraTextStart = GetStartOptionsCntrlConfigScreens();
+ int numOpts = GetNumOptionsCntrlConfigScreens();
+ int spacing = MENU_X(10.0f);
+ for (int i = extraTextStart; i < extraTextStart + numOpts; i++) {
+ int numTextsPrinted = 0;
+ int nextX = xStart;
+ for (int j = 1; j < 5; j++) {
+ wchar *text = ControlsManager.GetControllerSettingTextWithOrderNumber((e_ControllerAction)i, (eContSetOrder)j);
+ if (text)
+ ++numTextsPrinted;
+
+ if (text) {
+ // Seperator
+ if (numTextsPrinted > 1) {
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
+ nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
+ }
+ CFont::PrintString(nextX, MENU_Y(yStart), text);
+ }
+ if (text)
+ nextX = CFont::GetStringWidth(text, true) + spacing + nextX;
+ }
+ if (m_nCurrOption == i - extraTextStart && m_bWaitingForNewKeyBind) {
+ static bool waitingTextVisible = false;
+ // Seperator
+ if (numTextsPrinted > 0) {
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_IBT"));
+ nextX = CFont::GetStringWidth(TheText.Get("FEC_IBT"), true) + spacing + nextX;
+ }
+ static uint32 lastStateChange = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastStateChange > 150) {
+ waitingTextVisible = !waitingTextVisible;
+ lastStateChange = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ if (waitingTextVisible) {
+ CFont::SetColor(CRGBA(255, 255, 0, FadeIn(255)));
+ CFont::PrintString(nextX, MENU_Y(yStart), TheText.Get("FEC_QUE"));
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ }
+ }
+ yStart += lineHeight;
+ }
+ wchar *error = nil;
+ if (DisplayComboButtonErrMsg)
+ error = ControlsManager.GetButtonComboText((e_ControllerAction)(m_nCurrOption + extraTextStart));
+
+ if (error) {
+ CFont::SetColor(CRGBA(233, 22, 159, 255));
+ CFont::PrintString(xStart, MENU_Y(yStart + 10), error);
+ }
}
+
+void
+CMenuManager::DrawControllerSetupScreen()
+{
+ float rowHeight;
+ switch (m_ControlMethod) {
+ case CONTROL_STANDARD:
+ rowHeight = CONTSETUP_STANDARD_ROW_HEIGHT;
+ break;
+ case CONTROL_CLASSIC:
+ rowHeight = CONTSETUP_CLASSIC_ROW_HEIGHT;
+ break;
+ default:
+ break;
+ }
+ CFont::SetBackgroundOff();
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
+ CFont::SetPropOn();
+ CFont::SetCentreOff();
+ CFont::SetJustifyOn();
+ CFont::SetRightJustifyOff();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
+
+ // Page header
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetRightJustifyOn();
+ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
+ CFont::SetFontStyle(FONT_HEADING);
+ switch (m_ControlMethod) {
+ case CONTROL_STANDARD:
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ break;
+ case CONTROL_CLASSIC:
+ CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y),
+ TheText.Get("FET_CTI"));
+ break;
+ default:
+ break;
+ }
+ wchar *actionTexts[31];
+ actionTexts[0] = TheText.Get("FEC_FIR");
+ actionTexts[1] = TheText.Get("FEC_NWE");
+ actionTexts[2] = TheText.Get("FEC_PWE");
+ actionTexts[3] = TheText.Get("FEC_FOR");
+ actionTexts[4] = TheText.Get("FEC_BAC");
+ actionTexts[5] = TheText.Get("FEC_LEF");
+ actionTexts[6] = TheText.Get("FEC_RIG");
+ actionTexts[7] = TheText.Get("FEC_ZIN");
+ actionTexts[8] = TheText.Get("FEC_ZOT");
+ actionTexts[9] = TheText.Get("FEC_EEX");
+ actionTexts[10] = TheText.Get("FEC_RAD");
+ actionTexts[11] = TheText.Get("FEC_HRN");
+ actionTexts[12] = TheText.Get("FEC_SUB");
+ actionTexts[13] = TheText.Get("FEC_CMR");
+ actionTexts[14] = TheText.Get("FEC_JMP");
+ actionTexts[15] = TheText.Get("FEC_SPN");
+ actionTexts[16] = TheText.Get("FEC_HND");
+ actionTexts[17] = TheText.Get("FEC_TAR");
+ if (m_ControlMethod == CONTROL_CLASSIC) {
+ actionTexts[18] = TheText.Get("FEC_TFL");
+ actionTexts[19] = TheText.Get("FEC_TFR");
+ actionTexts[20] = TheText.Get("FEC_TFU");
+ actionTexts[21] = TheText.Get("FEC_TFD");
+ actionTexts[22] = TheText.Get("FEC_LBA");
+ actionTexts[23] = TheText.Get("FEC_LOL");
+ actionTexts[24] = TheText.Get("FEC_LOR");
+ actionTexts[25] = TheText.Get("FEC_LUD");
+ actionTexts[26] = TheText.Get("FEC_LDU");
+ actionTexts[27] = TheText.Get("FEC_NTR");
+ actionTexts[28] = TheText.Get("FEC_PTT");
+ actionTexts[29] = TheText.Get("FEC_CEN");
+ actionTexts[30] = nil;
+ } else {
+ actionTexts[18] = TheText.Get("FEC_TFL");
+ actionTexts[19] = TheText.Get("FEC_TFR");
+ actionTexts[20] = TheText.Get("FEC_TFU");
+ actionTexts[21] = TheText.Get("FEC_TFD");
+ actionTexts[22] = TheText.Get("FEC_LBA");
+ actionTexts[23] = TheText.Get("FEC_LOL");
+ actionTexts[24] = TheText.Get("FEC_LOR");
+ actionTexts[25] = nil;
+ }
+
+ // Gray panel background
+ CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT), MENU_Y(CONTSETUP_LIST_TOP),
+ MENU_X_RIGHT_ALIGNED(CONTSETUP_LIST_RIGHT), SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM)),
+ CRGBA(200, 200, 50, FadeIn(50)));
+
+ if (m_nCurrExLayer == HOVEROPTION_LIST)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ else
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+
+ // List header
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CFT"));
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
+ CFont::SetRightJustifyOff();
+ CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
+ CFont::SetFontStyle(FONT_BANK);
+ int yStart;
+ if (m_ControlMethod == CONTROL_CLASSIC)
+ yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
+ else
+ yStart = CONTSETUP_LIST_HEADER_HEIGHT + 34;
+
+ for (int i = 0; i < ARRAY_SIZE(actionTexts); ++i) {
+ wchar *actionText = actionTexts[i];
+ if (!actionText)
+ break;
+
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) &&
+ m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
+
+ float curOptY = i * rowHeight + yStart;
+ if (m_nMousePosY > MENU_Y(curOptY) && m_nMousePosY < MENU_Y(rowHeight + curOptY)) {
+ if (m_nPrevOption != i && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+
+ m_nPrevOption = i;
+ if (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_nSelectedListRow = i;
+
+ // why different number for 3rd column hovering X?? this function is a mess
+#ifdef FIX_BUGS
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH)) {
+#else
+ if (m_nMousePosX > MENU_X_LEFT_ALIGNED(0.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(370.0f)) {
#endif
+ if (m_nSelectedContSetupColumn != CONTSETUP_PED_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
-#if 1
-WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); }
+ m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
+#ifdef FIX_BUGS
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH) && m_nMousePosX < SCREEN_WIDTH) {
#else
-void CMenuManager::DrawControllerSetupScreen()
-{
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(370.0f) && m_nMousePosX < SCREEN_WIDTH) {
+#endif
+ if (m_nSelectedContSetupColumn != CONTSETUP_VEHICLE_COLUMN && m_nCurrExLayer == HOVEROPTION_LIST)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
+
+ m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
+ }
+ }
+ // what??
+ if (m_nHoverOption == HOVEROPTION_SKIN) {
+ if (i == m_nSelectedListRow) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+ }
+ if (m_nSelectedListRow != 35)
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ else if (m_nCurrExLayer == HOVEROPTION_LIST)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+
+ CFont::SetRightJustifyOff();
+ if (m_PrefsLanguage != LANGUAGE_GERMAN || i != 20 && i != 21)
+ CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
+ else
+ CFont::SetScale(MENU_X(0.32f), MENU_Y(SMALLESTTEXT_Y_SCALE));
+
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(i * rowHeight + yStart), actionText);
+ }
+ DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_2_X), rowHeight, CONTSETUP_PED_COLUMN);
+ DrawControllerBound(yStart, MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), rowHeight, CONTSETUP_VEHICLE_COLUMN);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
+
+ if ((m_nMousePosX > MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) - CFont::GetStringWidth(TheText.Get("FEDS_TB"), true)
+ && m_nMousePosX < MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT) && m_nMousePosY > SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM)
+ && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - CONTSETUP_BACK_HEIGHT)) || m_nCurrExLayer == HOVEROPTION_BACK) {
+ m_nHoverOption = HOVEROPTION_BACK;
+
+ } else if (m_nMousePosX > MENU_X_LEFT_ALIGNED(CONTSETUP_LIST_LEFT + 2.0f) && m_nMousePosX < MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X + CONTSETUP_BOUND_COLUMN_WIDTH)
+ && m_nMousePosY > MENU_Y(CONTSETUP_LIST_TOP + CONTSETUP_LIST_HEADER_HEIGHT) && m_nMousePosY < SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_LIST_BOTTOM + 5.0f)) {
+ m_nHoverOption = HOVEROPTION_LIST;
+
+ } else {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+ // Back button and it's shadow
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
+ CFont::SetRightJustifyOn();
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
+ for (int i = 0; i < 2; i++) {
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(CONTSETUP_BACK_RIGHT - 2.0f - i),
+ SCREEN_SCALE_FROM_BOTTOM(CONTSETUP_BACK_BOTTOM - 4.0f - i), TheText.Get("FEDS_TB"));
+
+ if (m_nHoverOption == HOVEROPTION_BACK)
+ CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
+ else
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ }
}
-#endif
-void CMenuManager::DrawFrontEnd()
+void
+CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
@@ -1628,7 +1982,8 @@ void CMenuManager::DrawFrontEnd()
}
#ifdef PS2_SAVE_DIALOG
-void CMenuManager::DrawFrontEndSaveZone()
+void
+CMenuManager::DrawFrontEndSaveZone()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1640,7 +1995,7 @@ void CMenuManager::DrawFrontEndSaveZone()
m_nMenuFadeAlpha = 255;
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
- CMenuManager::Draw();
+ Draw();
CFont::DrawFonts();
@@ -1671,7 +2026,8 @@ void CMenuManager::DrawFrontEndSaveZone()
#endif
#ifdef PS2_LIKE_MENU
-void CMenuManager::DrawFrontEndNormal()
+void
+CMenuManager::DrawFrontEndNormal()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1747,13 +2103,11 @@ void CMenuManager::DrawFrontEndNormal()
reverseAlpha = false;
ChangeScreen(pendingScreen, pendingOption, true, false);
} else {
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
-
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
if (!reverseAlpha)
- fadeAlpha += (timestep * 100.f) * 20.f / 33.f;
+ fadeAlpha += (frameTime) * 20.f / 33.f;
else
- fadeAlpha = max(0.0f, fadeAlpha - (timestep * 100.f) * 30.f / 33.f);
+ fadeAlpha = max(0.0f, fadeAlpha - (frameTime) * 30.f / 33.f);
m_nMenuFadeAlpha = fadeAlpha;
}
@@ -1762,8 +2116,7 @@ void CMenuManager::DrawFrontEndNormal()
if (lastState == 0) fadeAlpha = 255.f;
if (reverseAlpha) {
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
- fadeAlpha -= (timestep * 100.f) * 30.f / 33.f;
+ fadeAlpha -= (frameTime) * 30.f / 33.f;
m_nMenuFadeAlpha = fadeAlpha;
}
@@ -1785,13 +2138,13 @@ void CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
- CMenuManager::DrawPlayerSetupScreen();
+ DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
- CMenuManager::DrawControllerSetupScreen();
+ DrawControllerSetupScreen();
break;
default:
- CMenuManager::Draw();
+ Draw();
break;
}
@@ -1865,7 +2218,8 @@ void CMenuManager::DrawFrontEndNormal()
}
}
#else
-void CMenuManager::DrawFrontEndNormal()
+void
+CMenuManager::DrawFrontEndNormal()
{
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
@@ -1971,10 +2325,8 @@ void CMenuManager::DrawFrontEndNormal()
static float fadeAlpha = 0.0f;
if (m_nMenuFadeAlpha == 0 && fadeAlpha > 1.0f) fadeAlpha = 0.0f;
- float timestep = CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond();
-
// +20 per every 33 ms (1000.f/30.f - original frame limiter fps)
- fadeAlpha += (timestep * 100.f) * 20.f / 33.f;
+ fadeAlpha += (frameTime) * 20.f / 33.f;
m_nMenuFadeAlpha = fadeAlpha;
#else
static uint32 LastFade = 0;
@@ -2019,13 +2371,13 @@ void CMenuManager::DrawFrontEndNormal()
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void*)FALSE);
switch (m_nCurrScreen) {
case MENUPAGE_SKIN_SELECT:
- CMenuManager::DrawPlayerSetupScreen();
+ DrawPlayerSetupScreen();
break;
case MENUPAGE_KEYBOARD_CONTROLS:
- CMenuManager::DrawControllerSetupScreen();
+ DrawControllerSetupScreen();
break;
default:
- CMenuManager::Draw();
+ Draw();
break;
}
@@ -2057,10 +2409,8 @@ void CMenuManager::DrawFrontEndNormal()
}
#endif
-#if 0
-WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); }
-#else
-void CMenuManager::DrawPlayerSetupScreen()
+void
+CMenuManager::DrawPlayerSetupScreen()
{
CFont::SetBackgroundOff();
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
@@ -2069,7 +2419,7 @@ void CMenuManager::DrawPlayerSetupScreen()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENUACTION_X_MARGIN));
+ CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENU_X_MARGIN));
CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENUACTION_WIDTH));
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
@@ -2118,7 +2468,8 @@ void CMenuManager::DrawPlayerSetupScreen()
m_pSelectedSkin->skinNameOriginal[oldLength - 4] = '\0';
// Truncate to 40 bytes-39 chars, idk why. This is done in sepearate function in game.
- strncpy(m_pSelectedSkin->skinNameDisplayed, m_pSelectedSkin->skinNameDisplayed, 39);
+ strncpy(nameTemp, m_pSelectedSkin->skinNameDisplayed, 39); // game doesn't do that, but in our day strncpy to same string is forbidden
+ strncpy(m_pSelectedSkin->skinNameDisplayed, nameTemp, 39);
if (oldLength - 4 > 39)
m_pSelectedSkin->skinNameDisplayed[39] = '\0';
@@ -2173,7 +2524,7 @@ void CMenuManager::DrawPlayerSetupScreen()
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
CFont::SetRightJustifyOn();
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
case LANGUAGE_SPANISH:
CFont::SetScale(MENU_X(0.6f), MENU_Y(MENUACTION_SCALE_MULT));
@@ -2343,7 +2694,7 @@ void CMenuManager::DrawPlayerSetupScreen()
// Big apply button
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
CFont::SetFontStyle(FONT_HEADING);
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
break;
@@ -2470,12 +2821,9 @@ void CMenuManager::DrawPlayerSetupScreen()
}
}
-#endif
-#if 0
-WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
-#else
-int CMenuManager::FadeIn(int alpha)
+int
+CMenuManager::FadeIn(int alpha)
{
if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
@@ -2484,27 +2832,57 @@ int CMenuManager::FadeIn(int alpha)
return min(m_nMenuFadeAlpha, alpha);
}
-#endif
-#if 1
-WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); }
-#else
-void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &)
+void
+CMenuManager::FilterOutColorMarkersFromString(wchar *str, CRGBA &newColor)
{
-
+ int newIdx = 0;
+ wchar copy[256], *c;
+ UnicodeStrcpy(copy, str);
+
+ for (c = copy; *c != '\0'; c++) {
+ if (*c == '~') {
+ c++;
+ switch (*c) {
+ case 'b': newColor = CRGBA(40, 40, 255, 255); break;
+ case 'g': newColor = CRGBA(40, 235, 40, 255); break;
+ // There is no case for "h", is that a mistake?
+ case 'l': newColor = CRGBA(0, 0, 0, 255); break;
+ case 'p': newColor = CRGBA(255, 0, 255, 255); break;
+ case 'r': newColor = CRGBA(255, 0, 0, 255); break;
+ case 'w': newColor = CRGBA(255, 255, 255, 255); break;
+ case 'y': newColor = CRGBA(255, 255, 0, 255); break;
+ }
+ while (*c != '~') c++;
+ } else {
+ str[newIdx++] = *c;
+ }
+ }
+ str[newIdx] = '\0';
}
-#endif
-#if 1
-WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); }
-#else
-int CMenuManager::GetStartOptionsCntrlConfigScreens()
+int
+CMenuManager::GetStartOptionsCntrlConfigScreens()
{
-
+ int number = 0;
+ switch (m_nCurrScreen) {
+ case MENUPAGE_CONTROLLER_PC_OLD3:
+ number = 34;
+ break;
+ case MENUPAGE_CONTROLLER_DEBUG:
+ number = 35;
+ break;
+ case MENUPAGE_KEYBOARD_CONTROLS:
+ number = 0;
+ break;
+ default:
+ break;
+ }
+ return number;
}
-#endif
-void CMenuManager::InitialiseChangedLanguageSettings()
+void
+CMenuManager::InitialiseChangedLanguageSettings()
{
if (m_bFrontEnd_ReloadObrTxtGxt) {
m_bFrontEnd_ReloadObrTxtGxt = false;
@@ -2515,7 +2893,7 @@ void CMenuManager::InitialiseChangedLanguageSettings()
CGame::frenchGame = false;
CGame::germanGame = false;
#ifdef MORE_LANGUAGES
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_RUSSIAN:
CFont::ReloadFonts(FONT_LANGSET_RUSSIAN);
break;
@@ -2525,7 +2903,7 @@ void CMenuManager::InitialiseChangedLanguageSettings()
}
#endif
- switch (CMenuManager::m_PrefsLanguage) {
+ switch (m_PrefsLanguage) {
case LANGUAGE_FRENCH:
CGame::frenchGame = true;
break;
@@ -2543,22 +2921,23 @@ void CMenuManager::InitialiseChangedLanguageSettings()
}
}
-void CMenuManager::LoadAllTextures()
+void
+CMenuManager::LoadAllTextures()
{
if (m_bSpritesLoaded)
return;
- CMenuManager::CentreMousePointer();
+ CentreMousePointer();
DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
m_nCurrOption = 0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
- } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
- CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
+ } else if (m_PrefsRadioStation > CHATTERBOX)
+ m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
CFileMgr::SetDir("");
//CFileMgr::SetDir("");
@@ -2607,10 +2986,9 @@ void CMenuManager::LoadAllTextures()
m_bSpritesLoaded = true;
CTxdStore::PopCurrentTxd();
}
-#if 0
-WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
-#else
-void CMenuManager::LoadSettings()
+
+void
+CMenuManager::LoadSettings()
{
CFileMgr::SetDirMyDocuments();
int fileHandle = CFileMgr::OpenFile("gta3.set", "r");
@@ -2699,12 +3077,9 @@ void CMenuManager::LoadSettings()
strcpy(m_aSkinName, "$$\"\"");
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
-#else
-void CMenuManager::SaveSettings()
+void
+CMenuManager::SaveSettings()
{
static char RubbishString[48] = "stuffmorestuffevenmorestuff etc";
@@ -2747,44 +3122,115 @@ void CMenuManager::SaveSettings()
CFileMgr::CloseFile(fileHandle);
CFileMgr::SetDir("");
}
-#endif
-#if 1
-WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); }
-#else
-void CMenuManager::MessageScreen(char *)
+bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+void DoRWStuffEndOfFrame(void);
+
+void
+CMenuManager::MessageScreen(const char *text)
{
+ CSprite2d *splash = LoadSplash(nil);
+ if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
+ return;
+
+ CSprite2d::SetRecipNearClip();
+ CSprite2d::InitPerFrame();
+ CFont::InitPerFrame();
+ DefinedState();
+
+ RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP);
+ splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
+ CFont::SetBackgroundOff();
+ CFont::SetPropOn();
+ CFont::SetJustifyOn();
+ CFont::SetBackGroundOnlyTextOn();
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
+ CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
+ CFont::SetCentreOn();
+ CFont::SetColor(CRGBA(255, 217, 106, 255));
+ CFont::SetScale(SCREEN_SCALE_X(SMALLTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLTEXT_Y_SCALE));
+ CFont::PrintString(SCREEN_SCALE_X(320.0f), SCREEN_SCALE_Y(170.0f), TheText.Get(text));
+ CFont::DrawFonts();
+ DoRWStuffEndOfFrame();
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); }
-#else
-void CMenuManager::PickNewPlayerColour()
+void
+CMenuManager::PickNewPlayerColour()
{
-
+ m_PrefsPlayerRed = 0;
+ m_PrefsPlayerGreen = 0;
+ m_PrefsPlayerBlue = 0;
+ while (true) {
+ int sum = m_PrefsPlayerRed + m_PrefsPlayerGreen + m_PrefsPlayerBlue;
+ if (sum >= 100 && sum <= 650)
+ break;
+ m_PrefsPlayerRed = CGeneral::GetRandomNumber();
+ m_PrefsPlayerGreen = CGeneral::GetRandomNumber();
+ m_PrefsPlayerBlue = CGeneral::GetRandomNumber();
+ }
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); }
-#else
-void CMenuManager::PrintBriefs()
+void
+CMenuManager::PrintBriefs()
{
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetFontStyle(FONT_BANK);
+ CFont::SetRightJustifyOff();
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
+
+ float nextY = 40.0f;
+ CRGBA newColor;
+ for (int i = 4; i >= 0; i--) {
+ tPreviousBrief &brief = CMessages::PreviousBriefs[i];
+ if (brief.m_pText) {
+ CMessages::InsertNumberInString(brief.m_pText,
+ brief.m_nNumber[0], brief.m_nNumber[1],
+ brief.m_nNumber[2], brief.m_nNumber[3],
+ brief.m_nNumber[4], brief.m_nNumber[5], gUString);
+ CMessages::InsertStringInString(gUString, brief.m_pString);
+ CMessages::InsertPlayerControlKeysInString(gUString);
+ newColor = TEXT_COLOR;
+ FilterOutColorMarkersFromString(gUString, newColor);
+
+ // newColor wasn't used at all! let's fix this
+ bool rgSame = newColor.r == TEXT_COLOR.r && newColor.g == TEXT_COLOR.g;
+ bool bSame = rgSame && newColor.b == TEXT_COLOR.b;
+ bool colorNotChanged = bSame
+#ifndef FIX_BUGS
+ && newColor.a == TEXT_COLOR.a
+#endif
+ ;
-}
+ if (!colorNotChanged) {
+ newColor.r /= 2;
+ newColor.g /= 2;
+ newColor.b /= 2;
+ }
+#ifdef FIX_BUGS
+ newColor.a = FadeIn(255);
+ // because some colors aren't visible, due to they were made for PS2
+ CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetDropShadowPosition(1);
+ CFont::SetColor(newColor);
#endif
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(50.0f), nextY, gUString);
+ nextY += MENU_Y(menuXYpadding);
+ }
+ }
+}
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
-#else
-void CMenuManager::PrintErrorMessage()
+// Not sure about name. Not to be confused with CPad::PrintErrorMessage
+void
+CMenuManager::PrintErrorMessage()
{
if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage)
return;
- CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224));
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
CFont::SetPropOn();
@@ -2792,27 +3238,96 @@ void CMenuManager::PrintErrorMessage()
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
- CFont::SetWrapx(SCREEN_WIDTH - 40.0f);
- CFont::SetColor(CRGBA(165, 165, 165, 255));
- CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f));
- CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+ CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
+#ifdef FIX_BUGS
+ CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(180.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+#else
+ CFont::PrintString(SCREEN_SCALE_X(50.0f), SCREEN_SCALE_Y(40.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
+#endif
CFont::DrawFonts();
}
-#endif
-#if 1
-WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); }
-#else
-void CMenuManager::PrintStats()
+void
+CMenuManager::PrintStats()
{
+ int rowNum = ConstructStatLine(99999);
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
+ float nextYChange, y, alphaMult;
+
+ // Scroll stats with mouse
+#ifdef SCROLLABLE_STATS_PAGE
+ static float scrollY = 0;
+ static uint32 lastChange = m_nScreenChangeDelayTimer;
+ if (CPad::GetPad(0)->GetLeftMouse()) {
+ scrollY += (m_nMouseOldPosY - m_nMousePosY);
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ } else {
+ scrollY += MENU_Y(STATS_SLIDE_Y_PER_SECOND) / 1000.0f * (CTimer::GetTimeInMillisecondsPauseMode() - lastChange);
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+#else
+ // MENU_Y(30.0f) per second
+ float scrollY = MENU_Y(STATS_SLIDE_Y_PER_SECOND) * (CTimer::GetTimeInMillisecondsPauseMode() - m_nScreenChangeDelayTimer) / 1000.0f;
+#endif
+
+ for (int row = 0; row < rowNum; ++row) {
+ // Put just got hidden text at the top back to the bottom, in circular fashion
+ for (y = MENU_Y(STATS_ROW_HEIGHT - 1) * row + SCREEN_HEIGHT - scrollY; MENU_Y(STATS_PUT_BACK_TO_BOTTOM_Y) > y; y += nextYChange) {
+ nextYChange = (MENU_Y(STATS_ROW_HEIGHT) + rowNum) * MENU_Y(STATS_ROW_HEIGHT - 1);
+ }
+
+ // If it's still on screen
+ if (y > 0.0f && SCREEN_HEIGHT > y) {
+ ConstructStatLine(row);
+
+ // But about to dim from top
+ if (y - MENU_Y(STATS_BOTTOM_MARGIN) < MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH)) {
+ if ((y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
+ alphaMult = 0.0f;
+ else
+ alphaMult = (y - MENU_Y(STATS_BOTTOM_MARGIN)) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
+
+ // About to dim from bottom
+ } else if (y > SCREEN_SCALE_FROM_BOTTOM(STATS_TOP_DIMMING_AREA_LENGTH) - MENU_Y(STATS_BOTTOM_DIMMING_AREA_LENGTH)) {
+ if ((SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH) < 0.0f)
+ alphaMult = 0.0f;
+ else
+ alphaMult = (SCREEN_SCALE_FROM_BOTTOM(STATS_BOTTOM_DIMMING_AREA_LENGTH) - y) / MENU_Y(STATS_TOP_DIMMING_AREA_LENGTH);
+ } else
+ alphaMult = 1.0f;
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255.0f * alphaMult)));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(MENU_X_LEFT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString);
+ CFont::SetRightJustifyOn();
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(STATS_ROW_X_MARGIN), y - MENU_Y(STATS_BOTTOM_MARGIN - STATS_TOP_MARGIN), gUString2);
+ }
+ }
+ // Game doesn't do that, but it's better
+ float nextX = MENU_X_LEFT_ALIGNED(STATS_RATING_X);
+
+ CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
+ CFont::SetRightJustifyOff();
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), TheText.Get("CRIMRA")); nextX += MENU_X(10.0f) + CFont::GetStringWidth(TheText.Get("CRIMRA"), true);
+ UnicodeStrcpy(gUString, CStats::FindCriminalRatingString());
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString); nextX += MENU_X(6.0f) + CFont::GetStringWidth(gUString, true);
+ sprintf(gString, "%d", CStats::FindCriminalRatingNumber());
+ AsciiToUnicode(gString, gUString);
+ CFont::PrintString(nextX, MENU_Y(STATS_RATING_Y), gUString);
+
+ // ::Draw already does that.
+ /*
+ CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
+ CFont::SetRightJustifyOn();
+ CFont::SetFontStyle(FONT_HEADING);
+ CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT));
+ CFont::PrintString(MENU_X_RIGHT_ALIGNED(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
+ */
+ CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
}
-#endif
-#if 0
-WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
-#else
-void CMenuManager::Process(void)
+void
+CMenuManager::Process(void)
{
m_bMenuStateChanged = false;
@@ -2888,8 +3403,8 @@ void CMenuManager::Process(void)
m_bStartWaitingForKeyBind = false;
else {
pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
- JoyButtonJustClicked = 0;
- MouseButtonJustClicked = 0;
+ JoyButtonJustClicked = false;
+ MouseButtonJustClicked = false;
if (CPad::GetPad(0)->GetLeftMouseJustDown())
MouseButtonJustClicked = 1;
@@ -2905,13 +3420,13 @@ void CMenuManager::Process(void)
JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
- int32 TypeOfControl = 0;
+ int32 TypeOfControl = KEYBOARD;
if (JoyButtonJustClicked)
- TypeOfControl = 3;
+ TypeOfControl = JOYSTICK;
if (MouseButtonJustClicked)
- TypeOfControl = 2;
+ TypeOfControl = MOUSE;
if (*pControlEdit != rsNULL)
- TypeOfControl = 0;
+ TypeOfControl = KEYBOARD;
if (!m_bKeyIsOK) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
@@ -2919,14 +3434,12 @@ void CMenuManager::Process(void)
m_bWaitingForNewKeyBind = false;
m_KeyPressedCode = -1;
m_bStartWaitingForKeyBind = false;
- }
- else if (!m_bKeyChangeNotProcessed) {
+ } else if (!m_bKeyChangeNotProcessed) {
if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
CheckCodesForControls(TypeOfControl);
field_535 = true;
- }
- else {
+ } else {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
for (int i = 0; i < 4; i++)
ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
@@ -2940,7 +3453,7 @@ void CMenuManager::Process(void)
}
}
- if ((m_nCurrScreen == MENUPAGE_13 || m_nCurrScreen == MENUPAGE_16) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
+ if ((m_nCurrScreen == MENUPAGE_NO_MEMORY_CARD || m_nCurrScreen == MENUPAGE_PS2_LOAD_FAILED) && CTimer::GetTimeInMillisecondsPauseMode() > field_558) {
m_nCurrScreen = m_nPrevScreen;
m_nCurrOption = 0;
}
@@ -2965,11 +3478,7 @@ void CMenuManager::Process(void)
DMAudio.Service();
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
-#else
void
CMenuManager::ProcessButtonPresses(void)
{
@@ -3277,10 +3786,10 @@ CMenuManager::ProcessButtonPresses(void)
#ifdef TIDY_UP_PBP
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
+ m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
} else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
&& aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
@@ -3291,82 +3800,82 @@ CMenuManager::ProcessButtonPresses(void)
switch (m_nHoverOption) {
case HOVEROPTION_RADIO_0:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ m_PrefsRadioStation = HEAD_RADIO;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_1:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = DOUBLE_CLEF;
+ m_PrefsRadioStation = DOUBLE_CLEF;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_2:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = JAH_RADIO;
+ m_PrefsRadioStation = JAH_RADIO;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_3:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = RISE_FM;
+ m_PrefsRadioStation = RISE_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_4:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = LIPS_106;
+ m_PrefsRadioStation = LIPS_106;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_5:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = GAME_FM;
+ m_PrefsRadioStation = GAME_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_6:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = MSX_FM;
+ m_PrefsRadioStation = MSX_FM;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_7:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = FLASHBACK;
+ m_PrefsRadioStation = FLASHBACK;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_8:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = CHATTERBOX;
+ m_PrefsRadioStation = CHATTERBOX;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RADIO_9:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::m_PrefsRadioStation = USERTRACK;
+ m_PrefsRadioStation = USERTRACK;
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case HOVEROPTION_RANDOM_ITEM:
@@ -3383,74 +3892,74 @@ CMenuManager::ProcessButtonPresses(void)
#ifndef TIDY_UP_PBP
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
- CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness + 32;
- if (CMenuManager::m_PrefsBrightness < 0) {
- CMenuManager::m_PrefsBrightness = 0;
+ m_PrefsBrightness = m_PrefsBrightness + 32;
+ if (m_PrefsBrightness < 0) {
+ m_PrefsBrightness = 0;
}
- if (510 < CMenuManager::m_PrefsBrightness) {
- CMenuManager::m_PrefsBrightness = 511;
+ if (510 < m_PrefsBrightness) {
+ m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_DECREASE_BRIGHTNESS:
- CMenuManager::m_PrefsBrightness = CMenuManager::m_PrefsBrightness - 32;
- if (CMenuManager::m_PrefsBrightness < 0) {
- CMenuManager::m_PrefsBrightness = 0;
+ m_PrefsBrightness = m_PrefsBrightness - 32;
+ if (m_PrefsBrightness < 0) {
+ m_PrefsBrightness = 0;
}
- if (510 < CMenuManager::m_PrefsBrightness) {
- CMenuManager::m_PrefsBrightness = 511;
+ if (510 < m_PrefsBrightness) {
+ m_PrefsBrightness = 511;
}
SaveSettings();
break;
case HOVEROPTION_INCREASE_DRAWDIST:
- CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD + (1.0f / 16);
+ m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
m_PrefsLOD = min(1.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_DECREASE_DRAWDIST:
- CMenuManager::m_PrefsLOD = CMenuManager::m_PrefsLOD - (1.0f / 16);
+ m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
m_PrefsLOD = max(0.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = CMenuManager::m_PrefsLOD;
+ CRenderer::ms_lodDistScale = m_PrefsLOD;
SaveSettings();
break;
case HOVEROPTION_INCREASE_MUSICVOLUME:
- CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume + 8;
+ m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
- DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_MUSICVOLUME:
- CMenuManager::m_PrefsMusicVolume = CMenuManager::m_PrefsMusicVolume - 8;
- if (CMenuManager::m_PrefsMusicVolume < 0) {
- CMenuManager::m_PrefsMusicVolume = 0;
+ m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
+ if (m_PrefsMusicVolume < 0) {
+ m_PrefsMusicVolume = 0;
}
- if (126 < CMenuManager::m_PrefsMusicVolume) {
- CMenuManager::m_PrefsMusicVolume = 127;
+ if (126 < m_PrefsMusicVolume) {
+ m_PrefsMusicVolume = 127;
}
- DMAudio.SetMusicMasterVolume(uchar)(CMenuManager::m_PrefsMusicVolume);
+ DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_SFXVOLUME:
- CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume + 8;
- if (CMenuManager::m_PrefsSFXVolume < 0) {
- CMenuManager::m_PrefsSFXVolume = 0;
+ m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
+ if (m_PrefsSFXVolume < 0) {
+ m_PrefsSFXVolume = 0;
}
- if (126 < CMenuManager::m_PrefsSFXVolume) {
- CMenuManager::m_PrefsSFXVolume = 127;
+ if (126 < m_PrefsSFXVolume) {
+ m_PrefsSFXVolume = 127;
}
- DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_DECREASE_SFXVOLUME:
- CMenuManager::m_PrefsSFXVolume = CMenuManager::m_PrefsSFXVolume - 8;
- if (CMenuManager::m_PrefsSFXVolume < 0) {
- CMenuManager::m_PrefsSFXVolume = 0;
+ m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
+ if (m_PrefsSFXVolume < 0) {
+ m_PrefsSFXVolume = 0;
}
- if (126 < CMenuManager::m_PrefsSFXVolume) {
- CMenuManager::m_PrefsSFXVolume = 127;
+ if (126 < m_PrefsSFXVolume) {
+ m_PrefsSFXVolume = 127;
}
- DMAudio.SetEffectsMasterVolume(uchar)(CMenuManager::m_PrefsSFXVolume);
+ DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
SaveSettings();
break;
case HOVEROPTION_INCREASE_MOUSESENS:
@@ -3664,7 +4173,7 @@ CMenuManager::ProcessButtonPresses(void)
strcpy(m_PrefsSkinFile, m_aSkinName);
CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
m_nCurrExLayer = HOVEROPTION_BACK;
- CMenuManager::SaveSettings();
+ SaveSettings();
}
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
break;
@@ -3700,54 +4209,54 @@ CMenuManager::ProcessButtonPresses(void)
#ifdef TIDY_UP_PBP
assumeIncrease = true;
#else
- ++CMenuManager::m_PrefsRadioStation;
+ ++m_PrefsRadioStation;
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
- } else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX) {
- CMenuManager::m_PrefsRadioStation = USERTRACK;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = HEAD_RADIO;
+ } else if (m_PrefsRadioStation > CHATTERBOX) {
+ m_PrefsRadioStation = USERTRACK;
}
SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
#endif
break;
case MENUACTION_LANG_ENG:
m_PrefsLanguage = LANGUAGE_AMERICAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_FRE:
m_PrefsLanguage = LANGUAGE_FRENCH;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_GER:
m_PrefsLanguage = LANGUAGE_GERMAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_ITA:
m_PrefsLanguage = LANGUAGE_ITALIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
- CMenuManager::SaveSettings();
+ InitialiseChangedLanguageSettings();
+ SaveSettings();
break;
case MENUACTION_LANG_SPA:
m_PrefsLanguage = LANGUAGE_SPANISH;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
+ InitialiseChangedLanguageSettings();
SaveSettings();
break;
#ifdef MORE_LANGUAGES
case MENUACTION_LANG_RUS:
m_PrefsLanguage = LANGUAGE_RUSSIAN;
m_bFrontEnd_ReloadObrTxtGxt = true;
- CMenuManager::InitialiseChangedLanguageSettings();
+ InitialiseChangedLanguageSettings();
SaveSettings();
break;
#endif
@@ -3779,7 +4288,7 @@ CMenuManager::ProcessButtonPresses(void)
if (changeMenu) {
if (strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FEDS_TB", 8) == 0) {
#ifndef TIDY_UP_PBP
- CMenuManager::ResetHelperText();
+ ResetHelperText();
if (!m_bGameNotLoaded)
ChangeScreen(aScreens[m_nCurrScreen].m_PreviousPage[1], aScreens[m_nCurrScreen].m_ParentEntry[1], true, true);
else
@@ -3794,6 +4303,9 @@ CMenuManager::ProcessButtonPresses(void)
fMapCenterX = SCREEN_WIDTH / 2;
fMapCenterY = SCREEN_HEIGHT / 3;
fMapSize = SCREEN_HEIGHT / CDraw::GetAspectRatio();
+ bMapMouseShownOnce = false;
+ CPad::GetPad(0)->Clear(false);
+ CPad::GetPad(1)->Clear(false);
}
#endif
@@ -3815,7 +4327,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
case MENUACTION_NEWGAME:
- CMenuManager::DoSettingsBeforeStartingAGame();
+ DoSettingsBeforeStartingAGame();
break;
case MENUACTION_RELOADIDE:
// TODO
@@ -3830,7 +4342,7 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MEMCARDSAVECONFIRM:
return;
case MENUACTION_RESUME_FROM_SAVEZONE:
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
break;
case MENUACTION_MPMAP_LIBERTY:
case MENUACTION_MPMAP_REDLIGHT:
@@ -3840,8 +4352,8 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MPMAP_INDUSTPARK:
case MENUACTION_MPMAP_DOCKS:
case MENUACTION_MPMAP_STAUNTON:
- sthWithButtons = option - MENUACTION_MPMAP_LIBERTY;
- CMenuManager::SaveSettings();
+ m_SelectedMap = option - MENUACTION_MPMAP_LIBERTY;
+ SaveSettings();
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
break;
case MENUACTION_MPMAP_DEATHMATCH1:
@@ -3852,8 +4364,8 @@ CMenuManager::ProcessButtonPresses(void)
case MENUACTION_MPMAP_CAPTURE:
case MENUACTION_MPMAP_RATRACE:
case MENUACTION_MPMAP_DOMINATION:
- sthWithButtons2 = option - MENUACTION_MPMAP_DEATHMATCH1;
- CMenuManager::SaveSettings();
+ m_SelectedGameType = option - MENUACTION_MPMAP_DEATHMATCH1;
+ SaveSettings();
ChangeScreen(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, 0, true, true);
break;
case MENUACTION_REDEFCTRL:
@@ -3874,10 +4386,10 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_RESUME:
#ifndef TIDY_UP_PBP
- if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
- CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ if (m_PrefsVsyncDisp != m_PrefsVsync) {
+ m_PrefsVsync = m_PrefsVsyncDisp;
}
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
#else
goBack = true;
#endif
@@ -3929,26 +4441,25 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_RESTOREDEF:
if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
- CMenuManager::m_PrefsSfxVolume = 102;
+ m_PrefsSfxVolume = 102;
m_PrefsSpeakers = 0;
- CMenuManager::m_PrefsMusicVolume = 102;
- // unused
- // byte_95CDB5 = 0;
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ m_PrefsMusicVolume = 102;
+ m_PrefsStereoMono = 0;
+ m_PrefsRadioStation = HEAD_RADIO;
DMAudio.SetMusicMasterVolume(102);
- DMAudio.SetEffectsMasterVolume(CMenuManager::m_PrefsSfxVolume);
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.SetEffectsMasterVolume(m_PrefsSfxVolume);
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
} else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
- CMenuManager::m_PrefsFrameLimiter = true;
- CMenuManager::m_PrefsBrightness = 256;
- CMenuManager::m_PrefsVsyncDisp = true;
- CMenuManager::m_PrefsLOD = 1.2f;
- CMenuManager::m_PrefsVsync = true;
+ m_PrefsFrameLimiter = true;
+ m_PrefsBrightness = 256;
+ m_PrefsVsyncDisp = true;
+ m_PrefsLOD = 1.2f;
+ m_PrefsVsync = true;
CRenderer::ms_lodDistScale = 1.2f;
- CMenuManager::m_PrefsUseWideScreen = false;
- CMenuManager::m_PrefsShowSubtitles = true;
+ m_PrefsUseWideScreen = false;
+ m_PrefsShowSubtitles = true;
m_nDisplayVideoMode = m_nPrefsVideoMode;
CMBlur::BlurOn = true;
SaveSettings();
@@ -3962,23 +4473,23 @@ CMenuManager::ProcessButtonPresses(void)
PSGLOBAL(joy1)->GetCapabilities(&devCaps);
ControlsManager.InitDefaultControlConfigJoyPad(devCaps.dwButtons);
}
- CMenuManager::m_ControlMethod = CONTROL_STANDARD;
+ m_ControlMethod = CONTROL_STANDARD;
MousePointerStateHelper.bInvertVertically = false;
TheCamera.m_fMouseAccelHorzntl = 0.0025f;
CVehicle::m_bDisableMouseSteering = true;
TheCamera.m_bHeadBob = false;
SaveSettings();
}
- CMenuManager::SetHelperText(2);
+ SetHelperText(2);
break;
case MENUACTION_CTRLMETHOD:
#ifndef TIDY_UP_PBP
- if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) {
+ if (m_ControlMethod == CONTROL_CLASSIC) {
CCamera::m_bUseMouse3rdPerson = true;
- CMenuManager::m_ControlMethod = CONTROL_STANDARD;
+ m_ControlMethod = CONTROL_STANDARD;
} else {
CCamera::m_bUseMouse3rdPerson = false;
- CMenuManager::m_ControlMethod = CONTROL_CLASSIC;
+ m_ControlMethod = CONTROL_CLASSIC;
}
SaveSettings();
#else
@@ -3987,7 +4498,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
case MENUACTION_LOADRADIO:
ChangeScreen(MENUPAGE_SOUND_SETTINGS, 0, true, true);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("STARTED PLAYING FRONTEND AUDIO TRACK");
break;
}
@@ -3996,7 +4507,7 @@ CMenuManager::ProcessButtonPresses(void)
}
if (goBack) {
- CMenuManager::ResetHelperText();
+ ResetHelperText();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_EXIT, 0);
#ifdef PS2_LIKE_MENU
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU || bottomBarActive) {
@@ -4004,10 +4515,10 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
#endif
if (!m_bGameNotLoaded && !m_bMenuStateChanged) {
- if (CMenuManager::m_PrefsVsyncDisp != CMenuManager::m_PrefsVsync) {
- CMenuManager::m_PrefsVsync = CMenuManager::m_PrefsVsyncDisp;
+ if (m_PrefsVsyncDisp != m_PrefsVsync) {
+ m_PrefsVsync = m_PrefsVsyncDisp;
}
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
}
// We're already resuming, we don't need further processing.
@@ -4020,7 +4531,7 @@ CMenuManager::ProcessButtonPresses(void)
#else
else if (m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT) {
#endif
- CMenuManager::RequestFrontEndShutDown();
+ RequestFrontEndShutDown();
}
// It's now in ThingsToDoBeforeLeavingPage()
#ifndef TIDY_UP_PBP
@@ -4068,13 +4579,13 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
static uint32 lastSliderDecrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
- CMenuManager::CheckSliderMovement(-1);
+ CheckSliderMovement(-1);
lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
}
} else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
static uint32 lastSliderIncrease = 0;
if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
- CMenuManager::CheckSliderMovement(1);
+ CheckSliderMovement(1);
lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
}
}
@@ -4084,7 +4595,7 @@ CMenuManager::ProcessButtonPresses(void)
increase = true;
} else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
increase = true;
- CMenuManager::CheckSliderMovement(1);
+ CheckSliderMovement(1);
m_bShowMouse = true;
}
@@ -4092,7 +4603,7 @@ CMenuManager::ProcessButtonPresses(void)
if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
decrease = true;
- CMenuManager::CheckSliderMovement(-1);
+ CheckSliderMovement(-1);
m_bShowMouse = true;
}
}
@@ -4109,22 +4620,22 @@ CMenuManager::ProcessButtonPresses(void)
if (changeValueBy != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_RADIO:
- CMenuManager::m_PrefsRadioStation += changeValueBy;
+ m_PrefsRadioStation += changeValueBy;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
if (DMAudio.IsMP3RadioChannelAvailable()) {
- if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
- CMenuManager::m_PrefsRadioStation = USERTRACK;
- if (CMenuManager::m_PrefsRadioStation > USERTRACK)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = USERTRACK;
+ if (m_PrefsRadioStation > USERTRACK)
+ m_PrefsRadioStation = HEAD_RADIO;
} else {
- if (CMenuManager::m_PrefsRadioStation < HEAD_RADIO)
- CMenuManager::m_PrefsRadioStation = CHATTERBOX;
- if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
- CMenuManager::m_PrefsRadioStation = HEAD_RADIO;
+ if (m_PrefsRadioStation < HEAD_RADIO)
+ m_PrefsRadioStation = CHATTERBOX;
+ if (m_PrefsRadioStation > CHATTERBOX)
+ m_PrefsRadioStation = HEAD_RADIO;
}
- CMenuManager::SaveSettings();
- DMAudio.SetRadioInCar(CMenuManager::m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(CMenuManager::m_PrefsRadioStation, 1);
+ SaveSettings();
+ DMAudio.SetRadioInCar(m_PrefsRadioStation);
+ DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
break;
case MENUACTION_SCREENRES:
@@ -4160,15 +4671,15 @@ CMenuManager::ProcessButtonPresses(void)
m_PrefsSpeakers -= changeValueBy;
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
- CMenuManager::SaveSettings();
+ SaveSettings();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
break;
case MENUACTION_CTRLMETHOD:
- CMenuManager::m_ControlMethod = !m_ControlMethod;
+ m_ControlMethod = !m_ControlMethod;
CCamera::m_bUseMouse3rdPerson = !m_ControlMethod;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
- CMenuManager::SaveSettings();
+ SaveSettings();
break;
}
ProcessOnOffMenuOptions();
@@ -4182,12 +4693,9 @@ CMenuManager::ProcessButtonPresses(void)
}
}
}
-#endif
-#if 0
-WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
-#else
-void CMenuManager::ProcessOnOffMenuOptions()
+void
+CMenuManager::ProcessOnOffMenuOptions()
{
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_CTRLVIBRATION:
@@ -4265,7 +4773,9 @@ void CMenuManager::ProcessOnOffMenuOptions()
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
break;
case MENUACTION_MP_PLAYERCOLOR:
- assert(0 && "Not implemented");
+ PickNewPlayerColour();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
+ SaveSettings();
break;
case MENUACTION_SHOWHEADBOB:
TheCamera.m_bHeadBob = !TheCamera.m_bHeadBob;
@@ -4290,34 +4800,29 @@ void CMenuManager::ProcessOnOffMenuOptions()
break;
}
}
-#endif
-void CMenuManager::RequestFrontEndShutDown()
+void
+CMenuManager::RequestFrontEndShutDown()
{
m_bShutDownFrontEndRequested = true;
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
}
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
-#else
-void CMenuManager::RequestFrontEndStartUp()
+void
+CMenuManager::RequestFrontEndStartUp()
{
m_bStartUpFrontEndRequested = true;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
-#else
-void CMenuManager::ResetHelperText()
+void
+CMenuManager::ResetHelperText()
{
m_nHelperTextMsgId = 0;
m_nHelperTextAlpha = 300;
}
-#endif
-void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
+void
+CMenuManager::SaveLoadFileError_SetUpErrorScreen()
{
switch (PcSaveHelper.nErrorCode) {
case SAVESTATUS_ERR_SAVE_CREATE:
@@ -4341,27 +4846,22 @@ void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
}
}
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::SetHelperText(int text) { EAXJMP(0x48B450); }
-#else
-void CMenuManager::SetHelperText(int text)
+void
+CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
m_nHelperTextAlpha = 300;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
-#else
-void CMenuManager::ShutdownJustMenu()
+void
+CMenuManager::ShutdownJustMenu()
{
m_bMenuActive = false;
CTimer::EndUserPause();
}
-#endif
-float CMenuManager::StretchX(float x)
+float
+CMenuManager::StretchX(float x)
{
if (SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH)
return x;
@@ -4379,10 +4879,8 @@ float CMenuManager::StretchY(float y)
return SCREEN_STRETCH_Y(y);
}
-#if 0
-WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
-#else
-void CMenuManager::SwitchMenuOnAndOff()
+void
+CMenuManager::SwitchMenuOnAndOff()
{
bool menuWasActive = !!m_bMenuActive;
@@ -4414,7 +4912,7 @@ void CMenuManager::SwitchMenuOnAndOff()
m_bStartUpFrontEndRequested = false;
pControlEdit = nil;
m_bShutDownFrontEndRequested = false;
- DisplayComboButtonErrMsg = 0;
+ DisplayComboButtonErrMsg = false;
CPad::GetPad(0)->Clear(0);
CPad::GetPad(1)->Clear(0);
m_nCurrScreen = MENUPAGE_NONE;
@@ -4449,12 +4947,9 @@ void CMenuManager::SwitchMenuOnAndOff()
m_bStartUpFrontEndRequested = false;
m_bShutDownFrontEndRequested = false;
}
-#endif
-#if 0
-WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
-#else
-void CMenuManager::UnloadTextures()
+void
+CMenuManager::UnloadTextures()
{
if (!m_bSpritesLoaded)
return;
@@ -4478,26 +4973,34 @@ void CMenuManager::UnloadTextures()
m_bSpritesLoaded = false;
}
-#endif
-#if DONT_USE_SUSPICIOUS_FUNCS
-WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
-#else
-void CMenuManager::WaitForUserCD()
+void
+CMenuManager::WaitForUserCD()
{
- LoadSplash(0);
- if (!RsGlobal.quit) {
- HandleExit();
- CPad::UpdatePads();
- MessageScreen("NO_PCCD");
-
- if (GetPadBack()) {
- m_bQuitGameNoCD = true;
- RsEventHandler(rsQUITAPP, 0);
- }
+ CSprite2d *splash;
+ char *splashscreen = nil;
+
+#ifndef RANDOMSPLASH
+ if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
+ splashscreen = "mainsc2";
+ else
+ splashscreen = "mainsc1";
+#endif
+
+ splash = LoadSplash(splashscreen);
+
+ if (RsGlobal.quit)
+ return;
+
+ HandleExit();
+ CPad::UpdatePads();
+ MessageScreen("NO_PCCD");
+
+ if (CPad::GetPad(0)->GetEscapeJustDown()) {
+ m_bQuitGameNoCD = true;
+ RsEventHandler(rsQUITAPP, nil);
}
}
-#endif
void
CMenuManager::PrintController(void)
@@ -4760,7 +5263,7 @@ CMenuManager::PrintMap(void)
fMapCenterX + halfTile, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - fMapSize) {
m_aMapSprites[MAPTOP3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - fMapSize,
fMapCenterX + fMapSize, fMapCenterY - halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
@@ -4775,47 +5278,55 @@ CMenuManager::PrintMap(void)
fMapCenterX + halfTile, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
m_aMapSprites[MAPMID3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY - halfTile,
fMapCenterX + fMapSize, fMapCenterY + halfTile), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX - fMapSize || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT1].Draw(CRect(fMapCenterX - fMapSize, fMapCenterY + halfTile,
fMapCenterX - halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT2].Draw(CRect(fMapCenterX - halfTile, fMapCenterY + halfTile,
fMapCenterX + halfTile, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
- if (SCREEN_WIDTH >= fMapCenterX - halfTile || SCREEN_HEIGHT >= fMapCenterY - halfTile) {
+ if (SCREEN_WIDTH >= fMapCenterX + halfTile || SCREEN_HEIGHT >= fMapCenterY + halfTile) {
m_aMapSprites[MAPBOT3].Draw(CRect(fMapCenterX + halfTile, fMapCenterY + halfTile,
fMapCenterX + fMapSize, fMapCenterY + fMapSize), CRGBA(255, 255, 255, FadeIn(255)));
}
CRadar::DrawBlips();
- if (CPad::GetPad(0)->GetRightMouseJustDown()) {
- if (m_nMousePosY > fMapCenterY - fMapSize && m_nMousePosY < fMapCenterY + fMapSize &&
- m_nMousePosX > fMapCenterX - fMapSize && m_nMousePosX < fMapCenterX + fMapSize) {
+ CVector2D mapPoint;
+ mapPoint.x = m_nMousePosX;
+ mapPoint.y = m_nMousePosY;
- float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
- float x = ((m_nMousePosX - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
- float y = 2000.0f - ((m_nMousePosY - diffY) / (fMapSize * 2)) * 4000.0f;
- CRadar::ToggleTargetMarker(x, y);
- }
+ if (m_bShowMouse) {
+ bMapMouseShownOnce = true;
+ } else if (!bMapMouseShownOnce) {
+ mapPoint.x = SCREEN_WIDTH / 2;
+ mapPoint.y = SCREEN_HEIGHT / 2;
}
- if (CPad::GetPad(0)->GetCrossJustDown()) {
- if (SCREEN_HEIGHT / 2 > fMapCenterY - fMapSize && SCREEN_HEIGHT / 2 < fMapCenterY + fMapSize &&
- SCREEN_WIDTH / 2 > fMapCenterX - fMapSize && SCREEN_WIDTH / 2 < fMapCenterX + fMapSize) {
+ CSprite2d::DrawRect(CRect(mapPoint.x - MENU_X(1.0f), 0.0f,
+ mapPoint.x + MENU_X(1.0f), SCREEN_HEIGHT),
+ CRGBA(0, 0, 0, 150));
+ CSprite2d::DrawRect(CRect(0.0f, mapPoint.y + MENU_X(1.0f),
+ SCREEN_WIDTH, mapPoint.y - MENU_X(1.0f)),
+ CRGBA(0, 0, 0, 150));
+
+ if (CPad::GetPad(0)->GetRightMouseJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ if (mapPoint.y > fMapCenterY - fMapSize && mapPoint.y < fMapCenterY + fMapSize &&
+ mapPoint.x > fMapCenterX - fMapSize && mapPoint.x < fMapCenterX + fMapSize) {
float diffX = fMapCenterX - fMapSize, diffY = fMapCenterY - fMapSize;
- float x = ((SCREEN_WIDTH / 2 - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
- float y = 2000.0f - ((SCREEN_HEIGHT / 2 - diffY) / (fMapSize * 2)) * 4000.0f;
+ float x = ((mapPoint.x - diffX) / (fMapSize * 2)) * 4000.0f - 2000.0f;
+ float y = 2000.0f - ((mapPoint.y - diffY) / (fMapSize * 2)) * 4000.0f;
CRadar::ToggleTargetMarker(x, y);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
}
}
@@ -4838,14 +5349,14 @@ CMenuManager::PrintMap(void)
fMapCenterY -= CPad::GetPad(0)->GetLeftStickY() / 128.0f * 20.0f;
}
- if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder2()) {
+ if (CPad::GetPad(0)->GetMouseWheelDown() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder2()) {
if (CPad::GetPad(0)->GetMouseWheelDown())
- ZOOM(m_nMousePosX, m_nMousePosY, false);
+ ZOOM(mapPoint.x, mapPoint.y, false);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, false);
- } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageDown() || CPad::GetPad(0)->GetRightShoulder1()) {
+ } else if (CPad::GetPad(0)->GetMouseWheelUp() || CPad::GetPad(0)->GetPageUp() || CPad::GetPad(0)->GetRightShoulder1()) {
if (CPad::GetPad(0)->GetMouseWheelUp())
- ZOOM(m_nMousePosX, m_nMousePosY, true);
+ ZOOM(mapPoint.x, mapPoint.y, true);
else
ZOOM(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, true);
}
@@ -4880,11 +5391,11 @@ CMenuManager::PrintMap(void)
text = TheText.Get(key); CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), text); nextX += CFont::GetStringWidth(text, true) + MENU_X(extraSpace);
TEXT_PIECE("FEC_MWF", 3.0f);
- TEXT_PIECE("FEC_PGD", 1.0f);
+ TEXT_PIECE("FEC_PGU", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
TEXT_PIECE("FEC_ZIN", 20.0f);
TEXT_PIECE("FEC_MWB", 3.0f);
- TEXT_PIECE("FEC_PGU", 1.0f);
+ TEXT_PIECE("FEC_PGD", 1.0f);
TEXT_PIECE("FEC_IBT", 1.0f);
CFont::PrintString(nextX, SCREEN_SCALE_FROM_BOTTOM(nextY), TheText.Get("FEC_ZOT")); nextX = MENU_X(30.0f); nextY -= 11.0f;
TEXT_PIECE("FEC_UPA", 2.0f);
@@ -4903,6 +5414,179 @@ CMenuManager::PrintMap(void)
#undef ZOOM
#endif
+// rowIdx 99999 returns total numbers of rows. otherwise it returns 0.
+int
+CMenuManager::ConstructStatLine(int rowIdx)
+{
+#define STAT_LINE(str, left, isFloat, right) \
+ do { \
+ if(counter == rowIdx){ \
+ BuildStatLine(str, left, isFloat, right); \
+ return 0; \
+ } counter++; \
+ } while(0)
+
+ int counter = 0, nTemp;
+
+ STAT_LINE("PL_STAT", nil, false, nil);
+
+ int percentCompleted = (CStats::TotalProgressInGame == 0 ? 0 :
+ CStats::ProgressMade * 100.0f / (CGame::nastyGame ? CStats::TotalProgressInGame : CStats::TotalProgressInGame - 1));
+ percentCompleted = min(percentCompleted, 100);
+
+ STAT_LINE("PER_COM", &percentCompleted, false, nil);
+ STAT_LINE("NMISON", &CStats::MissionsGiven, false, nil);
+ STAT_LINE("FEST_MP", &CStats::MissionsPassed, 0, &CStats::TotalNumberMissions);
+ if (CGame::nastyGame) {
+ STAT_LINE("FEST_RP", &CStats::NumberKillFrenziesPassed, 0, &CStats::TotalNumberKillFrenzies);
+ }
+
+ CPlayerInfo &player = CWorld::Players[CWorld::PlayerInFocus];
+ float packagesPercent = 0.0f;
+ if (player.m_nTotalPackages != 0)
+ packagesPercent = player.m_nCollectedPackages * 100.0f / player.m_nTotalPackages;
+
+ STAT_LINE("PERPIC", &packagesPercent, 0, &(nTemp = 100));
+ STAT_LINE("NOUNIF", &CStats::TotalNumberOfUniqueJumps, 0, &CStats::NumberOfUniqueJumpsFound);
+ STAT_LINE("DAYSPS", &CStats::DaysPassed, false, nil);
+ if (CGame::nastyGame) {
+ STAT_LINE("PE_WAST", &CStats::PeopleKilledByPlayer, false, nil);
+ STAT_LINE("PE_WSOT", &CStats::PeopleKilledByOthers, false, nil);
+ }
+ STAT_LINE("CAR_EXP", &CStats::CarsExploded, false, nil);
+ STAT_LINE("TM_BUST", &CStats::TimesArrested, false, nil);
+ STAT_LINE("TM_DED", &CStats::TimesDied, false, nil);
+ STAT_LINE("GNG_WST", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_GANG9] + CStats::PedsKilledOfThisType[PEDTYPE_GANG8]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG7] + CStats::PedsKilledOfThisType[PEDTYPE_GANG6]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG5] + CStats::PedsKilledOfThisType[PEDTYPE_GANG4]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG3] + CStats::PedsKilledOfThisType[PEDTYPE_GANG2]
+ + CStats::PedsKilledOfThisType[PEDTYPE_GANG1]), false, nil);
+ STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
+ STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil);
+ STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil);
+ STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
+ CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil);
+
+ if (CStats::ElBurroTime > 0) {
+ STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil);
+ }
+ if (CStats::Record4x4One > 0) {
+ STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil);
+ }
+ if (CStats::Record4x4Two > 0) {
+ STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil);
+ }
+ if (CStats::Record4x4Three > 0) {
+ STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil);
+ }
+ if (CStats::Record4x4Mayhem > 0) {
+ STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
+ }
+ if (CStats::LongestFlightInDodo > 0) {
+ STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, false, nil);
+ }
+ if (CStats::TimeTakenDefuseMission > 0) {
+ STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
+ }
+ STAT_LINE("CAR_CRU", &CStats::CarsCrushed, false, nil);
+
+ if (CStats::HighestScores[0] > 0) {
+ STAT_LINE("FEST_BB", nil, false, nil);
+ STAT_LINE("FEST_H0", &CStats::HighestScores[0], false, nil);
+ }
+ if (CStats::HighestScores[4] + CStats::HighestScores[3] + CStats::HighestScores[2] + CStats::HighestScores[1] > 0) {
+ STAT_LINE("FEST_GC", nil, false, nil);
+ }
+ if (CStats::HighestScores[1] > 0) {
+ STAT_LINE("FEST_H1", &CStats::HighestScores[1], false, nil);
+ }
+ if (CStats::HighestScores[2] > 0) {
+ STAT_LINE("FEST_H2", &CStats::HighestScores[2], false, nil);
+ }
+ if (CStats::HighestScores[3] > 0) {
+ STAT_LINE("FEST_H3", &CStats::HighestScores[3], false, nil);
+ }
+ if (CStats::HighestScores[4] > 0) {
+ STAT_LINE("FEST_H4", &CStats::HighestScores[4], false, nil);
+ }
+
+ switch (m_PrefsLanguage) {
+ case LANGUAGE_AMERICAN:
+#ifndef USE_MEASUREMENTS_IN_METERS
+ float fTemp;
+ STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
+ STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
+ STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
+ STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
+ STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
+ break;
+#endif
+ case LANGUAGE_FRENCH:
+ case LANGUAGE_GERMAN:
+ case LANGUAGE_ITALIAN:
+ case LANGUAGE_SPANISH:
+#ifdef MORE_LANGUAGES
+ case LANGUAGE_RUSSIAN:
+#endif
+ STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
+ STAT_LINE("MMRAIN", &CStats::mmRain, false, nil);
+ STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
+ STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
+ break;
+ default:
+ break;
+ }
+
+ STAT_LINE("MXFLIP", &CStats::MaximumJumpFlips, false, nil);
+ STAT_LINE("MXJUMP", &CStats::MaximumJumpSpins, false, nil);
+ STAT_LINE("BSTSTU", nil, false, nil);
+
+ if (counter == rowIdx) {
+ gUString[0] = '\0';
+ switch (CStats::BestStuntJump) {
+ case 1:
+ UnicodeStrcpy(gUString2, TheText.Get("INSTUN"));
+ return 0;
+ case 2:
+ UnicodeStrcpy(gUString2, TheText.Get("PRINST"));
+ return 0;
+ case 3:
+ UnicodeStrcpy(gUString2, TheText.Get("DBINST"));
+ return 0;
+ case 4:
+ UnicodeStrcpy(gUString2, TheText.Get("DBPINS"));
+ return 0;
+ case 5:
+ UnicodeStrcpy(gUString2, TheText.Get("TRINST"));
+ return 0;
+ case 6:
+ UnicodeStrcpy(gUString2, TheText.Get("PRTRST"));
+ return 0;
+ case 7:
+ UnicodeStrcpy(gUString2, TheText.Get("QUINST"));
+ return 0;
+ case 8:
+ UnicodeStrcpy(gUString2, TheText.Get("PQUINS"));
+ return 0;
+ default:
+ UnicodeStrcpy(gUString2, TheText.Get("NOSTUC"));
+ return 0;
+ }
+ }
+ counter++;
+ STAT_LINE("PASDRO", &CStats::PassengersDroppedOffWithTaxi, false, nil);
+ STAT_LINE("MONTAX", &CStats::MoneyMadeWithTaxi, false, nil);
+ STAT_LINE("FEST_LS", &CStats::LivesSavedWithAmbulance, false, nil);
+ STAT_LINE("FEST_HA", &CStats::HighestLevelAmbulanceMission, false, nil);
+ STAT_LINE("FEST_CC", &CStats::CriminalsCaught, false, nil);
+ STAT_LINE("FEST_FE", &CStats::FiresExtinguished, false, nil);
+ STAT_LINE("DAYPLC", &(nTemp = CTimer::GetTimeInMilliseconds() + 100), false, nil);
+ return counter;
+
+#undef STAT_LINE
+}
+
#if 0
uint8 CMenuManager::GetNumberOfMenuOptions()
{
@@ -4918,11 +5602,8 @@ uint8 CMenuManager::GetNumberOfMenuOptions()
#endif
STARTPATCHES
-#if DONT_USE_SUSPICIOUS_FUNCS
-#else
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
-#endif
InjectHook(0x4856F0, &CMenuManager::ProcessButtonPresses, PATCH_JUMP);
InjectHook(0x485100, &CMenuManager::Process, PATCH_JUMP);
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 20cf9e42..a1ee53f2 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -7,28 +7,11 @@
#define MENUHEADER_WIDTH 0.84f
#define MENUHEADER_HEIGHT 1.6f
-#define MENUACTION_X_MARGIN 40.0f
+#define MENU_X_MARGIN 40.0f
#define MENUACTION_POS_Y 60.0f
-#define MENUACTION_WIDTH 0.38f
+#define MENUACTION_WIDTH 38.0f
#define MENUACTION_SCALE_MULT 0.9f
-#define MENUCOLUMN_POS_X MENUHEADER_POS_X + 16.0f
-#define MENUCOLUMN_MAX_Y 149.0f
-#define MENUCOLUMN_MID_Y 100.0f
-#define MENUCOLUMN_MIN_Y 110.0f
-#define MENUCOLUMN_PAUSE_Y 25.0f
-#define MENUCOLUMN_START_Y 9.0f
-#define MENUCOLUMN_FEDS 139.0f
-
-#define MENUCOLUMN_SAVE_X 121.0f
-#define MENUCOLUMN_SAVE_Y 111.0f
-
-#define MENUCOLUMN_SPACING_MAX 24.0f
-#define MENUCOLUMN_SPACING_MIN 20.0f
-
-#define MENUSELECT_BOX_MAX 20.5f
-#define MENUSELECT_BOX_MIN 17.0f
-
#ifndef ASPECT_RATIO_SCALE
#define MENURADIO_ICON_X 31.5f
#else
@@ -38,12 +21,13 @@
#define MENURADIO_ICON_W 60.0f
#define MENURADIO_ICON_H 60.0f
-#define MENUDROP_COLOR_A 150
-#define MENUDROP_COLOR_SIZE -1
-
#define MENUSLIDER_X 256.0f
#define MENUSLIDER_UNK 256.0f
+#define BIGTEXT_X_SCALE 0.75f
+#define BIGTEXT_Y_SCALE 0.9f
+#define MEDIUMTEXT_X_SCALE 0.55f
+#define MEDIUMTEXT_Y_SCALE 0.8f
#define SMALLTEXT_X_SCALE 0.45f
#define SMALLTEXT_Y_SCALE 0.7f
#define SMALLESTTEXT_X_SCALE 0.4f
@@ -67,6 +51,33 @@
#define PLAYERSETUP_LIST_BODY_TOP 47
#define PLAYERSETUP_ROW_HEIGHT 9
+#define STATS_SLIDE_Y_PER_SECOND 30.0f
+#define STATS_ROW_HEIGHT 20.0f
+#define STATS_ROW_X_MARGIN 50.0f
+#define STATS_BOTTOM_MARGIN 135.0f
+#define STATS_TOP_MARGIN 40.0f
+#define STATS_TOP_DIMMING_AREA_LENGTH (93.0f - STATS_TOP_MARGIN)
+#define STATS_BOTTOM_DIMMING_AREA_LENGTH 55.0f
+#define STATS_PUT_BACK_TO_BOTTOM_Y 50.0f
+#define STATS_RATING_X 24.0f
+#define STATS_RATING_Y 20.0f
+
+#define CONTSETUP_STANDARD_ROW_HEIGHT 10.7f
+#define CONTSETUP_CLASSIC_ROW_HEIGHT 9.0f
+#define CONTSETUP_BOUND_HIGHLIGHT_HEIGHT 10
+#define CONTSETUP_BOUND_COLUMN_WIDTH 190.0f
+#define CONTSETUP_LIST_HEADER_HEIGHT 20.0f
+#define CONTSETUP_LIST_TOP 28.0f
+#define CONTSETUP_LIST_RIGHT 18.0f
+#define CONTSETUP_LIST_BOTTOM 120.0f
+#define CONTSETUP_LIST_LEFT 18.0f
+#define CONTSETUP_COLUMN_1_X 40.0f
+#define CONTSETUP_COLUMN_2_X 210.0f
+#define CONTSETUP_COLUMN_3_X (CONTSETUP_COLUMN_2_X + CONTSETUP_BOUND_COLUMN_WIDTH + 10.0f)
+#define CONTSETUP_BACK_RIGHT 35.0f
+#define CONTSETUP_BACK_BOTTOM 122.0f
+#define CONTSETUP_BACK_HEIGHT 25.0f
+
enum eLanguages
{
LANGUAGE_AMERICAN,
@@ -185,19 +196,19 @@ enum eMenuScreen
MENUPAGE_NEW_GAME_RELOAD = 10,
MENUPAGE_LOAD_SLOT_CONFIRM = 11,
MENUPAGE_DELETE_SLOT_CONFIRM = 12,
- MENUPAGE_13 = 13,
+ MENUPAGE_NO_MEMORY_CARD = 13,
MENUPAGE_LOADING_IN_PROGRESS = 14,
MENUPAGE_DELETING_IN_PROGRESS = 15,
- MENUPAGE_16 = 16,
+ MENUPAGE_PS2_LOAD_FAILED = 16,
MENUPAGE_DELETE_FAILED = 17,
MENUPAGE_DEBUG_MENU = 18,
- MENUPAGE_MEMORY_CARD_1 = 19,
- MENUPAGE_MEMORY_CARD_2 = 20,
+ MENUPAGE_MEMORY_CARD_DEBUG = 19,
+ MENUPAGE_MEMORY_CARD_TEST = 20,
MENUPAGE_MULTIPLAYER_MAIN = 21,
- MENUPAGE_SAVE_FAILED_1 = 22,
- MENUPAGE_SAVE_FAILED_2 = 23,
+ MENUPAGE_PS2_SAVE_FAILED = 22,
+ MENUPAGE_PS2_SAVE_FAILED_2 = 23,
MENUPAGE_SAVE = 24,
- MENUPAGE_NO_MEMORY_CARD = 25,
+ MENUPAGE_NO_MEMORY_CARD_2 = 25,
MENUPAGE_CHOOSE_SAVE_SLOT = 26,
MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
MENUPAGE_MULTIPLAYER_MAP = 28,
@@ -438,7 +449,7 @@ struct BottomBarOption
struct CMenuScreen
{
char m_ScreenName[8];
- int32 unk;
+ int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
int32 m_PreviousPage[2]; // eMenuScreen
int32 m_ParentEntry[2]; // row
@@ -544,11 +555,12 @@ public:
static bool &m_bShutDownFrontEndRequested;
static bool &m_PrefsAllowNastyGame;
- static float &menuXYpadding;
- static float &actionTextScaleX;
- static float &actionTextScaleY;
- static int32 &sthWithButtons;
- static int32 &sthWithButtons2;
+ static uint8 m_PrefsStereoMono;
+ static int32 m_SelectedMap;
+ static int32 m_SelectedGameType;
+ static uint8 m_PrefsPlayerRed;
+ static uint8 m_PrefsPlayerGreen;
+ static uint8 m_PrefsPlayerBlue;
#ifndef MASTER
static bool m_PrefsMarketing;
@@ -557,6 +569,7 @@ public:
#ifdef MENU_MAP
static bool bMenuMapActive;
+ static bool bMapMouseShownOnce;
static float fMapSize;
static float fMapCenterY;
static float fMapCenterX;
@@ -565,9 +578,9 @@ public:
#endif
public:
- static void BuildStatLine(char *text, void *stat, uint8 aFloat, void *stat2);
+ static void BuildStatLine(char *text, void *stat, bool itsFloat, void *stat2);
static void CentreMousePointer();
- int CheckCodesForControls(int32);
+ void CheckCodesForControls(int);
bool CheckHover(int x1, int x2, int y1, int y2);
void CheckSliderMovement(int);
int CostructStatLine(int);
@@ -585,13 +598,13 @@ public:
#endif
void DrawPlayerSetupScreen();
int FadeIn(int alpha);
- void FilterOutColorMarkersFromString(uint16, CRGBA &);
+ void FilterOutColorMarkersFromString(wchar*, CRGBA &);
int GetStartOptionsCntrlConfigScreens();
static void InitialiseChangedLanguageSettings();
void LoadAllTextures();
void LoadSettings();
- static void MessageScreen(char *);
- static void PickNewPlayerColour();
+ void MessageScreen(const char *);
+ void PickNewPlayerColour();
void PrintBriefs();
static void PrintErrorMessage();
void PrintStats();
@@ -612,6 +625,7 @@ public:
void WaitForUserCD();
void PrintController();
int GetNumOptionsCntrlConfigScreens();
+ int ConstructStatLine(int);
// New (not in function or inlined in the game)
void ThingsToDoBeforeLeavingPage();
diff --git a/src/core/MenuScreens.h b/src/core/MenuScreens.h
index bac8f0a8..cece80c7 100644
--- a/src/core/MenuScreens.h
+++ b/src/core/MenuScreens.h
@@ -1,22 +1,22 @@
#pragma once
-// There are some missing/wrong entries in here.
+// TODO: There are some missing/wrong entries in here.
const CMenuScreen aScreens[] = {
// MENUPAGE_NONE = 0
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
+ { "", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0, },
- // MENUPAGE_STATS = 1 - Both PrintStats and Draw were printing the page name, so deleted the string Draw looked for.
+ // MENUPAGE_STATS = 1
#ifdef MENU_MAP
- { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
+ { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 3,
#else
- { ""/*"FET_STA"*/, MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
+ { "FET_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
#endif
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_NEW_GAME = 2
- { "FET_SGA", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
+ { "FET_SGA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
MENUACTION_CHANGEMENU, "FES_SNG", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMLOAD", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_POPULATESLOTS_CHANGEMENU, "FES_DGA", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
@@ -25,15 +25,15 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_BRIEFS = 3
#ifdef MENU_MAP
- { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
+ { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 4,
#else
- { "FET_BRE", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
+ { "FET_BRE", 1, MENUPAGE_NONE, MENUPAGE_NONE, 6, 3,
#endif
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENU_CONTROLLER_SETTINGS = 4
- { "FET_CON", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
+ { "FET_CON", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLCONFIG, "FEC_CCF", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLDISPLAY, "FEC_CDP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
MENUACTION_CTRLVIBRATION, "FEC_VIB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS,
@@ -41,7 +41,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SOUND_SETTINGS = 5
- { "FET_AUD", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
+ { "FET_AUD", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 1, 1,
MENUACTION_MUSICVOLUME, "FEA_MUS", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_SFXVOLUME, "FEA_SFX", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
MENUACTION_AUDIOHW, "FEA_3DH", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@@ -53,7 +53,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_GRAPHICS_SETTINGS = 6
- { "FET_DIS", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
+ { "FET_DIS", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 2, 2,
MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS,
@@ -67,7 +67,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_LANGUAGE_SETTINGS = 7
- { "FET_LAN", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
+ { "FET_LAN", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 3, 3,
MENUACTION_LANG_ENG, "FEL_ENG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_FRE, "FEL_FRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_LANG_GER, "FEL_GER", SAVESLOT_NONE, MENUPAGE_NONE,
@@ -80,7 +80,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_LOAD_SLOT = 8
- { "FET_LG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
+ { "FET_LG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 1, 1,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_LOAD_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_LOAD_SLOT_CONFIRM,
@@ -93,7 +93,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_DELETE_SLOT = 9
- { "FET_DG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
+ { "FET_DG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 2, 2,
MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHECKSAVE, "FEM_SL1", SAVESLOT_1, MENUPAGE_DELETE_SLOT_CONFIRM,
MENUACTION_CHECKSAVE, "FEM_SL2", SAVESLOT_2, MENUPAGE_DELETE_SLOT_CONFIRM,
@@ -106,104 +106,123 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_NEW_GAME_RELOAD = 10
- { "FET_NG", MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
+ { "FET_NG", 1, MENUPAGE_NEW_GAME, MENUPAGE_NEW_GAME, 0, 0,
MENUACTION_LABEL, "FESZ_QR", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_NEWGAME, "FEM_YES", SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD,
},
// MENUPAGE_LOAD_SLOT_CONFIRM = 11
- { "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
+ { "FET_LG", 1, MENUPAGE_CHOOSE_LOAD_SLOT, MENUPAGE_CHOOSE_LOAD_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QL", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS,
},
// MENUPAGE_DELETE_SLOT_CONFIRM = 12
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QD", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_DELETING,
},
- // MENUPAGE_13 = 13
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_NO_MEMORY_CARD = 13
+ { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ MENUACTION_LABEL, "FEC_OFI", SAVESLOT_NONE, MENUPAGE_NONE, // only in mobile. FEC_OFI is missing
},
// MENUPAGE_LOADING_IN_PROGRESS = 14
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FED_LDW", SAVESLOT_NONE, MENUPAGE_LOAD_SLOT_CONFIRM,
},
// MENUPAGE_DELETING_IN_PROGRESS = 15
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FEDL_WR", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_16 = 16
- { "FET_LG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_LOAD_FAILED = 16
+ { "FET_LG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_LOE", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_FAILED = 17
- { "FET_DG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_DG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_DEE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_DEBUG_MENU = 18
- { "FED_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FED_DBG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 4, 0,
+ MENUACTION_RELOADIDE, "FED_RID", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_RELOADIPL, "FED_RIP", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SETDBGFLAG, "FED_DFL", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SWITCHBIGWHITEDEBUGLIGHT, "FED_DLS", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_PEDROADGROUPS, "FED_SPR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CARROADGROUPS, "FED_SCR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_COLLISIONPOLYS, "FED_SCP", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_PARSEHEAP, "FED_PAH", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SHOWCULL, "FED_SCZ", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_DEBUGSTREAM, "FED_DSR", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_MEMORY_CARD_1 = 19
- { "FEM_MCM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_MEMORY_CARD_DEBUG = 19
+ { "FEM_MCM", 1, MENUPAGE_NONE, MENUPAGE_NONE, 7, 0,
+ MENUACTION_REGMEMCARD1, "FEM_RMC", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_TESTFORMATMEMCARD1, "FEM_TFM", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_TESTUNFORMATMEMCARD1, "FEM_TUM", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATEROOTDIR, "FEM_CRD", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATELOADICONS, "FEM_CLI", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_FILLWITHGUFF, "FEM_FFF", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEONLYTHEGAME, "FEM_SOG", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEGAME, "FEM_STG", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_SAVEGAMEUNDERGTA, "FEM_STS", SAVESLOT_NONE, MENUPAGE_NONE,
+ MENUACTION_CREATECOPYPROTECTED, "FEM_CPD", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_MEMORY_CARD_2 = 20
- { "FEM_MC2", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_MEMORY_CARD_TEST = 20
+ { "FEM_MC2", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MAIN = 21
- { "FET_MP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_MP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
- // MENUPAGE_SAVE_FAILED_1 = 22
- { "MCDNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_SAVE_FAILED = 22
+ { "MCDNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
- // MENUPAGE_SAVE_FAILED_2 = 23
- { "MCGNSP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ // MENUPAGE_PS2_SAVE_FAILED_2 = 23
+ { "MCGNSP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_MEMCARDSAVECONFIRM, "JAILB_U", SAVESLOT_NONE, MENUPAGE_NONE,
},
// Unused in PC but anyway
// MENUPAGE_SAVE = 24
#ifdef PS2_SAVE_DIALOG
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FESZ_SA", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#else
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_LABEL, "FES_SCG", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_POPULATESLOTS_CHANGEMENU, "GMSAVE", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
#endif
- // MENUPAGE_NO_MEMORY_CARD = 25
- { "FES_NOC", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ // MENUPAGE_NO_MEMORY_CARD_2 = 25
+ { "FES_NOC", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ MENUACTION_CHANGEMENU, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_CHOOSE_SAVE_SLOT = 26
- { "FET_SG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_SG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME_FROM_SAVEZONE, "FESZ_CA", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_SL1", SAVESLOT_1, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
MENUACTION_CHANGEMENU, "FEM_SL2", SAVESLOT_2, MENUPAGE_SAVE_OVERWRITE_CONFIRM,
@@ -216,49 +235,49 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FESZ_QO", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_YES", SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_MULTIPLAYER_MAP = 28
- { "FET_MAP", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_MAP", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CONNECTION = 29
- { "FET_CON", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_CON", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_FIND_GAME = 30
- { "FET_FG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_FG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_MODE = 31
- { "FET_GT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_GT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_CREATE = 32
- { "FET_HG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_HG", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_MULTIPLAYER_START = 33
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FEN_STA", 2, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_SKIN_SELECT_OLD = 34
- { "FET_PS", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_PS", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_CONTROLLER_PC = 35
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
+ { "FET_CTL", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 0, 0,
MENUACTION_CTRLMETHOD, "FET_CME", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_CHANGEMENU, "FET_RDK", SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS,
MENUACTION_CHANGEMENU, "FET_AMS", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@@ -268,7 +287,7 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD1 = 36
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 0, 0,
MENUACTION_GETKEY, "FEC_PLB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
MENUACTION_GETKEY, "FEC_CWL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
MENUACTION_GETKEY, "FEC_CWR", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1,
@@ -282,12 +301,12 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD2 = 37
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
},
// MENUPAGE_CONTROLLER_PC_OLD3 = 38
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_GETKEY, "FEC_LUP", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
MENUACTION_GETKEY, "FEC_LDN", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3,
@@ -296,20 +315,24 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CONTROLLER_PC_OLD4 = 39
- { "FET_CTL", MENUPAGE_DISABLED, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
+ { "FET_CTL", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
},
// MENUPAGE_CONTROLLER_DEBUG = 40
- { "FEC_DBG", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FEC_DBG", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 3, 3,
+ MENUACTION_GETKEY, "FEC_TGD", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_TDO", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_TSS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_GETKEY, "FEC_SMS", SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_OPTIONS = 41
#ifdef MENU_MAP
- { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
+ { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 5,
#else
- { "FET_OPT", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
+ { "FET_OPT", 1, MENUPAGE_NONE, MENUPAGE_NONE, 1, 4,
#endif
MENUACTION_CHANGEMENU, "FET_CTL", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
MENUACTION_LOADRADIO, "FET_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS,
@@ -321,9 +344,9 @@ const CMenuScreen aScreens[] = {
// MENUPAGE_EXIT = 42
#ifdef MENU_MAP
- { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
+ { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 6,
#else
- { "FET_QG", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
+ { "FET_QG", 1, MENUPAGE_NONE, MENUPAGE_NONE, 2, 5,
#endif
MENUACTION_LABEL, "FEQ_SRE", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEM_NO", SAVESLOT_NONE, MENUPAGE_NONE,
@@ -331,58 +354,58 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_SAVING_IN_PROGRESS = 43
- { "", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_WAR", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SAVE_SUCCESSFUL = 44
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FES_SSC", SAVESLOT_LABEL, MENUPAGE_NONE,
MENUACTION_RESUME_FROM_SAVEZONE, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_DELETING = 45
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "FED_DLW", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_DELETE_SUCCESS = 46
- { "FET_DG", MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
+ { "FET_DG", 1, MENUPAGE_CHOOSE_DELETE_SLOT, MENUPAGE_CHOOSE_DELETE_SLOT, 0, 0,
MENUACTION_LABEL, "DEL_FNM", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT,
},
// MENUPAGE_SAVE_FAILED = 47
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEC_OKK", SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT,
},
// MENUPAGE_LOAD_FAILED = 48
- { "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_SG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_SVU", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_LOAD_FAILED_2 = 49
- { "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
+ { "FET_LG", 1, MENUPAGE_CHOOSE_SAVE_SLOT, MENUPAGE_CHOOSE_SAVE_SLOT, 0, 0,
MENUACTION_LABEL, "FEC_LUN", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT,
},
// MENUPAGE_FILTER_GAME = 50
- { "FIL_FLT", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FIL_FLT", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
},
// MENUPAGE_START_MENU = 51
- { "FEM_MM", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FEM_MM", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
MENUACTION_CHANGEMENU, "FET_OPT", SAVESLOT_NONE, MENUPAGE_OPTIONS,
MENUACTION_CHANGEMENU, "FEM_QT", SAVESLOT_NONE, MENUPAGE_EXIT,
},
// MENUPAGE_PAUSE_MENU = 52
- { "FET_PAU", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "FET_PAU", 1, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
MENUACTION_RESUME, "FEM_RES", SAVESLOT_NONE, MENUPAGE_NONE,
MENUACTION_CHANGEMENU, "FEN_STA", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
#ifdef MENU_MAP
@@ -395,22 +418,24 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_CHOOSE_MODE = 53
- { "FEN_STA", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
-
+ { "FEN_STA", 1, MENUPAGE_NONE, MENUPAGE_NONE, 0, 1,
+ MENUACTION_CHANGEMENU, "FET_SP", SAVESLOT_NONE, MENUPAGE_NEW_GAME,
+ MENUACTION_INITMP, "FET_MP", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
},
// MENUPAGE_SKIN_SELECT = 54
- { "FET_PSU", MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
+ { "FET_PSU", 1, MENUPAGE_OPTIONS, MENUPAGE_OPTIONS, 4, 4,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_MULTIPLAYER_MAIN,
},
// MENUPAGE_KEYBOARD_CONTROLS = 55
- { "FET_STI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
- MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
+ { "FET_STI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 1, 1,
+ MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC,
},
// MENUPAGE_MOUSE_CONTROLS = 56
- { "FET_MTI", MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
+ { "FET_MTI", 1, MENUPAGE_CONTROLLER_PC, MENUPAGE_CONTROLLER_PC, 2, 2,
MENUACTION_MOUSESENS, "FEC_MSH", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_INVVERT, "FEC_IVV", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
MENUACTION_MOUSESTEER, "FET_MST", SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS,
@@ -418,18 +443,18 @@ const CMenuScreen aScreens[] = {
},
// MENUPAGE_57 = 57
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
},
// MENUPAGE_58 = 58
- { "", MENUPAGE_DISABLED, MENUPAGE_DISABLED, MENUPAGE_DISABLED, 0, 0,
+ { "", 0, MENUPAGE_NONE, MENUPAGE_NONE, 0, 0,
},
#ifdef MENU_MAP
// MENUPAGE_MAP = 59
- { "FEG_MAP", MENUPAGE_NONE, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
+ { "FEG_MAP", 1, MENUPAGE_NONE, MENUPAGE_NONE, 5, 2,
},
#endif
};
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 75536b88..9fd3d60e 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -1,8 +1,14 @@
#include "common.h"
#include "patcher.h"
#include "Pools.h"
-#include "World.h"
+
+#include "Boat.h"
+#include "CarCtrl.h"
+#include "Population.h"
#include "ProjectileInfo.h"
+#include "Streaming.h"
+#include "Wanted.h"
+#include "World.h"
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
@@ -14,13 +20,6 @@ CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
CDummyPool *&CPools::ms_pDummyPool = *(CDummyPool**)0x8F2C18;
CAudioScriptObjectPool *&CPools::ms_pAudioScriptObjectPool = *(CAudioScriptObjectPool**)0x8F1B6C;
-WRAPPER void CPools::LoadObjectPool(uint8* buf, uint32 size) { EAXJMP(0x4a2550); }
-WRAPPER void CPools::LoadPedPool(uint8* buf, uint32 size) { EAXJMP(0x4a2b50); }
-WRAPPER void CPools::LoadVehiclePool(uint8* buf, uint32 size) { EAXJMP(0x4a1b40); }
-WRAPPER void CPools::SaveObjectPool(uint8* buf, uint32 *size) { EAXJMP(0x4a22d0); }
-WRAPPER void CPools::SavePedPool(uint8* buf, uint32 *size) { EAXJMP(0x4a29b0); }
-WRAPPER void CPools::SaveVehiclePool(uint8* buf, uint32 *size) { EAXJMP(0x4a2080); }
-
void
CPools::Initialise(void)
{
@@ -99,6 +98,333 @@ CPools::MakeSureSlotInObjectPoolIsEmpty(int32 slot)
}
}
+void CPools::LoadVehiclePool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nNumCars = ReadSaveBuf<int>(buf);
+ int nNumBoats = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nNumCars + nNumBoats; i++) {
+ uint32 type = ReadSaveBuf<uint32>(buf);
+ int16 model = ReadSaveBuf<int16>(buf);
+ CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY);
+ CStreaming::LoadAllRequestedModels(false);
+ int32 slot = ReadSaveBuf<int32>(buf);
+ CVehicle* pVehicle;
+ char* vbuf = new char[max(sizeof(CAutomobile), sizeof(CBoat))];
+ if (type == VEHICLE_TYPE_BOAT) {
+ memcpy(vbuf, buf, sizeof(CBoat));
+ SkipSaveBuf(buf, sizeof(CBoat));
+ CBoat* pBoat = new(slot) CBoat(model, RANDOM_VEHICLE);
+ pVehicle = pBoat;
+ --CCarCtrl::NumRandomCars; // why?
+ }
+ else if (type == VEHICLE_TYPE_CAR) {
+ memcpy(vbuf, buf, sizeof(CAutomobile));
+ SkipSaveBuf(buf, sizeof(CAutomobile));
+ CStreaming::RequestModel(model, 0); // is it needed?
+ CStreaming::LoadAllRequestedModels(false);
+ CAutomobile* pAutomobile = new(slot) CAutomobile(model, RANDOM_VEHICLE);
+ pVehicle = pAutomobile;
+ CCarCtrl::NumRandomCars--; // why?
+ pAutomobile->Damage = ((CAutomobile*)vbuf)->Damage;
+ pAutomobile->SetupDamageAfterLoad();
+ }
+ else
+ assert(0);
+ CVehicle* pBufferVehicle = (CVehicle*)vbuf;
+ pVehicle->GetMatrix() = pBufferVehicle->GetMatrix();
+ pVehicle->VehicleCreatedBy = pBufferVehicle->VehicleCreatedBy;
+ pVehicle->m_currentColour1 = pBufferVehicle->m_currentColour1;
+ pVehicle->m_currentColour2 = pBufferVehicle->m_currentColour2;
+ pVehicle->m_nAlarmState = pBufferVehicle->m_nAlarmState;
+ pVehicle->m_nNumMaxPassengers = pBufferVehicle->m_nNumMaxPassengers;
+ pVehicle->field_1D0[0] = pBufferVehicle->field_1D0[0];
+ pVehicle->field_1D0[1] = pBufferVehicle->field_1D0[1];
+ pVehicle->field_1D0[2] = pBufferVehicle->field_1D0[2];
+ pVehicle->field_1D0[3] = pBufferVehicle->field_1D0[3];
+ pVehicle->m_fSteerAngle = pBufferVehicle->m_fSteerAngle;
+ pVehicle->m_fGasPedal = pBufferVehicle->m_fGasPedal;
+ pVehicle->m_fBrakePedal = pBufferVehicle->m_fBrakePedal;
+ pVehicle->bIsLawEnforcer = pBufferVehicle->bIsLawEnforcer;
+ pVehicle->bIsLocked = pBufferVehicle->bIsLocked;
+ pVehicle->bEngineOn = pBufferVehicle->bEngineOn;
+ pVehicle->bIsHandbrakeOn = pBufferVehicle->bIsHandbrakeOn;
+ pVehicle->bLightsOn = pBufferVehicle->bLightsOn;
+ pVehicle->bFreebies = pBufferVehicle->bFreebies;
+ pVehicle->m_fHealth = pBufferVehicle->m_fHealth;
+ pVehicle->m_nCurrentGear = pBufferVehicle->m_nCurrentGear;
+ pVehicle->m_fChangeGearTime = pBufferVehicle->m_fChangeGearTime;
+ pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath;
+#ifdef FIX_BUGS //must be copypaste
+ pVehicle->m_nBombTimer = pBufferVehicle->m_nBombTimer;
+#else
+ pVehicle->m_nTimeOfDeath = pBufferVehicle->m_nTimeOfDeath;
+#endif
+ pVehicle->m_nDoorLock = pBufferVehicle->m_nDoorLock;
+ pVehicle->m_status = pBufferVehicle->m_status;
+ pVehicle->m_type = pBufferVehicle->m_type;
+ (pVehicle->GetAddressOfEntityProperties())[0] = (pBufferVehicle->GetAddressOfEntityProperties())[0];
+ (pVehicle->GetAddressOfEntityProperties())[1] = (pBufferVehicle->GetAddressOfEntityProperties())[1];
+ pVehicle->AutoPilot = pBufferVehicle->AutoPilot;
+ CWorld::Add(pVehicle);
+ delete[] vbuf;
+ }
+VALIDATESAVEBUF(size)
+}
+
+void CPools::SaveVehiclePool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ int nNumCars = 0;
+ int nNumBoats = 0;
+ int nPoolSize = GetVehiclePool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ bool bHasPassenger = false;
+ for (int j = 0; j < 8; j++) {
+ if (pVehicle->pPassengers[i])
+ bHasPassenger = true;
+ }
+ if (!pVehicle->pDriver && !bHasPassenger) {
+ if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
+ ++nNumCars;
+ if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE)
+ ++nNumBoats;
+ }
+ }
+ *size = nNumCars * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CAutomobile)) + sizeof(int) +
+ nNumBoats * (sizeof(uint32) + sizeof(int16) + sizeof(int32) + sizeof(CBoat)) + sizeof(int);
+ WriteSaveBuf(buf, nNumCars);
+ WriteSaveBuf(buf, nNumBoats);
+ for (int i = 0; i < nPoolSize; i++) {
+ CVehicle* pVehicle = GetVehiclePool()->GetSlot(i);
+ if (!pVehicle)
+ continue;
+ bool bHasPassenger = false;
+ for (int j = 0; j < 8; j++) {
+ if (pVehicle->pPassengers[j])
+ bHasPassenger = true;
+ }
+ if (!pVehicle->pDriver && !bHasPassenger) {
+ if (pVehicle->IsCar() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
+ WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
+ WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, GetVehicleRef(pVehicle));
+ memcpy(buf, pVehicle, sizeof(CAutomobile));
+ SkipSaveBuf(buf, sizeof(CAutomobile));
+ }
+ if (pVehicle->IsBoat() && pVehicle->VehicleCreatedBy == MISSION_VEHICLE) {
+ WriteSaveBuf(buf, (uint32)pVehicle->m_vehType);
+ WriteSaveBuf(buf, pVehicle->m_modelIndex);
+ WriteSaveBuf(buf, GetVehicleRef(pVehicle));
+ memcpy(buf, pVehicle, sizeof(CBoat));
+ SkipSaveBuf(buf, sizeof(CBoat));
+ }
+ }
+ }
+VALIDATESAVEBUF(*size)
+}
+
+void CPools::SaveObjectPool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ CProjectileInfo::RemoveAllProjectiles();
+ CObject::DeleteAllTempObjects();
+ int nObjects = 0;
+ int nPoolSize = GetObjectPool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CObject* pObject = GetObjectPool()->GetSlot(i);
+ if (!pObject)
+ continue;
+ if (pObject->ObjectCreatedBy == MISSION_OBJECT)
+ ++nObjects;
+ }
+ *size = nObjects * (sizeof(int16) + sizeof(int) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) +
+ sizeof(float) + sizeof(CCompressedMatrixNotAligned) + sizeof(uint32) + sizeof(int8) + 7 * sizeof(bool) + sizeof(float) +
+ sizeof(int8) + sizeof(int8) + sizeof(uint32) + 2 * sizeof(uint32)) + sizeof(int);
+ WriteSaveBuf(buf, nObjects);
+ for (int i = 0; i < nPoolSize; i++) {
+ CObject* pObject = GetObjectPool()->GetSlot(i);
+ if (!pObject)
+ continue;
+ if (pObject->ObjectCreatedBy == MISSION_OBJECT) {
+ bool bIsPickup = pObject->bIsPickup;
+ bool bFlag2 = pObject->m_obj_flag2;
+ bool bOutOfStock = pObject->bOutOfStock;
+ bool bGlassCracked = pObject->bGlassCracked;
+ bool bGlassBroken = pObject->bGlassBroken;
+ bool bHasBeenDamaged = pObject->bHasBeenDamaged;
+ bool bUseVehicleColours = pObject->bUseVehicleColours;
+ CCompressedMatrixNotAligned tmp;
+ WriteSaveBuf(buf, pObject->m_modelIndex);
+ WriteSaveBuf(buf, GetObjectRef(pObject));
+ tmp.CompressFromFullMatrix(pObject->GetMatrix());
+ WriteSaveBuf(buf, tmp);
+ WriteSaveBuf(buf, (uint32)0); // game writes ununitialized data here
+ WriteSaveBuf(buf, pObject->m_fUprootLimit);
+ tmp.CompressFromFullMatrix(pObject->m_objectMatrix);
+ WriteSaveBuf(buf, tmp);
+ WriteSaveBuf(buf, (uint32)0); // same
+ WriteSaveBuf(buf, pObject->ObjectCreatedBy);
+ WriteSaveBuf(buf, bIsPickup);
+ WriteSaveBuf(buf, bFlag2);
+ WriteSaveBuf(buf, bOutOfStock);
+ WriteSaveBuf(buf, bGlassCracked);
+ WriteSaveBuf(buf, bGlassBroken);
+ WriteSaveBuf(buf, bHasBeenDamaged);
+ WriteSaveBuf(buf, bUseVehicleColours);
+ WriteSaveBuf(buf, pObject->m_fCollisionDamageMultiplier);
+ WriteSaveBuf(buf, pObject->m_nCollisionDamageEffect);
+ WriteSaveBuf(buf, pObject->m_nSpecialCollisionResponseCases);
+ WriteSaveBuf(buf, pObject->m_nEndOfLifeTime);
+ WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[0]);
+ WriteSaveBuf(buf, (pObject->GetAddressOfEntityProperties())[1]);
+ }
+ }
+VALIDATESAVEBUF(*size)
+}
+
+void CPools::LoadObjectPool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nObjects = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nObjects; i++) {
+ int16 mi = ReadSaveBuf<int16>(buf);
+ int ref = ReadSaveBuf<int>(buf);
+ char* obuf = new char[sizeof(CObject)];
+ CObject* pBufferObject = (CObject*)obuf;
+ CCompressedMatrixNotAligned tmp;
+ tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf);
+ tmp.DecompressIntoFullMatrix(pBufferObject->GetMatrix());
+ ReadSaveBuf<uint32>(buf);
+ pBufferObject->m_fUprootLimit = ReadSaveBuf<float>(buf);
+ tmp = ReadSaveBuf<CCompressedMatrixNotAligned>(buf);
+ tmp.DecompressIntoFullMatrix(pBufferObject->m_objectMatrix);
+ ReadSaveBuf<uint32>(buf);
+ pBufferObject->ObjectCreatedBy = ReadSaveBuf<int8>(buf);
+ pBufferObject->bIsPickup = ReadSaveBuf<bool>(buf);
+ pBufferObject->m_flagE2 = ReadSaveBuf<bool>(buf);
+ pBufferObject->bOutOfStock = ReadSaveBuf<bool>(buf);
+ pBufferObject->bGlassCracked = ReadSaveBuf<bool>(buf);
+ pBufferObject->bGlassBroken = ReadSaveBuf<bool>(buf);
+ pBufferObject->bHasBeenDamaged = ReadSaveBuf<bool>(buf);
+ pBufferObject->bUseVehicleColours = ReadSaveBuf<bool>(buf);
+ pBufferObject->m_fCollisionDamageMultiplier = ReadSaveBuf<float>(buf);
+ pBufferObject->m_nCollisionDamageEffect = ReadSaveBuf<uint8>(buf);
+ pBufferObject->m_nSpecialCollisionResponseCases = ReadSaveBuf<uint8>(buf);
+ pBufferObject->m_nEndOfLifeTime = ReadSaveBuf<uint32>(buf);
+ (pBufferObject->GetAddressOfEntityProperties())[0] = ReadSaveBuf<uint32>(buf);
+ (pBufferObject->GetAddressOfEntityProperties())[1] = ReadSaveBuf<uint32>(buf);
+ if (GetObjectPool()->GetSlot(ref >> 8))
+ CPopulation::ConvertToDummyObject(GetObjectPool()->GetSlot(ref >> 8));
+ CObject* pObject = new(ref) CObject(mi, false);
+ pObject->GetMatrix() = pBufferObject->GetMatrix();
+ pObject->m_fUprootLimit = pBufferObject->m_fUprootLimit;
+ pObject->m_objectMatrix = pBufferObject->m_objectMatrix;
+ pObject->ObjectCreatedBy = pBufferObject->ObjectCreatedBy;
+ pObject->bIsPickup = pBufferObject->bIsPickup;
+ pObject->m_flagE2 = pBufferObject->m_flagE2;
+ pObject->bOutOfStock = pBufferObject->bOutOfStock;
+ pObject->bGlassCracked = pBufferObject->bGlassCracked;
+ pObject->bGlassBroken = pBufferObject->bGlassBroken;
+ pObject->bHasBeenDamaged = pBufferObject->bHasBeenDamaged;
+ pObject->bUseVehicleColours = pBufferObject->bUseVehicleColours;
+ pObject->m_fCollisionDamageMultiplier = pBufferObject->m_fCollisionDamageMultiplier;
+ pObject->m_nCollisionDamageEffect = pBufferObject->m_nCollisionDamageEffect;
+ pObject->m_nSpecialCollisionResponseCases = pBufferObject->m_nSpecialCollisionResponseCases;
+ pObject->m_nEndOfLifeTime = pBufferObject->m_nEndOfLifeTime;
+ (pObject->GetAddressOfEntityProperties())[0] = (pBufferObject->GetAddressOfEntityProperties())[0];
+ (pObject->GetAddressOfEntityProperties())[1] = (pBufferObject->GetAddressOfEntityProperties())[1];
+ pObject->bHasCollided = false;
+ CWorld::Add(pObject);
+ delete[] obuf;
+ }
+VALIDATESAVEBUF(size)
+}
+
+void CPools::SavePedPool(uint8* buf, uint32* size)
+{
+INITSAVEBUF
+ int nNumPeds = 0;
+ int nPoolSize = GetPedPool()->GetSize();
+ for (int i = 0; i < nPoolSize; i++) {
+ CPed* pPed = GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1)
+ nNumPeds++;
+ }
+ *size = sizeof(int) + nNumPeds * (sizeof(uint32) + sizeof(int16) + sizeof(int) + sizeof(CPlayerPed) +
+ sizeof(CWanted::MaximumWantedLevel) + sizeof(CWanted::nMaximumWantedLevel) + MAX_MODEL_NAME);
+ WriteSaveBuf(buf, nNumPeds);
+ for (int i = 0; i < nPoolSize; i++) {
+ CPed* pPed = GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (!pPed->bInVehicle && pPed->m_nPedType == PEDTYPE_PLAYER1) {
+ WriteSaveBuf(buf, pPed->m_nPedType);
+ WriteSaveBuf(buf, pPed->m_modelIndex);
+ WriteSaveBuf(buf, GetPedRef(pPed));
+ memcpy(buf, pPed, sizeof(CPlayerPed));
+ SkipSaveBuf(buf, sizeof(CPlayerPed));
+ WriteSaveBuf(buf, CWanted::MaximumWantedLevel);
+ WriteSaveBuf(buf, CWanted::nMaximumWantedLevel);
+ memcpy(buf, CModelInfo::GetModelInfo(pPed->GetModelIndex())->GetName(), MAX_MODEL_NAME);
+ SkipSaveBuf(buf, MAX_MODEL_NAME);
+ }
+ }
+VALIDATESAVEBUF(*size);
+}
+
+void CPools::LoadPedPool(uint8* buf, uint32 size)
+{
+INITSAVEBUF
+ int nPeds = ReadSaveBuf<int>(buf);
+ for (int i = 0; i < nPeds; i++) {
+ uint32 pedtype = ReadSaveBuf<uint32>(buf);
+ int16 model = ReadSaveBuf<int16>(buf);
+ int ref = ReadSaveBuf<int>(buf);
+ char* pbuf = new char[sizeof(CPlayerPed)];
+ CPlayerPed* pBufferPlayer = (CPlayerPed*)pbuf;
+ CPed* pPed;
+ char name[MAX_MODEL_NAME];
+ // the code implies that there was idea to load non-player ped
+ if (pedtype == PEDTYPE_PLAYER1) { // always true
+ memcpy(pbuf, buf, sizeof(CPlayerPed));
+ SkipSaveBuf(buf, sizeof(CPlayerPed));
+ CWanted::MaximumWantedLevel = ReadSaveBuf<int32>(buf);
+ CWanted::nMaximumWantedLevel = ReadSaveBuf<int32>(buf);
+ memcpy(name, buf, MAX_MODEL_NAME);
+ SkipSaveBuf(buf, MAX_MODEL_NAME);
+ }
+ CStreaming::RequestSpecialModel(model, name, STREAMFLAGS_DONT_REMOVE);
+ CStreaming::LoadAllRequestedModels(false);
+ if (pedtype == PEDTYPE_PLAYER1) {
+ CPlayerPed* pPlayerPed = new(ref) CPlayerPed();
+ for (int i = 0; i < ARRAY_SIZE(pPlayerPed->m_nTargettableObjects); i++)
+ pPlayerPed->m_nTargettableObjects[i] = pBufferPlayer->m_nTargettableObjects[i];
+ pPlayerPed->m_fMaxStamina = pBufferPlayer->m_fMaxStamina;
+ pPed = pPlayerPed;
+ }
+ pPed->GetPosition() = pBufferPlayer->GetPosition();
+ pPed->m_fHealth = pBufferPlayer->m_fHealth;
+ pPed->m_fArmour = pBufferPlayer->m_fArmour;
+ pPed->CharCreatedBy = pBufferPlayer->CharCreatedBy;
+ pPed->m_currentWeapon = 0;
+ pPed->m_maxWeaponTypeAllowed = pBufferPlayer->m_maxWeaponTypeAllowed;
+ for (int i = 0; i < WEAPONTYPE_TOTAL_INVENTORY_WEAPONS; i++)
+ pPed->m_weapons[i] = pBufferPlayer->m_weapons[i];
+ if (pedtype == PEDTYPE_PLAYER1) {
+ pPed->m_wepAccuracy = 100;
+ CWorld::Players[0].m_pPed = (CPlayerPed*)pPed;
+ }
+ CWorld::Add(pPed);
+ delete[] pbuf;
+ }
+VALIDATESAVEBUF(size)
+}
STARTPATCHES
InjectHook(0x4A1770, CPools::Initialise, PATCH_JUMP);
@@ -111,4 +437,7 @@ STARTPATCHES
InjectHook(0x4A1B00, CPools::GetObjectRef, PATCH_JUMP);
InjectHook(0x4A1B20, CPools::GetObject, PATCH_JUMP);
InjectHook(0x4A2DB0, CPools::MakeSureSlotInObjectPoolIsEmpty, PATCH_JUMP);
+ InjectHook(0x4A1B40, CPools::LoadVehiclePool, PATCH_JUMP);
+ InjectHook(0x4A2550, CPools::LoadObjectPool, PATCH_JUMP);
+ InjectHook(0x4A2B50, CPools::LoadPedPool, PATCH_JUMP);
ENDPATCHES
diff --git a/src/core/Radar.cpp b/src/core/Radar.cpp
index 994c94ca..154e7e9a 100644
--- a/src/core/Radar.cpp
+++ b/src/core/Radar.cpp
@@ -1412,8 +1412,8 @@ CRadar::DrawYouAreHereSprite(float x, float y)
}
} else {
if (CTimer::GetTimeInMillisecondsPauseMode() - lastChange > 200) {
- lastChange = CTimer::GetTimeInMillisecondsPauseMode();
- show = !show;
+ lastChange = CTimer::GetTimeInMillisecondsPauseMode();
+ show = !show;
}
}
@@ -1422,7 +1422,7 @@ CRadar::DrawYouAreHereSprite(float x, float y)
float top = y - SCREEN_SCALE_Y(2.0f);
float right = SCREEN_SCALE_X(12.0) + x;
float bottom = y - SCREEN_SCALE_Y(26.0f);
- CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 217, 106, 255));
+ CentreSprite.Draw(CRect(left, top, right, bottom), CRGBA(255, 255, 255, 255));
}
MapLegendList[MapLegendCounter++] = RADAR_SPRITE_CENTRE;
}
@@ -1503,4 +1503,4 @@ STARTPATCHES
InjectHook(0x4A6F30, CRadar::LoadAllRadarBlips, PATCH_JUMP);
//InjectHook(0x4A7000, `global constructor keyed to'Radar.cpp, PATCH_JUMP);
//InjectHook(0x4A7260, sRadarTrace::sRadarTrace, PATCH_JUMP);
-ENDPATCHES
+ENDPATCHES \ No newline at end of file
diff --git a/src/core/Timer.cpp b/src/core/Timer.cpp
index d0bb6c8b..fda862f1 100644
--- a/src/core/Timer.cpp
+++ b/src/core/Timer.cpp
@@ -34,6 +34,10 @@ LARGE_INTEGER &perfSuspendCounter = *(LARGE_INTEGER*)0x62A318;
//UInt32 suspendDepth;
uint32 &suspendDepth = *(uint32*)0x62A320;
+#ifdef FIX_BUGS
+double frameTime;
+#endif
+
void CTimer::Initialise(void)
{
debug("Initialising CTimer...\n");
@@ -90,17 +94,21 @@ void CTimer::Update(void)
float updInCyclesScaled = updInCycles * ms_fTimeScale;
- double upd = updInCyclesScaled / (double)_nCyclesPerMS;
+ // We need that real frame time to fix transparent menu bug.
+#ifndef FIX_BUGS
+ double
+#endif
+ frameTime = updInCyclesScaled / (double)_nCyclesPerMS;
- m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
+ m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
- m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
- m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
- ms_fTimeStep = updInCyclesScaled / (double)_nCyclesPerMS / 20.0f;
+ m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime;
+ m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime;
+ ms_fTimeStep = frameTime / 1000.0f * 50.0f;
}
}
else
@@ -109,19 +117,23 @@ void CTimer::Update(void)
uint32 updInMs = timer - oldPcTimer;
- double upd = (double)updInMs * ms_fTimeScale;
+ // We need that real frame time to fix transparent menu bug.
+#ifndef FIX_BUGS
+ double
+#endif
+ frameTime = (double)updInMs * ms_fTimeScale;
oldPcTimer = timer;
- m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + upd;
+ m_snTimeInMillisecondsPauseMode = m_snTimeInMillisecondsPauseMode + frameTime;
if ( GetIsPaused() )
ms_fTimeStep = 0.0f;
else
{
- m_snTimeInMilliseconds = m_snTimeInMilliseconds + upd;
- m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + upd;
- ms_fTimeStep = upd / 1000.0f * 50.0f;
+ m_snTimeInMilliseconds = m_snTimeInMilliseconds + frameTime;
+ m_snTimeInMillisecondsNonClipped = m_snTimeInMillisecondsNonClipped + frameTime;
+ ms_fTimeStep = frameTime / 1000.0f * 50.0f;
}
}
diff --git a/src/core/Timer.h b/src/core/Timer.h
index 88a46661..b119bfb2 100644
--- a/src/core/Timer.h
+++ b/src/core/Timer.h
@@ -54,3 +54,7 @@ public:
static void StartUserPause(void);
static void EndUserPause(void);
};
+
+#ifdef FIX_BUGS
+extern double frameTime;
+#endif
diff --git a/src/core/common.h b/src/core/common.h
index 6ea88f2f..7688b182 100644
--- a/src/core/common.h
+++ b/src/core/common.h
@@ -74,9 +74,11 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
}
+#ifndef RWLIBS
// little hack
extern void **rwengine;
#define RwEngineInstance (*rwengine)
+#endif
#include "skeleton.h"
#include "Draw.h"
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 11b1584a..00674b19 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -21,10 +21,15 @@
#include "Particle.h"
#include "Console.h"
#include "Debug.h"
+#include "Hud.h"
#include <list>
+#ifndef RWLIBS
void **rwengine = *(void***)0x5A10E1;
+#else
+extern "C" int vsprintf(char* const _Buffer, char const* const _Format, va_list _ArgList);
+#endif
DebugMenuAPI gDebugMenuAPI;
@@ -338,6 +343,7 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Rhino", [](){ SpawnCar(MI_RHINO); });
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
+ DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil);
DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);
diff --git a/src/core/RwClumpRead.cpp b/src/rw/ClumpRead.cpp
index c9f027e7..c9f027e7 100644
--- a/src/core/RwClumpRead.cpp
+++ b/src/rw/ClumpRead.cpp
diff --git a/src/core/NodeName.cpp b/src/rw/NodeName.cpp
index 2aea3c83..2aea3c83 100644
--- a/src/core/NodeName.cpp
+++ b/src/rw/NodeName.cpp
diff --git a/src/core/NodeName.h b/src/rw/NodeName.h
index 1a3e057b..1a3e057b 100644
--- a/src/core/NodeName.h
+++ b/src/rw/NodeName.h
diff --git a/src/core/RwHelper.cpp b/src/rw/RwHelper.cpp
index 44866f4f..44866f4f 100644
--- a/src/core/RwHelper.cpp
+++ b/src/rw/RwHelper.cpp
diff --git a/src/core/RwHelper.h b/src/rw/RwHelper.h
index a9f0bdf4..a9f0bdf4 100644
--- a/src/core/RwHelper.h
+++ b/src/rw/RwHelper.h
diff --git a/src/core/RwMatFX.cpp b/src/rw/RwMatFX.cpp
index ca9a633b..ca9a633b 100644
--- a/src/core/RwMatFX.cpp
+++ b/src/rw/RwMatFX.cpp
diff --git a/src/core/RwTexRead.cpp b/src/rw/TexRead.cpp
index 49b245dd..50b99d47 100644
--- a/src/core/RwTexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -147,7 +147,11 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
}
#ifdef GTA_PC
+#ifdef RWLIBS
+extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
+#else
WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); }
+#endif
void
ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
diff --git a/src/core/TxdStore.cpp b/src/rw/TxdStore.cpp
index c751147d..c751147d 100644
--- a/src/core/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
diff --git a/src/core/TxdStore.h b/src/rw/TxdStore.h
index 12ac708f..12ac708f 100644
--- a/src/core/TxdStore.h
+++ b/src/rw/TxdStore.h
diff --git a/src/core/rw.cpp b/src/rw/rw.cpp
index 52bcf5bb..3875f2a1 100644
--- a/src/core/rw.cpp
+++ b/src/rw/rw.cpp
@@ -11,7 +11,8 @@ typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut,
const RwV3d * pointsIn,
RwInt32 numPoints,
const RwMatrix * matrix);
-
+
+#ifndef RWLIBS
WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); }
WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); }
@@ -412,4 +413,427 @@ WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x
WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); }
WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); }
WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); }
-WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); } \ No newline at end of file
+WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); }
+#else
+
+extern "C"
+{
+ void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size);
+ void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size);
+ RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root);
+ RwFrame* _rwFramePurgeClone(RwFrame* root);
+ RwBool RwFrameDirty(RwFrame const* frame);
+ void _rwFrameInit(RwFrame* frame);
+ RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat);
+ void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size);
+ void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size);
+ RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors);
+ void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size);
+ void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size);
+ RwBool _rwPluginRegistryOpen();
+ RwBool _rwPluginRegistryClose();
+}
+
+STARTPATCHES
+InjectHook(0x5BC950, &_rwObjectHasFrameSetFrame, PATCH_JUMP);
+InjectHook(0x59E690, &AtomicDefaultRenderCallBack, PATCH_JUMP);
+InjectHook(0x59E6C0, &_rpAtomicResyncInterpolatedSphere, PATCH_JUMP);
+InjectHook(0x59E800, &RpAtomicGetWorldBoundingSphere, PATCH_JUMP);
+InjectHook(0x59ED50, &RpClumpGetNumAtomics, PATCH_JUMP);
+InjectHook(0x59ED80, &RpClumpRender, PATCH_JUMP);
+InjectHook(0x59EDD0, &RpClumpForAllAtomics, PATCH_JUMP);
+InjectHook(0x59EE10, &RpClumpForAllCameras, PATCH_JUMP);
+InjectHook(0x59EE60, &RpClumpForAllLights, PATCH_JUMP);
+InjectHook(0x59EEB0, &RpAtomicCreate, PATCH_JUMP);
+InjectHook(0x59EFA0, &RpAtomicSetGeometry, PATCH_JUMP);
+InjectHook(0x59F020, &RpAtomicDestroy, PATCH_JUMP);
+InjectHook(0x59F0A0, &RpAtomicClone, PATCH_JUMP);
+InjectHook(0x59F1B0, &RpClumpClone, PATCH_JUMP);
+InjectHook(0x59F490, &RpClumpCreate, PATCH_JUMP);
+InjectHook(0x59F500, &RpClumpDestroy, PATCH_JUMP);
+InjectHook(0x59F680, &RpClumpAddAtomic, PATCH_JUMP);
+InjectHook(0x59F6B0, &RpClumpRemoveAtomic, PATCH_JUMP);
+InjectHook(0x59F6E0, &RpClumpRemoveLight, PATCH_JUMP);
+InjectHook(0x59FC50, &RpClumpStreamRead, PATCH_JUMP);
+InjectHook(0x5A0510, &RpAtomicRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5A0540, &RpClumpRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5A0570, &RpAtomicRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5A05A0, &RpAtomicSetStreamAlwaysCallBack, PATCH_JUMP);
+InjectHook(0x5A05C0, &RpAtomicSetStreamRightsCallBack, PATCH_JUMP);
+InjectHook(0x5A05E0, &RpAtomicGetPluginOffset, PATCH_JUMP);
+InjectHook(0x5A0600, &RpAtomicSetFrame, PATCH_JUMP);
+InjectHook(0x5A0DC0, &RwEngineRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5A0DF0, &RwEngineGetPluginOffset, PATCH_JUMP);
+InjectHook(0x5A0E10, &RwEngineGetNumSubSystems, PATCH_JUMP);
+InjectHook(0x5A0E40, &RwEngineGetSubSystemInfo, PATCH_JUMP);
+InjectHook(0x5A0E70, &RwEngineGetCurrentSubSystem, PATCH_JUMP);
+InjectHook(0x5A0EA0, &RwEngineSetSubSystem, PATCH_JUMP);
+InjectHook(0x5A0ED0, &RwEngineGetNumVideoModes, PATCH_JUMP);
+InjectHook(0x5A0F00, &RwEngineGetVideoModeInfo, PATCH_JUMP);
+InjectHook(0x5A0F30, &RwEngineGetCurrentVideoMode, PATCH_JUMP);
+InjectHook(0x5A0F60, &RwEngineSetVideoMode, PATCH_JUMP);
+InjectHook(0x5A0F90, &RwEngineStop, PATCH_JUMP);
+InjectHook(0x5A0FE0, &RwEngineStart, PATCH_JUMP);
+InjectHook(0x5A1070, &RwEngineClose, PATCH_JUMP);
+InjectHook(0x5A10E0, &RwEngineOpen, PATCH_JUMP);
+InjectHook(0x5A1290, &RwEngineTerm, PATCH_JUMP);
+InjectHook(0x5A12D0, &RwEngineInit, PATCH_JUMP);
+InjectHook(0x5A15E0, &_rwFrameOpen, PATCH_JUMP);
+InjectHook(0x5A1650, &_rwFrameClose, PATCH_JUMP);
+InjectHook(0x5A1690, &_rwFrameCloneAndLinkClones, PATCH_JUMP);
+InjectHook(0x5A1880, &_rwFramePurgeClone, PATCH_JUMP);
+InjectHook(0x5A1930, &RwFrameDirty, PATCH_JUMP);
+InjectHook(0x5A1950, &_rwFrameInit, PATCH_JUMP);
+InjectHook(0x5A1A00, &RwFrameCreate, PATCH_JUMP);
+InjectHook(0x5A1A30, &RwFrameDestroy, PATCH_JUMP);
+InjectHook(0x5A1BF0, &RwFrameDestroyHierarchy, PATCH_JUMP);
+InjectHook(0x5A1C60, &RwFrameUpdateObjects, PATCH_JUMP);
+InjectHook(0x5A1CE0, &RwFrameGetLTM, PATCH_JUMP);
+InjectHook(0x5A1D00, &RwFrameAddChild, PATCH_JUMP);
+InjectHook(0x5A1ED0, &RwFrameRemoveChild, PATCH_JUMP);
+InjectHook(0x5A1FC0, &RwFrameForAllChildren, PATCH_JUMP);
+InjectHook(0x5A2000, &RwFrameTranslate, PATCH_JUMP);
+InjectHook(0x5A20A0, &RwFrameScale, PATCH_JUMP);
+InjectHook(0x5A2140, &RwFrameTransform, PATCH_JUMP);
+InjectHook(0x5A21E0, &RwFrameRotate, PATCH_JUMP);
+InjectHook(0x5A2280, &RwFrameSetIdentity, PATCH_JUMP);
+InjectHook(0x5A2340, &RwFrameForAllObjects, PATCH_JUMP);
+InjectHook(0x5A2380, &RwFrameRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5A23B0, &_rwMatrixSetMultFn, PATCH_JUMP);
+InjectHook(0x5A2520, &_rwMatrixDeterminant, PATCH_JUMP);
+InjectHook(0x5A2570, &_rwMatrixOrthogonalError, PATCH_JUMP);
+InjectHook(0x5A25D0, &_rwMatrixNormalError, PATCH_JUMP);
+InjectHook(0x5A2660, &_rwMatrixIdentityError, PATCH_JUMP);
+InjectHook(0x5A2730, &_rwMatrixClose, PATCH_JUMP);
+InjectHook(0x5A2770, &_rwMatrixOpen, PATCH_JUMP);
+InjectHook(0x5A2820, &RwMatrixOptimize, PATCH_JUMP);
+InjectHook(0x5A28E0, &RwMatrixUpdate, PATCH_JUMP);
+InjectHook(0x5A28F0, &RwMatrixMultiply, PATCH_JUMP);
+InjectHook(0x5A2960, &RwMatrixRotateOneMinusCosineSine, PATCH_JUMP);
+InjectHook(0x5A2BF0, &RwMatrixRotate, PATCH_JUMP);
+InjectHook(0x5A2C90, &RwMatrixInvert, PATCH_JUMP);
+InjectHook(0x5A2EE0, &RwMatrixScale, PATCH_JUMP);
+InjectHook(0x5A3070, &RwMatrixTranslate, PATCH_JUMP);
+InjectHook(0x5A31C0, &RwMatrixTransform, PATCH_JUMP);
+InjectHook(0x5A3300, &RwMatrixDestroy, PATCH_JUMP);
+InjectHook(0x5A3330, &RwMatrixCreate, PATCH_JUMP);
+InjectHook(0x5A3450, &_rwVectorSetMultFn, PATCH_JUMP);
+InjectHook(0x5A3600, &_rwV3dNormalize, PATCH_JUMP);
+InjectHook(0x5A36A0, &RwV3dLength, PATCH_JUMP);
+InjectHook(0x5A3710, &_rwSqrt, PATCH_JUMP);
+InjectHook(0x5A3770, &_rwInvSqrt, PATCH_JUMP);
+InjectHook(0x5A37D0, &RwV3dTransformPoints, PATCH_JUMP);
+InjectHook(0x5A37E0, &RwV3dTransformVectors, PATCH_JUMP);
+InjectHook(0x5A37F0, &_rwVectorClose, PATCH_JUMP);
+InjectHook(0x5A3860, &_rwVectorOpen, PATCH_JUMP);
+InjectHook(0x5A3AD0, &RwStreamRead, PATCH_JUMP);
+InjectHook(0x5A3C30, &RwStreamWrite, PATCH_JUMP);
+InjectHook(0x5A3DF0, &RwStreamSkip, PATCH_JUMP);
+InjectHook(0x5A3F10, &RwStreamClose, PATCH_JUMP);
+InjectHook(0x5A3FE0, &RwStreamOpen, PATCH_JUMP);
+InjectHook(0x5A43A0, &RwIm2DGetNearScreenZ, PATCH_JUMP);
+InjectHook(0x5A43B0, &RwIm2DGetFarScreenZ, PATCH_JUMP);
+InjectHook(0x5A43C0, &RwRenderStateSet, PATCH_JUMP);
+InjectHook(0x5A4410, &RwRenderStateGet, PATCH_JUMP);
+InjectHook(0x5A4420, &RwIm2DRenderLine, PATCH_JUMP);
+InjectHook(0x5A4430, &RwIm2DRenderPrimitive, PATCH_JUMP);
+InjectHook(0x5A4440, &RwIm2DRenderIndexedPrimitive, PATCH_JUMP);
+InjectHook(0x5A5020, &RwCameraEndUpdate, PATCH_JUMP);
+InjectHook(0x5A5030, &RwCameraBeginUpdate, PATCH_JUMP);
+InjectHook(0x5A5040, &RwCameraSetViewOffset, PATCH_JUMP);
+InjectHook(0x5A5070, &RwCameraSetNearClipPlane, PATCH_JUMP);
+InjectHook(0x5A5140, &RwCameraSetFarClipPlane, PATCH_JUMP);
+InjectHook(0x5A5170, &RwCameraFrustumTestSphere, PATCH_JUMP);
+InjectHook(0x5A51E0, &RwCameraClear, PATCH_JUMP);
+InjectHook(0x5A5210, &RwCameraShowRaster, PATCH_JUMP);
+InjectHook(0x5A5240, &RwCameraSetProjection, PATCH_JUMP);
+InjectHook(0x5A52B0, &RwCameraSetViewWindow, PATCH_JUMP);
+InjectHook(0x5A52F0, &RwCameraRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5A5320, &RwCameraDestroy, PATCH_JUMP);
+InjectHook(0x5A5360, &RwCameraCreate, PATCH_JUMP);
+InjectHook(0x5A7100, &RwTextureSetMipmapping, PATCH_JUMP);
+InjectHook(0x5A7120, &RwTextureGetMipmapping, PATCH_JUMP);
+InjectHook(0x5A7130, &RwTextureSetAutoMipmapping, PATCH_JUMP);
+InjectHook(0x5A7150, &RwTextureGetAutoMipmapping, PATCH_JUMP);
+InjectHook(0x5A7160, &RwTexDictionaryCreate, PATCH_JUMP);
+InjectHook(0x5A7200, &RwTexDictionaryDestroy, PATCH_JUMP);
+InjectHook(0x5A7290, &RwTexDictionaryForAllTextures, PATCH_JUMP);
+InjectHook(0x5A72D0, &RwTextureCreate, PATCH_JUMP);
+InjectHook(0x5A7330, &RwTextureDestroy, PATCH_JUMP);
+InjectHook(0x5A73B0, &RwTextureSetName, PATCH_JUMP);
+InjectHook(0x5A7420, &RwTextureSetMaskName, PATCH_JUMP);
+InjectHook(0x5A7490, &RwTexDictionaryAddTexture, PATCH_JUMP);
+InjectHook(0x5A74D0, &RwTexDictionaryFindNamedTexture, PATCH_JUMP);
+InjectHook(0x5A7550, &RwTexDictionarySetCurrent, PATCH_JUMP);
+InjectHook(0x5A7570, &RwTexDictionaryGetCurrent, PATCH_JUMP);
+InjectHook(0x5A7580, &RwTextureRead, PATCH_JUMP);
+InjectHook(0x5A7780, &RwTextureRasterGenerateMipmaps, PATCH_JUMP);
+InjectHook(0x5A9120, &RwImageCreate, PATCH_JUMP);
+InjectHook(0x5A9180, &RwImageDestroy, PATCH_JUMP);
+InjectHook(0x5A91E0, &RwImageAllocatePixels, PATCH_JUMP);
+InjectHook(0x5A92A0, &RwImageFreePixels, PATCH_JUMP);
+InjectHook(0x5A92D0, &RwImageMakeMask, PATCH_JUMP);
+InjectHook(0x5A93A0, &RwImageApplyMask, PATCH_JUMP);
+InjectHook(0x5A9750, &RwImageSetPath, PATCH_JUMP);
+InjectHook(0x5A9810, &RwImageRead, PATCH_JUMP);
+InjectHook(0x5A9B40, &RwImageFindFileType, PATCH_JUMP);
+InjectHook(0x5A9C10, &RwImageReadMaskedImage, PATCH_JUMP);
+InjectHook(0x5A9F50, &RwImageCopy, PATCH_JUMP);
+InjectHook(0x5AA130, &RwImageGammaCorrect, PATCH_JUMP);
+InjectHook(0x5AA2C0, &RwImageSetGamma, PATCH_JUMP);
+InjectHook(0x5AA4E0, &_rwStreamWriteVersionedChunkHeader, PATCH_JUMP);
+InjectHook(0x5AA540, &RwStreamFindChunk, PATCH_JUMP);
+InjectHook(0x5AA640, &RwMemLittleEndian32, PATCH_JUMP);
+InjectHook(0x5AA650, &RwMemNative32, PATCH_JUMP);
+InjectHook(0x5AA660, &RwMemFloat32ToReal, PATCH_JUMP);
+InjectHook(0x5AA680, &RwStreamWriteReal, PATCH_JUMP);
+InjectHook(0x5AA720, &RwStreamWriteInt32, PATCH_JUMP);
+InjectHook(0x5AA740, &RwStreamReadReal, PATCH_JUMP);
+InjectHook(0x5AA7B0, &RwStreamReadInt32, PATCH_JUMP);
+InjectHook(0x5AA800, &RwTextureStreamGetSize, PATCH_JUMP);
+InjectHook(0x5AA870, &RwTextureStreamWrite, PATCH_JUMP);
+InjectHook(0x5AAA40, &RwTextureStreamRead, PATCH_JUMP);
+InjectHook(0x5AB020, &RwTexDictionaryStreamWrite, PATCH_JUMP);
+InjectHook(0x5AC890, &RpMorphTargetCalcBoundingSphere, PATCH_JUMP);
+InjectHook(0x5AC9A0, &RpGeometryAddMorphTargets, PATCH_JUMP);
+InjectHook(0x5ACB60, &RpGeometryTriangleSetVertexIndices, PATCH_JUMP);
+InjectHook(0x5ACB90, &RpGeometryTriangleSetMaterial, PATCH_JUMP);
+InjectHook(0x5ACBF0, &RpGeometryForAllMaterials, PATCH_JUMP);
+InjectHook(0x5ACC30, &RpGeometryLock, PATCH_JUMP);
+InjectHook(0x5ACC60, &RpGeometryUnlock, PATCH_JUMP);
+InjectHook(0x5ACD10, &RpGeometryCreate, PATCH_JUMP);
+InjectHook(0x5ACF40, &_rpGeometryAddRef, PATCH_JUMP);
+InjectHook(0x5ACF50, &RpGeometryDestroy, PATCH_JUMP);
+InjectHook(0x5ACFF0, &RpGeometryRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5AD020, &RpGeometryRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5AD050, &RpGeometryStreamRead, PATCH_JUMP);
+InjectHook(0x5AD6D0, &RwRasterGetCurrentContext, PATCH_JUMP);
+InjectHook(0x5AD6F0, &RwRasterUnlock, PATCH_JUMP);
+InjectHook(0x5AD710, &RwRasterRenderFast, PATCH_JUMP);
+InjectHook(0x5AD750, &RwRasterUnlockPalette, PATCH_JUMP);
+InjectHook(0x5AD780, &RwRasterDestroy, PATCH_JUMP);
+InjectHook(0x5AD7C0, &RwRasterPushContext, PATCH_JUMP);
+InjectHook(0x5AD810, &RwRasterRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5AD840, &RwRasterLockPalette, PATCH_JUMP);
+InjectHook(0x5AD870, &RwRasterPopContext, PATCH_JUMP);
+InjectHook(0x5AD8C0, &RwRasterGetNumLevels, PATCH_JUMP);
+InjectHook(0x5AD900, &RwRasterShowRaster, PATCH_JUMP);
+InjectHook(0x5AD930, &RwRasterCreate, PATCH_JUMP);
+InjectHook(0x5AD9D0, &RwRasterLock, PATCH_JUMP);
+InjectHook(0x5ADC30, &RpMaterialCreate, PATCH_JUMP);
+InjectHook(0x5ADCB0, &RpMaterialDestroy, PATCH_JUMP);
+InjectHook(0x5ADD10, &RpMaterialSetTexture, PATCH_JUMP);
+InjectHook(0x5ADD40, &RpMaterialRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5ADD70, &RpMaterialRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5ADDA0, &RpMaterialStreamRead, PATCH_JUMP);
+InjectHook(0x5AE0B0, &_rpSectorDefaultRenderCallBack, PATCH_JUMP);
+InjectHook(0x5AE100, &_rpWorldForAllGlobalLights, PATCH_JUMP);
+InjectHook(0x5AE150, &_rpWorldSectorForAllLocalLights, PATCH_JUMP);
+InjectHook(0x5AE190, &RpWorldUnlock, PATCH_JUMP);
+InjectHook(0x5AE2B0, &RpWorldSectorGetWorld, PATCH_JUMP);
+InjectHook(0x5AE340, &RpWorldDestroy, PATCH_JUMP);
+InjectHook(0x5AE6A0, &RpWorldCreate, PATCH_JUMP);
+InjectHook(0x5AEA40, &RpWorldRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5AEA70, &RpWorldRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5AEAA0, &RpWorldPluginAttach, PATCH_JUMP);
+InjectHook(0x5AFB80, &RpWorldAddCamera, PATCH_JUMP);
+InjectHook(0x5AFBB0, &RpWorldRemoveCamera, PATCH_JUMP);
+InjectHook(0x5AFC10, &RpAtomicGetWorld, PATCH_JUMP);
+InjectHook(0x5AFC20, &RpWorldAddClump, PATCH_JUMP);
+InjectHook(0x5AFDA0, &RpWorldAddLight, PATCH_JUMP);
+InjectHook(0x5AFDF0, &RpWorldRemoveLight, PATCH_JUMP);
+InjectHook(0x5AFE70, &RtBMPImageRead, PATCH_JUMP);
+InjectHook(0x5B07D0, &RpSkinPluginAttach, PATCH_JUMP);
+InjectHook(0x5B1050, &RpSkinAtomicSetHAnimHierarchy, PATCH_JUMP);
+InjectHook(0x5B1070, &RpSkinAtomicGetHAnimHierarchy, PATCH_JUMP);
+InjectHook(0x5B1080, &RpSkinGeometryGetSkin, PATCH_JUMP);
+InjectHook(0x5B1090, &RpSkinGeometrySetSkin, PATCH_JUMP);
+InjectHook(0x5B10D0, &RpSkinGetSkinToBoneMatrices, PATCH_JUMP);
+InjectHook(0x5B10E0, &RpHAnimHierarchyCreate, PATCH_JUMP);
+InjectHook(0x5B11F0, &RpHAnimFrameGetHierarchy, PATCH_JUMP);
+InjectHook(0x5B1200, &RpHAnimHierarchySetCurrentAnim, PATCH_JUMP);
+InjectHook(0x5B12B0, &RpHAnimHierarchySubAnimTime, PATCH_JUMP);
+InjectHook(0x5B1480, &RpHAnimHierarchyAddAnimTime, PATCH_JUMP);
+InjectHook(0x5B1780, &RpHAnimHierarchyUpdateMatrices, PATCH_JUMP);
+InjectHook(0x5B1C10, &RpHAnimAnimationStreamRead, PATCH_JUMP);
+InjectHook(0x5B1D50, &RpHAnimPluginAttach, PATCH_JUMP);
+InjectHook(0x5B2640, &RpMatFXPluginAttach, PATCH_JUMP);
+InjectHook(0x5B3750, &RpMatFXAtomicEnableEffects, PATCH_JUMP);
+InjectHook(0x5B3780, &RpMatFXMaterialSetEffects, PATCH_JUMP);
+InjectHook(0x5B38D0, &RpMatFXMaterialSetupEnvMap, PATCH_JUMP);
+InjectHook(0x5B3A40, &RpMatFXMaterialSetBumpMapTexture, PATCH_JUMP);
+InjectHook(0x5B3CF0, &RwD3D8SetRenderState, PATCH_JUMP);
+InjectHook(0x5B3D40, &RwD3D8GetRenderState, PATCH_JUMP);
+InjectHook(0x5B3D60, &RwD3D8SetTextureStageState, PATCH_JUMP);
+InjectHook(0x5B53A0, &RwD3D8SetTexture, PATCH_JUMP);
+InjectHook(0x5B6720, &RwIm3DTransform, PATCH_JUMP);
+InjectHook(0x5B67F0, &RwIm3DEnd, PATCH_JUMP);
+InjectHook(0x5B6820, &RwIm3DRenderIndexedPrimitive, PATCH_JUMP);
+InjectHook(0x5B6980, &RwIm3DRenderLine, PATCH_JUMP);
+InjectHook(0x5B6A50, &RwIm3DSetTransformPipeline, PATCH_JUMP);
+InjectHook(0x5B6AC0, &RwIm3DSetRenderPipeline, PATCH_JUMP);
+InjectHook(0x5B95D0, &RwD3D8EngineSetRefreshRate, PATCH_JUMP);
+InjectHook(0x5B9640, &RwD3D8CameraAttachWindow, PATCH_JUMP);
+InjectHook(0x5BAEB0, &RwD3D8DeviceSupportsDXTTexture, PATCH_JUMP);
+InjectHook(0x5BAF90, &RwD3D8SetVertexShader, PATCH_JUMP);
+InjectHook(0x5BAFD0, &RwD3D8SetPixelShader, PATCH_JUMP);
+InjectHook(0x5BB010, &RwD3D8SetStreamSource, PATCH_JUMP);
+InjectHook(0x5BB060, &RwD3D8SetIndices, PATCH_JUMP);
+InjectHook(0x5BB0B0, &RwD3D8DrawIndexedPrimitive, PATCH_JUMP);
+InjectHook(0x5BB140, &RwD3D8DrawPrimitive, PATCH_JUMP);
+InjectHook(0x5BB1D0, &RwD3D8SetTransform, PATCH_JUMP);
+InjectHook(0x5BB310, &RwD3D8GetTransform, PATCH_JUMP);
+InjectHook(0x5BB340, &RwD3D8SetTransformWorld, PATCH_JUMP);
+InjectHook(0x5BB490, &RwD3D8SetSurfaceProperties, PATCH_JUMP);
+InjectHook(0x5BB7A0, &RwD3D8SetLight, PATCH_JUMP);
+InjectHook(0x5BB890, &RwD3D8EnableLight, PATCH_JUMP);
+InjectHook(0x5BB9F0, &RwD3D8DynamicVertexBufferCreate, PATCH_JUMP);
+InjectHook(0x5BBAE0, &RwD3D8DynamicVertexBufferDestroy, PATCH_JUMP);
+InjectHook(0x5BBB10, &RwD3D8IndexBufferCreate, PATCH_JUMP);
+InjectHook(0x5BBB40, &RwD3D8CreatePixelShader, PATCH_JUMP);
+InjectHook(0x5BBB90, &RwD3D8DeletePixelShader, PATCH_JUMP);
+InjectHook(0x5BBC00, &RwD3D8SetPixelShaderConstant, PATCH_JUMP);
+InjectHook(0x5BBC30, &RwD3D8GetCaps, PATCH_JUMP);
+InjectHook(0x5BBC40, &RwD3D8CameraIsSphereFullyInsideFrustum, PATCH_JUMP);
+InjectHook(0x5BBCA0, &RwD3D8CameraIsBBoxFullyInsideFrustum, PATCH_JUMP);
+InjectHook(0x5BBD30, &RwD3D8DynamicVertexBufferLock, PATCH_JUMP);
+InjectHook(0x5BBEB0, &RwD3D8DynamicVertexBufferUnlock, PATCH_JUMP);
+InjectHook(0x5BBED0, &_rwIntelSSEsupported, PATCH_JUMP);
+InjectHook(0x5BBF10, &RwImageSetFromRaster, PATCH_JUMP);
+InjectHook(0x5BBF50, &RwRasterSetFromImage, PATCH_JUMP);
+InjectHook(0x5BBF80, &RwImageFindRasterFormat, PATCH_JUMP);
+InjectHook(0x5BBFF0, &RwFrameRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5BC020, &_rwFrameListDeinitialize, PATCH_JUMP);
+InjectHook(0x5BC050, &_rwFrameListStreamRead, PATCH_JUMP);
+InjectHook(0x5BC300, &RpLightSetRadius, PATCH_JUMP);
+InjectHook(0x5BC320, &RpLightSetColor, PATCH_JUMP);
+InjectHook(0x5BC370, &RpLightGetConeAngle, PATCH_JUMP);
+InjectHook(0x5BC5B0, &RpLightRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5BC5E0, &RpLightStreamRead, PATCH_JUMP);
+InjectHook(0x5BC780, &RpLightDestroy, PATCH_JUMP);
+InjectHook(0x5BC7C0, &RpLightCreate, PATCH_JUMP);
+InjectHook(0x5BE280, &_rwD3D8TexDictionaryEnableRasterFormatConversion, PATCH_JUMP);
+InjectHook(0x5BF110, &RwOsGetFileInterface, PATCH_JUMP);
+InjectHook(0x5C1720, &RwFreeListDestroy, PATCH_JUMP);
+InjectHook(0x5C1790, &RwFreeListCreate, PATCH_JUMP);
+InjectHook(0x5C19F0, &RwFreeListPurge, PATCH_JUMP);
+InjectHook(0x5C1B90, &RwFreeListPurgeAllFreeLists, PATCH_JUMP);
+InjectHook(0x5C1D40, &RwFreeListForAllUsed, PATCH_JUMP);
+InjectHook(0x5C2780, &_rxPipelineClose, PATCH_JUMP);
+InjectHook(0x5C27E0, &_rxPipelineOpen, PATCH_JUMP);
+InjectHook(0x5C2AD0, &RxHeapGetGlobalHeap, PATCH_JUMP);
+InjectHook(0x5C2AE0, &RxPacketCreate, PATCH_JUMP);
+InjectHook(0x5C2B10, &RxClusterSetExternalData, PATCH_JUMP);
+InjectHook(0x5C2B70, &RxClusterSetData, PATCH_JUMP);
+InjectHook(0x5C2BD0, &RxClusterInitializeData, PATCH_JUMP);
+InjectHook(0x5C2C40, &RxClusterResizeData, PATCH_JUMP);
+InjectHook(0x5C2C90, &RxClusterLockWrite, PATCH_JUMP);
+InjectHook(0x5C2D60, &RxPipelineExecute, PATCH_JUMP);
+InjectHook(0x5C2E00, &RxPipelineCreate, PATCH_JUMP);
+InjectHook(0x5C2E70, &_rxPipelineDestroy, PATCH_JUMP);
+InjectHook(0x5C3080, &RwResourcesFreeResEntry, PATCH_JUMP);
+InjectHook(0x5C30F0, &_rwResourcesPurge, PATCH_JUMP);
+InjectHook(0x5C3170, &RwResourcesAllocateResEntry, PATCH_JUMP);
+InjectHook(0x5C3360, &RwResourcesEmptyArena, PATCH_JUMP);
+InjectHook(0x5C3450, &_rwPluginRegistryOpen, PATCH_JUMP);
+InjectHook(0x5C3480, &_rwPluginRegistryClose, PATCH_JUMP);
+InjectHook(0x5C3590, &_rwPluginRegistryGetPluginOffset, PATCH_JUMP);
+InjectHook(0x5C35C0, &_rwPluginRegistryAddPlugin, PATCH_JUMP);
+InjectHook(0x5C37F0, &_rwPluginRegistryInitObject, PATCH_JUMP);
+InjectHook(0x5C3850, &_rwPluginRegistryDeInitObject, PATCH_JUMP);
+InjectHook(0x5C3880, &_rwPluginRegistryCopyObject, PATCH_JUMP);
+InjectHook(0x5C3910, &RwErrorSet, PATCH_JUMP);
+InjectHook(0x5C3970, &_rwerror, PATCH_JUMP);
+InjectHook(0x5C3980, &_rwPluginRegistryAddPluginStream, PATCH_JUMP);
+InjectHook(0x5C39C0, &_rwPluginRegistryAddPlgnStrmlwysCB, PATCH_JUMP);
+InjectHook(0x5C39F0, &_rwPluginRegistryAddPlgnStrmRightsCB, PATCH_JUMP);
+InjectHook(0x5C3A20, & _rwPluginRegistryReadDataChunks, PATCH_JUMP);
+InjectHook(0x5C3B50, & _rwPluginRegistryInvokeRights, PATCH_JUMP);
+InjectHook(0x5C3BA0, &_rwPluginRegistryGetSize, PATCH_JUMP);
+InjectHook(0x5C3BE0, &_rwPluginRegistryWriteDataChunks, PATCH_JUMP);
+InjectHook(0x5C3CB0, &_rwPluginRegistrySkipDataChunks, PATCH_JUMP);
+InjectHook(0x5C3D30, &RwCameraStreamRead, PATCH_JUMP);
+InjectHook(0x5C5570, &RwBBoxCalculate, PATCH_JUMP);
+InjectHook(0x5C72B0, &RwImageResample, PATCH_JUMP);
+InjectHook(0x5C7B30, &RwImageCreateResample, PATCH_JUMP);
+InjectHook(0x5D9240, &RxRenderStateVectorSetDefaultRenderStateVector, PATCH_JUMP);
+InjectHook(0x5D9340, &RxRenderStateVectorCreate, PATCH_JUMP);
+InjectHook(0x5D9410, &RxRenderStateVectorDestroy, PATCH_JUMP);
+InjectHook(0x5D9460, &RxRenderStateVectorLoadDriverState, PATCH_JUMP);
+InjectHook(0x5D95D0, &_rxEmbeddedPacketBetweenPipelines, PATCH_JUMP);
+InjectHook(0x5D9740, &_rxEmbeddedPacketBetweenNodes, PATCH_JUMP);
+InjectHook(0x5D9810, &_rxPacketDestroy, PATCH_JUMP);
+InjectHook(0x5C8B10, &_rpMaterialListDeinitialize, PATCH_JUMP);
+InjectHook(0x5C8B70, &_rpMaterialListInitialize, PATCH_JUMP);
+InjectHook(0x5C8B80, &_rpMaterialListGetMaterial, PATCH_JUMP);
+InjectHook(0x5C8B90, &_rpMaterialListAppendMaterial, PATCH_JUMP);
+InjectHook(0x5C8C50, &_rpMaterialListFindMaterialIndex, PATCH_JUMP);
+InjectHook(0x5C8C80, &_rpMaterialListStreamRead, PATCH_JUMP);
+InjectHook(0x5C8FE0, &_rpMeshHeaderCreate, PATCH_JUMP);
+InjectHook(0x5C8FF0, &_rpMeshClose, PATCH_JUMP);
+InjectHook(0x5C9020, &_rpMeshOpen, PATCH_JUMP);
+InjectHook(0x5C9140, &_rpBuildMeshCreate, PATCH_JUMP);
+InjectHook(0x5C9220, &_rpBuildMeshDestroy, PATCH_JUMP);
+InjectHook(0x5C9260, &_rpMeshDestroy, PATCH_JUMP);
+InjectHook(0x5C92A0, &_rpBuildMeshAddTriangle, PATCH_JUMP);
+InjectHook(0x5C9380, &_rpMeshHeaderForAllMeshes, PATCH_JUMP);
+InjectHook(0x5C93C0, &_rpMeshWrite, PATCH_JUMP);
+InjectHook(0x5C9510, &_rpMeshRead, PATCH_JUMP);
+InjectHook(0x5C96E0, &_rpMeshSize, PATCH_JUMP);
+InjectHook(0x5C9730, &RpBuildMeshGenerateDefaultTriStrip, PATCH_JUMP);
+InjectHook(0x5CAE10, &_rpTriListMeshGenerate, PATCH_JUMP);
+InjectHook(0x5CB230, &_rpMeshOptimise, PATCH_JUMP);
+InjectHook(0x5CB2B0, &RpWorldSectorRegisterPlugin, PATCH_JUMP);
+InjectHook(0x5CB2E0, &RpWorldSectorRegisterPluginStream, PATCH_JUMP);
+InjectHook(0x5CB630, &RpWorldSetDefaultSectorPipeline, PATCH_JUMP);
+InjectHook(0x5CB670, &RpAtomicSetDefaultPipeline, PATCH_JUMP);
+InjectHook(0x5CDEE0, &RpHAnimStdKeyFrameToMatrix, PATCH_JUMP);
+InjectHook(0x5CE000, &RpHAnimStdKeyFrameInterpolate, PATCH_JUMP);
+InjectHook(0x5CE420, &RpHAnimStdKeyFrameBlend, PATCH_JUMP);
+InjectHook(0x5CE820, &RpHAnimStdKeyFrameStreamRead, PATCH_JUMP);
+InjectHook(0x5CE8C0, &RpHAnimStdKeyFrameStreamWrite, PATCH_JUMP);
+InjectHook(0x5CE930, &RpHAnimStdKeyFrameStreamGetSize, PATCH_JUMP);
+InjectHook(0x5CE950, &RpHAnimStdKeyFrameMulRecip, PATCH_JUMP);
+InjectHook(0x5CEAB0, &RpHAnimStdKeyFrameAdd, PATCH_JUMP);
+InjectHook(0x5D1070, &RxHeapFree, PATCH_JUMP);
+InjectHook(0x5D1260, &RxHeapAlloc, PATCH_JUMP);
+InjectHook(0x5D14D0, &RxHeapRealloc, PATCH_JUMP);
+InjectHook(0x5D1680, &_rxHeapReset, PATCH_JUMP);
+InjectHook(0x5D16F0, &RxHeapDestroy, PATCH_JUMP);
+InjectHook(0x5D1750, &RxHeapCreate, PATCH_JUMP);
+InjectHook(0x5D1EC0, &RxPipelineNodeFindOutputByName, PATCH_JUMP);
+InjectHook(0x5D1F20, &RxPipelineNodeFindInput, PATCH_JUMP);
+InjectHook(0x5D1F30, &RxPipelineNodeRequestCluster, PATCH_JUMP);
+InjectHook(0x5D1FA0, &RxLockedPipeUnlock, PATCH_JUMP);
+InjectHook(0x5D29F0, &RxPipelineLock, PATCH_JUMP);
+InjectHook(0x5D2B10, &RxPipelineFindNodeByName, PATCH_JUMP);
+InjectHook(0x5D2BA0, &RxLockedPipeAddFragment, PATCH_JUMP);
+InjectHook(0x5D2EE0, &RxLockedPipeAddPath, PATCH_JUMP);
+InjectHook(0x5D31C0, &RxNodeDefinitionGetImmRenderSetup, PATCH_JUMP);
+InjectHook(0x5D35C0, &RxNodeDefinitionGetImmMangleTriangleIndices, PATCH_JUMP);
+InjectHook(0x5D3C60, &RxNodeDefinitionGetCullTriangle, PATCH_JUMP);
+InjectHook(0x5D4F80, &RxNodeDefinitionGetClipTriangle, PATCH_JUMP);
+InjectHook(0x5D51C0, &RxNodeDefinitionGetSubmitTriangle, PATCH_JUMP);
+InjectHook(0x5D5400, &RxNodeDefinitionGetImmInstance, PATCH_JUMP);
+InjectHook(0x5D6000, &RxNodeDefinitionGetTransform, PATCH_JUMP);
+InjectHook(0x5D61C0, &RxNodeDefinitionGetImmStash, PATCH_JUMP);
+InjectHook(0x5D6470, &RxNodeDefinitionGetImmMangleLineIndices, PATCH_JUMP);
+InjectHook(0x5D7230, &RxNodeDefinitionGetClipLine, PATCH_JUMP);
+InjectHook(0x5D74C0, &RxNodeDefinitionGetSubmitLine, PATCH_JUMP);
+InjectHook(0x5D9C90, &_rwD3D8LightsOpen, PATCH_JUMP);
+InjectHook(0x5D9EF0, &_rwD3D8LightsClose, PATCH_JUMP);
+InjectHook(0x5D9F80, &_rwD3D8LightsGlobalEnable, PATCH_JUMP);
+InjectHook(0x5DA210, &_rwD3D8LightLocalEnable, PATCH_JUMP);
+InjectHook(0x5DA450, &_rwD3D8LightsEnable, PATCH_JUMP);
+InjectHook(0x5DAAC0, &RxNodeDefinitionGetD3D8WorldSectorAllInOne, PATCH_JUMP);
+InjectHook(0x5DC500, &RxNodeDefinitionGetD3D8AtomicAllInOne, PATCH_JUMP);
+InjectHook(0x5DCC50, &RxNodeDefinitionGetWorldSectorInstance, PATCH_JUMP);
+InjectHook(0x5DCD80, &RxNodeDefinitionGetWorldSectorEnumerateLights, PATCH_JUMP);
+InjectHook(0x5DD800, &RxNodeDefinitionGetAtomicInstance, PATCH_JUMP);
+InjectHook(0x5DD9B0, &RxNodeDefinitionGetAtomicEnumerateLights, PATCH_JUMP);
+InjectHook(0x5DDAA0, &RxNodeDefinitionGetMaterialScatter, PATCH_JUMP);
+InjectHook(0x5DF040, &RxNodeDefinitionGetLight, PATCH_JUMP);
+InjectHook(0x5DF560, &RxNodeDefinitionGetPostLight, PATCH_JUMP);
+InjectHook(0x5DFC60, &RxD3D8AllInOneSetRenderCallBack, PATCH_JUMP);
+ENDPATCHES
+#endif \ No newline at end of file