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authorFire_Head <Fire-Head@users.noreply.github.com>2020-08-27 19:35:14 +0200
committerGitHub <noreply@github.com>2020-08-27 19:35:14 +0200
commita8999bbf38cae233e39b5995118fa03bca7894ef (patch)
treeada9bd1935512f4b46fe6b4f42d9160eb2281262 /src/core
parentbike shooting fix + trace temp fix (diff)
parentupdate librw (diff)
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Diffstat (limited to 'src/core')
-rw-r--r--src/core/Cam.cpp22
-rw-r--r--src/core/Camera.cpp5
-rw-r--r--src/core/CdStreamPosix.cpp11
-rw-r--r--src/core/ColStore.cpp1
-rw-r--r--src/core/Collision.cpp12
-rw-r--r--src/core/Collision.h3
-rw-r--r--src/core/ControllerConfig.cpp185
-rw-r--r--src/core/ControllerConfig.h3
-rw-r--r--src/core/FileMgr.h1
-rw-r--r--src/core/Frontend.cpp1241
-rw-r--r--src/core/Frontend.h53
-rw-r--r--src/core/Frontend_PS2.cpp27
-rw-r--r--src/core/Game.cpp24
-rw-r--r--src/core/MenuScreens.cpp66
-rw-r--r--src/core/Pad.cpp63
-rw-r--r--src/core/Pad.h5
-rw-r--r--src/core/PlayerInfo.cpp365
-rw-r--r--src/core/PlayerInfo.h25
-rw-r--r--src/core/Pools.cpp24
-rw-r--r--src/core/Pools.h3
-rw-r--r--src/core/Radar.h2
-rw-r--r--src/core/Stats.cpp534
-rw-r--r--src/core/Stats.h81
-rw-r--r--src/core/Streaming.cpp527
-rw-r--r--src/core/Streaming.h10
-rw-r--r--src/core/SurfaceTable.cpp8
-rw-r--r--src/core/SurfaceTable.h1
-rw-r--r--src/core/Wanted.cpp13
-rw-r--r--src/core/ZoneCull.cpp25
-rw-r--r--src/core/ZoneCull.h12
-rw-r--r--src/core/Zones.cpp60
-rw-r--r--src/core/Zones.h4
-rw-r--r--src/core/config.h25
-rw-r--r--src/core/main.cpp101
-rw-r--r--src/core/main.h3
-rw-r--r--src/core/re3.cpp189
-rw-r--r--src/core/templates.h4
37 files changed, 2222 insertions, 1516 deletions
diff --git a/src/core/Cam.cpp b/src/core/Cam.cpp
index 375e9d5b..b996e77f 100644
--- a/src/core/Cam.cpp
+++ b/src/core/Cam.cpp
@@ -4894,11 +4894,6 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
if (ResetStatics) {
FOV = DefaultFOV;
-
- // TODO(Miami): Remove that when cam is done!
- // GTA 3 has this in veh. camera
- if (TheCamera.m_bIdleOn)
- TheCamera.m_uiTimeWeEnteredIdle = CTimer::GetTimeInMilliseconds();
} else {
if (isCar || isBike) {
// 0.4f: CAR_FOV_START_SPEED
@@ -4933,18 +4928,13 @@ CCam::Process_FollowCar_SA(const CVector& CameraTarget, float TargetOrientation,
Rotating = false;
m_bCollisionChecksOn = true;
-
- // TODO(Miami): Uncomment that when cam is done!
-
- // Garage exit cam is not working well in III...
- // if (!TheCamera.m_bJustCameOutOfGarage)
- // {
- Alpha = 0.0f;
- Beta = car->GetForward().Heading() - HALFPI;
- if (TheCamera.m_bCamDirectlyInFront) {
- Beta += PI;
+ if (!TheCamera.m_bJustCameOutOfGarage) {
+ Alpha = 0.0f;
+ Beta = car->GetForward().Heading() - HALFPI;
+ if (TheCamera.m_bCamDirectlyInFront) {
+ Beta += PI;
+ }
}
- // }
BetaSpeed = 0.0;
AlphaSpeed = 0.0;
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index 2f977a20..df778815 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -514,7 +514,12 @@ CCamera::Process(void)
int tableIndex = (int)(DEGTORAD(DrunkAngle)/TWOPI * CParticle::SIN_COS_TABLE_SIZE) & CParticle::SIN_COS_TABLE_SIZE-1;
DrunkAngle += 5.0f;
+#ifndef FIX_BUGS
+ // This just messes up interpolation, probably not what they intended
+ // and multiplying the interpolated FOV is also a bit extreme
+ // so let's not do any of this nonsense
Cams[ActiveCam].FOV *= (1.0f + CMBlur::Drunkness);
+#endif
CamSource.x += -0.02f*CMBlur::Drunkness * CParticle::m_CosTable[tableIndex];
CamSource.y += -0.02f*CMBlur::Drunkness * CParticle::m_SinTable[tableIndex];
diff --git a/src/core/CdStreamPosix.cpp b/src/core/CdStreamPosix.cpp
index 45fd9832..e114a29a 100644
--- a/src/core/CdStreamPosix.cpp
+++ b/src/core/CdStreamPosix.cpp
@@ -150,9 +150,11 @@ CdStreamInit(int32 numChannels)
ASSERT(0);
return;
}
-
+#ifdef __linux__
_gdwCdStreamFlags = O_RDONLY | O_NOATIME;
-
+#else
+ _gdwCdStreamFlags = O_RDONLY;
+#endif
// People say it's slower
/*
if ( fsInfo.f_bsize <= CDSTREAM_SECTOR_SIZE )
@@ -400,9 +402,12 @@ void *CdStreamThread(void *param)
if (gCdStreamThreadStatus == 0){
gCdStreamThreadStatus = 1;
#endif
+
+#ifdef __linux__
pid_t tid = syscall(SYS_gettid);
int ret = setpriority(PRIO_PROCESS, tid, getpriority(PRIO_PROCESS, getpid()) + 1);
- }
+#endif
+ }
// spurious wakeup or we sent interrupt signal for flushing
if(pChannel->nSectorsToRead == 0)
diff --git a/src/core/ColStore.cpp b/src/core/ColStore.cpp
index 070967e5..bca1e9b7 100644
--- a/src/core/ColStore.cpp
+++ b/src/core/ColStore.cpp
@@ -223,7 +223,6 @@ CColStore::EnsureCollisionIsInMemory(const CVector2D &pos)
}
}
-//--MIAMI: done
bool
CColStore::HasCollisionLoaded(const CVector2D &pos)
{
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp
index c2037dc5..91e7bba7 100644
--- a/src/core/Collision.cpp
+++ b/src/core/Collision.cpp
@@ -3049,6 +3049,18 @@ CColModel::GetTrianglePoint(CVector &v, int i) const
v = vertices[i].Get();
}
+void*
+CColModel::operator new(size_t){
+ CColModel *node = CPools::GetColModelPool()->New();
+ assert(node);
+ return node;
+}
+
+void
+CColModel::operator delete(void *p, size_t){
+ CPools::GetColModelPool()->Delete((CColModel*)p);
+}
+
CColModel&
CColModel::operator=(const CColModel &other)
{
diff --git a/src/core/Collision.h b/src/core/Collision.h
index fd079028..93959a72 100644
--- a/src/core/Collision.h
+++ b/src/core/Collision.h
@@ -181,7 +181,6 @@ struct CStoredCollPoly
bool valid;
};
-//--MIAMI: done struct
struct CColModel
{
CSphere boundingSphere;
@@ -208,6 +207,8 @@ struct CColModel
void SetLinkPtr(CLink<CColModel*>*);
void GetTrianglePoint(CVector &v, int i) const;
+ void *operator new(size_t);
+ void operator delete(void *p, size_t);
CColModel& operator=(const CColModel& other);
};
diff --git a/src/core/ControllerConfig.cpp b/src/core/ControllerConfig.cpp
index d194cebb..b0e04e2b 100644
--- a/src/core/ControllerConfig.cpp
+++ b/src/core/ControllerConfig.cpp
@@ -215,7 +215,10 @@ void CControllerConfigManager::InitDefaultControlConfiguration()
SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsPADINS, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
-
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsPADINS, KEYBOARD);
+ SetControllerKeyAssociatedWithAction (VEHICLE_FIREWEAPON, rsLCTRL, OPTIONAL_EXTRA);
+#endif
SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_LEFT, rsPADDEL, KEYBOARD);
SetControllerKeyAssociatedWithAction (PED_CYCLE_WEAPON_RIGHT, rsPADENTER, OPTIONAL_EXTRA); // BUG: must be KEYBOARD ?
@@ -285,6 +288,9 @@ void CControllerConfigManager::InitDefaultControlConfigMouse(CMouseControllerSta
{
m_bMouseAssociated = true;
SetMouseButtonAssociatedWithAction(PED_FIREWEAPON, 1);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetMouseButtonAssociatedWithAction(VEHICLE_FIREWEAPON, 1);
+#endif
}
if (availableButtons.RMB)
@@ -371,6 +377,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 3, JOYSTICK);
case 2:
SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 2, JOYSTICK);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 2, JOYSTICK);
+#endif
case 1:
SetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, 1, JOYSTICK);
/*******************************************************************************************/
@@ -422,6 +431,9 @@ void CControllerConfigManager::InitDefaultControlConfigJoyPad(uint32 buttons)
SetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, 2, JOYSTICK);
case 1:
SetControllerKeyAssociatedWithAction(PED_FIREWEAPON, 1, JOYSTICK);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, 1, JOYSTICK);
+#endif
/*******************************************************************************************/
}
}
@@ -463,6 +475,9 @@ void CControllerConfigManager::InitialiseControllerActionNameArray()
SETACTIONNAME(SHOW_MOUSE_POINTER_TOGGLE);
SETACTIONNAME(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
SETACTIONNAME(PED_FIREWEAPON);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ SETACTIONNAME(VEHICLE_FIREWEAPON);
+#endif
SETACTIONNAME(VEHICLE_ENTER_EXIT);
SETACTIONNAME(GO_LEFT);
SETACTIONNAME(GO_RIGHT);
@@ -651,12 +666,21 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown(int32 button,
}
AffectControllerStateOn_ButtonDown_AllStates(button, type, *state);
+
+#ifdef REGISTER_START_BUTTON
+ if (button == 12)
+ state->Start = 255;
+#endif
}
}
}
void CControllerConfigManager::AffectControllerStateOn_ButtonDown_Driving(int32 button, eControllerType type, CControllerState &state)
{
+#ifdef BIND_VEHICLE_FIREWEAPON
+ if (button == GetControllerKeyAssociatedWithAction(VEHICLE_FIREWEAPON, type))
+ state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
{
state.LeftShoulder2 = 255;
@@ -807,7 +831,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_ThirdPersonOnl
void CControllerConfigManager::AffectControllerStateOn_ButtonDown_FirstAndThirdPersonOnly(int32 button, eControllerType type, CControllerState &state)
{
CPad *pad = CPad::GetPad(PAD1);
-
+
+#ifdef BIND_VEHICLE_FIREWEAPON
+ if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
+ state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
state.RightShoulder1 = 255;
@@ -889,8 +917,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonDown_AllStates(int3
{
if (button == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type))
state.Select = 255;
+
+#ifndef BIND_VEHICLE_FIREWEAPON
if (button == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
state.Circle = 255;
+#endif
if (button == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
{
@@ -1060,6 +1091,11 @@ void CControllerConfigManager::AffectControllerStateOn_ButtonUp(int32 button, eC
{
if (FrontEndMenuManager.GetIsMenuActive())
AffectControllerStateOn_ButtonUp_All_Player_States(button, type, *state);
+
+#ifdef REGISTER_START_BUTTON
+ if (button == 12)
+ state->Start = 0;
+#endif
}
}
}
@@ -1601,28 +1637,25 @@ bool CControllerConfigManager::GetIsMouseButtonUp(RsKeyCodes keycode)
return false;
}
+#define CLEAR_ACTION_IF_NEEDED(action) \
+if (key == GetControllerKeyAssociatedWithAction(action, type))\
+ ClearSettingsAssociatedWithAction(action, type);
+
void CControllerConfigManager::DeleteMatchingCommonControls(e_ControllerAction action, int32 key, eControllerType type)
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS,type))
- ClearSettingsAssociatedWithAction(CAMERA_CHANGE_VIEW_ALL_SITUATIONS, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_FIREWEAPON, type))
- ClearSettingsAssociatedWithAction(PED_FIREWEAPON, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_LEFT, type))
- ClearSettingsAssociatedWithAction(GO_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_RIGHT, type))
- ClearSettingsAssociatedWithAction(GO_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(NETWORK_TALK, type))
- ClearSettingsAssociatedWithAction(NETWORK_TALK, type);
- if (key == GetControllerKeyAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type))
- ClearSettingsAssociatedWithAction(SWITCH_DEBUG_CAM_ON, type);
- if (key == GetControllerKeyAssociatedWithAction(TOGGLE_DPAD, type))
- ClearSettingsAssociatedWithAction(TOGGLE_DPAD, type);
- if (key == GetControllerKeyAssociatedWithAction(TAKE_SCREEN_SHOT, type))
- ClearSettingsAssociatedWithAction(TAKE_SCREEN_SHOT, type);
- if (key == GetControllerKeyAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type))
- ClearSettingsAssociatedWithAction(SHOW_MOUSE_POINTER_TOGGLE, type);
+ CLEAR_ACTION_IF_NEEDED(CAMERA_CHANGE_VIEW_ALL_SITUATIONS);
+#ifndef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(GO_LEFT);
+ CLEAR_ACTION_IF_NEEDED(GO_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(NETWORK_TALK);
+ CLEAR_ACTION_IF_NEEDED(SWITCH_DEBUG_CAM_ON);
+ CLEAR_ACTION_IF_NEEDED(TOGGLE_DPAD);
+ CLEAR_ACTION_IF_NEEDED(TAKE_SCREEN_SHOT);
+ CLEAR_ACTION_IF_NEEDED(SHOW_MOUSE_POINTER_TOGGLE);
}
}
@@ -1630,16 +1663,11 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_LOOKBEHIND, type))
- ClearSettingsAssociatedWithAction(PED_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_WEAPON_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_JUMPING, type))
- ClearSettingsAssociatedWithAction(PED_JUMPING, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_SPRINT, type))
- ClearSettingsAssociatedWithAction(PED_SPRINT, type);
+ CLEAR_ACTION_IF_NEEDED(PED_LOOKBEHIND);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_WEAPON_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_JUMPING);
+ CLEAR_ACTION_IF_NEEDED(PED_SPRINT);
if (key == GetControllerKeyAssociatedWithAction(PED_DUCK, type))
ClearSettingsAssociatedWithAction(PED_DUCK, type);
if (key == GetControllerKeyAssociatedWithAction(PED_ANSWER_PHONE, type))
@@ -1647,12 +1675,9 @@ void CControllerConfigManager::DeleteMatching3rdPersonControls(e_ControllerActio
if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
{
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_CYCLE_TARGET_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type))
- ClearSettingsAssociatedWithAction(PED_CENTER_CAMERA_BEHIND_PLAYER, type);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_CYCLE_TARGET_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_CENTER_CAMERA_BEHIND_PLAYER);
}
}
}
@@ -1661,23 +1686,19 @@ void CControllerConfigManager::DeleteMatching1rst3rdPersonControls(e_ControllerA
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_LOCK_TARGET, type))
- ClearSettingsAssociatedWithAction(PED_LOCK_TARGET, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_FORWARD, type))
- ClearSettingsAssociatedWithAction(GO_FORWARD, type);
- if (key == GetControllerKeyAssociatedWithAction(GO_BACK, type))
- ClearSettingsAssociatedWithAction(GO_BACK, type);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(PED_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(PED_LOCK_TARGET);
+ CLEAR_ACTION_IF_NEEDED(GO_FORWARD);
+ CLEAR_ACTION_IF_NEEDED(GO_BACK);
if (FrontEndMenuManager.m_ControlMethod == CONTROL_CLASSIC)
{
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_LEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_RIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_DOWN, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type))
- ClearSettingsAssociatedWithAction(PED_1RST_PERSON_LOOK_UP, type);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_LEFT);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_RIGHT);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_DOWN);
+ CLEAR_ACTION_IF_NEEDED(PED_1RST_PERSON_LOOK_UP);
}
}
}
@@ -1686,34 +1707,23 @@ void CControllerConfigManager::DeleteMatchingVehicleControls(e_ControllerAction
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKLEFT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKLEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKRIGHT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKRIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_LOOKBEHIND, type)) // note: dublicate
- ClearSettingsAssociatedWithAction(VEHICLE_LOOKBEHIND, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HORN, type))
- ClearSettingsAssociatedWithAction(VEHICLE_HORN, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_HANDBRAKE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_HANDBRAKE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ACCELERATE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_ACCELERATE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_BRAKE, type))
- ClearSettingsAssociatedWithAction(VEHICLE_BRAKE, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type))
- ClearSettingsAssociatedWithAction(VEHICLE_CHANGE_RADIO_STATION, type);
- if (key == GetControllerKeyAssociatedWithAction(TOGGLE_SUBMISSIONS, type))
- ClearSettingsAssociatedWithAction(TOGGLE_SUBMISSIONS, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETLEFT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETLEFT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETRIGHT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETRIGHT, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETUP, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETUP, type);
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_TURRETDOWN, type))
- ClearSettingsAssociatedWithAction(VEHICLE_TURRETDOWN, type);
+#ifdef BIND_VEHICLE_FIREWEAPON
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_FIREWEAPON);
+#endif
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKLEFT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKRIGHT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_LOOKBEHIND); // note: duplicate
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_HORN);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_HANDBRAKE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_ACCELERATE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_BRAKE);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_CHANGE_RADIO_STATION);
+ CLEAR_ACTION_IF_NEEDED(TOGGLE_SUBMISSIONS);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETLEFT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETRIGHT);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETUP);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_TURRETDOWN);
}
}
@@ -1721,8 +1731,7 @@ void CControllerConfigManager::DeleteMatchingVehicle_3rdPersonControls(e_Control
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(VEHICLE_ENTER_EXIT, type))
- ClearSettingsAssociatedWithAction(VEHICLE_ENTER_EXIT, type);
+ CLEAR_ACTION_IF_NEEDED(VEHICLE_ENTER_EXIT);
}
}
@@ -1730,13 +1739,13 @@ void CControllerConfigManager::DeleteMatching1rstPersonControls(e_ControllerActi
{
if (!GetIsKeyBlank(key, type))
{
- if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_IN, type))
- ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_IN, type);
- if (key == GetControllerKeyAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type))
- ClearSettingsAssociatedWithAction(PED_SNIPER_ZOOM_OUT, type);
+ CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_IN);
+ CLEAR_ACTION_IF_NEEDED(PED_SNIPER_ZOOM_OUT);
}
}
+#undef CLEAR_ACTION_IF_NEEDED
+
void CControllerConfigManager::DeleteMatchingActionInitiators(e_ControllerAction action, int32 key, eControllerType type)
{
if (!GetIsKeyBlank(key, type))
@@ -1814,7 +1823,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
{
switch (action)
{
+#ifndef BIND_VEHICLE_FIREWEAPON
case PED_FIREWEAPON:
+#endif
case GO_LEFT:
case GO_RIGHT:
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
@@ -1839,6 +1850,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
return ACTIONTYPE_3RDPERSON;
break;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ case VEHICLE_FIREWEAPON:
+#endif
case VEHICLE_LOOKBEHIND:
case VEHICLE_LOOKLEFT:
case VEHICLE_LOOKRIGHT:
@@ -1859,6 +1873,9 @@ e_ControllerActionType CControllerConfigManager::GetActionType(e_ControllerActio
return ACTIONTYPE_VEHICLE_3RDPERSON;
break;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ case PED_FIREWEAPON:
+#endif
case GO_FORWARD:
case GO_BACK:
case PED_1RST_PERSON_LOOK_LEFT:
diff --git a/src/core/ControllerConfig.h b/src/core/ControllerConfig.h
index 05c37c22..eb66937a 100644
--- a/src/core/ControllerConfig.h
+++ b/src/core/ControllerConfig.h
@@ -34,6 +34,9 @@ enum e_ControllerAction
PED_LOOKBEHIND,
PED_DUCK,
PED_ANSWER_PHONE,
+#ifdef BIND_VEHICLE_FIREWEAPON
+ VEHICLE_FIREWEAPON,
+#endif
VEHICLE_ACCELERATE,
VEHICLE_BRAKE,
VEHICLE_CHANGE_RADIO_STATION,
diff --git a/src/core/FileMgr.h b/src/core/FileMgr.h
index 51e30694..8278953b 100644
--- a/src/core/FileMgr.h
+++ b/src/core/FileMgr.h
@@ -19,4 +19,5 @@ public:
static bool ReadLine(int fd, char *buf, int len);
static int CloseFile(int fd);
static int GetErrorReadWrite(int fd);
+ static char *GetRootDirName() { return ms_rootDirName; }
};
diff --git a/src/core/Frontend.cpp b/src/core/Frontend.cpp
index ccb89fbd..c55b139c 100644
--- a/src/core/Frontend.cpp
+++ b/src/core/Frontend.cpp
@@ -36,6 +36,7 @@
#include "Stats.h"
#include "Messages.h"
#include "FileLoader.h"
+#include "User.h"
// TODO(Miami): Remove that!! That was my map implementation for III, instead use MAP_ENHACEMENTS on some places
#define CUSTOM_MAP
@@ -65,8 +66,6 @@ CRGBA LIST_BACKGROUND_COLOR(49, 101, 148, 255);
#define FEET_IN_METER 3.33f
#endif
-#define isPlainTextScreen(screen) (screen == MENUPAGE_BRIEFS || screen == MENUPAGE_STATS)
-
#ifdef TRIANGLE_BACK_BUTTON
#define GetBackJustUp GetTriangleJustUp
#define GetBackJustDown GetTriangleJustDown
@@ -291,7 +290,7 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
DMAudio.StopFrontEndTrack();
OutputDebugString("FRONTEND AUDIO TRACK STOPPED");
#endif
- } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ } else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
#ifdef IMPROVED_VIDEOMODE
m_nSelectedScreenMode = m_nPrefsWindowed;
@@ -301,48 +300,13 @@ CMenuManager::ThingsToDoBeforeLeavingPage()
if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
CPlayerSkin::EndFrontendSkinEdit();
}
-
-#ifdef CUSTOM_FRONTEND_OPTIONS
- for (int i = 0; i < numCustomFrontendOptions; i++) {
- FrontendOption& option = customFrontendOptions[i];
- if (option.type != FEOPTION_REDIRECT && option.type != FEOPTION_GOBACK && m_nCurrScreen == option.screen) {
- if (option.returnPrevPageFunc)
- option.returnPrevPageFunc();
-
- if (m_nCurrOption == option.screenOptionOrder && option.type == FEOPTION_DYNAMIC)
- option.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
-
- if (option.onlyApplyOnEnter)
- option.displayedValue = *option.value;
- }
- }
-#endif
}
int8
CMenuManager::GetPreviousPageOption()
{
-#ifndef CUSTOM_FRONTEND_OPTIONS
- return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
- (m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
-#else
- int8 prevPage = aScreens[m_nCurrScreen].m_PreviousPage;
-
- if (prevPage == -1) // Game also does same
- return 0;
-
- prevPage = prevPage == MENUPAGE_NONE ? (!m_bGameNotLoaded ? MENUPAGE_PAUSE_MENU : MENUPAGE_START_MENU) : prevPage;
-
- for (int i = 0; i < NUM_MENUROWS; i++) {
- if (aScreens[prevPage].m_aEntries[i].m_TargetMenu == m_nCurrScreen) {
- return i;
- }
- }
-
- // Couldn't find current screen option on previous page, use default behaviour (maybe save-related screen?)
return (!m_bGameNotLoaded ? aScreens[m_nCurrScreen].m_ParentEntry :
(m_nCurrScreen == MENUPAGE_NEW_GAME ? 0 : (m_nCurrScreen == MENUPAGE_OPTIONS ? 1 : (m_nCurrScreen == MENUPAGE_EXIT ? 2 : aScreens[m_nCurrScreen].m_ParentEntry))));
-#endif
}
// ------ Functions not in the game/inlined ends
@@ -924,9 +888,9 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
str = TheText.Get(aScreens[MENUPAGE_DELETE_SLOT_CONFIRM].m_aEntries[0].m_EntryName);
break;
case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
- if (Slots[m_nCurrSaveSlot + 1] == SLOT_OK)
+ if (Slots[m_nCurrSaveSlot] == SLOT_OK)
str = TheText.Get("FESZ_QO");
- else if (Slots[m_nCurrSaveSlot + 1] == SLOT_CORRUPTED)
+ else if (Slots[m_nCurrSaveSlot] == SLOT_CORRUPTED)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
@@ -1140,7 +1104,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
}
break;
#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENMODE:
+ case MENUACTION_SCREENFORMAT:
if (m_nSelectedScreenMode == 0)
sprintf(asciiTemp, "FULLSCREEN");
else
@@ -1211,32 +1175,6 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
rightText = TheText.Get("FEA_NM3");
}
break;
-#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
- if (m_nCurrScreen == option.screen && i == option.screenOptionOrder) {
- leftText = (wchar*)option.leftText;
- if (option.type == FEOPTION_SELECT) {
- if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
- option.displayedValue = 0;
-
- rightText = (wchar*)option.rightTexts[option.displayedValue];
-
- } else if (option.type == FEOPTION_DYNAMIC) {
- if (option.drawFunc) {
- bool isOptionDisabled = false;
- rightText = option.drawFunc(&isOptionDisabled);
- if (isOptionDisabled)
- CFont::SetColor(CRGBA(DARKMENUOPTION_COLOR.r, DARKMENUOPTION_COLOR.g, DARKMENUOPTION_COLOR.b, FadeIn(255)));
- }
- }
- } else {
- debug("A- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, i, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options is borked");
- }
-
- break;
-#endif
}
// Highlight trapezoid
@@ -1378,7 +1316,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
}
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES") != 0
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
@@ -1386,29 +1324,11 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
#ifdef IMPROVED_VIDEOMODE
if (m_nSelectedScreenMode != m_nPrefsWindowed) {
if (strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_POS") != 0
- && m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ && m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
m_nSelectedScreenMode = m_nPrefsWindowed;
}
}
#endif
-#ifdef CUSTOM_FRONTEND_OPTIONS
- static int lastOption = m_nCurrOption;
-
- if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action == MENUACTION_TRIGGERFUNC) {
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[i].m_TargetMenu];
- if (option.onlyApplyOnEnter && m_nCurrOption != i)
- option.displayedValue = *option.value;
-
- if (m_nCurrOption != lastOption && lastOption == i) {
- FrontendOption& oldOption = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[lastOption].m_TargetMenu];
- if (oldOption.type == FEOPTION_DYNAMIC)
- oldOption.buttonPressFunc(FEOPTION_ACTION_FOCUSLOSS);
- }
- }
-
- if (i == MAX_MENUROWS - 1 || aScreens[m_nCurrScreen].m_aEntries[i + 1].m_EntryName[0] == '\0')
- lastOption = m_nCurrOption;
-#endif
// TODO(Miami): check
// Sliders
@@ -1465,7 +1385,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
case MENUPAGE_STATS:
case MENUPAGE_CONTROLLER_PC:
case MENUPAGE_SOUND_SETTINGS:
- case MENUPAGE_GRAPHICS_SETTINGS:
+ case MENUPAGE_DISPLAY_SETTINGS:
case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText(nil);
break;
@@ -1624,7 +1544,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
} else if (column == CONTSETUP_VEHICLE_COLUMN) {
switch (optionIdx) {
case 0:
- controllerAction = PED_FIREWEAPON;
+#ifdef BIND_VEHICLE_FIREWEAPON
+ controllerAction = VEHICLE_FIREWEAPON;
+#else
+ controllerAction = PED_FIREWEAPON;
+#endif
break;
case 1:
case 2:
@@ -2141,7 +2065,7 @@ CMenuManager::DrawFrontEnd()
bbNames[0] = { "FEB_SAV",MENUPAGE_NEW_GAME };
bbNames[1] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
bbNames[2] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[3] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
+ bbNames[3] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
bbNames[4] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
bbNames[5] = { "FESZ_QU",MENUPAGE_EXIT };
bbTabCount = 6;
@@ -2153,7 +2077,7 @@ CMenuManager::DrawFrontEnd()
bbNames[2] = { "FEB_BRI",MENUPAGE_BRIEFS };
bbNames[3] = { "FEB_CON",MENUPAGE_CONTROLLER_PC };
bbNames[4] = { "FEB_AUD",MENUPAGE_SOUND_SETTINGS };
- bbNames[5] = { "FEB_DIS",MENUPAGE_GRAPHICS_SETTINGS };
+ bbNames[5] = { "FEB_DIS",MENUPAGE_DISPLAY_SETTINGS };
bbNames[6] = { "FEB_LAN",MENUPAGE_LANGUAGE_SETTINGS };
bbNames[7] = { "FESZ_QU",MENUPAGE_EXIT };
bbTabCount = 8;
@@ -2226,7 +2150,7 @@ CMenuManager::DrawBackground()
case MENUPAGE_DELETE_SLOT_CONFIRM:
currentSprite = FE_ICONSAVE;
break;
- case MENUPAGE_GRAPHICS_SETTINGS:
+ case MENUPAGE_DISPLAY_SETTINGS:
currentSprite = FE_ICONDISPLAY;
break;
case MENUPAGE_SOUND_SETTINGS:
@@ -2472,7 +2396,7 @@ CMenuManager::DrawBackground(bool transitionCall)
menuBg.bottomRight_y = 398.0f;
break;
case MENUPAGE_BRIEFS:
- case MENUPAGE_GRAPHICS_SETTINGS:
+ case MENUPAGE_DISPLAY_SETTINGS:
case MENUPAGE_MAP:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
@@ -3107,9 +3031,6 @@ CMenuManager::InitialiseChangedLanguageSettings()
break;
}
-#ifdef CUSTOM_FRONTEND_OPTIONS
- CustomFrontendOptionsPopulate();
-#endif
}
}
@@ -3583,7 +3504,7 @@ CMenuManager::Process(void)
InitialiseChangedLanguageSettings();
if (m_bMenuActive) {
- ProcessButtonPresses();
+ UserInput();
ProcessFileActions();
DMAudio.Service();
@@ -3593,100 +3514,249 @@ CMenuManager::Process(void)
SwitchMenuOnAndOff();
}
-// TODO(Miami)
+// Original name is unknown
void
-CMenuManager::ProcessButtonPresses(void)
+CMenuManager::ProcessList(bool &optionSelected, bool &goBack)
{
- if (m_nCurrScreen == MENUPAGE_OUTRO)
+ if (m_bWaitingForNewKeyBind)
return;
- if (m_bWaitingForNewKeyBind) {
- if (m_bStartWaitingForKeyBind)
- m_bStartWaitingForKeyBind = false;
- else {
- pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
- JoyButtonJustClicked = false;
- MouseButtonJustClicked = false;
+ if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ m_nTotalListRow = m_nSkinsTotal;
+ }
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
+ m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
+ if (m_nSelectedListRow > m_nTotalListRow)
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ }
- if (CPad::GetPad(0)->GetLeftMouseJustDown())
- MouseButtonJustClicked = 1;
- else if (CPad::GetPad(0)->GetRightMouseJustUp())
- MouseButtonJustClicked = 3;
- else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
- MouseButtonJustClicked = 2;
- else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
- MouseButtonJustClicked = 4;
- else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
- MouseButtonJustClicked = 5;
- // TODO two more buttons
+ if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
+ m_bShowMouse = 0;
+ optionSelected = true;
+ }
+ if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
+ if (m_nCurrExLayer == HOVEROPTION_LIST) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ m_bWaitingForNewKeyBind = true;
+ m_bStartWaitingForKeyBind = true;
+ m_bKeyChangeNotProcessed = true;
+ pControlEdit = &m_KeyPressedCode;
+ }
+ } else {
+ field_159 = false;
+ }
- JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
+ static PauseModeTime lastTimeClickedScrollButton = 0;
- int32 TypeOfControl = KEYBOARD;
- if (JoyButtonJustClicked)
- TypeOfControl = JOYSTICK;
- if (MouseButtonJustClicked)
- TypeOfControl = MOUSE;
- if (*pControlEdit != rsNULL)
- TypeOfControl = KEYBOARD;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
+ m_bPressedPgUpOnList = false;
+ m_bPressedPgDnOnList = false;
+ m_bPressedUpOnList = false;
+ m_bPressedDownOnList = false;
+ m_bPressedScrollButton = false;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ }
- if (!m_bKeyIsOK) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
- pControlEdit = nil;
- m_bWaitingForNewKeyBind = false;
- m_KeyPressedCode = -1;
- m_bStartWaitingForKeyBind = false;
- }
- else if (!m_bKeyChangeNotProcessed) {
- if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
- CheckCodesForControls(TypeOfControl);
+ if (CPad::GetPad(0)->GetTabJustDown()) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ m_bShowMouse = false;
+ switch (m_nCurrExLayer) {
+ case HOVEROPTION_BACK:
+ default:
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ break;
+ case HOVEROPTION_LIST:
+ m_nCurrExLayer = HOVEROPTION_USESKIN;
+ break;
+ case HOVEROPTION_USESKIN:
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
+ m_nCurrExLayer = HOVEROPTION_BACK;
+ }
+ }
- field_159 = true;
+ bool pressed = false;
+ if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Up
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedUpOnList) {
+ m_bPressedUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ ScrollUpListByOne();
+ }
+ } else {
+ m_bPressedUpOnList = false;
+ }
+
+ pressed = false;
+ if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ m_bShowMouse = false;
+ pressed = true;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ m_bShowMouse = true;
+ pressed = true;
+ }
+
+ // Down
+ if (pressed) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedDownOnList) {
+ m_bPressedDownOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ ScrollDownListByOne();
+ }
+ } else {
+ m_bPressedDownOnList = false;
+ }
+
+ if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
+ if (!CPad::GetPad(0)->GetPageUp()) {
+ m_bPressedPgUpOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgUpOnList) {
+ m_bPressedPgUpOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ PageUpList(false);
}
- else {
+ }
+ if (!CPad::GetPad(0)->GetPageDown()) {
+ m_bPressedPgDnOnList = false;
+ } else {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ if (!m_bPressedPgDnOnList) {
+ m_bPressedPgDnOnList = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ PageDownList(false);
+ }
+ }
+ if (CPad::GetPad(0)->GetHome()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = 0;
+ }
+ m_nSelectedListRow = 0;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ if (CPad::GetPad(0)->GetEnd()) {
+ m_nCurrExLayer = HOVEROPTION_LIST;
+ m_bShowMouse = false;
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
+ if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
+ m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
+ }
+ m_nSelectedListRow = m_nTotalListRow - 1;
+ m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
+ }
+ }
+
+ if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
+ m_bShowMouse = false;
+ goBack = true;
+ }
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_BACK:
+ goBack = true;
+ break;
+ case HOVEROPTION_PAGEUP:
+ PageUpList(true);
+ break;
+ case HOVEROPTION_PAGEDOWN:
+ PageDownList(true);
+ break;
+ case HOVEROPTION_USESKIN:
+ if (m_nSkinsTotal > 0) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- for (int i = 0; i < 4; i++)
- ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
- m_bKeyIsOK = false;
- m_bKeyChangeNotProcessed = false;
- pControlEdit = nil;
- m_bWaitingForNewKeyBind = false;
- m_KeyPressedCode = -1;
- m_bStartWaitingForKeyBind = false;
+ m_pSelectedSkin = m_pSkinListHead.nextSkin;
+ strcpy(m_PrefsSkinFile, m_aSkinName);
+ CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
+ SaveSettings();
}
}
}
- if (pEditString || pControlEdit)
- return;
+ if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
+ break;
+ case HOVEROPTION_LIST:
+ m_nHoverOption = HOVEROPTION_SKIN;
+ }
+ } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
+ && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
+ m_nHoverOption = HOVEROPTION_NOT_HOVERING;
+ }
+
+ if (!CPad::GetPad(0)->GetLeftMouse()) {
+ holdingScrollBar = false;
+ } else {
+ if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
+ holdingScrollBar = true;
+ // TODO: This part is a bit hard to reverse. Not much code tho
+ assert(0 && "Holding scrollbar isn't done yet");
+ } else {
+ switch (m_nHoverOption) {
+ case HOVEROPTION_OVER_SCROLL_UP:
+ case HOVEROPTION_CLICKED_SCROLL_UP:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollUpListByOne();
+ }
+ break;
+ case HOVEROPTION_OVER_SCROLL_DOWN:
+ case HOVEROPTION_CLICKED_SCROLL_DOWN:
+ if (!m_bPressedScrollButton) {
+ m_bPressedScrollButton = true;
+ lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
+ ScrollDownListByOne();
+ }
+ break;
+ default:
+ m_bPressedScrollButton = false;
+ }
+ }
+ }
+}
+void
+CMenuManager::UserInput(void)
+{
bool goBack = false;
bool optionSelected = false;
bool goUp = false;
bool goDown = false;
-#ifdef TIDY_UP_PBP
- bool assumeIncrease = false;
-#endif
-
-#ifdef USE_DEBUG_SCRIPT_LOADER
- if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
-#ifdef RW_GL3
- if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
- scriptToLoad = 1;
- DoSettingsBeforeStartingAGame();
- return;
- }
-#elif defined _WIN32
- if (GetAsyncKeyState('R') & 0x8000) {
- scriptToLoad = 1;
- DoSettingsBeforeStartingAGame();
- return;
- }
-#endif
- }
-#endif
+ int8 changeValueBy;
- if (!m_bShowMouse && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
+ if (!m_AllowNavigation && m_menuTransitionProgress == 255)
+ m_AllowNavigation = true;
+ if (!m_bShowMouse && m_nCurrScreen != MENUPAGE_MAP && (m_nMouseOldPosX != m_nMousePosX || m_nMouseOldPosY != m_nMousePosY)) {
m_bShowMouse = true;
}
@@ -3745,248 +3815,23 @@ CMenuManager::ProcessButtonPresses(void)
if (m_nMousePosY < 0) m_nMousePosY = 0;
if (m_nMousePosY > SCREEN_HEIGHT) m_nMousePosY = SCREEN_HEIGHT;
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT || m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
-
- if (m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
- m_nTotalListRow = m_nSkinsTotal;
- }
- if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- m_nTotalListRow = m_ControlMethod == CONTROL_CLASSIC ? 30 : 25;
- if (m_nSelectedListRow > m_nTotalListRow)
- m_nSelectedListRow = m_nTotalListRow - 1;
- }
-
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
- m_bShowMouse = 0;
- optionSelected = true;
- }
- if (CPad::GetPad(0)->GetBackspaceJustDown() && m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS && !field_159) {
- if (m_nCurrExLayer == HOVEROPTION_LIST) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- m_bWaitingForNewKeyBind = true;
- m_bStartWaitingForKeyBind = true;
- m_bKeyChangeNotProcessed = true;
- pControlEdit = &m_KeyPressedCode;
- }
- } else {
- field_159 = false;
- }
-
- static PauseModeTime lastTimeClickedScrollButton = 0;
-
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastTimeClickedScrollButton >= 200) {
- m_bPressedPgUpOnList = false;
- m_bPressedPgDnOnList = false;
- m_bPressedUpOnList = false;
- m_bPressedDownOnList = false;
- m_bPressedScrollButton = false;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- }
-
- if (CPad::GetPad(0)->GetTabJustDown()) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- m_bShowMouse = false;
- switch (m_nCurrExLayer) {
- case HOVEROPTION_BACK:
- default:
- m_nCurrExLayer = HOVEROPTION_LIST;
- break;
- case HOVEROPTION_LIST:
- m_nCurrExLayer = HOVEROPTION_USESKIN;
- break;
- case HOVEROPTION_USESKIN:
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if (((m_nCurrScreen == MENUPAGE_SKIN_SELECT) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) && strcmp(m_aSkinName, m_PrefsSkinFile) == 0) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- if ((m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) && (m_nCurrExLayer == HOVEROPTION_USESKIN)) {
- m_nCurrExLayer = HOVEROPTION_BACK;
- }
- }
-
- bool pressed = false;
- if (CPad::GetPad(0)->GetUp() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustUp()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Up
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedUpOnList) {
- m_bPressedUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- ScrollUpListByOne();
- }
- } else {
- m_bPressedUpOnList = false;
- }
-
- pressed = false;
- if (CPad::GetPad(0)->GetDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
- m_bShowMouse = false;
- pressed = true;
- } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- m_bShowMouse = true;
- pressed = true;
- }
-
- // Down
- if (pressed) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedDownOnList) {
- m_bPressedDownOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- ScrollDownListByOne();
- }
- } else {
- m_bPressedDownOnList = false;
- }
-
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- if (!CPad::GetPad(0)->GetPageUp()) {
- m_bPressedPgUpOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgUpOnList) {
- m_bPressedPgUpOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- PageUpList(false);
- }
- }
- if (!CPad::GetPad(0)->GetPageDown()) {
- m_bPressedPgDnOnList = false;
- } else {
- m_nCurrExLayer = HOVEROPTION_LIST;
- if (!m_bPressedPgDnOnList) {
- m_bPressedPgDnOnList = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- PageDownList(false);
- }
- }
- if (CPad::GetPad(0)->GetHome()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = 0;
- }
- m_nSelectedListRow = 0;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- if (CPad::GetPad(0)->GetEnd()) {
- m_nCurrExLayer = HOVEROPTION_LIST;
- m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (m_nTotalListRow >= MAX_VISIBLE_LIST_ROW) {
- m_nFirstVisibleRowOnList = m_nTotalListRow - MAX_VISIBLE_LIST_ROW;
- }
- m_nSelectedListRow = m_nTotalListRow - 1;
- m_nScrollbarTopMargin = (SCROLLBAR_MAX_HEIGHT / m_nTotalListRow) * m_nFirstVisibleRowOnList;
- }
- }
-
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustDown()) {
- m_bShowMouse = false;
- goBack = true;
- }
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_BACK:
- goBack = true;
- break;
- case HOVEROPTION_PAGEUP:
- PageUpList(true);
- break;
- case HOVEROPTION_PAGEDOWN:
- PageDownList(true);
- break;
- case HOVEROPTION_USESKIN:
- if (m_nSkinsTotal > 0) {
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_pSelectedSkin = m_pSkinListHead.nextSkin;
- strcpy(m_PrefsSkinFile, m_aSkinName);
- CWorld::Players[0].SetPlayerSkin(m_PrefsSkinFile);
- SaveSettings();
- }
- }
- }
-
- if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_UP;
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- m_nHoverOption = HOVEROPTION_CLICKED_SCROLL_DOWN;
- break;
- case HOVEROPTION_LIST:
- m_nHoverOption = HOVEROPTION_SKIN;
- }
- } else if ((CPad::GetPad(0)->GetLeftMouseJustUp())
- && ((m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_UP || (m_nHoverOption == HOVEROPTION_CLICKED_SCROLL_DOWN)))) {
- m_nHoverOption = HOVEROPTION_NOT_HOVERING;
- }
-
- if (!CPad::GetPad(0)->GetLeftMouse()) {
- holdingScrollBar = false;
- } else {
- if ((m_nHoverOption == HOVEROPTION_HOLDING_SCROLLBAR) || holdingScrollBar) {
- holdingScrollBar = true;
- // TODO: This part is a bit hard to reverse. Not much code tho
- assert(0 && "Holding scrollbar isn't done yet");
- } else {
- switch (m_nHoverOption) {
- case HOVEROPTION_OVER_SCROLL_UP:
- case HOVEROPTION_CLICKED_SCROLL_UP:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollUpListByOne();
- }
- break;
- case HOVEROPTION_OVER_SCROLL_DOWN:
- case HOVEROPTION_CLICKED_SCROLL_DOWN:
- if (!m_bPressedScrollButton) {
- m_bPressedScrollButton = true;
- lastTimeClickedScrollButton = CTimer::GetTimeInMillisecondsPauseMode();
- ScrollDownListByOne();
- }
- break;
- default:
- m_bPressedScrollButton = false;
- }
- }
- }
- } else if (isPlainTextScreen(m_nCurrScreen)) {
- if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown() || CPad::GetPad(0)->GetLeftMouseJustDown()) {
- optionSelected = true;
- }
- if (CPad::GetPad(0)->GetEscapeJustDown() || CPad::GetPad(0)->GetBackJustUp()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU) {
- goBack = true;
- }
- }
+ changeValueBy = 0;
+ if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS || m_nCurrScreen == MENUPAGE_SKIN_SELECT) {
+ ProcessList(optionSelected, goBack);
} else {
- if (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown()) {
+ // TODO(Miami): Seperate that code into a new function from ProcessButtonPresses
+ // ProcessScrollingExceptLists(goBack);
+
+ if (m_AllowNavigation &&
+ (CPad::GetPad(0)->GetDownJustDown() || CPad::GetPad(0)->GetAnaloguePadDown() || CPad::GetPad(0)->GetDPadDownJustDown())) {
m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
goDown = true;
m_nOptionHighlightTransitionBlend = 0;
- } else if (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown()) {
+
+ }
+ else if (m_AllowNavigation &&
+ (CPad::GetPad(0)->GetUpJustDown() || CPad::GetPad(0)->GetAnaloguePadUp() || CPad::GetPad(0)->GetDPadUpJustDown())) {
m_bShowMouse = false;
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
goUp = true;
m_nOptionHighlightTransitionBlend = 0;
}
@@ -3996,25 +3841,23 @@ CMenuManager::ProcessButtonPresses(void)
m_bShowMouse = false;
optionSelected = true;
}
- } else {
+ }
+ else {
if (CPad::GetPad(0)->GetEnterJustDown() || CPad::GetPad(0)->GetCrossJustDown()) {
m_bShowMouse = false;
optionSelected = true;
}
}
- if (CPad::GetPad(0)->GetLeftMouseJustUp()) {
-#ifndef TIDY_UP_PBP
- if (((m_nCurrOption == 0) && (m_nCurrScreen == MENUPAGE_PAUSE_MENU)) &&
-#else
- if (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_RESUME &&
-#endif
- (m_nHoverOption == HOVEROPTION_RANDOM_ITEM)) {
+ if (CPad::GetPad(0)->GetLeftMouseJustUp() && m_nCurrScreen != MENUPAGE_MAP) {
+ // TODO(Miami): New radio selector
+ if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM) {
m_nCurrOption = m_nOptionMouseHovering;
optionSelected = true;
}
- } else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
-#ifdef TIDY_UP_PBP
+ }
+ // TODO(Miami): This part is old radio selector, remove when new is reversed!!
+ else if (CPad::GetPad(0)->GetLeftMouseJustDown()) {
if (m_nHoverOption >= HOVEROPTION_RADIO_0 && m_nHoverOption <= HOVEROPTION_RADIO_9) {
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
m_PrefsRadioStation = m_nHoverOption - HOVEROPTION_RADIO_0;
@@ -4022,206 +3865,28 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
- } else if (m_nHoverOption == HOVEROPTION_RANDOM_ITEM
- && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESUME) {
- m_nCurrOption = m_nOptionMouseHovering;
- optionSelected = true;
}
-#else
- switch (m_nHoverOption) {
- case HOVEROPTION_RADIO_0:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = HEAD_RADIO;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_1:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = DOUBLE_CLEF;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_2:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = JAH_RADIO;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_3:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = RISE_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_4:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = LIPS_106;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_5:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = GAME_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_6:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = MSX_FM;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_7:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = FLASHBACK;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_8:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = CHATTERBOX;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RADIO_9:
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- m_PrefsRadioStation = USERTRACK;
- SaveSettings();
- DMAudio.SetRadioInCar(m_PrefsRadioStation);
- DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
- OutputDebugString("FRONTEND RADIO STATION CHANGED");
- break;
- case HOVEROPTION_RANDOM_ITEM:
- if (((m_nCurrOption != 0) || (m_nCurrScreen != MENUPAGE_PAUSE_MENU)) {
- m_nCurrOption = m_nOptionMouseHovering;
- optionSelected = true;
- }
- break;
- }
-#endif
}
if (CPad::GetPad(0)->GetLeftMouse()) {
-#ifndef TIDY_UP_PBP
switch (m_nHoverOption) {
case HOVEROPTION_INCREASE_BRIGHTNESS:
- m_PrefsBrightness = m_PrefsBrightness + 32;
- if (m_PrefsBrightness < 0) {
- m_PrefsBrightness = 0;
- }
- if (510 < m_PrefsBrightness) {
- m_PrefsBrightness = 511;
- }
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_BRIGHTNESS:
- m_PrefsBrightness = m_PrefsBrightness - 32;
- if (m_PrefsBrightness < 0) {
- m_PrefsBrightness = 0;
- }
- if (510 < m_PrefsBrightness) {
- m_PrefsBrightness = 511;
- }
- SaveSettings();
- break;
+ case HOVEROPTION_INCREASE_MP3BOOST:
case HOVEROPTION_INCREASE_DRAWDIST:
- m_PrefsLOD = m_PrefsLOD + (1.0f / 16);
- m_PrefsLOD = min(1.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = m_PrefsLOD;
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_DRAWDIST:
- m_PrefsLOD = m_PrefsLOD - (1.0f / 16);
- m_PrefsLOD = max(0.8f, m_PrefsLOD);
- CRenderer::ms_lodDistScale = m_PrefsLOD;
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_MUSICVOLUME:
- m_PrefsMusicVolume = m_PrefsMusicVolume + 8;
- m_PrefsMusicVolume = clamp(m_PrefsMusicVolume, 0, 127);
- DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_MUSICVOLUME:
- m_PrefsMusicVolume = m_PrefsMusicVolume - 8;
- if (m_PrefsMusicVolume < 0) {
- m_PrefsMusicVolume = 0;
- }
- if (126 < m_PrefsMusicVolume) {
- m_PrefsMusicVolume = 127;
- }
- DMAudio.SetMusicMasterVolume(uchar)(m_PrefsMusicVolume);
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_SFXVOLUME:
- m_PrefsSFXVolume = m_PrefsSFXVolume + 8;
- if (m_PrefsSFXVolume < 0) {
- m_PrefsSFXVolume = 0;
- }
- if (126 < m_PrefsSFXVolume) {
- m_PrefsSFXVolume = 127;
- }
- DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
- SaveSettings();
- break;
- case HOVEROPTION_DECREASE_SFXVOLUME:
- m_PrefsSFXVolume = m_PrefsSFXVolume - 8;
- if (m_PrefsSFXVolume < 0) {
- m_PrefsSFXVolume = 0;
- }
- if (126 < m_PrefsSFXVolume) {
- m_PrefsSFXVolume = 127;
- }
- DMAudio.SetEffectsMasterVolume(uchar)(m_PrefsSFXVolume);
- SaveSettings();
- break;
case HOVEROPTION_INCREASE_MOUSESENS:
- TheCamera.m_fMouseAccelHorzntl += (1.0f / 3000);
- TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
- SaveSettings();
+ CheckSliderMovement(1);
break;
+ case HOVEROPTION_DECREASE_BRIGHTNESS:
+ case HOVEROPTION_DECREASE_MP3BOOST:
+ case HOVEROPTION_DECREASE_DRAWDIST:
+ case HOVEROPTION_DECREASE_MUSICVOLUME:
+ case HOVEROPTION_DECREASE_SFXVOLUME:
case HOVEROPTION_DECREASE_MOUSESENS:
- TheCamera.m_fMouseAccelHorzntl -= (1.0f / 3000);
- TheCamera.m_fMouseAccelHorzntl = clamp(TheCamera.m_fMouseAccelHorzntl, 1.0f / 3200, 1.0f / 200);
- SaveSettings();
+ CheckSliderMovement(-1);
break;
}
-#else
- switch (m_nHoverOption) {
- case HOVEROPTION_INCREASE_BRIGHTNESS:
- case HOVEROPTION_INCREASE_DRAWDIST:
- case HOVEROPTION_INCREASE_MUSICVOLUME:
- case HOVEROPTION_INCREASE_SFXVOLUME:
- case HOVEROPTION_INCREASE_MOUSESENS:
- CheckSliderMovement(1);
- break;
- case HOVEROPTION_DECREASE_BRIGHTNESS:
- case HOVEROPTION_DECREASE_DRAWDIST:
- case HOVEROPTION_DECREASE_MUSICVOLUME:
- case HOVEROPTION_DECREASE_SFXVOLUME:
- case HOVEROPTION_DECREASE_MOUSESENS:
- CheckSliderMovement(-1);
- break;
- }
-#endif
}
if (CPad::GetPad(0)->GetLeftMouseJustUp() || CPad::GetPad(0)->GetLeftJustUp() || CPad::GetPad(0)->GetRightJustUp()
@@ -4229,23 +3894,19 @@ CMenuManager::ProcessButtonPresses(void)
|| CPad::GetPad(0)->GetAnaloguePadLeftJustUp() || CPad::GetPad(0)->GetAnaloguePadRightJustUp()
|| CPad::GetPad(0)->GetMouseWheelUpJustDown() || CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
int option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
- if (option == MENUACTION_BRIGHTNESS || option == MENUACTION_DRAWDIST)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ if (option == MENUACTION_BRIGHTNESS)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
else if (option == MENUACTION_SFXVOLUME)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_AUDIO_TEST, 0);
- else if (option == MENUACTION_MOUSESENS)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ else if (option == MENUACTION_DRAWDIST || option == MENUACTION_MOUSESTEER)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
}
- if (CPad::GetPad(0)->GetBackJustDown()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU && m_nCurrScreen != MENUPAGE_PAUSE_MENU) {
- m_bShowMouse = false;
- goBack = true;
- }
- }
-
- if (CPad::GetPad(0)->GetEscapeJustDown()) {
- if (m_nCurrScreen != MENUPAGE_START_MENU) {
+ if (CPad::GetPad(0)->GetBackJustDown() || CPad::GetPad(0)->GetEscapeJustDown()) {
+ if (m_nCurrScreen != MENUPAGE_NONE && m_nCurrScreen != MENUPAGE_PAUSE_MENU && m_nCurrScreen != MENUPAGE_CHOOSE_SAVE_SLOT
+ && m_nCurrScreen != MENUPAGE_SAVE_CHEAT_WARNING && m_nCurrScreen != MENUPAGE_SAVING_IN_PROGRESS
+ && m_nCurrScreen != MENUPAGE_DELETING_IN_PROGRESS && m_nCurrScreen != MENUPAGE_OUTRO)
+ {
m_bShowMouse = false;
goBack = true;
}
@@ -4254,8 +3915,156 @@ CMenuManager::ProcessButtonPresses(void)
if (((goDown) || (goUp)) || (optionSelected)) {
goBack = false;
}
+
+ }
+
+ int curAction = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
+ if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
+ static PauseModeTime lastSliderDecrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
+ if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
+ curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
+ curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
+ curAction == MENUACTION_MP3VOLUMEBOOST)
+ changeValueBy = -1;
+
+ lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
+ static PauseModeTime lastSliderIncrease = 0;
+ if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
+ if (curAction == MENUACTION_BRIGHTNESS || curAction == MENUACTION_MUSICVOLUME ||
+ curAction == MENUACTION_SFXVOLUME || curAction == MENUACTION_RADIO ||
+ curAction == MENUACTION_DRAWDIST || curAction == MENUACTION_MOUSESENS ||
+ curAction == MENUACTION_MP3VOLUMEBOOST)
+ changeValueBy = 1;
+ lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
+ }
+ }
+
+ if (CPad::GetPad(0)->GetMouseWheelUpJustDown()) {
+ changeValueBy = 1;
+ } else if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
+ changeValueBy = -1;
+ }
+
+ if (m_AllowNavigation) {
+ if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
+ m_bShowMouse = false;
+ changeValueBy = 1;
+ }
+ }
+
+ if (m_AllowNavigation) {
+ if (CPad::GetPad(0)->GetLeftJustDown() || CPad::GetPad(0)->GetAnaloguePadLeft() || CPad::GetPad(0)->GetDPadLeftJustDown()) {
+ m_bShowMouse = false;
+ changeValueBy = -1;
+ }
+ }
+ if (changeValueBy != 0) {
+ if ((m_nCurrScreen == MENUPAGE_SOUND_SETTINGS || m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS || m_nCurrScreen == MENUPAGE_CONTROLLER_PC || m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS)
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_NOTHING
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_LABEL
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_YES
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_NO
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_CHANGEMENU
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_KEYBOARDCTRLS
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_GOBACK
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_RESTOREDEF
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_DRAWDIST
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_MOUSESENS
+ && aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action != MENUACTION_MP3VOLUMEBOOST) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ }
+ }
+ ProcessButtonPresses(goDown, goUp, optionSelected, goBack, changeValueBy);
+}
+
+// TODO(Miami)
+// Also rename it to ProcessUserInput when it's done
+void
+CMenuManager::ProcessButtonPresses(uint8 goDown, uint8 goUp, uint8 optionSelected, uint8 goBack, int8 changeAmount)
+{
+ if (m_nCurrScreen == MENUPAGE_OUTRO)
+ return;
+
+ if (m_bWaitingForNewKeyBind) {
+ if (m_bStartWaitingForKeyBind)
+ m_bStartWaitingForKeyBind = false;
+ else {
+ pControlEdit = CPad::EditCodesForControls(pControlEdit, 1);
+ JoyButtonJustClicked = false;
+ MouseButtonJustClicked = false;
+
+ if (CPad::GetPad(0)->GetLeftMouseJustDown())
+ MouseButtonJustClicked = 1;
+ else if (CPad::GetPad(0)->GetRightMouseJustUp())
+ MouseButtonJustClicked = 3;
+ else if (CPad::GetPad(0)->GetMiddleMouseJustUp())
+ MouseButtonJustClicked = 2;
+ else if (CPad::GetPad(0)->GetMouseWheelUpJustUp())
+ MouseButtonJustClicked = 4;
+ else if (CPad::GetPad(0)->GetMouseWheelDownJustUp())
+ MouseButtonJustClicked = 5;
+ // TODO two more buttons
+
+ JoyButtonJustClicked = ControlsManager.GetJoyButtonJustDown();
+
+ int32 TypeOfControl = KEYBOARD;
+ if (JoyButtonJustClicked)
+ TypeOfControl = JOYSTICK;
+ if (MouseButtonJustClicked)
+ TypeOfControl = MOUSE;
+ if (*pControlEdit != rsNULL)
+ TypeOfControl = KEYBOARD;
+
+ if (!m_bKeyIsOK) {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ }
+ else if (!m_bKeyChangeNotProcessed) {
+ if (*pControlEdit != rsNULL || MouseButtonJustClicked || JoyButtonJustClicked)
+ CheckCodesForControls(TypeOfControl);
+
+ field_159 = true;
+ }
+ else {
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ for (int i = 0; i < 4; i++)
+ ControlsManager.ClearSettingsAssociatedWithAction((e_ControllerAction)m_CurrCntrlAction, (eControllerType)i);
+ m_bKeyIsOK = false;
+ m_bKeyChangeNotProcessed = false;
+ pControlEdit = nil;
+ m_bWaitingForNewKeyBind = false;
+ m_KeyPressedCode = -1;
+ m_bStartWaitingForKeyBind = false;
+ }
+ }
}
+ if (pEditString || pControlEdit)
+ return;
+
+#ifdef USE_DEBUG_SCRIPT_LOADER
+ if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_NEW_GAME || m_nCurrScreen == MENUPAGE_NEW_GAME_RELOAD) {
+#ifdef RW_GL3
+ if (glfwGetKey(PSGLOBAL(window), GLFW_KEY_R) == GLFW_PRESS) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#elif defined _WIN32
+ if (GetAsyncKeyState('R') & 0x8000) {
+ scriptToLoad = 1;
+ DoSettingsBeforeStartingAGame();
+ return;
+ }
+#endif
+ }
+#endif
#ifdef PS2_LIKE_MENU
if (CPad::GetPad(0)->GetLeftMouseJustDown() && hoveredBottomBarOption != -1) {
@@ -4296,11 +4105,14 @@ CMenuManager::ProcessButtonPresses(void)
}
#endif
+ int oldOption = m_nCurrOption;
if (goDown) {
m_nCurrOption++;
if (m_nCurrOption == NUM_MENUROWS || (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action == MENUACTION_NOTHING)) {
m_nCurrOption = 0;
}
+ if (oldOption != m_nCurrOption)
+ m_nOptionHighlightTransitionBlend = 0;
}
if (goUp) {
if (m_nCurrOption == (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)) {
@@ -4311,6 +4123,8 @@ CMenuManager::ProcessButtonPresses(void)
} else {
m_nCurrOption--;
}
+ if (oldOption != m_nCurrOption)
+ m_nOptionHighlightTransitionBlend = 0;
}
if (optionSelected) {
@@ -4321,10 +4135,10 @@ CMenuManager::ProcessButtonPresses(void)
strncmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FESZ_CA", 8) != 0) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
- if (Slots[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_SaveSlot - 1] == SLOT_EMPTY)
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
+ if (Slots[m_nCurrOption] != SLOT_OK)
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_BACK, 0);
else
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
+ DMAudio.PlayFrontEndSound(SOUND_FRONTEND_FAIL, 0);
} else
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
} else {
@@ -4399,21 +4213,17 @@ CMenuManager::ProcessButtonPresses(void)
option = aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action;
switch (option) {
case MENUACTION_RADIO:
-#ifdef TIDY_UP_PBP
- assumeIncrease = true;
-#else
++m_PrefsRadioStation;
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation > USERTRACK)
- m_PrefsRadioStation = HEAD_RADIO;
- } else if (m_PrefsRadioStation > CHATTERBOX) {
+ m_PrefsRadioStation = WILDSTYLE;
+ } else if (m_PrefsRadioStation > WAVE) {
m_PrefsRadioStation = USERTRACK;
}
SaveSettings();
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
OutputDebugString("FRONTEND RADIO STATION CHANGED");
-#endif
break;
case MENUACTION_LANG_ENG:
m_PrefsLanguage = LANGUAGE_AMERICAN;
@@ -4471,7 +4281,7 @@ CMenuManager::ProcessButtonPresses(void)
if (saveSlot >= 2 && saveSlot <= 9) {
m_nCurrSaveSlot = saveSlot - 2;
- if (Slots[m_nCurrSaveSlot + 1] != SLOT_EMPTY && Slots[m_nCurrSaveSlot + 1] != SLOT_CORRUPTED) {
+ if (Slots[m_nCurrSaveSlot] != SLOT_EMPTY && Slots[m_nCurrSaveSlot] != SLOT_CORRUPTED) {
if (m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT) {
SwitchToNewScreen(MENUPAGE_LOAD_SLOT_CONFIRM);
} else if (m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT) {
@@ -4531,7 +4341,7 @@ CMenuManager::ProcessButtonPresses(void)
}
break;
#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENMODE:
+ case MENUACTION_SCREENFORMAT:
if (m_nSelectedScreenMode != m_nPrefsWindowed) {
m_nPrefsWindowed = m_nSelectedScreenMode;
_psSelectScreenVM(m_nPrefsVideoMode); // apply same resolution
@@ -4554,16 +4364,12 @@ CMenuManager::ProcessButtonPresses(void)
break;
}
case MENUACTION_SPEAKERCONF:
-#ifndef TIDY_UP_PBP
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
if (--m_PrefsSpeakers < 0)
m_PrefsSpeakers = 2;
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
}
-#else
- assumeIncrease = true;
-#endif
break;
case MENUACTION_PLAYERSETUP:
CPlayerSkin::BeginFrontendSkinEdit();
@@ -4587,7 +4393,7 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.SetRadioInCar(m_PrefsRadioStation);
DMAudio.PlayFrontEndTrack(m_PrefsRadioStation, 1);
SaveSettings();
- } else if (m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS) {
+ } else if (m_nCurrScreen == MENUPAGE_DISPLAY_SETTINGS) {
m_PrefsBrightness = 256;
m_PrefsLOD = 1.2f;
#ifdef LEGACY_MENU_OPTIONS
@@ -4633,7 +4439,6 @@ CMenuManager::ProcessButtonPresses(void)
SetHelperText(2);
break;
case MENUACTION_CTRLMETHOD:
-#ifndef TIDY_UP_PBP
if (m_ControlMethod == CONTROL_CLASSIC) {
CCamera::m_bUseMouse3rdPerson = true;
m_ControlMethod = CONTROL_STANDARD;
@@ -4642,9 +4447,6 @@ CMenuManager::ProcessButtonPresses(void)
m_ControlMethod = CONTROL_CLASSIC;
}
SaveSettings();
-#else
- assumeIncrease = true;
-#endif
break;
case MENUACTION_LOADRADIO:
SwitchToNewScreen(MENUPAGE_SOUND_SETTINGS);
@@ -4661,33 +4463,6 @@ CMenuManager::ProcessButtonPresses(void)
}
break;
}
-#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
- if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
- if (option.type == FEOPTION_SELECT) {
- if (!option.onlyApplyOnEnter) {
- option.displayedValue++;
- if (option.displayedValue >= option.numRightTexts || option.displayedValue < 0)
- option.displayedValue = 0;
- }
- option.changeFunc(option.displayedValue);
- *option.value = option.displayedValue;
-
- } else if (option.type == FEOPTION_DYNAMIC) {
- option.buttonPressFunc(FEOPTION_ACTION_SELECT);
- } else if (option.type == FEOPTION_REDIRECT) {
- ChangeScreen(option.to, option.option, true, option.fadeIn);
- } else if (option.type == FEOPTION_GOBACK) {
- goBack = true;
- }
- } else {
- debug("B- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options are borked");
- }
-
- break;
-#endif
}
}
ProcessOnOffMenuOptions();
@@ -4760,58 +4535,11 @@ CMenuManager::ProcessButtonPresses(void)
return;
#endif
- int changeValueBy = 0;
- bool decrease = false;
-#ifdef TIDY_UP_PBP
- bool increase = assumeIncrease;
-#else
- bool increase = false;
-#endif
- if (CPad::GetPad(0)->GetLeft() || CPad::GetPad(0)->GetPedWalkLeftRight() < 0 || CPad::GetPad(0)->GetDPadLeft()) {
- static PauseModeTime lastSliderDecrease = 0;
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderDecrease > 150) {
- CheckSliderMovement(-1);
- lastSliderDecrease = CTimer::GetTimeInMillisecondsPauseMode();
- }
- } else if (CPad::GetPad(0)->GetRight() || CPad::GetPad(0)->GetPedWalkLeftRight() > 0 || CPad::GetPad(0)->GetDPadRight()) {
- static PauseModeTime lastSliderIncrease = 0;
- if (CTimer::GetTimeInMillisecondsPauseMode() - lastSliderIncrease > 150) {
- CheckSliderMovement(1);
- lastSliderIncrease = CTimer::GetTimeInMillisecondsPauseMode();
- }
- }
-
- if (CPad::GetPad(0)->GetRightJustDown() || CPad::GetPad(0)->GetAnaloguePadRight() || CPad::GetPad(0)->GetDPadRightJustDown()) {
- m_bShowMouse = false;
- increase = true;
- } else if (CPad::GetPad(0)->GetMouseWheelUpJustDown() && m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- increase = true;
- CheckSliderMovement(1);
- m_bShowMouse = true;
- }
-
- if (!CPad::GetPad(0)->GetLeftJustDown() && !CPad::GetPad(0)->GetAnaloguePadLeft() && !CPad::GetPad(0)->GetDPadLeftJustDown()) {
- if (CPad::GetPad(0)->GetMouseWheelDownJustDown()) {
- if (m_nCurrScreen != MENUPAGE_KEYBOARD_CONTROLS) {
- decrease = true;
- CheckSliderMovement(-1);
- m_bShowMouse = true;
- }
- }
- } else {
- m_bShowMouse = false;
- decrease = true;
- }
- if (increase)
- changeValueBy++;
- else if (decrease)
- changeValueBy--;
-
- if (changeValueBy != 0) {
+ if (changeAmount != 0) {
switch (aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_Action) {
case MENUACTION_RADIO:
- m_PrefsRadioStation += changeValueBy;
+ m_PrefsRadioStation += changeAmount;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (m_PrefsRadioStation < WILDSTYLE)
@@ -4831,7 +4559,7 @@ CMenuManager::ProcessButtonPresses(void)
break;
#ifdef ASPECT_RATIO_SCALE
case MENUACTION_WIDESCREEN:
- if (changeValueBy > 0) {
+ if (changeAmount > 0) {
m_PrefsUseWideScreen++;
if (m_PrefsUseWideScreen > 2)
m_PrefsUseWideScreen = 0;
@@ -4848,7 +4576,7 @@ CMenuManager::ProcessButtonPresses(void)
if (m_bGameNotLoaded) {
RwChar** videoMods = _psGetVideoModeList();
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
- if (changeValueBy > 0) {
+ if (changeAmount > 0) {
do {
++m_nDisplayVideoMode;
@@ -4866,21 +4594,21 @@ CMenuManager::ProcessButtonPresses(void)
}
break;
#ifdef IMPROVED_VIDEOMODE
- case MENUACTION_SCREENMODE:
+ case MENUACTION_SCREENFORMAT:
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
m_nSelectedScreenMode = !m_nSelectedScreenMode;
break;
#endif
case MENUACTION_AUDIOHW:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
- m_nPrefsAudio3DProviderIndex += changeValueBy;
+ m_nPrefsAudio3DProviderIndex += changeAmount;
m_nPrefsAudio3DProviderIndex = clamp(m_nPrefsAudio3DProviderIndex, 0, DMAudio.GetNum3DProvidersAvailable() - 1);
}
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
break;
case MENUACTION_SPEAKERCONF:
if (m_nPrefsAudio3DProviderIndex != NO_AUDIO_PROVIDER) {
- m_PrefsSpeakers -= changeValueBy;
+ m_PrefsSpeakers -= changeAmount;
m_PrefsSpeakers = clamp(m_PrefsSpeakers, 0, 2);
DMAudio.SetSpeakerConfig(m_PrefsSpeakers);
SaveSettings();
@@ -4893,45 +4621,15 @@ CMenuManager::ProcessButtonPresses(void)
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
SaveSettings();
break;
-#ifdef CUSTOM_FRONTEND_OPTIONS
- case MENUACTION_TRIGGERFUNC:
- FrontendOption& option = customFrontendOptions[aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu];
- if (m_nCurrScreen == option.screen && m_nCurrOption == option.screenOptionOrder) {
- if (option.type == FEOPTION_SELECT) {
- if (changeValueBy > 0) {
- option.displayedValue++;
- if (option.displayedValue >= option.numRightTexts)
- option.displayedValue = 0;
- } else {
- option.displayedValue--;
- if (option.displayedValue < 0)
- option.displayedValue = option.numRightTexts - 1;
- }
- if (!option.onlyApplyOnEnter) {
- option.changeFunc(option.displayedValue);
- *option.value = option.displayedValue;
- }
- } else if (option.type == FEOPTION_DYNAMIC) {
- option.buttonPressFunc(changeValueBy > 0 ? FEOPTION_ACTION_RIGHT : FEOPTION_ACTION_LEFT);
- }
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
- }
- else {
- debug("C- screen:%d option:%d - totalCo: %d, coId: %d, coScreen:%d, coOption:%d\n", m_nCurrScreen, m_nCurrOption, numCustomFrontendOptions, aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_TargetMenu, option.screen, option.screenOptionOrder);
- assert(0 && "Custom frontend options are borked");
- }
-
- break;
-#endif
}
+ CheckSliderMovement(changeAmount);
ProcessOnOffMenuOptions();
if (m_nCurrScreen == MENUPAGE_KEYBOARD_CONTROLS) {
- if (changeValueBy < 1) {
+ if (changeAmount < 1) {
m_nSelectedContSetupColumn = CONTSETUP_PED_COLUMN;
} else {
m_nSelectedContSetupColumn = CONTSETUP_VEHICLE_COLUMN;
}
- DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_NEW_PAGE, 0);
}
}
}
@@ -5226,9 +4924,13 @@ CMenuManager::SwitchMenuOnAndOff()
Initialise();
LoadAllTextures();
- // TODO(Miami): Cheat warning
- m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
- m_nCurrOption = 8;
+ if (CPad::bHasPlayerCheated) {
+ m_nCurrScreen = MENUPAGE_SAVE_CHEAT_WARNING;
+ m_nCurrOption = 0;
+ } else {
+ m_nCurrScreen = MENUPAGE_CHOOSE_SAVE_SLOT;
+ m_nCurrOption = 8;
+ }
}
m_bStartUpFrontEndRequested = false;
@@ -5262,7 +4964,7 @@ CMenuManager::UnloadTextures()
m_bSpritesLoaded = false;
}
m_OnlySaveMenu = false;
- // TODO(Miami): Place name thing
+ CUserDisplay::PlaceName.ProcessAfterFrontEndShutDown();
}
void
@@ -5565,27 +5267,6 @@ CMenuManager::ConstructStatLine(int rowIdx)
STAT_LINE("DED_CRI", &(nTemp = CStats::PedsKilledOfThisType[PEDTYPE_CRIMINAL]), false, nil);
STAT_LINE("HEL_DST", &CStats::HelisDestroyed, false, nil);
STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, false, nil);
- STAT_LINE("ACCURA", &(nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 :
- CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer)), false, nil);
-
- if (CStats::ElBurroTime > 0) {
- STAT_LINE("ELBURRO", &CStats::ElBurroTime, false, nil);
- }
- if (CStats::Record4x4One > 0) {
- STAT_LINE("FEST_R1", &CStats::Record4x4One, false, nil);
- }
- if (CStats::Record4x4Two > 0) {
- STAT_LINE("FEST_R2", &CStats::Record4x4Two, false, nil);
- }
- if (CStats::Record4x4Three > 0) {
- STAT_LINE("FEST_R3", &CStats::Record4x4Three, false, nil);
- }
- if (CStats::Record4x4Mayhem > 0) {
- STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, false, nil);
- }
- if (CStats::TimeTakenDefuseMission > 0) {
- STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, false, nil);
- }
if (CStats::HighestScores[0] > 0) {
STAT_LINE("FEST_BB", nil, false, nil);
@@ -5612,7 +5293,11 @@ CMenuManager::ConstructStatLine(int rowIdx)
#ifndef USE_MEASUREMENTS_IN_METERS
float fTemp;
STAT_LINE("FEST_DF", &(fTemp = CStats::DistanceTravelledOnFoot * MILES_IN_METER), true, nil);
- STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledInVehicle * MILES_IN_METER), true, nil);
+ STAT_LINE("FEST_DC", &(fTemp = CStats::DistanceTravelledByCar * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTBIK", &(fTemp = CStats::DistanceTravelledByBike * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTBOA", &(fTemp = CStats::DistanceTravelledByBoat * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTGOL", &(fTemp = CStats::DistanceTravelledByGolfCart * MILES_IN_METER), true, nil);
+ STAT_LINE("DISTHEL", &(fTemp = CStats::DistanceTravelledByHelicoptor * MILES_IN_METER), true, nil);
STAT_LINE("MXCARD", &(fTemp = CStats::MaximumJumpDistance * FEET_IN_METER), true, nil);
STAT_LINE("MXCARJ", &(fTemp = CStats::MaximumJumpHeight * FEET_IN_METER), true, nil);
break;
@@ -5627,7 +5312,11 @@ CMenuManager::ConstructStatLine(int rowIdx)
case LANGUAGE_JAPANESE:
#endif
STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, true, nil);
- STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, true, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledByCar, true, nil);
+ STAT_LINE("DISTBIM", &CStats::DistanceTravelledByBike, true, nil);
+ STAT_LINE("DISTBOM", &CStats::DistanceTravelledByBoat, true, nil);
+ STAT_LINE("DISTGOM", &CStats::DistanceTravelledByGolfCart, true, nil);
+ STAT_LINE("DISTHEM", &CStats::DistanceTravelledByHelicoptor, true, nil);
STAT_LINE("MXCARDM", &CStats::MaximumJumpDistance, true, nil);
STAT_LINE("MXCARJM", &CStats::MaximumJumpHeight, true, nil);
break;
diff --git a/src/core/Frontend.h b/src/core/Frontend.h
index 83d86d5b..858ad1f3 100644
--- a/src/core/Frontend.h
+++ b/src/core/Frontend.h
@@ -160,7 +160,7 @@ enum eMenuScreen
MENUPAGE_NEW_GAME = 1,
MENUPAGE_BRIEFS = 2,
MENUPAGE_SOUND_SETTINGS = 3,
- MENUPAGE_GRAPHICS_SETTINGS = 4,
+ MENUPAGE_DISPLAY_SETTINGS = 4,
MENUPAGE_LANGUAGE_SETTINGS = 5,
MENUPAGE_MAP = 6,
MENUPAGE_NEW_GAME_RELOAD = 7,
@@ -200,6 +200,9 @@ enum eMenuScreen
MENUPAGE_CONTROLLER_PC_OLD4,
MENUPAGE_CONTROLLER_DEBUG,
#endif
+#ifdef GRAPHICS_MENU_OPTIONS
+ MENUPAGE_GRAPHICS_SETTINGS,
+#endif
MENUPAGES
};
@@ -266,12 +269,28 @@ enum eMenuAction
MENUACTION_MOUSESTEER,
MENUACTION_UNK110,
#ifdef IMPROVED_VIDEOMODE
- MENUACTION_SCREENMODE,
+ MENUACTION_SCREENFORMAT,
#endif
#ifdef LEGACY_MENU_OPTIONS
MENUACTION_CTRLVIBRATION,
MENUACTION_CTRLCONFIG,
#endif
+#ifdef ANISOTROPIC_FILTERING
+ MENUACTION_MIPMAPS,
+ MENUACTION_TEXTURE_FILTERING,
+#endif
+#ifdef MULTISAMPLING
+ MENUACTION_MULTISAMPLING,
+#endif
+#ifdef NO_ISLAND_LOADING
+ MENUACTION_ISLANDLOADING,
+#endif
+#ifdef PS2_ALPHA_TEST
+ MENUACTION_PS2_ALPHA_TEST,
+#endif
+#ifdef CUTSCENE_BORDERS_SWITCH
+ MENUACTION_CUTSCENEBORDERS,
+#endif
};
enum eCheckHover
@@ -318,6 +337,8 @@ enum eCheckHover
HOVEROPTION_DECREASE_SFXVOLUME,
HOVEROPTION_INCREASE_MOUSESENS,
HOVEROPTION_DECREASE_MOUSESENS,
+ HOVEROPTION_INCREASE_MP3BOOST,
+ HOVEROPTION_DECREASE_MP3BOOST,
HOVEROPTION_NOT_HOVERING,
};
@@ -574,6 +595,10 @@ public:
int32 m_nPrefsSubsystem;
int32 m_nSelectedScreenMode;
#endif
+#ifdef MULTISAMPLING
+ static int8 m_nPrefsMSAALevel;
+ static int8 m_nDisplayMSAALevel;
+#endif
enum LANGUAGE
{
@@ -601,7 +626,25 @@ public:
CMenuManager(void);
~CMenuManager(void) { UnloadTextures(); }
-
+
+#ifdef NO_ISLAND_LOADING
+ enum
+ {
+ ISLAND_LOADING_LOW = 0,
+ ISLAND_LOADING_MEDIUM,
+ ISLAND_LOADING_HIGH
+ };
+
+ static int8 m_DisplayIslandLoading;
+ static int8 m_PrefsIslandLoading;
+
+ #define ISLAND_LOADING_IS(p) if (CMenuManager::m_PrefsIslandLoading == CMenuManager::ISLAND_LOADING_##p)
+ #define ISLAND_LOADING_ISNT(p) if (CMenuManager::m_PrefsIslandLoading != CMenuManager::ISLAND_LOADING_##p)
+#else
+ #define ISLAND_LOADING_IS(p)
+ #define ISLAND_LOADING_ISNT(p)
+#endif
+
void Initialise();
void PrintMap();
void SetFrontEndRenderStates();
@@ -633,7 +676,9 @@ public:
static void PrintErrorMessage();
void PrintStats();
void Process();
- void ProcessButtonPresses();
+ void ProcessList(bool &optionSelected, bool &goBack);
+ void UserInput();
+ void ProcessButtonPresses(uint8, uint8, uint8, uint8, int8);
void ProcessFileActions();
void ProcessOnOffMenuOptions();
void RequestFrontEndShutDown();
diff --git a/src/core/Frontend_PS2.cpp b/src/core/Frontend_PS2.cpp
index 8e604978..d9eff445 100644
--- a/src/core/Frontend_PS2.cpp
+++ b/src/core/Frontend_PS2.cpp
@@ -1179,30 +1179,9 @@ CMenuManager::InitialiseMenuContents(void)
STAT_LINE("KGS_EXP", &CStats::KgsOfExplosivesUsed, 0, nil);
- nTemp = (CStats::InstantHitsFiredByPlayer == 0 ? 0 : CStats::InstantHitsHitByPlayer * 100.0f / CStats::InstantHitsFiredByPlayer);
- STAT_LINE("ACCURA", &nTemp, 0, nil);
-
- if (CStats::ElBurroTime > 0)
- STAT_LINE("ELBURRO", &CStats::ElBurroTime, 0, nil);
-
- if (CStats::Record4x4One > 0)
- STAT_LINE("FEST_R1", &CStats::Record4x4One, 0, nil);
-
- if (CStats::Record4x4Two > 0)
- STAT_LINE("FEST_R2", &CStats::Record4x4Two, 0, nil);
-
- if (CStats::Record4x4Three > 0)
- STAT_LINE("FEST_R3", &CStats::Record4x4Three, 0, nil);
-
- if (CStats::Record4x4Mayhem > 0)
- STAT_LINE("FEST_RM", &CStats::Record4x4Mayhem, 0, nil);
-
if (CStats::LongestFlightInDodo > 0)
STAT_LINE("FEST_LF", &CStats::LongestFlightInDodo, 0, nil);
- if (CStats::TimeTakenDefuseMission > 0)
- STAT_LINE("FEST_BD", &CStats::TimeTakenDefuseMission, 0, nil);
-
STAT_LINE("CAR_CRU", &CStats::CarsCrushed, 0, nil);
if (CStats::HighestScores[0] > 0)
@@ -1231,7 +1210,11 @@ CMenuManager::InitialiseMenuContents(void)
STAT_LINE("FEST_H4", &CStats::HighestScores[4], 0, nil);
STAT_LINE("FESTDFM", &CStats::DistanceTravelledOnFoot, 0, nil);
- STAT_LINE("FESTDCM", &CStats::DistanceTravelledInVehicle, 0, nil);
+ STAT_LINE("FESTDCM", &CStats::DistanceTravelledByCar, 0, nil);
+ STAT_LINE("DISTBIM", &CStats::DistanceTravelledByBike, 0, nil);
+ STAT_LINE("DISTBOM", &CStats::DistanceTravelledByBoat, 0, nil);
+ STAT_LINE("DISTGOM", &CStats::DistanceTravelledByGolfCart, 0, nil);
+ STAT_LINE("DISTHEM", &CStats::DistanceTravelledByHelicoptor, 0, nil);
STAT_LINE("MMRAIN", &CStats::mmRain, 0, nil);
nTemp = (int32)CStats::MaximumJumpDistance;
STAT_LINE("MXCARDM", &nTemp, 0, nil);
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 6825c247..ee3c32b1 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -89,6 +89,9 @@
#include "Occlusion.h"
#include "debugmenu.h"
#include "Ropes.h"
+#include "WindModifiers.h"
+#include "postfx.h"
+#include "custompipes.h"
eLevelName CGame::currLevel;
int32 CGame::currArea;
@@ -151,6 +154,9 @@ CGame::InitialiseOnceBeforeRW(void)
CFileMgr::Initialise();
CdStreamInit(MAX_CDCHANNELS);
ValidateVersion();
+#ifdef EXTENDED_COLOURFILTER
+ CPostFX::InitOnce();
+#endif
return true;
}
@@ -288,10 +294,6 @@ bool CGame::InitialiseOnceAfterRW(void)
DMAudio.SetEffectsFadeVol(127);
DMAudio.SetMusicFadeVol(127);
CWorld::Players[0].SetPlayerSkin(FrontEndMenuManager.m_PrefsSkinFile);
-
-#ifdef CUSTOM_FRONTEND_OPTIONS
- CustomFrontendOptionsPopulate();
-#endif
return true;
}
@@ -327,6 +329,7 @@ bool CGame::Initialise(const char* datFile)
CDebug::DebugInitTextBuffer();
ThePaths.Init();
ThePaths.AllocatePathFindInfoMem(4500);
+ CScriptPaths::Init();
CWeather::Init();
CCullZones::Init();
COcclusion::Init();
@@ -355,6 +358,10 @@ bool CGame::Initialise(const char* datFile)
CdStreamAddImage("MODELS\\GTA3.IMG");
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
CFileLoader::LoadLevel(datFile);
+#ifdef EXTENDED_PIPELINES
+ // for generic fallback
+ CustomPipes::SetTxdFindCallback();
+#endif
CWorld::AddParticles();
CVehicleModelInfo::LoadVehicleColours();
CVehicleModelInfo::LoadEnvironmentMaps();
@@ -453,6 +460,7 @@ bool CGame::ShutDown(void)
CReplay::FinishPlayback();
CPlane::Shutdown();
CTrain::Shutdown();
+ CScriptPaths::Shutdown();
CSpecialFX::Shutdown();
#ifndef PS2
CGarages::Shutdown();
@@ -567,6 +575,7 @@ void CGame::ReInitGameObjectVariables(void)
CSpecialFX::Init();
CRopes::Init();
CWaterCannons::Init();
+ CScriptPaths::Init();
CParticle::ReloadConfig();
#ifdef PS2_MENU
@@ -607,10 +616,7 @@ void CGame::ShutDownForRestart(void)
CWorld::ClearForRestart();
CGameLogic::ClearShortCut();
CTimer::Shutdown();
- CStreaming::FlushRequestList();
- CStreaming::DeleteAllRwObjects();
- CStreaming::RemoveAllUnusedModels();
- CStreaming::ms_disableStreaming = false;
+ CStreaming::ReInit();
CRadar::RemoveRadarSections();
FrontEndMenuManager.UnloadTextures();
CParticleObject::RemoveAllExpireableParticleObjects();
@@ -695,6 +701,7 @@ void CGame::Process(void)
if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused())
FrontEndMenuManager.Process();
CStreaming::Update();
+ CWindModifiers::Number = 0;
if (!CTimer::GetIsPaused())
{
CTheZones::Update();
@@ -708,6 +715,7 @@ void CGame::Process(void)
CWeather::Update();
CTheScripts::Process();
CCollision::Update();
+ CScriptPaths::Update();
CTrain::UpdateTrains();
CPlane::UpdatePlanes();
CHeli::UpdateHelis();
diff --git a/src/core/MenuScreens.cpp b/src/core/MenuScreens.cpp
index 6fbf597b..65c265ed 100644
--- a/src/core/MenuScreens.cpp
+++ b/src/core/MenuScreens.cpp
@@ -2,7 +2,43 @@
#include "Frontend.h"
#ifdef PC_MENU
-// If you want to add new options, please don't do that here and see CustomFrontendOptionsPopulate in re3.cpp.
+#ifdef CUTSCENE_BORDERS_SWITCH
+#define MENU_CUTSCENE_BORDERS_SWITCH(screen) MENUACTION_CUTSCENEBORDERS, "FEM_CSB", SAVESLOT_NONE, screen,
+#else
+#define MENU_CUTSCENE_BORDERS_SWITCH(screen)
+#endif
+
+#ifdef IMPROVED_VIDEOMODE
+#define MENU_IMPROVED_VIDEOMODE(screen) MENUACTION_SCREENFORMAT, "FEM_SCF", SAVESLOT_NONE, screen,
+#else
+#define MENU_IMPROVED_VIDEOMODE(screen)
+#endif
+
+#ifdef ANISOTROPIC_FILTERING
+#define MENU_MIPMAPS(screen) MENUACTION_MIPMAPS, "FED_MIP", SAVESLOT_NONE, screen,
+#define MENU_TEXTURE_FILTERING(screen) MENUACTION_TEXTURE_FILTERING, "FED_FIL", SAVESLOT_NONE, screen,
+#else
+#define MENU_MIPMAPS(screen)
+#define MENU_TEXTURE_FILTERING(screen)
+#endif
+
+#ifdef MULTISAMPLING
+#define MENU_MULTISAMPLING(screen) MENUACTION_MULTISAMPLING, "FED_AAS", SAVESLOT_NONE, screen,
+#else
+#define MENU_MULTISAMPLING(screen)
+#endif
+
+#ifdef NO_ISLAND_LOADING
+#define MENU_ISLAND_LOADING(screen) MENUACTION_ISLANDLOADING, "FEM_ISL", SAVESLOT_NONE, screen,
+#else
+#define MENU_ISLAND_LOADING(screen)
+#endif
+
+#ifdef PS2_ALPHA_TEST
+#define MENU_PS2_ALPHA_TEST(screen) MENUACTION_PS2_ALPHA_TEST, "FEM_2PR", SAVESLOT_NONE, screen,
+#else
+#define MENU_PS2_ALPHA_TEST(screen)
+#endif
CMenuScreen aScreens[] = {
// MENUPAGE_STATS = 0
@@ -44,24 +80,24 @@ CMenuScreen aScreens[] = {
#endif
{ "FEH_DIS", MENUPAGE_OPTIONS, 2,
- MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 78, MENUALIGN_LEFT,
- MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 103, MENUALIGN_LEFT,
+ MENUACTION_BRIGHTNESS, "FED_BRI", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 78, MENUALIGN_LEFT,
+ MENUACTION_DRAWDIST, "FEM_LOD", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 103, MENUALIGN_LEFT,
#ifdef LEGACY_MENU_OPTIONS
- MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128, MENUALIGN_LEFT,
+ MENUACTION_FRAMESYNC, "FEM_VSC", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 128, MENUALIGN_LEFT,
#endif
- MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
+ MENUACTION_FRAMELIMIT, "FEM_FRM", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 128 + Y_OFFSET/2, MENUALIGN_LEFT,
#ifdef LEGACY_MENU_OPTIONS
- MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178, MENUALIGN_LEFT,
+ MENUACTION_TRAILS, "FED_TRA", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 178, MENUALIGN_LEFT,
#endif
- MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_SUBTITLES, "FED_SUB", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 153 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_WIDESCREEN, "FED_WIS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 178 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_LEGENDS, "MAP_LEG", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 202 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_RADARMODE, "FED_RDR", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 228 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_HUD, "FED_HUD", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 253 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_SCREENRES, "FED_RES", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 278 + Y_OFFSET, MENUALIGN_LEFT,
#ifdef IMPROVED_VIDEOMODE
- MENUACTION_SCREENMODE, "FED_POS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 40, 303 + Y_OFFSET, MENUALIGN_LEFT,
- MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 328 + Y_OFFSET, MENUALIGN_CENTER,
+ MENUACTION_SCREENFORMAT,"FED_POS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 40, 303 + Y_OFFSET, MENUALIGN_LEFT,
+ MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 320, 328 + Y_OFFSET, MENUALIGN_CENTER,
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE, 320, 353 + Y_OFFSET, MENUALIGN_CENTER,
#else
MENUACTION_RESTOREDEF, "FET_DEF", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 320, 303 + Y_OFFSET, MENUALIGN_CENTER,
@@ -230,7 +266,7 @@ CMenuScreen aScreens[] = {
{ "FET_OPT", MENUPAGE_NONE, 5,
MENUACTION_CHANGEMENU, "FEO_CON", SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC, 320, 132, MENUALIGN_CENTER,
MENUACTION_LOADRADIO, "FEO_AUD", SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS, 0, 0, MENUALIGN_CENTER,
- MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS, 0, 0, MENUALIGN_CENTER,
+ MENUACTION_CHANGEMENU, "FEO_DIS", SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS, 0, 0, MENUALIGN_CENTER,
MENUACTION_CHANGEMENU, "FEO_LAN", SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS, 0, 0, MENUALIGN_CENTER,
MENUACTION_PLAYERSETUP, "FET_PS", SAVESLOT_NONE, MENUPAGE_SKIN_SELECT, 0, 0, MENUALIGN_CENTER,
MENUACTION_GOBACK, "FEDS_TB", SAVESLOT_NONE, 0, 0, 0, MENUALIGN_CENTER,
diff --git a/src/core/Pad.cpp b/src/core/Pad.cpp
index c1016bdd..42b26c63 100644
--- a/src/core/Pad.cpp
+++ b/src/core/Pad.cpp
@@ -11,7 +11,11 @@
#include "platform.h"
#ifdef XINPUT
#include <xinput.h>
+#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
#pragma comment( lib, "Xinput9_1_0.lib" )
+#else
+#pragma comment( lib, "Xinput.lib" )
+#endif
#endif
#include "Pad.h"
@@ -41,6 +45,8 @@
#include "Fluff.h"
#include "Gangs.h"
#include "platform.h"
+#include "Stats.h"
+#include "CarCtrl.h"
#ifdef GTA_PS2
#include "eetypes.h"
@@ -59,6 +65,7 @@ bool CPad::bDisplayNoControllerMessage;
bool CPad::bObsoleteControllerMessage;
bool CPad::bOldDisplayNoControllerMessage;
bool CPad::m_bMapPadOneToPadTwo;
+bool CPad::bHasPlayerCheated;
#ifdef GTA_PS2
unsigned char act_direct[6];
unsigned char act_align[6];
@@ -228,6 +235,8 @@ void VehicleCheat(bool something, int model)
CWorld::Add(vehicle);
}
}
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void BlowUpCarsCheat()
@@ -287,6 +296,8 @@ void MayhemCheat()
PED_FLAG_GANG2 | PED_FLAG_GANG3 | PED_FLAG_GANG4 | PED_FLAG_GANG5 |
PED_FLAG_GANG6 | PED_FLAG_GANG7 | PED_FLAG_GANG8 | PED_FLAG_GANG9 |
PED_FLAG_EMERGENCY | PED_FLAG_PROSTITUTE | PED_FLAG_CRIMINAL | PED_FLAG_SPECIAL );
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void EverybodyAttacksPlayerCheat()
@@ -294,12 +305,17 @@ void EverybodyAttacksPlayerCheat()
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
for (int i = PEDTYPE_CIVMALE; i < PEDTYPE_SPECIAL; i++)
CPedType::AddThreat(i, PED_FLAG_PLAYER1);
+
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void WeaponsForAllCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CPopulation::ms_bGivePedsWeapons = !CPopulation::ms_bGivePedsWeapons;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void FastTimeCheat()
@@ -380,19 +396,24 @@ void OnlyRenderWheelsCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bWheelsOnlyCheat = !CVehicle::bWheelsOnlyCheat;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
-
void ChittyChittyBangBangCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bAllDodosCheat = !CVehicle::bAllDodosCheat;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void StrongGripCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bCheat3 = !CVehicle::bCheat3;
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
void NastyLimbsCheat()
@@ -404,6 +425,7 @@ void FannyMagnetCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CPed::bFannyMagnetCheat = !CPed::bFannyMagnetCheat;
+ CPad::bHasPlayerCheated = true;
}
void BlackCarsCheat()
@@ -420,6 +442,12 @@ void PinkCarsCheat()
gbPinkCars = true;
}
+void MadCarsCheat()
+{
+ CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
+ CCarCtrl::bMadDriversCheat = true;
+}
+
void NoSeaBedCheat(void)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -437,6 +465,7 @@ void BackToTheFuture(void)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bHoverCheat = !CVehicle::bHoverCheat;
+ CPad::bHasPlayerCheated = true;
}
void SuicideCheat(void) {
@@ -453,6 +482,8 @@ void DoChicksWithGunsCheat(void) {
CStreaming::RemoveCurrentZonesModels();
CGangs::SetGangPedModels(GANG_PLAYER, MI_HFYBE, MI_WFYBE);
CGangs::SetGangWeapons(GANG_PLAYER, WEAPONTYPE_M4, WEAPONTYPE_M4);
+ CStats::CheatedCount += 1000;
+ CPad::bHasPlayerCheated = true;
}
//////////////////////////////////////////////////////////////////////////
@@ -611,6 +642,11 @@ void CPad::Clear(bool bResetPlayerControls)
ShakeFreq = 0;
ShakeDur = 0;
+ for (int32 i = 0; i < DRUNK_STEERING_BUFFER_SIZE; i++)
+ SteeringLeftRightBuffer[i] = 0;
+
+ DrunkDrivingBufferUsed = 0;
+
if ( bResetPlayerControls )
DisablePlayerControls = PLAYERCONTROL_ENABLED;
@@ -1203,6 +1239,7 @@ void CPad::AddToPCCheatString(char c)
// "MIAMITRAFFIC"
else if (!Cheat_strncmp(KeyBoardCheatString, "FNMGNmWPNLVU")) {
KeyBoardCheatString[0] = ' ';
+ MadCarsCheat();
}
// "AHAIRDRESSERSCAR"
else if (!Cheat_strncmp(KeyBoardCheatString, "UFJT_`VZF]QZPaUG")) {
@@ -1786,6 +1823,9 @@ void CPad::Update(int16 pad)
bHornHistory[iCurrHornHistory] = GetHorn();
+ for (int32 i = DRUNK_STEERING_BUFFER_SIZE - 2; i >= 0; i--) {
+ SteeringLeftRightBuffer[i + 1] = SteeringLeftRightBuffer[i];
+ }
if ( !bDisplayNoControllerMessage )
CGame::bDemoMode = false;
@@ -1879,6 +1919,7 @@ int16 CPad::GetSteeringLeftRight(void)
if ( ArePlayerControlsDisabled() )
return 0;
+ int16 value;
switch (CURMODE)
{
case 0:
@@ -1888,9 +1929,12 @@ int16 CPad::GetSteeringLeftRight(void)
int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2;
if ( Abs(axis) > Abs(dpad) )
- return axis;
+ value = axis;
else
- return dpad;
+ value = dpad;
+
+ SteeringLeftRightBuffer[0] = value;
+ value = SteeringLeftRightBuffer[DrunkDrivingBufferUsed];
break;
}
@@ -1898,13 +1942,18 @@ int16 CPad::GetSteeringLeftRight(void)
case 1:
case 3:
{
- return NewState.LeftStickX;
-
+ SteeringLeftRightBuffer[0] = NewState.LeftStickX;
+ value = SteeringLeftRightBuffer[DrunkDrivingBufferUsed];
+ break;
+ }
+ default:
+ {
+ value = 0;
break;
}
}
- return 0;
+ return value;
}
int16 CPad::GetSteeringUpDown(void)
@@ -3067,7 +3116,7 @@ void CPad::ResetCheats(void)
CVehicle::bCheat8 = false;
gbBlackCars = false;
gbPinkCars = false;
-
+ CCarCtrl::bMadDriversCheat = false;
gbFastTime = false;
CTimer::SetTimeScale(1.0f);
}
diff --git a/src/core/Pad.h b/src/core/Pad.h
index 2a0bb7d3..72851317 100644
--- a/src/core/Pad.h
+++ b/src/core/Pad.h
@@ -141,9 +141,12 @@ public:
enum
{
HORNHISTORY_SIZE = 5,
+ DRUNK_STEERING_BUFFER_SIZE = 10,
};
CControllerState NewState;
CControllerState OldState;
+ int16 SteeringLeftRightBuffer[DRUNK_STEERING_BUFFER_SIZE];
+ int32 DrunkDrivingBufferUsed;
CControllerState PCTempKeyState;
CControllerState PCTempJoyState;
CControllerState PCTempMouseState;
@@ -171,6 +174,7 @@ public:
static bool bObsoleteControllerMessage;
static bool bOldDisplayNoControllerMessage;
static bool m_bMapPadOneToPadTwo;
+ static bool bHasPlayerCheated;
static CKeyboardState OldKeyState;
static CKeyboardState NewKeyState;
@@ -262,6 +266,7 @@ public:
static char *EditString(char *pStr, int32 nSize);
static int32 *EditCodesForControls(int32 *pRsKeys, int32 nSize);
uint32 InputHowLongAgo(void);
+ void SetDrunkInputDelay(int32 delay) { DrunkDrivingBufferUsed = delay; }
#ifdef XINPUT
void AffectFromXinput(uint32 pad);
diff --git a/src/core/PlayerInfo.cpp b/src/core/PlayerInfo.cpp
index 3c01a176..61e2f67a 100644
--- a/src/core/PlayerInfo.cpp
+++ b/src/core/PlayerInfo.cpp
@@ -30,7 +30,13 @@
#include "World.h"
#include "ZoneCull.h"
#include "main.h"
+#include "Bike.h"
+#include "Automobile.h"
+#include "GameLogic.h"
+
+CVector lastPlayerPos;
+// --MIAMI: Done
void
CPlayerInfo::SetPlayerSkin(char *skin)
{
@@ -38,6 +44,7 @@ CPlayerInfo::SetPlayerSkin(char *skin)
LoadPlayerSkin();
}
+// --MIAMI: Done
const CVector &
CPlayerInfo::GetPos()
{
@@ -50,16 +57,16 @@ CPlayerInfo::GetPos()
return m_pPed->GetPosition();
}
+// --MIAMI: Done
void
CPlayerInfo::LoadPlayerSkin()
{
DeletePlayerSkin();
m_pSkinTexture = CPlayerSkin::GetSkinTexture(m_aSkinName);
- if (!m_pSkinTexture)
- m_pSkinTexture = CPlayerSkin::GetSkinTexture(DEFAULT_SKIN_NAME);
}
+// --MIAMI: Done
void
CPlayerInfo::DeletePlayerSkin()
{
@@ -69,6 +76,7 @@ CPlayerInfo::DeletePlayerSkin()
}
}
+// --MIAMI: Done
void
CPlayerInfo::KillPlayer()
{
@@ -81,6 +89,7 @@ CPlayerInfo::KillPlayer()
CStats::TimesDied++;
}
+// --MIAMI: Done
void
CPlayerInfo::ArrestPlayer()
{
@@ -88,11 +97,13 @@ CPlayerInfo::ArrestPlayer()
m_WBState = WBSTATE_BUSTED;
m_nWBTime = CTimer::GetTimeInMilliseconds();
+ m_nBustedAudioStatus = BUSTEDAUDIO_NONE;
CDarkel::ResetOnPlayerDeath();
CMessages::AddBigMessage(TheText.Get("BUSTED"), 5000, 2);
CStats::TimesArrested++;
}
+// --MIAMI: Done
bool
CPlayerInfo::IsPlayerInRemoteMode()
{
@@ -109,6 +120,7 @@ CPlayerInfo::PlayerFailedCriticalMission()
CDarkel::ResetOnPlayerDeath();
}
+// --MIAMI: Done
void
CPlayerInfo::Clear(void)
{
@@ -125,6 +137,8 @@ CPlayerInfo::Clear(void)
m_nTrafficMultiplier = 0;
m_fRoadDensity = 1.0f;
m_bInRemoteMode = false;
+ field_D5 = false;
+ field_D6 = false;
m_bUnusedTaxiThing = false;
m_nUnusedTaxiTimer = 0;
m_nCollectedPackages = 0;
@@ -136,10 +150,25 @@ CPlayerInfo::Clear(void)
m_nSexFrequency = 0;
m_pHooker = nil;
m_nTimeTankShotGun = 0;
- field_248 = 0;
+ field_EC = 0;
m_nUpsideDownCounter = 0;
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0.0f;
+ m_nTimeSpentOnStoppie = 0;
+ m_nDistanceTravelledOnStoppie = 0.0f;
+ m_nCancelWheelStuntTimer = 0;
+ m_nLastTimeCarSpentOnTwoWheels = 0;
+ m_nLastDistanceCarTravelledOnTwoWheels = 0;
+ m_nLastTimeSpentOnWheelie = 0;
+ m_nLastDistanceTravelledOnWheelie = 0;
+ m_nLastTimeSpentOnStoppie = 0;
+ m_nLastDistanceTravelledOnStoppie = 0;
m_bInfiniteSprint = false;
m_bFastReload = false;
+ m_bFireproof = false;
m_nMaxHealth = m_nMaxArmour = 100;
m_bGetOutOfJailFree = false;
m_bGetOutOfHospitalFree = false;
@@ -147,22 +176,24 @@ CPlayerInfo::Clear(void)
m_nPreviousTimeRewardedForExplosion = 0;
m_nExplosionsSinceLastReward = 0;
m_nHavocLevel = 0;
- m_fMediaAttention = 0;
+ m_fMediaAttention = 0.0f;
m_nCurrentBustedAudio = 1;
m_nBustedAudioStatus = BUSTEDAUDIO_NONE;
}
+// --MIAMI: Done
void
CPlayerInfo::BlowUpRCBuggy(bool actually)
{
if (!m_pRemoteVehicle || m_pRemoteVehicle->bRemoveFromWorld)
return;
- CRemote::TakeRemoteControlledCarFromPlayer();
+ CRemote::TakeRemoteControlledCarFromPlayer(actually);
if (actually)
m_pRemoteVehicle->BlowUpCar(FindPlayerPed());
}
+// --MIAMI: Done
void
CPlayerInfo::CancelPlayerEnteringCars(CVehicle *car)
{
@@ -174,6 +205,7 @@ CPlayerInfo::CancelPlayerEnteringCars(CVehicle *car)
m_pPed->ClearObjective();
}
+// --MIAMI: Done
void
CPlayerInfo::MakePlayerSafe(bool toggle)
{
@@ -198,8 +230,7 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
CWorld::ExtinguishAllCarFiresInArea(GetPos(), 4000.0f);
CReplay::DisableReplays();
- }
- else {
+ } else {
m_pPed->m_pWanted->m_bIgnoredByEveryone = false;
CPad::GetPad(0)->SetEnablePlayerControls(PLAYERCONTROL_PLAYERINFO);
m_pPed->bBulletProof = false;
@@ -214,18 +245,21 @@ CPlayerInfo::MakePlayerSafe(bool toggle)
}
}
+// --MIAMI: Done
bool
CPlayerInfo::IsRestartingAfterDeath()
{
return m_WBState == WBSTATE_WASTED;
}
+// --MIAMI: Done
bool
CPlayerInfo::IsRestartingAfterArrest()
{
return m_WBState == WBSTATE_BUSTED;
}
+// --MIAMI: Done
// lastCloseness is passed to other calls of this function
void
CPlayerInfo::EvaluateCarPosition(CEntity *carToTest, CPed *player, float carBoundCentrePedDist, float *lastCloseness, CVehicle **closestCarOutput)
@@ -250,32 +284,7 @@ CPlayerInfo::EvaluateCarPosition(CEntity *carToTest, CPed *player, float carBoun
}
}
-// There is something unfinished in here... Sadly all IDBs we have have it unfinished.
-void
-CPlayerInfo::AwardMoneyForExplosion(CVehicle *wreckedCar)
-{
- if (CTimer::GetTimeInMilliseconds() - m_nPreviousTimeRewardedForExplosion < 6000)
- ++m_nExplosionsSinceLastReward;
- else
- m_nExplosionsSinceLastReward = 1;
-
- m_nPreviousTimeRewardedForExplosion = CTimer::GetTimeInMilliseconds();
- int award = wreckedCar->pHandling->nMonetaryValue * 0.002f;
- sprintf(gString, "$%d", award);
-#ifdef MONEY_MESSAGES
- // This line is a leftover from PS2, I don't know what it was meant to be.
- // CVector sth(TheCamera.GetPosition() * 4.0f);
-
- CMoneyMessages::RegisterOne(wreckedCar->GetPosition() + CVector(0.0f, 0.0f, 2.0f), gString, 0, 255, 0, 2.0f, 0.5f);
-#endif
- CWorld::Players[CWorld::PlayerInFocus].m_nMoney += award;
-
- for (int i = m_nExplosionsSinceLastReward; i > 1; --i) {
- CGeneral::GetRandomNumber();
- CWorld::Players[CWorld::PlayerInFocus].m_nMoney += award;
- }
-}
-
+// --MIAMI: Done
void
CPlayerInfo::SavePlayerInfo(uint8 *buf, uint32 *size)
{
@@ -293,12 +302,19 @@ CPlayerInfo::SavePlayerInfo(uint8 *buf, uint32 *size)
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bInfiniteSprint);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFastReload);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFireproof);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxHealth);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxArmour);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfJailFree);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfHospitalFree);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bDriveByAllowed);
CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nBustedAudioStatus);
+ CopyToBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nCurrentBustedAudio);
#undef CopyToBuf
}
+// --MIAMI: Done
void
CPlayerInfo::LoadPlayerInfo(uint8 *buf, uint32 size)
{
@@ -313,12 +329,19 @@ CPlayerInfo::LoadPlayerInfo(uint8 *buf, uint32 size)
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bInfiniteSprint);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFastReload);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bFireproof);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxHealth);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nMaxArmour);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfJailFree);
CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bGetOutOfHospitalFree);
- CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName)
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_bDriveByAllowed);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_aPlayerName);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nBustedAudioStatus);
+ CopyFromBuf(buf, CWorld::Players[CWorld::PlayerInFocus].m_nCurrentBustedAudio)
#undef CopyFromBuf
}
+// --MIAMI: Done
void
CPlayerInfo::FindClosestCarSectorList(CPtrList& carList, CPed* ped, float unk1, float unk2, float unk3, float unk4, float* lastCloseness, CVehicle** closestCarOutput)
{
@@ -333,7 +356,7 @@ CPlayerInfo::FindClosestCarSectorList(CPtrList& carList, CPed* ped, float unk1,
&& (car->GetUp().z > 0.3f || (car->IsVehicle() && ((CVehicle*)car)->m_vehType == VEHICLE_TYPE_BIKE))) {
CVector carCentre = car->GetBoundCentre();
- if (Abs(ped->GetPosition().z - carCentre.z) < 2.0f) {
+ if (Abs(ped->GetPosition().z - carCentre.z) < 2.0f || car->IsCar() && carCentre.z < ped->GetPosition().z && ped->GetPosition().z - 4.f < carCentre.z) {
float dist = (ped->GetPosition() - carCentre).Magnitude2D();
if (dist <= 10.0f && !CCranes::IsThisCarBeingCarriedByAnyCrane(car)) {
EvaluateCarPosition(car, ped, dist, lastCloseness, closestCarOutput);
@@ -367,6 +390,157 @@ CPlayerInfo::Process(void)
if (startTaxiTimer)
m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ if (!m_pPed->InVehicle()) {
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ } else if (m_pPed->m_pMyVehicle->IsCar()) {
+ CAutomobile *car = (CAutomobile*)m_pPed->m_pMyVehicle;
+
+ if (car->m_nWheelsOnGround < 3)
+ m_nTimeNotFullyOnGround += CTimer::GetTimeInMilliseconds();
+ else
+ m_nTimeNotFullyOnGround = 0;
+
+ if (car->m_aSuspensionSpringRatioPrev[2] == 1.f && car->m_aSuspensionSpringRatioPrev[3] == 1.f) {
+ if (car->m_aSuspensionSpringRatioPrev[0] < 1.0f && car->m_aSuspensionSpringRatioPrev[1] < 1.0f && car->m_fDamageImpulse == 0.0f) {
+ m_nTimeCarSpentOnTwoWheels += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceCarTravelledOnTwoWheels += car->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.5f);
+
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ } else if (car->m_aSuspensionSpringRatioPrev[0] == 1.0f && car->m_aSuspensionSpringRatioPrev[1] == 1.0f) {
+#ifdef FIX_BUGS
+ if (car->m_aSuspensionSpringRatioPrev[2] < 1.f
+#else
+ if (car->m_aSuspensionSpringRatioPrev[1] < 1.f
+#endif
+ && car->m_aSuspensionSpringRatioPrev[3] < 1.f && 0.0f == car->m_fDamageImpulse) {
+ m_nTimeCarSpentOnTwoWheels += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceCarTravelledOnTwoWheels += car->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else if (m_nTimeCarSpentOnTwoWheels != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+
+ } else {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ } else if (m_nTimeCarSpentOnTwoWheels != 0) {
+ if (m_nTimeCarSpentOnTwoWheels >= 2000) {
+ m_nLastTimeCarSpentOnTwoWheels = m_nTimeCarSpentOnTwoWheels;
+ m_nLastDistanceCarTravelledOnTwoWheels = m_nDistanceCarTravelledOnTwoWheels;
+ if (CStats::Longest2Wheel < m_nTimeCarSpentOnTwoWheels / 1000)
+ CStats::Longest2Wheel = m_nTimeCarSpentOnTwoWheels / 1000;
+ if (CStats::Longest2WheelDist < m_nDistanceCarTravelledOnTwoWheels)
+ CStats::Longest2WheelDist = m_nDistanceCarTravelledOnTwoWheels;
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nDistanceCarTravelledOnTwoWheels = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ } else if (m_pPed->m_pMyVehicle->IsBike()) {
+ CBike *bike = (CBike*)m_pPed->m_pMyVehicle;
+ if (bike->m_aSuspensionSpringRatioPrev[0] == 1.0f && bike->m_aSuspensionSpringRatioPrev[1] == 1.0f) {
+ if (bike->m_aSuspensionSpringRatioPrev[2] < 1.0f
+ || (bike->m_aSuspensionSpringRatioPrev[3] < 1.0f && 0.0f == bike->m_fDamageImpulse)) {
+ m_nTimeSpentOnWheelie += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceTravelledOnWheelie += bike->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else {
+ if (m_nTimeSpentOnWheelie != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeSpentOnWheelie >= 5000) {
+ m_nLastTimeSpentOnWheelie = m_nTimeSpentOnWheelie;
+ m_nLastDistanceTravelledOnWheelie = m_nDistanceTravelledOnWheelie;
+ if (CStats::LongestWheelie < m_nTimeSpentOnWheelie / 1000)
+ CStats::LongestWheelie = m_nTimeSpentOnWheelie / 1000;
+ if (CStats::LongestWheelieDist < m_nDistanceTravelledOnWheelie)
+ CStats::LongestWheelieDist = m_nDistanceTravelledOnWheelie;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ } else if (m_nTimeSpentOnWheelie != 0) {
+ if (m_nTimeSpentOnWheelie >= 5000) {
+ m_nLastTimeSpentOnWheelie = m_nTimeSpentOnWheelie;
+ m_nLastDistanceTravelledOnWheelie = m_nDistanceTravelledOnWheelie;
+ if (CStats::LongestWheelie < m_nTimeSpentOnWheelie / 1000)
+ CStats::LongestWheelie = m_nTimeSpentOnWheelie / 1000;
+ if (CStats::LongestWheelieDist < m_nDistanceTravelledOnWheelie)
+ CStats::LongestWheelieDist = m_nDistanceTravelledOnWheelie;
+ }
+ m_nTimeSpentOnWheelie = 0;
+ m_nDistanceTravelledOnWheelie = 0;
+ m_nCancelWheelStuntTimer = 0;
+
+ } else if (bike->m_aSuspensionSpringRatioPrev[2] == 1.0f && bike->m_aSuspensionSpringRatioPrev[3] == 1.0f
+ && 0.0f == bike->m_fDamageImpulse) {
+ m_nTimeSpentOnStoppie += CTimer::GetTimeStepInMilliseconds();
+ m_nDistanceTravelledOnStoppie += bike->m_fDistanceTravelled;
+ m_nCancelWheelStuntTimer = Max(0.0f, m_nCancelWheelStuntTimer - CTimer::GetTimeStepInMilliseconds() * 0.2f);
+
+ } else {
+ if (m_nTimeSpentOnStoppie != 0 && m_nCancelWheelStuntTimer < 500) {
+ m_nCancelWheelStuntTimer += CTimer::GetTimeStepInMilliseconds();
+ } else {
+ if (m_nTimeSpentOnStoppie >= 2000) {
+ m_nLastTimeSpentOnStoppie = m_nTimeSpentOnStoppie;
+ m_nLastDistanceTravelledOnStoppie = m_nDistanceTravelledOnStoppie;
+ if (CStats::LongestStoppie < m_nTimeSpentOnStoppie / 1000)
+ CStats::LongestStoppie = m_nTimeSpentOnStoppie / 1000;
+ if (CStats::LongestStoppieDist < m_nDistanceTravelledOnStoppie)
+ CStats::LongestStoppieDist = m_nDistanceTravelledOnStoppie;
+ }
+ m_nTimeSpentOnStoppie = 0;
+ m_nDistanceTravelledOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+ }
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ } else {
+ m_nTimeCarSpentOnTwoWheels = 0;
+ m_nTimeNotFullyOnGround = 0;
+ m_nTimeSpentOnWheelie = 0;
+ m_nTimeSpentOnStoppie = 0;
+ m_nCancelWheelStuntTimer = 0;
+ }
+
// The effect that makes money counter does while earning/losing money
if (m_nVisibleMoney != m_nMoney) {
int diff = m_nMoney - m_nVisibleMoney;
@@ -395,7 +569,7 @@ CPlayerInfo::Process(void)
m_fRoadDensity = ThePaths.CalcRoadDensity(playerPos.x, playerPos.y);
}
- m_fRoadDensity = clamp(m_fRoadDensity, 0.4f, 1.45f);
+ m_fRoadDensity = clamp(m_fRoadDensity, 0.5f, 1.45f);
// Because vehicle enter/exit use same key binding.
bool enterOrExitVeh;
@@ -404,39 +578,31 @@ CPlayerInfo::Process(void)
else
enterOrExitVeh = CPad::GetPad(0)->GetExitVehicle();
- if (enterOrExitVeh && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_MODE) {
+ if (enterOrExitVeh && m_pPed->m_nPedState != PED_ANSWER_MOBILE && m_pPed->m_nPedState != PED_SNIPER_MODE && m_pPed->m_nPedState != PED_ROCKET_MODE) {
if (m_pPed->bInVehicle) {
if (!m_pRemoteVehicle) {
CEntity *surfaceBelowVeh = m_pPed->m_pMyVehicle->m_pCurGroundEntity;
if (!surfaceBelowVeh || !CBridge::ThisIsABridgeObjectMovingUp(surfaceBelowVeh->GetModelIndex())) {
CVehicle *veh = m_pPed->m_pMyVehicle;
if (!veh->IsBoat() || veh->m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE) {
+ if (veh->GetStatus() != STATUS_WRECKED && veh->GetStatus() != STATUS_TRAIN_MOVING && veh->m_nDoorLock != CARLOCK_LOCKED_PLAYER_INSIDE) {
+ bool canJumpOff = false;
+ if (veh->m_vehType == VEHICLE_TYPE_BIKE) {
+ canJumpOff = veh->CanPedJumpOffBike();
+ } else if (veh->pDriver == m_pPed) {
+ canJumpOff = veh->CanPedJumpOutCar();
+ }
- // This condition will always return true, else block was probably WIP Miami code.
- if (veh->m_vehType != VEHICLE_TYPE_BIKE || veh->m_nDoorLock == CARLOCK_LOCKED_PLAYER_INSIDE) {
- if (veh->GetStatus() != STATUS_WRECKED && veh->GetStatus() != STATUS_TRAIN_MOVING && veh->m_nDoorLock != CARLOCK_LOCKED_PLAYER_INSIDE) {
- if (veh->m_vecMoveSpeed.Magnitude() < 0.17f && CTimer::GetTimeScale() >= 0.5f && !veh->bIsInWater) {
+ if (canJumpOff || veh->m_vecMoveSpeed.Magnitude() < 0.1f) {
+ if (!veh->bIsInWater)
m_pPed->SetObjective(OBJECTIVE_LEAVE_CAR, veh);
- }
+
+ } else if (veh->GetStatus() != STATUS_PLAYER && veh != CGameLogic::pShortCutTaxi) {
+ veh->AutoPilot.m_nTempAction = TEMPACT_WAIT;
+ veh->AutoPilot.m_nTimeTempAction = CTimer::GetTimeInMilliseconds() + 1000;
}
- } else {
- CVector sth = 0.7f * veh->GetRight() + veh->GetPosition();
- bool found = false;
- float groundZ = CWorld::FindGroundZFor3DCoord(sth.x, sth.y, 2.0f + sth.z, &found);
-
- if (found)
- sth.z = 1.0f + groundZ;
- m_pPed->m_nPedState = PED_IDLE;
- m_pPed->SetMoveState(PEDMOVE_STILL);
- CPed::PedSetOutCarCB(0, m_pPed);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), m_pPed->m_animGroup, ANIM_IDLE_STANCE, 100.0f);
- CAnimManager::BlendAnimation(m_pPed->GetClump(), ASSOCGRP_STD, ANIM_FALL_LAND, 100.0f);
- m_pPed->SetPosition(sth);
- m_pPed->SetMoveState(PEDMOVE_STILL);
- m_pPed->m_vecMoveSpeed = veh->m_vecMoveSpeed;
}
} else {
- // The code in here was under CPed::SetExitBoat in VC, did the same for here.
m_pPed->SetExitBoat(veh);
m_pPed->bTryingToReachDryLand = true;
}
@@ -451,14 +617,10 @@ CPlayerInfo::Process(void)
CEntity *surfaceBelow = m_pPed->m_pCurrentPhysSurface;
if (surfaceBelow && surfaceBelow->IsVehicle()) {
carBelow = (CVehicle*)surfaceBelow;
- if (carBelow->IsBoat()) {
+ if (carBelow->IsBoat() && carBelow->m_modelIndex != MI_SKIMMER) {
weAreOnBoat = true;
m_pPed->bOnBoat = true;
-#ifdef VC_PED_PORTS
if (carBelow->GetStatus() != STATUS_WRECKED && carBelow->GetUp().z > 0.3f)
-#else
- if (carBelow->GetStatus() != STATUS_WRECKED)
-#endif
m_pPed->SetSeekBoatPosition(carBelow);
}
}
@@ -506,14 +668,15 @@ CPlayerInfo::Process(void)
}
}
}
+
if (m_bInRemoteMode) {
uint32 timeWithoutRemoteCar = CTimer::GetTimeInMilliseconds() - m_nTimeLostRemoteCar;
- if (CTimer::GetPreviousTimeInMilliseconds() - m_nTimeLostRemoteCar < 1000 && timeWithoutRemoteCar >= 1000 && m_WBState == WBSTATE_PLAYING) {
+ if (CTimer::GetPreviousTimeInMilliseconds() - m_nTimeLostRemoteCar < 1000 && timeWithoutRemoteCar >= 1000 && m_WBState == WBSTATE_PLAYING && field_D6) {
TheCamera.SetFadeColour(0, 0, 0);
TheCamera.Fade(1.0f, 0);
}
if (timeWithoutRemoteCar > 2000) {
- if (m_WBState == WBSTATE_PLAYING) {
+ if (m_WBState == WBSTATE_PLAYING && field_D6) {
TheCamera.RestoreWithJumpCut();
TheCamera.SetFadeColour(0, 0, 0);
TheCamera.Fade(1.0f, 1);
@@ -525,6 +688,7 @@ CPlayerInfo::Process(void)
CTimer::Update();
}
m_bInRemoteMode = false;
+ CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle->bRemoveFromWorld = true;
CWorld::Players[CWorld::PlayerInFocus].m_pRemoteVehicle = nil;
if (FindPlayerVehicle()) {
FindPlayerVehicle()->SetStatus(STATUS_PLAYER);
@@ -534,11 +698,10 @@ CPlayerInfo::Process(void)
if (!(CTimer::GetFrameCounter() & 31)) {
CVehicle *veh = FindPlayerVehicle();
if (veh && m_pPed->bInVehicle && veh->GetUp().z < 0.0f
- && veh->m_vecMoveSpeed.Magnitude() < 0.05f && veh->IsCar() && !veh->bIsInWater) {
+ && veh->m_vecMoveSpeed.Magnitude() < 0.05f && (veh->IsCar() || veh->IsBoat()) && !veh->bIsInWater) {
if (veh->GetUp().z < -0.5f) {
m_nUpsideDownCounter += 2;
-
} else {
m_nUpsideDownCounter++;
}
@@ -562,8 +725,74 @@ CPlayerInfo::Process(void)
if (veh->pPassengers[i])
veh->pPassengers[i]->m_nZoneLevel = LEVEL_GENERIC;
}
- CStats::DistanceTravelledInVehicle += veh->m_fDistanceTravelled;
+ if(veh->m_modelIndex == MI_CADDY)
+ CStats::DistanceTravelledByGolfCart += veh->m_fDistanceTravelled;
+ else {
+ if(veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_HELI)
+ CStats::DistanceTravelledByHelicoptor += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE)
+ CStats::DistanceTravelledByPlane += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_CAR)
+ CStats::DistanceTravelledByCar += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BIKE)
+ CStats::DistanceTravelledByBike += veh->m_fDistanceTravelled;
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT)
+ CStats::DistanceTravelledByBoat += veh->m_fDistanceTravelled;
+
+ if (veh->GetVehicleAppearance() == VEHICLE_APPEARANCE_PLANE) {
+ if (veh->m_vecMoveSpeed.Magnitude() > 0.2f) {
+ CStats::FlightTime += CTimer::GetTimeStep() * 16.f; // what a weird choice
+ }
+ }
+ }
} else {
CStats::DistanceTravelledOnFoot += FindPlayerPed()->m_fDistanceTravelled;
}
+
+ if (m_pPed->m_pWanted->m_nWantedLevel && !CTheScripts::IsPlayerOnAMission()) {
+ float maxDelta = 0.0f;
+ static bool movedSignificantly = true;
+ static bool thereIsACarPathNear = true;
+ // there was one more guard without variable's itself???
+
+ if (CTimer::GetTimeInMilliseconds() / 20000 != CTimer::GetPreviousTimeInMilliseconds() / 20000) {
+ float posChange = (lastPlayerPos - FindPlayerCoors()).Magnitude();
+ movedSignificantly = posChange >= 10.0f;
+ lastPlayerPos = FindPlayerCoors();
+ thereIsACarPathNear = ThePaths.FindNodeClosestToCoors(FindPlayerCoors(), PATH_CAR, 60.0f, true, false, false, false) != 0;
+ }
+ switch (m_pPed->m_pWanted->m_nWantedLevel) {
+ case 1:
+ maxDelta = 31.f;
+ break;
+ case 2:
+ maxDelta = 62.f;
+ break;
+ case 3:
+ maxDelta = 125.f;
+ break;
+ case 4:
+ maxDelta = 250.f;
+ break;
+ case 5:
+ maxDelta = 500.f;
+ break;
+ case 6:
+ maxDelta = 1000.f;
+ break;
+ default:
+ break;
+ }
+ float increaseDelta = maxDelta - m_fMediaAttention;
+ float increaseAttentionBy = CTimer::GetTimeStep() * 0.0001f * increaseDelta;
+ if (increaseAttentionBy < 0.0f
+ || movedSignificantly && thereIsACarPathNear && !CCullZones::NoPolice() && !CCullZones::PoliceAbandonCars() && CGame::currArea == AREA_MAIN_MAP) {
+ m_fMediaAttention += increaseAttentionBy;
+ }
+ } else {
+ m_fMediaAttention = 0.0f;
+ }
+ CStats::HighestChaseValue = Max(m_fMediaAttention, CStats::HighestChaseValue);
+ m_nMoney = Min(999999999, m_nMoney);
+ m_nVisibleMoney = Min(999999999, m_nVisibleMoney);
}
diff --git a/src/core/PlayerInfo.h b/src/core/PlayerInfo.h
index 11f51ac0..7d99a4e0 100644
--- a/src/core/PlayerInfo.h
+++ b/src/core/PlayerInfo.h
@@ -45,19 +45,33 @@ public:
int8 m_WBState; // eWastedBustedState
uint32 m_nWBTime;
bool m_bInRemoteMode;
+ bool field_D5;
+ bool field_D6;
uint32 m_nTimeLostRemoteCar;
uint32 m_nTimeLastHealthLoss;
uint32 m_nTimeLastArmourLoss;
uint32 m_nTimeTankShotGun;
- int32 m_nTimeNotFullyOnGround;
int32 m_nUpsideDownCounter;
- int32 field_248;
+ int32 field_EC;
+ int32 m_nTimeCarSpentOnTwoWheels;
+ int32 m_nDistanceCarTravelledOnTwoWheels;
+ int32 m_nTimeNotFullyOnGround;
+ int32 m_nTimeSpentOnWheelie;
+ float m_nDistanceTravelledOnWheelie;
+ int32 m_nTimeSpentOnStoppie;
+ float m_nDistanceTravelledOnStoppie;
+ int32 m_nCancelWheelStuntTimer;
+ int32 m_nLastTimeCarSpentOnTwoWheels;
+ int32 m_nLastDistanceCarTravelledOnTwoWheels;
+ int32 m_nLastTimeSpentOnWheelie;
+ int32 m_nLastDistanceTravelledOnWheelie;
+ int32 m_nLastTimeSpentOnStoppie;
+ int32 m_nLastDistanceTravelledOnStoppie;
int16 m_nTrafficMultiplier;
+ int16 field_12A;
float m_fRoadDensity;
uint32 m_nPreviousTimeRewardedForExplosion;
- int32 m_nExplosionsSinceLastReward;
- int32 field_268;
- int32 field_272;
+ uint32 m_nExplosionsSinceLastReward;
uint32 m_nHavocLevel;
float m_fMediaAttention;
bool m_bInfiniteSprint;
@@ -76,7 +90,6 @@ public:
void MakePlayerSafe(bool);
void LoadPlayerSkin();
void DeletePlayerSkin();
- void AwardMoneyForExplosion(CVehicle *vehicle);
void SetPlayerSkin(char* skin);
const CVector &GetPos();
void Process(void);
diff --git a/src/core/Pools.cpp b/src/core/Pools.cpp
index 6e3799f4..fe2cf7ad 100644
--- a/src/core/Pools.cpp
+++ b/src/core/Pools.cpp
@@ -22,21 +22,25 @@ CTreadablePool *CPools::ms_pTreadablePool;
CObjectPool *CPools::ms_pObjectPool;
CDummyPool *CPools::ms_pDummyPool;
CAudioScriptObjectPool *CPools::ms_pAudioScriptObjectPool;
+CColModelPool *CPools::ms_pColModelPool;
+//--MIAMI: done
void
CPools::Initialise(void)
{
- ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES);
- ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS);
- ms_pPedPool = new CPedPool(NUMPEDS);
- ms_pVehiclePool = new CVehiclePool(NUMVEHICLES);
- ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS);
- ms_pTreadablePool = new CTreadablePool(NUMTREADABLES);
- ms_pObjectPool = new CObjectPool(NUMOBJECTS);
- ms_pDummyPool = new CDummyPool(NUMDUMMIES);
- ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS);
+ ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES, "PtrNode");
+ ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS, "EntryInfoNode");
+ ms_pPedPool = new CPedPool(NUMPEDS, "Peds");
+ ms_pVehiclePool = new CVehiclePool(NUMVEHICLES, "Vehicles");
+ ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS, "Buildings");
+ ms_pTreadablePool = new CTreadablePool(NUMTREADABLES, "Treadables");
+ ms_pObjectPool = new CObjectPool(NUMOBJECTS, "Objects");
+ ms_pDummyPool = new CDummyPool(NUMDUMMIES, "Dummys");
+ ms_pAudioScriptObjectPool = new CAudioScriptObjectPool(NUMAUDIOSCRIPTOBJECTS, "AudioScriptObj");
+ ms_pColModelPool = new CColModelPool(NUMCOLMODELS, "ColModel");
}
+//--MIAMI: done
void
CPools::ShutDown(void)
{
@@ -49,6 +53,7 @@ CPools::ShutDown(void)
debug("Objects left %d\n", ms_pObjectPool->GetNoOfUsedSpaces());
debug("Dummys left %d\n", ms_pDummyPool->GetNoOfUsedSpaces());
debug("AudioScriptObjects left %d\n", ms_pAudioScriptObjectPool->GetNoOfUsedSpaces());
+ debug("ColModels left %d\n", ms_pColModelPool->GetNoOfUsedSpaces());
printf("Shutdown pool started\n");
delete ms_pPtrNodePool;
@@ -60,6 +65,7 @@ CPools::ShutDown(void)
delete ms_pObjectPool;
delete ms_pDummyPool;
delete ms_pAudioScriptObjectPool;
+ delete ms_pColModelPool;
printf("Shutdown pool done\n");
}
diff --git a/src/core/Pools.h b/src/core/Pools.h
index 2f0537ff..afef1b85 100644
--- a/src/core/Pools.h
+++ b/src/core/Pools.h
@@ -19,6 +19,7 @@ typedef CPool<CTreadable> CTreadablePool;
typedef CPool<CObject, CCutsceneObject> CObjectPool;
typedef CPool<CDummy, CDummyPed> CDummyPool;
typedef CPool<cAudioScriptObject> CAudioScriptObjectPool;
+typedef CPool<CColModel> CColModelPool;
class CPools
{
@@ -31,6 +32,7 @@ class CPools
static CObjectPool *ms_pObjectPool;
static CDummyPool *ms_pDummyPool;
static CAudioScriptObjectPool *ms_pAudioScriptObjectPool;
+ static CColModelPool *ms_pColModelPool;
public:
static CCPtrNodePool *GetPtrNodePool(void) { return ms_pPtrNodePool; }
static CEntryInfoNodePool *GetEntryInfoNodePool(void) { return ms_pEntryInfoNodePool; }
@@ -41,6 +43,7 @@ public:
static CObjectPool *GetObjectPool(void) { return ms_pObjectPool; }
static CDummyPool *GetDummyPool(void) { return ms_pDummyPool; }
static CAudioScriptObjectPool *GetAudioScriptObjectPool(void) { return ms_pAudioScriptObjectPool; }
+ static CColModelPool *GetColModelPool(void) { return ms_pColModelPool; }
static void Initialise(void);
static void ShutDown(void);
diff --git a/src/core/Radar.h b/src/core/Radar.h
index a36faaea..100da8f3 100644
--- a/src/core/Radar.h
+++ b/src/core/Radar.h
@@ -19,7 +19,7 @@
#define COORDBLIP_MARKER_COLOR_R 252
#define COORDBLIP_MARKER_COLOR_G 138
#define COORDBLIP_MARKER_COLOR_B 242
-#define COORDBLIP_MARKER_COLOR_A 255
+#define COORDBLIP_MARKER_COLOR_A 228
#define NUM_MAP_LEGENDS 75
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 2e3a27b2..1efcee01 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -3,12 +3,14 @@
#include "Stats.h"
#include "Text.h"
#include "World.h"
+#include "Pad.h"
#include <climits>
-//TODO
int32 CStats::SeagullsKilled;
-
+int32 CStats::BoatsExploded;
+int32 CStats::WantedStarsAttained;
+int32 CStats::WantedStarsEvaded;
int32 CStats::DaysPassed;
int32 CStats::HeadsPopped;
int32 CStats::CommercialPassed;
@@ -21,8 +23,25 @@ int32 CStats::PedsKilledOfThisType[NUM_PEDTYPES];
int32 CStats::TimesDied;
int32 CStats::TimesArrested;
int32 CStats::KillsSinceLastCheckpoint;
-float CStats::DistanceTravelledInVehicle;
+float CStats::DistanceTravelledByCar;
+float CStats::DistanceTravelledByHelicoptor;
+float CStats::DistanceTravelledByBike;
+float CStats::DistanceTravelledByBoat;
+float CStats::DistanceTravelledByPlane;
+float CStats::DistanceTravelledByGolfCart;
float CStats::DistanceTravelledOnFoot;
+int32 CStats::FlightTime;
+int32 CStats::TimesDrowned;
+int32 CStats::PhotosTaken;
+float CStats::LoanSharks;
+float CStats::StoresKnockedOff;
+float CStats::MovieStunts;
+float CStats::Assassinations;
+float CStats::PizzasDelivered;
+float CStats::GarbagePickups;
+float CStats::IceCreamSold;
+float CStats::TopShootingRangeScore;
+float CStats::ShootingRank;
int32 CStats::ProgressMade;
int32 CStats::TotalProgressInGame;
int32 CStats::CarsExploded;
@@ -40,94 +59,155 @@ int32 CStats::MissionsGiven;
int32 CStats::MissionsPassed;
char CStats::LastMissionPassedName[8];
int32 CStats::TotalLegitimateKills;
-int32 CStats::ElBurroTime;
-int32 CStats::Record4x4One;
-int32 CStats::Record4x4Two;
-int32 CStats::Record4x4Three;
-int32 CStats::Record4x4Mayhem;
int32 CStats::LivesSavedWithAmbulance;
int32 CStats::CriminalsCaught;
int32 CStats::HighestLevelAmbulanceMission;
+int32 CStats::HighestLevelVigilanteMission;
+int32 CStats::HighestLevelFireMission;
int32 CStats::FiresExtinguished;
-int32 CStats::TimeTakenDefuseMission;
int32 CStats::TotalNumberKillFrenzies;
int32 CStats::TotalNumberMissions;
int32 CStats::RoundsFiredByPlayer;
int32 CStats::KgsOfExplosivesUsed;
-int32 CStats::InstantHitsFiredByPlayer;
-int32 CStats::InstantHitsHitByPlayer;
+int32 CStats::BulletsThatHit;
int32 CStats::BestTimeBombDefusal;
int32 CStats::FastestTimes[CStats::TOTAL_FASTEST_TIMES];
int32 CStats::HighestScores[CStats::TOTAL_HIGHEST_SCORES];
int32 CStats::BestPositions[CStats::TOTAL_BEST_POSITIONS];
+bool CStats::PropertyOwned[CStats::TOTAL_PROPERTIES];
+int32 CStats::NumPropertyOwned;
int32 CStats::PropertyDestroyed;
+float CStats::HighestChaseValue;
+int32 CStats::CheatedCount;
+int32 CStats::ShowChaseStatOnScreen;
+int32 CStats::PamphletMissionPassed;
+bool CStats::abSonyCDs[1];
+int32 CStats::BloodRingKills;
+int32 CStats::BloodRingTime;
+float CStats::FavoriteRadioStationList[NUM_RADIOS];
int32 CStats::Sprayings;
float CStats::AutoPaintingBudget;
int32 CStats::NoMoreHurricanes;
float CStats::FashionBudget;
+float CStats::PropertyBudget;
+float CStats::WeaponBudget;
int32 CStats::SafeHouseVisits;
int32 CStats::TyresPopped;
+int32 CStats::LongestWheelie;
+int32 CStats::LongestStoppie;
+int32 CStats::Longest2Wheel;
+float CStats::LongestWheelieDist;
+float CStats::LongestStoppieDist;
+float CStats::Longest2WheelDist;
+
+// --MIAMI: functions below are done except TODOs, but there are some to be moved from Frontend
+
void CStats::Init()
{
PeopleKilledByOthers = 0;
PeopleKilledByPlayer = 0;
- RoundsFiredByPlayer = 0;
CarsExploded = 0;
+ BoatsExploded = 0;
+ RoundsFiredByPlayer = 0;
+ for (int i = 0; i < NUM_PEDTYPES; i++)
+ PedsKilledOfThisType[i] = 0;
HelisDestroyed = 0;
ProgressMade = 0;
KgsOfExplosivesUsed = 0;
- InstantHitsFiredByPlayer = 0;
- InstantHitsHitByPlayer = 0;
+ BulletsThatHit = 0;
+ TyresPopped = 0;
HeadsPopped = 0;
+ WantedStarsAttained = 0;
+ WantedStarsEvaded = 0;
TimesArrested = 0;
TimesDied = 0;
DaysPassed = 0;
- NumberOfUniqueJumpsFound = 0;
- MaximumJumpFlips = 0;
- MaximumJumpSpins = 0;
+ SafeHouseVisits = 0;
+ Sprayings = 0;
MaximumJumpDistance = 0;
MaximumJumpHeight = 0;
+ MaximumJumpFlips = 0;
+ MaximumJumpSpins = 0;
BestStuntJump = 0;
+ NumberOfUniqueJumpsFound = 0;
TotalNumberOfUniqueJumps = 0;
- Record4x4One = 0;
- Record4x4Two = 0;
+ MissionsGiven = 0;
+ MissionsPassed = 0;
PassengersDroppedOffWithTaxi = 0;
- Record4x4Three = 0;
MoneyMadeWithTaxi = 0;
- Record4x4Mayhem = 0;
+ DistanceTravelledOnFoot = 0;
+ DistanceTravelledByCar = 0;
+ DistanceTravelledByBike = 0;
+ DistanceTravelledByBoat = 0;
+ DistanceTravelledByGolfCart = 0;
+ DistanceTravelledByHelicoptor = 0;
+#ifdef FIX_BUGS
+ DistanceTravelledByPlane = 0;
+#endif
LivesSavedWithAmbulance = 0;
- ElBurroTime = 0;
CriminalsCaught = 0;
- MissionsGiven = 0;
+ HighestLevelVigilanteMission = 0;
HighestLevelAmbulanceMission = 0;
- MissionsPassed = 0;
+ HighestLevelFireMission = 0;
FiresExtinguished = 0;
- DistanceTravelledOnFoot = 0;
- TimeTakenDefuseMission = 0;
+ PhotosTaken = 0;
NumberKillFrenziesPassed = 0;
- DistanceTravelledInVehicle = 0;
TotalNumberKillFrenzies = 0;
TotalNumberMissions = 0;
- KillsSinceLastCheckpoint = 0;
- TotalLegitimateKills = 0;
+ FlightTime = 0;
+ TimesDrowned = 0;
+ SeagullsKilled = 0;
+ WeaponBudget = 0.0f;
+ FashionBudget = 0.0f;
+ LoanSharks = 0.0f;
+ StoresKnockedOff = 0.0f;
+ MovieStunts = 0.0f;
+ Assassinations = 0.0f;
+ PizzasDelivered = 0.0f;
+ GarbagePickups = 0.0f;
+ IceCreamSold = 0.0f;
+ TopShootingRangeScore = 0.0f;
+ ShootingRank = 0.0f;
+ LongestWheelie = 0;
+ LongestStoppie = 0;
+ Longest2Wheel = 0;
+ LongestWheelieDist = 0.0f;
+ LongestStoppieDist = 0.0f;
+ Longest2WheelDist = 0.0f;
+ PropertyBudget = 0.0f;
+ AutoPaintingBudget = 0.0f;
+ PropertyDestroyed = 0;
+ HighestChaseValue = 0.0f;
+ CheatedCount = 0;
+
for (int i = 0; i < TOTAL_FASTEST_TIMES; i++)
FastestTimes[i] = 0;
for (int i = 0; i < TOTAL_HIGHEST_SCORES; i++)
HighestScores[i] = 0;
for (int i = 0; i < TOTAL_BEST_POSITIONS; i++)
BestPositions[i] = INT_MAX;
- for (int i = 0; i < NUM_PEDTYPES; i++)
- PedsKilledOfThisType[i] = 0;
+
+ KillsSinceLastCheckpoint = 0;
+ TotalLegitimateKills = 0;
IndustrialPassed = 0;
CommercialPassed = 0;
SuburbanPassed = 0;
-
- Sprayings = 0;
- AutoPaintingBudget = 0.0f;
+ PamphletMissionPassed = 0;
NoMoreHurricanes = 0;
- SafeHouseVisits = 0;
+ ShowChaseStatOnScreen = 0;
+ abSonyCDs[0] = 0;
+ // TODO(Miami): Change this with PopulateFavoriteRadioStationList(); !!
+ for (int i = 0; i < NUM_RADIOS; i++)
+ FavoriteRadioStationList[i] = 0.0f;
+
+ NumPropertyOwned = 0;
+ for (int i = 0; i < TOTAL_PROPERTIES; i++)
+ PropertyOwned[i] = false;
+
+ BloodRingKills = 0;
+ BloodRingTime = 0;
}
void CStats::RegisterFastestTime(int32 index, int32 time)
@@ -151,31 +231,6 @@ void CStats::RegisterBestPosition(int32 index, int32 position)
BestPositions[index] = Min(BestPositions[index], position);
}
-void CStats::RegisterElBurroTime(int32 time)
-{
- ElBurroTime = (ElBurroTime && ElBurroTime < time) ? ElBurroTime : time;
-}
-
-void CStats::Register4x4OneTime(int32 time)
-{
- Record4x4One = (Record4x4One && Record4x4One < time) ? Record4x4One : time;
-}
-
-void CStats::Register4x4TwoTime(int32 time)
-{
- Record4x4Two = (Record4x4Two && Record4x4Two < time) ? Record4x4Two : time;
-}
-
-void CStats::Register4x4ThreeTime(int32 time)
-{
- Record4x4Three = (Record4x4Three && Record4x4Three < time) ? Record4x4Three : time;
-}
-
-void CStats::Register4x4MayhemTime(int32 time)
-{
- Record4x4Mayhem = (Record4x4Mayhem && Record4x4Mayhem < time) ? Record4x4Mayhem : time;
-}
-
void CStats::AnotherLifeSavedWithAmbulance()
{
++LivesSavedWithAmbulance;
@@ -191,14 +246,19 @@ void CStats::RegisterLevelAmbulanceMission(int32 level)
HighestLevelAmbulanceMission = Max(HighestLevelAmbulanceMission, level);
}
-void CStats::AnotherFireExtinguished()
+void CStats::RegisterLevelVigilanteMission(int32 level)
{
- ++FiresExtinguished;
+ HighestLevelVigilanteMission = Max(HighestLevelVigilanteMission, level);
}
-void CStats::RegisterTimeTakenDefuseMission(int32 time)
+void CStats::RegisterLevelFireMission(int32 level)
{
- TimeTakenDefuseMission = (TimeTakenDefuseMission && TimeTakenDefuseMission < time) ? TimeTakenDefuseMission : time;
+ HighestLevelFireMission = Max(HighestLevelFireMission, level);
+}
+
+void CStats::AnotherFireExtinguished()
+{
+ ++FiresExtinguished;
}
void CStats::AnotherKillFrenzyPassed()
@@ -220,40 +280,88 @@ wchar *CStats::FindCriminalRatingString()
{
int rating = FindCriminalRatingNumber();
- if (rating < 10) return TheText.Get("RATNG1");
- if (rating < 25) return TheText.Get("RATNG2");
- if (rating < 70) return TheText.Get("RATNG3");
- if (rating < 150) return TheText.Get("RATNG4");
- if (rating < 250) return TheText.Get("RATNG5");
- if (rating < 450) return TheText.Get("RATNG6");
- if (rating < 700) return TheText.Get("RATNG7");
- if (rating < 1000) return TheText.Get("RATNG8");
- if (rating < 1400) return TheText.Get("RATNG9");
- if (rating < 1900) return TheText.Get("RATNG10");
- if (rating < 2500) return TheText.Get("RATNG11");
- if (rating < 3200) return TheText.Get("RATNG12");
- if (rating < 4000) return TheText.Get("RATNG13");
- if (rating < 5000) return TheText.Get("RATNG14");
- return TheText.Get("RATNG15");
+ if (rating < 0) {
+ if (rating > -500) return TheText.Get("RATNG53");
+ if (rating > -2000) return TheText.Get("RATNG54");
+ if (rating > -4000) return TheText.Get("RATNG55");
+ if (rating > -6000) return TheText.Get("RATNG56");
+ return TheText.Get("RATNG57");
+ }
+ if (rating < 20) return TheText.Get("RATNG1");
+ if (rating < 50) return TheText.Get("RATNG2");
+ if (rating < 75) return TheText.Get("RATNG3");
+ if (rating < 100) return TheText.Get("RATNG4");
+ if (rating < 120) return TheText.Get("RATNG5");
+ if (rating < 150) return TheText.Get("RATNG6");
+ if (rating < 200) return TheText.Get("RATNG7");
+ if (rating < 240) return TheText.Get("RATNG8");
+ if (rating < 270) return TheText.Get("RATNG9");
+ if (rating < 300) return TheText.Get("RATNG10");
+ if (rating < 335) return TheText.Get("RATNG11");
+ if (rating < 370) return TheText.Get("RATNG12");
+ if (rating < 400) return TheText.Get("RATNG13");
+ if (rating < 450) return TheText.Get("RATNG14");
+ if (rating < 500) return TheText.Get("RATNG15");
+ if (rating < 550) return TheText.Get("RATNG16");
+ if (rating < 600) return TheText.Get("RATNG17");
+ if (rating < 610) return TheText.Get("RATNG18");
+ if (rating < 650) return TheText.Get("RATNG19");
+ if (rating < 700) return TheText.Get("RATNG20");
+ if (rating < 850) return TheText.Get("RATNG21");
+ if (rating < 1000) return TheText.Get("RATNG22");
+ if (rating < 1005) return TheText.Get("RATNG23");
+ if (rating < 1150) return TheText.Get("RATNG24");
+ if (rating < 1300) return TheText.Get(TimesArrested > 0 ? "RATNG25" : "RATNG24");
+ if (rating < 1500) return TheText.Get("RATNG26");
+ if (rating < 1700) return TheText.Get("RATNG27");
+ if (rating < 2000) return TheText.Get("RATNG28");
+ if (rating < 2100) return TheText.Get("RATNG29");
+ if (rating < 2300) return TheText.Get("RATNG30");
+ if (rating < 2500) return TheText.Get("RATNG31");
+ if (rating < 2750) return TheText.Get("RATNG32");
+ if (rating < 3000) return TheText.Get("RATNG33");
+ if (rating < 3500) return TheText.Get("RATNG34");
+ if (rating < 4000) return TheText.Get("RATNG35");
+ if (rating < 5000) return TheText.Get("RATNG36");
+ if (rating < 7500) return TheText.Get("RATNG37");
+ if (rating < 10000) return TheText.Get("RATNG38");
+ if (rating < 20000) return TheText.Get("RATNG39");
+ if (rating < 30000) return TheText.Get("RATNG40");
+ if (rating < 40000) return TheText.Get("RATNG41");
+ if (rating < 50000) return TheText.Get("RATNG42");
+ if (rating < 65000) return TheText.Get("RATNG43");
+ if (rating < 80000) return TheText.Get("RATNG44");
+ if (rating < 100000) return TheText.Get("RATNG45");
+ if (rating < 150000) return TheText.Get("RATNG46");
+ if (rating < 200000) return TheText.Get("RATNG47");
+ if (rating < 300000) return TheText.Get("RATNG48");
+ if (rating < 375000) return TheText.Get("RATNG49");
+ if (rating < 500000) return TheText.Get(FlightTime / 60000 / 60 > 10 ? "RATNG50" : "RATNG49");
+ if (rating < 1000000) return TheText.Get("RATNG51");
+ return TheText.Get(CWorld::Players[CWorld::PlayerInFocus].m_nVisibleMoney > 10000000 ? "RATNG52" : "RATNG51");
}
int32 CStats::FindCriminalRatingNumber()
{
int32 rating;
- rating = FiresExtinguished + 10 * HighestLevelAmbulanceMission + CriminalsCaught + LivesSavedWithAmbulance
+ rating = FiresExtinguished + 10 * HighestLevelFireMission + 10 * HighestLevelAmbulanceMission
+ + CriminalsCaught + LivesSavedWithAmbulance
+ 30 * HelisDestroyed + TotalLegitimateKills - 3 * TimesArrested - 3 * TimesDied
+ CWorld::Players[CWorld::PlayerInFocus].m_nMoney / 5000;
- if (rating <= 0) rating = 0;
+ if (CPad::bHasPlayerCheated || CheatedCount > 0) {
+ rating -= CheatedCount;
+ if (rating <= -10000)
+ rating = -10000;
+
+ } else if (rating <= 0) {
+ rating = 0;
+ }
- if (InstantHitsFiredByPlayer > 100)
- rating += (float)CStats::InstantHitsHitByPlayer / (float)CStats::InstantHitsFiredByPlayer * 500.0f;
+ if (RoundsFiredByPlayer > 100)
+ rating += (float)CStats::BulletsThatHit / (float)CStats::RoundsFiredByPlayer * 500.0f;
if (TotalProgressInGame)
rating += (float)CStats::ProgressMade / (float)CStats::TotalProgressInGame * 1000.0f;
- if (!IndustrialPassed && rating >= 3521)
- rating = 3521;
- if (!CommercialPassed && rating >= 4552)
- rating = 4552;
return rating;
}
@@ -265,11 +373,80 @@ float CStats::GetPercentageProgress()
return Min(percentCompleted, 100.0f);
}
+void CStats::MoneySpentOnWeapons(int32 money)
+{
+ WeaponBudget += money;
+}
+
+void CStats::MoneySpentOnProperty(int32 money)
+{
+ PropertyBudget += money;
+}
+
+void CStats::MoneySpentOnAutoPainting(int32 money)
+{
+ AutoPaintingBudget += money;
+}
+
void CStats::MoneySpentOnFashion(int32 money)
{
FashionBudget += money;
}
+void CStats::NumOfVisitsFromLoanSharks(int32 num)
+{
+ LoanSharks += num;
+}
+
+void CStats::NumOfStoresKnockedOff(int32 num)
+{
+ StoresKnockedOff += num;
+}
+
+void CStats::NumOfMovieStunts(int32 num)
+{
+ MovieStunts += num;
+}
+
+void CStats::NumOfAssassinations(int32 num)
+{
+ Assassinations += num;
+}
+
+void CStats::NumOfPizzasDelivered(int32 num)
+{
+ PizzasDelivered += num;
+}
+
+void CStats::NumOfGarbagePickups(int32 num)
+{
+ GarbagePickups += num;
+}
+
+void CStats::NumOfIceCreamSold(int32 num)
+{
+ IceCreamSold += num;
+}
+
+void CStats::AddNumBloodRingKills(int32 num)
+{
+ BloodRingKills += num;
+}
+
+void CStats::LongestTimeInBloodRing(int32 time)
+{
+ if (BloodRingTime < time)
+ BloodRingTime = time;
+}
+
+void CStats::AddPropertyAsOwned(int32 id)
+{
+ if (!PropertyOwned[id]) {
+ PropertyOwned[id] = true;
+ ++NumPropertyOwned;
+ }
+}
+
void CStats::SaveStats(uint8 *buf, uint32 *size)
{
CheckPointReachedSuccessfully();
@@ -277,18 +454,23 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
*size = sizeof(PeopleKilledByPlayer) +
sizeof(PeopleKilledByOthers) +
sizeof(CarsExploded) +
+ sizeof(BoatsExploded) +
+ sizeof(TyresPopped) +
sizeof(RoundsFiredByPlayer) +
sizeof(PedsKilledOfThisType) +
sizeof(HelisDestroyed) +
sizeof(ProgressMade) +
sizeof(TotalProgressInGame) +
sizeof(KgsOfExplosivesUsed) +
- sizeof(InstantHitsFiredByPlayer) +
- sizeof(InstantHitsHitByPlayer) +
+ sizeof(BulletsThatHit) +
sizeof(HeadsPopped) +
+ sizeof(WantedStarsAttained) +
+ sizeof(WantedStarsEvaded) +
sizeof(TimesArrested) +
sizeof(TimesDied) +
sizeof(DaysPassed) +
+ sizeof(SafeHouseVisits) +
+ sizeof(Sprayings) +
sizeof(MaximumJumpDistance) +
sizeof(MaximumJumpHeight) +
sizeof(MaximumJumpFlips) +
@@ -297,50 +479,88 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
sizeof(NumberOfUniqueJumpsFound) +
sizeof(TotalNumberOfUniqueJumps) +
sizeof(MissionsGiven) +
- sizeof(MissionsPassed) +
sizeof(PassengersDroppedOffWithTaxi) +
sizeof(MoneyMadeWithTaxi) +
sizeof(IndustrialPassed) +
sizeof(CommercialPassed) +
sizeof(SuburbanPassed) +
- sizeof(ElBurroTime) +
+ sizeof(PamphletMissionPassed) +
+ sizeof(NoMoreHurricanes) +
sizeof(DistanceTravelledOnFoot) +
- sizeof(DistanceTravelledInVehicle) +
- sizeof(Record4x4One) +
- sizeof(Record4x4Two) +
- sizeof(Record4x4Three) +
- sizeof(Record4x4Mayhem) +
+ sizeof(DistanceTravelledByCar) +
+ sizeof(DistanceTravelledByBike) +
+ sizeof(DistanceTravelledByBoat) +
+ sizeof(DistanceTravelledByGolfCart) +
+ sizeof(DistanceTravelledByHelicoptor) +
+ sizeof(DistanceTravelledByPlane) +
sizeof(LivesSavedWithAmbulance) +
sizeof(CriminalsCaught) +
- sizeof(HighestLevelAmbulanceMission) +
sizeof(FiresExtinguished) +
- sizeof(TimeTakenDefuseMission) +
+ sizeof(HighestLevelVigilanteMission) +
+ sizeof(HighestLevelAmbulanceMission) +
+ sizeof(HighestLevelFireMission) +
+ sizeof(PhotosTaken) +
sizeof(NumberKillFrenziesPassed) +
sizeof(TotalNumberKillFrenzies) +
sizeof(TotalNumberMissions) +
+ sizeof(FlightTime) +
+ sizeof(TimesDrowned) +
+ sizeof(SeagullsKilled) +
+ sizeof(WeaponBudget) +
+ sizeof(FashionBudget) +
+ sizeof(LoanSharks) +
+ sizeof(StoresKnockedOff) +
+ sizeof(MovieStunts) +
+ sizeof(Assassinations) +
+ sizeof(PizzasDelivered) +
+ sizeof(GarbagePickups) +
+ sizeof(IceCreamSold) +
+ sizeof(TopShootingRangeScore) +
+ sizeof(ShootingRank) +
+ sizeof(LongestWheelie) +
+ sizeof(LongestStoppie) +
+ sizeof(Longest2Wheel) +
+ sizeof(LongestWheelieDist) +
+ sizeof(LongestStoppieDist) +
+ sizeof(Longest2WheelDist) +
+ sizeof(PropertyBudget) +
+ sizeof(AutoPaintingBudget) +
+ sizeof(PropertyDestroyed) +
+ sizeof(NumPropertyOwned) +
+ sizeof(BloodRingKills) +
+ sizeof(BloodRingTime) +
+ sizeof(PropertyOwned) +
+ sizeof(HighestChaseValue) +
sizeof(FastestTimes) +
sizeof(HighestScores) +
sizeof(BestPositions) +
sizeof(KillsSinceLastCheckpoint) +
sizeof(TotalLegitimateKills) +
- sizeof(LastMissionPassedName);
+ sizeof(LastMissionPassedName) +
+ sizeof(CheatedCount) +
+ sizeof(FavoriteRadioStationList);
#define CopyToBuf(buf, data) memcpy(buf, &data, sizeof(data)); buf += sizeof(data);
CopyToBuf(buf, PeopleKilledByPlayer);
CopyToBuf(buf, PeopleKilledByOthers);
CopyToBuf(buf, CarsExploded);
+ CopyToBuf(buf, BoatsExploded);
+ CopyToBuf(buf, TyresPopped);
CopyToBuf(buf, RoundsFiredByPlayer);
CopyToBuf(buf, PedsKilledOfThisType);
CopyToBuf(buf, HelisDestroyed);
CopyToBuf(buf, ProgressMade);
CopyToBuf(buf, TotalProgressInGame);
CopyToBuf(buf, KgsOfExplosivesUsed);
- CopyToBuf(buf, InstantHitsFiredByPlayer);
- CopyToBuf(buf, InstantHitsHitByPlayer);
+ CopyToBuf(buf, BulletsThatHit);
CopyToBuf(buf, HeadsPopped);
+ CopyToBuf(buf, WantedStarsAttained);
+ CopyToBuf(buf, WantedStarsEvaded);
CopyToBuf(buf, TimesArrested);
CopyToBuf(buf, TimesDied);
CopyToBuf(buf, DaysPassed);
+ CopyToBuf(buf, SafeHouseVisits);
+ CopyToBuf(buf, Sprayings);
CopyToBuf(buf, MaximumJumpDistance);
CopyToBuf(buf, MaximumJumpHeight);
CopyToBuf(buf, MaximumJumpFlips);
@@ -349,33 +569,67 @@ void CStats::SaveStats(uint8 *buf, uint32 *size)
CopyToBuf(buf, NumberOfUniqueJumpsFound);
CopyToBuf(buf, TotalNumberOfUniqueJumps);
CopyToBuf(buf, MissionsGiven);
- CopyToBuf(buf, MissionsPassed);
CopyToBuf(buf, PassengersDroppedOffWithTaxi);
CopyToBuf(buf, MoneyMadeWithTaxi);
CopyToBuf(buf, IndustrialPassed);
CopyToBuf(buf, CommercialPassed);
CopyToBuf(buf, SuburbanPassed);
- CopyToBuf(buf, ElBurroTime);
+ CopyToBuf(buf, PamphletMissionPassed);
+ CopyToBuf(buf, NoMoreHurricanes);
CopyToBuf(buf, DistanceTravelledOnFoot);
- CopyToBuf(buf, DistanceTravelledInVehicle);
- CopyToBuf(buf, Record4x4One);
- CopyToBuf(buf, Record4x4Two);
- CopyToBuf(buf, Record4x4Three);
- CopyToBuf(buf, Record4x4Mayhem);
+ CopyToBuf(buf, DistanceTravelledByCar);
+ CopyToBuf(buf, DistanceTravelledByBike);
+ CopyToBuf(buf, DistanceTravelledByBoat);
+ CopyToBuf(buf, DistanceTravelledByGolfCart);
+ CopyToBuf(buf, DistanceTravelledByHelicoptor);
+ CopyToBuf(buf, DistanceTravelledByPlane);
CopyToBuf(buf, LivesSavedWithAmbulance);
CopyToBuf(buf, CriminalsCaught);
- CopyToBuf(buf, HighestLevelAmbulanceMission);
CopyToBuf(buf, FiresExtinguished);
- CopyToBuf(buf, TimeTakenDefuseMission);
+ CopyToBuf(buf, HighestLevelVigilanteMission);
+ CopyToBuf(buf, HighestLevelAmbulanceMission);
+ CopyToBuf(buf, HighestLevelFireMission);
+ CopyToBuf(buf, PhotosTaken);
CopyToBuf(buf, NumberKillFrenziesPassed);
CopyToBuf(buf, TotalNumberKillFrenzies);
CopyToBuf(buf, TotalNumberMissions);
+ CopyToBuf(buf, FlightTime);
+ CopyToBuf(buf, TimesDrowned);
+ CopyToBuf(buf, SeagullsKilled);
+ CopyToBuf(buf, WeaponBudget);
+ CopyToBuf(buf, FashionBudget);
+ CopyToBuf(buf, LoanSharks);
+ CopyToBuf(buf, StoresKnockedOff);
+ CopyToBuf(buf, MovieStunts);
+ CopyToBuf(buf, Assassinations);
+ CopyToBuf(buf, PizzasDelivered);
+ CopyToBuf(buf, GarbagePickups);
+ CopyToBuf(buf, IceCreamSold);
+ CopyToBuf(buf, TopShootingRangeScore);
+ CopyToBuf(buf, ShootingRank);
+ CopyToBuf(buf, LongestWheelie);
+ CopyToBuf(buf, LongestStoppie);
+ CopyToBuf(buf, Longest2Wheel);
+ CopyToBuf(buf, LongestWheelieDist);
+ CopyToBuf(buf, LongestStoppieDist);
+ CopyToBuf(buf, Longest2WheelDist);
+ CopyToBuf(buf, PropertyBudget);
+ CopyToBuf(buf, AutoPaintingBudget);
+ CopyToBuf(buf, PropertyDestroyed);
+ CopyToBuf(buf, NumPropertyOwned);
+ CopyToBuf(buf, BloodRingKills);
+ CopyToBuf(buf, BloodRingTime);
+ CopyToBuf(buf, PropertyOwned);
+ CopyToBuf(buf, HighestChaseValue);
CopyToBuf(buf, FastestTimes);
CopyToBuf(buf, HighestScores);
CopyToBuf(buf, BestPositions);
CopyToBuf(buf, KillsSinceLastCheckpoint);
CopyToBuf(buf, TotalLegitimateKills);
CopyToBuf(buf, LastMissionPassedName);
+ CopyToBuf(buf, CheatedCount);
+ // TODO(Miami): Set favourite radio stations!!
+ CopyToBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == *size);
#undef CopyToBuf
@@ -390,18 +644,23 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, PeopleKilledByPlayer);
CopyFromBuf(buf, PeopleKilledByOthers);
CopyFromBuf(buf, CarsExploded);
+ CopyFromBuf(buf, BoatsExploded);
+ CopyFromBuf(buf, TyresPopped);
CopyFromBuf(buf, RoundsFiredByPlayer);
CopyFromBuf(buf, PedsKilledOfThisType);
CopyFromBuf(buf, HelisDestroyed);
CopyFromBuf(buf, ProgressMade);
CopyFromBuf(buf, TotalProgressInGame);
CopyFromBuf(buf, KgsOfExplosivesUsed);
- CopyFromBuf(buf, InstantHitsFiredByPlayer);
- CopyFromBuf(buf, InstantHitsHitByPlayer);
+ CopyFromBuf(buf, BulletsThatHit);
CopyFromBuf(buf, HeadsPopped);
+ CopyFromBuf(buf, WantedStarsAttained);
+ CopyFromBuf(buf, WantedStarsEvaded);
CopyFromBuf(buf, TimesArrested);
CopyFromBuf(buf, TimesDied);
CopyFromBuf(buf, DaysPassed);
+ CopyFromBuf(buf, SafeHouseVisits);
+ CopyFromBuf(buf, Sprayings);
CopyFromBuf(buf, MaximumJumpDistance);
CopyFromBuf(buf, MaximumJumpHeight);
CopyFromBuf(buf, MaximumJumpFlips);
@@ -410,33 +669,66 @@ void CStats::LoadStats(uint8 *buf, uint32 size)
CopyFromBuf(buf, NumberOfUniqueJumpsFound);
CopyFromBuf(buf, TotalNumberOfUniqueJumps);
CopyFromBuf(buf, MissionsGiven);
- CopyFromBuf(buf, MissionsPassed);
CopyFromBuf(buf, PassengersDroppedOffWithTaxi);
CopyFromBuf(buf, MoneyMadeWithTaxi);
CopyFromBuf(buf, IndustrialPassed);
CopyFromBuf(buf, CommercialPassed);
CopyFromBuf(buf, SuburbanPassed);
- CopyFromBuf(buf, ElBurroTime);
+ CopyFromBuf(buf, PamphletMissionPassed);
+ CopyFromBuf(buf, NoMoreHurricanes);
CopyFromBuf(buf, DistanceTravelledOnFoot);
- CopyFromBuf(buf, DistanceTravelledInVehicle);
- CopyFromBuf(buf, Record4x4One);
- CopyFromBuf(buf, Record4x4Two);
- CopyFromBuf(buf, Record4x4Three);
- CopyFromBuf(buf, Record4x4Mayhem);
+ CopyFromBuf(buf, DistanceTravelledByCar);
+ CopyFromBuf(buf, DistanceTravelledByBike);
+ CopyFromBuf(buf, DistanceTravelledByBoat);
+ CopyFromBuf(buf, DistanceTravelledByGolfCart);
+ CopyFromBuf(buf, DistanceTravelledByHelicoptor);
+ CopyFromBuf(buf, DistanceTravelledByPlane);
CopyFromBuf(buf, LivesSavedWithAmbulance);
CopyFromBuf(buf, CriminalsCaught);
- CopyFromBuf(buf, HighestLevelAmbulanceMission);
CopyFromBuf(buf, FiresExtinguished);
- CopyFromBuf(buf, TimeTakenDefuseMission);
+ CopyFromBuf(buf, HighestLevelVigilanteMission);
+ CopyFromBuf(buf, HighestLevelAmbulanceMission);
+ CopyFromBuf(buf, HighestLevelFireMission);
+ CopyFromBuf(buf, PhotosTaken);
CopyFromBuf(buf, NumberKillFrenziesPassed);
CopyFromBuf(buf, TotalNumberKillFrenzies);
CopyFromBuf(buf, TotalNumberMissions);
+ CopyFromBuf(buf, FlightTime);
+ CopyFromBuf(buf, TimesDrowned);
+ CopyFromBuf(buf, SeagullsKilled);
+ CopyFromBuf(buf, WeaponBudget);
+ CopyFromBuf(buf, FashionBudget);
+ CopyFromBuf(buf, LoanSharks);
+ CopyFromBuf(buf, StoresKnockedOff);
+ CopyFromBuf(buf, MovieStunts);
+ CopyFromBuf(buf, Assassinations);
+ CopyFromBuf(buf, PizzasDelivered);
+ CopyFromBuf(buf, GarbagePickups);
+ CopyFromBuf(buf, IceCreamSold);
+ CopyFromBuf(buf, TopShootingRangeScore);
+ CopyFromBuf(buf, ShootingRank);
+ CopyFromBuf(buf, LongestWheelie);
+ CopyFromBuf(buf, LongestStoppie);
+ CopyFromBuf(buf, Longest2Wheel);
+ CopyFromBuf(buf, LongestWheelieDist);
+ CopyFromBuf(buf, LongestStoppieDist);
+ CopyFromBuf(buf, Longest2WheelDist);
+ CopyFromBuf(buf, PropertyBudget);
+ CopyFromBuf(buf, AutoPaintingBudget);
+ CopyFromBuf(buf, PropertyDestroyed);
+ CopyFromBuf(buf, NumPropertyOwned);
+ CopyFromBuf(buf, BloodRingKills);
+ CopyFromBuf(buf, BloodRingTime);
+ CopyFromBuf(buf, PropertyOwned);
+ CopyFromBuf(buf, HighestChaseValue);
CopyFromBuf(buf, FastestTimes);
CopyFromBuf(buf, HighestScores);
CopyFromBuf(buf, BestPositions);
CopyFromBuf(buf, KillsSinceLastCheckpoint);
CopyFromBuf(buf, TotalLegitimateKills);
CopyFromBuf(buf, LastMissionPassedName);
+ CopyFromBuf(buf, CheatedCount);
+ CopyFromBuf(buf, FavoriteRadioStationList);
assert(buf - buf_start == size);
#undef CopyFromBuf
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 7dd527ea..f9ad4174 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -1,6 +1,7 @@
#pragma once
#include "PedType.h"
+#include "audio_enums.h"
class CStats
{
@@ -8,11 +9,10 @@ public:
enum {
TOTAL_FASTEST_TIMES = 23,
TOTAL_HIGHEST_SCORES = 5,
- TOTAL_BEST_POSITIONS = 1
+ TOTAL_BEST_POSITIONS = 1,
+ TOTAL_PROPERTIES = 15
};
- //TODO
static int32 SeagullsKilled;
-
static int32 DaysPassed;
static int32 HeadsPopped;
static int32 CommercialPassed;
@@ -25,9 +25,29 @@ public:
static int32 TimesDied;
static int32 TimesArrested;
static int32 KillsSinceLastCheckpoint;
- static float DistanceTravelledInVehicle;
+ static float DistanceTravelledByCar;
+ static float DistanceTravelledByHelicoptor;
+ static float DistanceTravelledByBike;
+ static float DistanceTravelledByBoat;
+ static float DistanceTravelledByPlane;
+ static float DistanceTravelledByGolfCart;
static float DistanceTravelledOnFoot;
+ static int32 FlightTime;
+ static int32 TimesDrowned;
+ static int32 PhotosTaken;
+ static float LoanSharks;
+ static float StoresKnockedOff;
+ static float MovieStunts;
+ static float Assassinations;
+ static float PizzasDelivered;
+ static float GarbagePickups;
+ static float IceCreamSold;
+ static float TopShootingRangeScore;
+ static float ShootingRank;
static int32 CarsExploded;
+ static int32 BoatsExploded;
+ static int32 WantedStarsAttained;
+ static int32 WantedStarsEvaded;
static int32 PeopleKilledByPlayer;
static int32 ProgressMade;
static int32 TotalProgressInGame;
@@ -44,50 +64,60 @@ public:
static int32 MissionsPassed;
static char LastMissionPassedName[8];
static int32 TotalLegitimateKills;
- static int32 ElBurroTime;
- static int32 Record4x4One;
- static int32 Record4x4Two;
- static int32 Record4x4Three;
- static int32 Record4x4Mayhem;
static int32 LivesSavedWithAmbulance;
static int32 CriminalsCaught;
static int32 HighestLevelAmbulanceMission;
+ static int32 HighestLevelVigilanteMission;
+ static int32 HighestLevelFireMission;
static int32 FiresExtinguished;
- static int32 TimeTakenDefuseMission;
static int32 TotalNumberKillFrenzies;
static int32 TotalNumberMissions;
static int32 RoundsFiredByPlayer;
static int32 KgsOfExplosivesUsed;
- static int32 InstantHitsFiredByPlayer;
- static int32 InstantHitsHitByPlayer;
+ static int32 BulletsThatHit;
static int32 BestTimeBombDefusal;
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
static int32 BestPositions[TOTAL_BEST_POSITIONS];
+ static bool PropertyOwned[TOTAL_PROPERTIES];
+ static int32 NumPropertyOwned;
static int32 PropertyDestroyed;
+ static float HighestChaseValue;
+ static int32 CheatedCount;
+ static int32 ShowChaseStatOnScreen;
+ static int32 PamphletMissionPassed;
+ static bool abSonyCDs[1];
+ static int32 BloodRingKills;
+ static int32 BloodRingTime;
+ static float FavoriteRadioStationList[NUM_RADIOS];
static int32 Sprayings;
static float AutoPaintingBudget;
static int32 NoMoreHurricanes;
static float FashionBudget;
+ static float PropertyBudget;
+ static float WeaponBudget;
static int32 SafeHouseVisits;
static int32 TyresPopped;
+ static int32 LongestWheelie;
+ static int32 LongestStoppie;
+ static int32 Longest2Wheel;
+ static float LongestWheelieDist;
+ static float LongestStoppieDist;
+ static float Longest2WheelDist;
+
public:
static void Init(void);
static void RegisterFastestTime(int32, int32);
static void RegisterHighestScore(int32, int32);
static void RegisterBestPosition(int32, int32);
- static void RegisterElBurroTime(int32);
- static void Register4x4OneTime(int32);
- static void Register4x4TwoTime(int32);
- static void Register4x4ThreeTime(int32);
- static void Register4x4MayhemTime(int32);
static void AnotherLifeSavedWithAmbulance();
static void AnotherCriminalCaught();
static void RegisterLevelAmbulanceMission(int32);
+ static void RegisterLevelVigilanteMission(int32);
+ static void RegisterLevelFireMission(int32);
static void AnotherFireExtinguished();
static wchar *FindCriminalRatingString();
- static void RegisterTimeTakenDefuseMission(int32);
static void AnotherKillFrenzyPassed();
static void SetTotalNumberKillFrenzies(int32);
static void SetTotalNumberMissions(int32);
@@ -98,5 +128,20 @@ public:
static void LoadStats(uint8 *buf, uint32 size);
static float GetPercentageProgress();
+ static void MoneySpentOnWeapons(int32);
+ static void MoneySpentOnProperty(int32);
+ static void MoneySpentOnAutoPainting(int32);
static void MoneySpentOnFashion(int32);
+
+ static void NumOfVisitsFromLoanSharks(int32);
+ static void NumOfStoresKnockedOff(int32);
+ static void NumOfMovieStunts(int32);
+ static void NumOfAssassinations(int32);
+ static void NumOfPizzasDelivered(int32);
+ static void NumOfGarbagePickups(int32);
+ static void NumOfIceCreamSold(int32);
+ static void AddNumBloodRingKills(int32);
+
+ static void LongestTimeInBloodRing(int32);
+ static void AddPropertyAsOwned(int32);
};
diff --git a/src/core/Streaming.cpp b/src/core/Streaming.cpp
index 3c32b856..d296496e 100644
--- a/src/core/Streaming.cpp
+++ b/src/core/Streaming.cpp
@@ -31,6 +31,9 @@
#include "main.h"
#include "ColStore.h"
#include "DMAudio.h"
+#include "Script.h"
+
+//--MIAMI: file done (possibly bugs)
bool CStreaming::ms_disableStreaming;
bool CStreaming::ms_bLoadingBigModel;
@@ -48,6 +51,7 @@ size_t CStreaming::ms_memoryUsed;
CStreamingChannel CStreaming::ms_channel[2];
int32 CStreaming::ms_channelError;
int32 CStreaming::ms_numVehiclesLoaded;
+int32 CStreaming::ms_numPedsLoaded;
int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
int32 CStreaming::ms_lastVehicleDeleted;
bool CStreaming::ms_bIsPedFromPedGroupLoaded[NUMMODELSPERPEDGROUP];
@@ -70,7 +74,6 @@ CEntity *pIslandLODbeachEntity;
int32 islandLODmainland;
int32 islandLODbeach;
-//--MIAMI: done
bool
CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
{
@@ -81,7 +84,6 @@ CStreamingInfo::GetCdPosnAndSize(uint32 &posn, uint32 &size)
return true;
}
-//--MIAMI: done
void
CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
{
@@ -89,7 +91,6 @@ CStreamingInfo::SetCdPosnAndSize(uint32 posn, uint32 size)
m_size = size;
}
-//--MIAMI: done
void
CStreamingInfo::AddToList(CStreamingInfo *link)
{
@@ -100,7 +101,6 @@ CStreamingInfo::AddToList(CStreamingInfo *link)
m_next->m_prev = this;
}
-//--MIAMI: done
void
CStreamingInfo::RemoveFromList(void)
{
@@ -110,7 +110,6 @@ CStreamingInfo::RemoveFromList(void)
m_prev = nil;
}
-//--MIAMI: done
void
CStreaming::Init2(void)
{
@@ -179,6 +178,7 @@ CStreaming::Init2(void)
for(i = 0; i < MAXVEHICLESLOADED; i++)
ms_vehiclesLoaded[i] = -1;
ms_numVehiclesLoaded = 0;
+ ms_numPedsLoaded = 8;
for(i = 0; i < ARRAY_SIZE(ms_bIsPedFromPedGroupLoaded); i++)
ms_bIsPedFromPedGroupLoaded[i] = false;
@@ -199,11 +199,25 @@ CStreaming::Init2(void)
ms_pStreamingBuffer[1] = ms_pStreamingBuffer[0] + ms_streamingBufferSize*CDSTREAM_SECTOR_SIZE;
debug("Streaming buffer size is %d sectors", ms_streamingBufferSize);
+ // PC only, figure out how much memory we got
+#ifdef GTA_PC
#define MB (1024*1024)
+#ifdef FIX_BUGS
+ // do what gta3 does
+ extern size_t _dwMemAvailPhys;
+ ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
+ if(ms_memoryAvailable < 65*MB)
+ ms_memoryAvailable = 65*MB;
+ desiredNumVehiclesLoaded = (int32)((ms_memoryAvailable / MB - 65) / 3 + 12);
+ if(desiredNumVehiclesLoaded > MAXVEHICLESLOADED)
+ desiredNumVehiclesLoaded = MAXVEHICLESLOADED;
+#else
ms_memoryAvailable = 65 * MB;
desiredNumVehiclesLoaded = 25;
- debug("Memory allocated to Streaming is %dMB", ms_memoryAvailable / MB);
+ debug("Memory allocated to Streaming is %zuMB", ms_memoryAvailable/MB); // original modifier was %d
+#endif
#undef MB
+#endif
// find island LODs
@@ -219,36 +233,54 @@ void
CStreaming::Init(void)
{
#ifdef USE_TXD_CDIMAGE
- int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
- if (txdHandle)
- CFileMgr::CloseFile(txdHandle);
- if (!CheckVideoCardCaps() && txdHandle) {
- CdStreamAddImage("MODELS\\TXD.IMG");
- CStreaming::Init2();
- } else {
- CStreaming::Init2();
- if (CreateTxdImageForVideoCard()) {
- CStreaming::Shutdown();
+ if(!CanVideoCardDoDXT()){
+ int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
+ if (txdHandle)
+ CFileMgr::CloseFile(txdHandle);
+ if (!CheckVideoCardCaps() && txdHandle) {
CdStreamAddImage("MODELS\\TXD.IMG");
CStreaming::Init2();
+ } else {
+ CStreaming::Init2();
+ if (CreateTxdImageForVideoCard()) {
+ CStreaming::Shutdown();
+ CdStreamAddImage("MODELS\\TXD.IMG");
+ CStreaming::Init2();
+ }
}
- }
+ } else
+ CStreaming::Init2();
#else
CStreaming::Init2();
#endif
}
-//--MIAMI: done
+void
+CStreaming::ReInit(void)
+{
+ int i;
+ CStreaming::FlushRequestList();
+ CStreaming::DeleteAllRwObjects();
+ CStreaming::RemoveAllUnusedModels();
+ for(i = 0; i < MODELINFOSIZE; i++)
+ if(CModelInfo::GetModelInfo(i) && ms_aInfoForModel[i].m_flags & STREAMFLAGS_SCRIPTOWNED)
+ SetMissionDoesntRequireModel(i);
+ CStreaming::ms_disableStreaming = false;
+}
+
void
CStreaming::Shutdown(void)
{
RwFreeAlign(ms_pStreamingBuffer[0]);
ms_streamingBufferSize = 0;
- if(ms_pExtraObjectsDir)
+ if(ms_pExtraObjectsDir) {
delete ms_pExtraObjectsDir;
+#ifdef FIX_BUGS
+ ms_pExtraObjectsDir = nil;
+#endif
+ }
}
-//--MIAMI: done
void
CStreaming::Update(void)
{
@@ -267,7 +299,7 @@ CStreaming::Update(void)
LoadBigBuildingsWhenNeeded();
if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f)
- AddModelsToRequestList(TheCamera.GetPosition());
+ AddModelsToRequestList(TheCamera.GetPosition(), 0);
DeleteFarAwayRwObjects(TheCamera.GetPosition());
@@ -299,7 +331,6 @@ CStreaming::Update(void)
}
}
-//--MIAMI: done
void
CStreaming::LoadCdDirectory(void)
{
@@ -328,7 +359,6 @@ CStreaming::LoadCdDirectory(void)
ms_imageSize /= CDSTREAM_SECTOR_SIZE;
}
-//--MIAMI: done
void
CStreaming::LoadCdDirectory(const char *dirname, int n)
{
@@ -426,7 +456,6 @@ GetObjectName(int streamId)
}
-//--MIAMI: done
bool
CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
{
@@ -577,7 +606,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
return true;
}
-//--MIAMI: done
bool
CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
{
@@ -640,7 +668,6 @@ CStreaming::FinishLoadingLargeFile(int8 *buf, int32 streamId)
return true;
}
-//--MIAMI: done
void
CStreaming::RequestModel(int32 id, int32 flags)
{
@@ -696,7 +723,6 @@ CStreaming::RequestModel(int32 id, int32 flags)
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE
-//--MIAMI: done
void
CStreaming::RequestBigBuildings(eLevelName level)
{
@@ -713,7 +739,6 @@ CStreaming::RequestBigBuildings(eLevelName level)
RequestIslands(level);
}
-//--MIAMI: done
void
CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
{
@@ -737,7 +762,6 @@ CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
RequestIslands(level);
}
-//--MIAMI: done
void
CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
{
@@ -754,7 +778,6 @@ CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
}
}
-//--MIAMI: done
void
CStreaming::InstanceLoadedModelsInSectorList(CPtrList &list)
{
@@ -767,7 +790,6 @@ CStreaming::InstanceLoadedModelsInSectorList(CPtrList &list)
}
}
-//--MIAMI: done
void
CStreaming::InstanceLoadedModels(const CVector &pos)
{
@@ -795,7 +817,6 @@ CStreaming::InstanceLoadedModels(const CVector &pos)
}
}
-//--MIAMI: done
void
CStreaming::RequestIslands(eLevelName level)
{
@@ -814,7 +835,56 @@ CStreaming::RequestIslands(eLevelName level)
#endif
}
-//--MIAMI: TODO
+static char *IGnames[] = {
+ "player",
+ "player2",
+ "player3",
+ "player4",
+ "player5",
+ "player6",
+ "player7",
+ "player8",
+ "player9",
+ "play10",
+ "play11",
+ "igken",
+ "igcandy",
+ "igsonny",
+ "igbuddy",
+ "igjezz",
+ "ighlary",
+ "igphil",
+ "igmerc",
+ "igdick",
+ "igdiaz",
+ ""
+};
+
+static char *CSnames[] = {
+ "csplay",
+ "csplay2",
+ "csplay3",
+ "csplay4",
+ "csplay5",
+ "csplay6",
+ "csplay7",
+ "csplay8",
+ "csplay9",
+ "csplay10",
+ "csplay11",
+ "csken",
+ "cscandy",
+ "cssonny",
+ "csbuddy",
+ "csjezz",
+ "cshlary",
+ "csphil",
+ "csmerc",
+ "csdick",
+ "csdiaz",
+ ""
+};
+
void
CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flags)
{
@@ -822,14 +892,43 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
int txdId;
char oldName[48];
uint32 pos, size;
+ int i, n;
mi = CModelInfo::GetModelInfo(modelId);
+ if(!CGeneral::faststrcmp("CSPlay", modelName)){
+ char *curname = CModelInfo::GetModelInfo(MI_PLAYER)->GetName();
+ for(int i = 0; CSnames[i][0]; i++){
+ if(strcasecmp(curname, IGnames[i]) == 0){
+ modelName = CSnames[i];
+ break;
+ }
+ }
+ }
if(!CGeneral::faststrcmp(mi->GetName(), modelName)){
// Already have the correct name, just request it
RequestModel(modelId, flags);
return;
}
+ if(mi->GetNumRefs() > 0){
+ n = CPools::GetPedPool()->GetSize()-1;
+ for(i = n; i >= 0 && mi->GetNumRefs() > 0; i--){
+ CPed *ped = CPools::GetPedPool()->GetSlot(i);
+ if(ped && ped->GetModelIndex() == modelId &&
+ !ped->IsPlayer() && ped->CanBeDeletedEvenInVehicle())
+ CTheScripts::RemoveThisPed(ped);
+ }
+ n = CPools::GetObjectPool()->GetSize()-1;
+ for(i = n; i >= 0 && mi->GetNumRefs() > 0; i--){
+ CObject *obj = CPools::GetObjectPool()->GetSlot(i);
+ if(obj && obj->GetModelIndex() == modelId && obj->CanBeDeleted()){
+ CWorld::Remove(obj);
+ CWorld::RemoveReferencesToDeletedObject(obj);
+ delete obj;
+ }
+ }
+ }
+
strcpy(oldName, mi->GetName());
mi->SetName(modelName);
@@ -856,28 +955,24 @@ CStreaming::RequestSpecialModel(int32 modelId, const char *modelName, int32 flag
RequestModel(modelId, flags);
}
-//--MIAMI: done
void
CStreaming::RequestSpecialChar(int32 charId, const char *modelName, int32 flags)
{
RequestSpecialModel(charId + MI_SPECIAL01, modelName, flags);
}
-//--MIAMI: done
bool
CStreaming::HasSpecialCharLoaded(int32 id)
{
return HasModelLoaded(id + MI_SPECIAL01);
}
-//--MIAMI: done
void
CStreaming::SetMissionDoesntRequireSpecialChar(int32 id)
{
return SetMissionDoesntRequireModel(id + MI_SPECIAL01);
}
-//--MIAMI: done
void
CStreaming::DecrementRef(int32 id)
{
@@ -888,7 +983,6 @@ CStreaming::DecrementRef(int32 id)
}
}
-//--MIAMI: done
void
CStreaming::RemoveModel(int32 id)
{
@@ -941,7 +1035,6 @@ CStreaming::RemoveModel(int32 id)
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
}
-//--MIAMI: done
void
CStreaming::RemoveUnusedBuildings(eLevelName level)
{
@@ -951,7 +1044,6 @@ CStreaming::RemoveUnusedBuildings(eLevelName level)
RemoveBuildings(LEVEL_MAINLAND);
}
-//--MIAMI: done
void
CStreaming::RemoveBuildings(eLevelName level)
{
@@ -1012,7 +1104,61 @@ CStreaming::RemoveBuildings(eLevelName level)
}
}
-//--MIAMI: done
+void
+CStreaming::RemoveBuildingsNotInArea(int32 area)
+{
+ int i, n;
+ CEntity *e;
+
+ n = CPools::GetBuildingPool()->GetSize()-1;
+ for(i = n; i >= 0; i--){
+ e = CPools::GetBuildingPool()->GetSlot(i);
+ if(e && e->m_rwObject && !IsAreaVisible(area) &&
+ (!e->bIsBIGBuilding || e->bStreamBIGBuilding)){
+ if(e->bIsBIGBuilding)
+ RequestModel(e->GetModelIndex(), 0);
+ if(!e->bImBeingRendered)
+ e->DeleteRwObject();
+ }
+ }
+
+ n = CPools::GetTreadablePool()->GetSize()-1;
+ for(i = n; i >= 0; i--){
+ e = CPools::GetTreadablePool()->GetSlot(i);
+ if(e && e->m_rwObject && !IsAreaVisible(area) &&
+ (!e->bIsBIGBuilding || e->bStreamBIGBuilding)){
+ if(e->bIsBIGBuilding)
+ RequestModel(e->GetModelIndex(), 0);
+ if(!e->bImBeingRendered)
+ e->DeleteRwObject();
+ }
+ }
+
+ n = CPools::GetObjectPool()->GetSize()-1;
+ for(i = n; i >= 0; i--){
+ e = CPools::GetObjectPool()->GetSlot(i);
+ if(e && e->m_rwObject && !IsAreaVisible(area) &&
+ (!e->bIsBIGBuilding || e->bStreamBIGBuilding)){
+ if(e->bIsBIGBuilding)
+ RequestModel(e->GetModelIndex(), 0);
+ if(!e->bImBeingRendered)
+ e->DeleteRwObject();
+ }
+ }
+
+ n = CPools::GetDummyPool()->GetSize()-1;
+ for(i = n; i >= 0; i--){
+ e = CPools::GetDummyPool()->GetSlot(i);
+ if(e && e->m_rwObject && !IsAreaVisible(area) &&
+ (!e->bIsBIGBuilding || e->bStreamBIGBuilding)){
+ if(e->bIsBIGBuilding)
+ RequestModel(e->GetModelIndex(), 0);
+ if(!e->bImBeingRendered)
+ e->DeleteRwObject();
+ }
+ }
+}
+
void
CStreaming::RemoveUnusedBigBuildings(eLevelName level)
{
@@ -1025,7 +1171,6 @@ CStreaming::RemoveUnusedBigBuildings(eLevelName level)
RemoveIslandsNotUsed(level);
}
-//--MIAMI: done
void
DeleteIsland(CEntity *island)
{
@@ -1039,7 +1184,6 @@ DeleteIsland(CEntity *island)
}
}
-//--MIAMI: done
void
CStreaming::RemoveIslandsNotUsed(eLevelName level)
{
@@ -1068,7 +1212,6 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level)
#endif // !NO_ISLAND_LOADING
}
-//--MIAMI: done
void
CStreaming::RemoveBigBuildings(eLevelName level)
{
@@ -1115,7 +1258,6 @@ found:
return true;
}
-//--MIAMI: done
bool
CStreaming::RemoveLeastUsedModel(uint32 excludeMask)
{
@@ -1149,7 +1291,6 @@ CStreaming::RemoveLeastUsedModel(uint32 excludeMask)
return (ms_numVehiclesLoaded > 7 || CGame::currArea != AREA_MAIN_MAP && ms_numVehiclesLoaded > 4) && RemoveLoadedVehicle();
}
-//--MIAMI: done
void
CStreaming::RemoveAllUnusedModels(void)
{
@@ -1167,14 +1308,35 @@ CStreaming::RemoveAllUnusedModels(void)
}
}
-//--MIAMI: done
void
CStreaming::RemoveUnusedModelsInLoadedList(void)
{
// empty
}
-//--MIAMI: done
+bool
+CStreaming::RemoveLoadedZoneModel(void)
+{
+ int i;
+
+ if(ms_currentPedGrp == -1)
+ return false;
+
+ for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
+ int mi = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i];
+ if(mi != -1 && ms_bIsPedFromPedGroupLoaded[i] &&
+ HasModelLoaded(mi) && CanRemoveModel(mi) &&
+ CModelInfo::GetModelInfo(mi)->GetNumRefs() == 0){
+ RemoveModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ ms_numPedsLoaded--;
+ ms_bIsPedFromPedGroupLoaded[i] = false;
+ return true;
+ }
+ }
+
+ return false;
+}
+
bool
CStreaming::IsTxdUsedByRequestedModels(int32 txdId)
{
@@ -1277,7 +1439,7 @@ found:
if(id == -1)
return false; // still no luck
ms_lastVehicleDeleted = id;
- // this is more that we wanted actually
+ // this is more than we wanted actually
ms_numVehiclesLoaded++;
}
else{
@@ -1308,7 +1470,7 @@ void
CStreaming::SetModelIsDeletable(int32 id)
{
ms_aInfoForModel[id].m_flags &= ~STREAMFLAGS_DONT_REMOVE;
- if ((id >= STREAM_OFFSET_TXD || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
+ if ((id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL || CModelInfo::GetModelInfo(id)->GetModelType() != MITYPE_VEHICLE) &&
(ms_aInfoForModel[id].m_flags & STREAMFLAGS_SCRIPTOWNED) == 0){
if(ms_aInfoForModel[id].m_loadState != STREAMSTATE_LOADED)
RemoveModel(id);
@@ -1323,7 +1485,6 @@ CStreaming::SetModelTxdIsDeletable(int32 id)
SetModelIsDeletable(CModelInfo::GetModelInfo(id)->GetTxdSlot() + STREAM_OFFSET_TXD);
}
-//--MIAMI: done
void
CStreaming::SetMissionDoesntRequireModel(int32 id)
{
@@ -1355,15 +1516,10 @@ CStreaming::LoadInitialWeapons(void)
void
CStreaming::LoadInitialVehicles(void)
{
- int id;
-
ms_numVehiclesLoaded = 0;
ms_lastVehicleDeleted = 0;
- if(CModelInfo::GetModelInfo("taxi", &id))
- RequestModel(id, STREAMFLAGS_DONT_REMOVE);
- if(CModelInfo::GetModelInfo("police", &id))
- RequestModel(id, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_POLICE, STREAMFLAGS_DONT_REMOVE);
}
void
@@ -1424,25 +1580,26 @@ CStreaming::StreamVehiclesAndPeds(void)
SetModelIsDeletable(MI_VICE6);
SetModelIsDeletable(MI_VICE7);
SetModelIsDeletable(MI_VICE8);
- switch (CCarCtrl::MiamiViceCycle) {
- case 0:
- RequestModel(MI_VICE1, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_VICE2, STREAMFLAGS_DONT_REMOVE);
- break;
- case 1:
- RequestModel(MI_VICE3, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_VICE4, STREAMFLAGS_DONT_REMOVE);
- break;
- case 2:
- RequestModel(MI_VICE5, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_VICE6, STREAMFLAGS_DONT_REMOVE);
- break;
- case 3:
- RequestModel(MI_VICE7, STREAMFLAGS_DONT_REMOVE);
- RequestModel(MI_VICE8, STREAMFLAGS_DONT_REMOVE);
- break;
- }
RequestModel(MI_VICECHEE, STREAMFLAGS_DONT_REMOVE);
+ if(CPopulation::NumMiamiViceCops == 0)
+ switch (CCarCtrl::MiamiViceCycle) {
+ case 0:
+ RequestModel(MI_VICE1, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_VICE2, STREAMFLAGS_DONT_REMOVE);
+ break;
+ case 1:
+ RequestModel(MI_VICE3, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_VICE4, STREAMFLAGS_DONT_REMOVE);
+ break;
+ case 2:
+ RequestModel(MI_VICE5, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_VICE6, STREAMFLAGS_DONT_REMOVE);
+ break;
+ case 3:
+ RequestModel(MI_VICE7, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_VICE8, STREAMFLAGS_DONT_REMOVE);
+ break;
+ }
}
else {
SetModelIsDeletable(MI_VICECHEE);
@@ -1481,13 +1638,13 @@ CStreaming::StreamVehiclesAndPeds(void)
}
}
-//--MIAMI: TODO
void
CStreaming::StreamZoneModels(const CVector &pos)
{
- int i;
+ int i, j;
uint16 gangsToLoad, gangCarsToLoad, bit;
CZoneInfo info;
+ static int timeBeforeNextLoad = 0;
CTheZones::GetZoneInfoForTimeOfDay(&pos, &info);
@@ -1496,22 +1653,64 @@ CStreaming::StreamZoneModels(const CVector &pos)
// unload pevious group
if(ms_currentPedGrp != -1)
for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
- SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ ms_bIsPedFromPedGroupLoaded[i] = false;
+ if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1){
+ SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
+ }
}
ms_currentPedGrp = info.pedGroup;
- for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
- if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DEPENDENCY);
+ for(i = 0; i < MAXZONEPEDSLOADED; i++){
+ do
+ j = CGeneral::GetRandomNumberInRange(0, NUMMODELSPERPEDGROUP);
+ while(ms_bIsPedFromPedGroupLoaded[j]);
+ ms_bIsPedFromPedGroupLoaded[j] = true;
+ if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j] != -1)
+ RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j], STREAMFLAGS_DEPENDENCY);
+ }
+ ms_numPedsLoaded = MAXZONEPEDSLOADED;
+ timeBeforeNextLoad = 300;
+ }
+
+ if(timeBeforeNextLoad >= 0)
+ timeBeforeNextLoad--;
+ else{
+ // Switch a ped
+ int oldMI;
+ // Find a ped to unload
+ for(i = 0; i < NUMMODELSPERPEDGROUP; i++)
+ if(ms_bIsPedFromPedGroupLoaded[i]){
+ oldMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i];
+ if(oldMI != -1 && CModelInfo::GetModelInfo(oldMI)->GetNumRefs() == 0)
+ break;
+ }
+ // And load a new one
+ if(i != NUMMODELSPERPEDGROUP || ms_numPedsLoaded < MAXZONEPEDSLOADED){
+ do
+ j = CGeneral::GetRandomNumberInRange(0, NUMMODELSPERPEDGROUP);
+ while(ms_bIsPedFromPedGroupLoaded[j]);
+ if(ms_numPedsLoaded == MAXZONEPEDSLOADED)
+ ms_bIsPedFromPedGroupLoaded[i] = false;
+ ms_bIsPedFromPedGroupLoaded[j] = true;
+ int newMI = CPopulation::ms_pPedGroups[ms_currentPedGrp].models[j];
+ if(newMI != oldMI){
+ RequestModel(newMI, STREAMFLAGS_DEPENDENCY);
+ debug("Request Ped %s\n", CModelInfo::GetModelInfo(newMI)->GetName());
+ if(ms_numPedsLoaded == MAXZONEPEDSLOADED){
+ SetModelIsDeletable(oldMI);
+ SetModelTxdIsDeletable(oldMI);
+ debug("Remove Ped %s\n", CModelInfo::GetModelInfo(oldMI)->GetName());
+ }else
+ ms_numPedsLoaded++;
+ timeBeforeNextLoad = 300;
+ }
}
}
+
RequestModel(MI_MALE01, STREAMFLAGS_DONT_REMOVE);
- //RequestModel(MI_HMOCA, STREAMFLAGS_DONT_REMOVE);
+ RequestModel(MI_TAXI_D, STREAMFLAGS_DONT_REMOVE);
gangsToLoad = 0;
gangCarsToLoad = 0;
@@ -1529,35 +1728,35 @@ CStreaming::StreamZoneModels(const CVector &pos)
if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
return;
- gangsToLoad |= gangCarsToLoad;
-
- for(i = 0; i < NUM_GANGS; i++){
- bit = 1<<i;
-
- if(gangsToLoad & bit && (ms_loadedGangs & bit) == 0){
- RequestModel(CGangs::GetGangPedModel1(i), STREAMFLAGS_DEPENDENCY);
- RequestModel(CGangs::GetGangPedModel2(i), STREAMFLAGS_DEPENDENCY);
- ms_loadedGangs |= bit;
- }else if((gangsToLoad & bit) == 0 && ms_loadedGangs & bit){
- SetModelIsDeletable(CGangs::GetGangPedModel1(i));
- SetModelIsDeletable(CGangs::GetGangPedModel2(i));
- SetModelTxdIsDeletable(CGangs::GetGangPedModel1(i));
- SetModelTxdIsDeletable(CGangs::GetGangPedModel2(i));
- ms_loadedGangs &= ~bit;
- }
-
- // TODO(MIAMI): check this
- if(CGangs::GetGangVehicleModel(i) < 0)
- continue;
+ int gangModelsToload = gangsToLoad | gangCarsToLoad;
+
+ if(gangsToLoad != ms_loadedGangs || gangCarsToLoad != ms_loadedGangCars){
+ for(i = 0; i < NUM_GANGS; i++){
+ bit = 1<<i;
+
+ if(gangModelsToload & bit && (ms_loadedGangs & bit) == 0){
+ RequestModel(CGangs::GetGangPedModel1(i), STREAMFLAGS_DEPENDENCY);
+ RequestModel(CGangs::GetGangPedModel2(i), STREAMFLAGS_DEPENDENCY);
+ ms_loadedGangs |= bit;
+ }else if((gangModelsToload & bit) == 0 && ms_loadedGangs & bit){
+ SetModelIsDeletable(CGangs::GetGangPedModel1(i));
+ SetModelIsDeletable(CGangs::GetGangPedModel2(i));
+ SetModelTxdIsDeletable(CGangs::GetGangPedModel1(i));
+ SetModelTxdIsDeletable(CGangs::GetGangPedModel2(i));
+ ms_loadedGangs &= ~bit;
+ }
- if((gangCarsToLoad & bit) && (ms_loadedGangCars & bit) == 0){
- RequestModel(CGangs::GetGangVehicleModel(i), STREAMFLAGS_DEPENDENCY);
- }else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
- SetModelIsDeletable(CGangs::GetGangVehicleModel(i));
- SetModelTxdIsDeletable(CGangs::GetGangVehicleModel(i));
+ if(CGangs::GetGangVehicleModel(i) != -1){
+ if((gangCarsToLoad & bit) && (ms_loadedGangCars & bit) == 0){
+ RequestModel(CGangs::GetGangVehicleModel(i), STREAMFLAGS_DEPENDENCY);
+ }else if((gangCarsToLoad & bit) == 0 && ms_loadedGangCars & bit){
+ SetModelIsDeletable(CGangs::GetGangVehicleModel(i));
+ SetModelTxdIsDeletable(CGangs::GetGangVehicleModel(i));
+ }
+ }
}
+ ms_loadedGangCars = gangCarsToLoad;
}
- ms_loadedGangCars = gangCarsToLoad;
}
void
@@ -1567,9 +1766,9 @@ CStreaming::RemoveCurrentZonesModels(void)
if (ms_currentPedGrp != -1)
for (i = 0; i < NUMMODELSPERPEDGROUP; i++) {
- if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
- break;
- if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01) {
+ ms_bIsPedFromPedGroupLoaded[i] = false;
+ if (CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != -1 &&
+ CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01) {
SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
SetModelTxdIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
}
@@ -1616,7 +1815,6 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
CCollision::LoadCollisionScreen(CGame::currLevel);
DMAudio.Service();
- // CPopulation::DealWithZoneChange is unused in VC
RemoveUnusedBigBuildings(CGame::currLevel);
RemoveUnusedBuildings(CGame::currLevel);
RemoveUnusedModelsInLoadedList();
@@ -1627,7 +1825,7 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
CStreaming::RequestBigBuildings(CGame::currLevel, TheCamera.GetPosition());
- CStreaming::LoadAllRequestedModels(true);
+ CStreaming::LoadAllRequestedModels(false);
CGame::TidyUpMemory(true, true);
CTimer::Resume();
@@ -1757,11 +1955,8 @@ CStreaming::GetNextFileOnCd(int32 lastPosn, bool priority)
* Files larger than the buffer size can only be loaded by channel 0,
* which then uses both buffers, while channel 1 is idle.
* ms_bLoadingBigModel is set to true to indicate this state.
- *
- * TODO: two-part files
*/
-//--MIAMI: done
// Make channel read from disc
void
CStreaming::RequestModelStream(int32 ch)
@@ -1872,7 +2067,6 @@ CStreaming::RequestModelStream(int32 ch)
ms_channel[ch].numTries = 0;
}
-//--MIAMI: done
// Load data previously read from disc
bool
CStreaming::ProcessLoadingChannel(int32 ch)
@@ -1942,7 +2136,6 @@ CStreaming::ProcessLoadingChannel(int32 ch)
return true;
}
-//--MIAMI: done
void
CStreaming::RetryLoadFile(int32 ch)
{
@@ -1979,7 +2172,6 @@ CStreaming::RetryLoadFile(int32 ch)
}
}
-//--MIAMI: done
void
CStreaming::LoadRequestedModels(void)
{
@@ -2004,7 +2196,6 @@ CStreaming::LoadRequestedModels(void)
}
}
-//--MIAMI: done
void
CStreaming::LoadAllRequestedModels(bool priority)
{
@@ -2013,18 +2204,26 @@ CStreaming::LoadAllRequestedModels(bool priority)
int i;
uint32 posn, size;
+ int numRequests = 4*ms_numModelsRequested;
+
if(bInsideLoadAll)
return;
+ bInsideLoadAll = true;
+
+ if(priority)
+ numRequests = ms_numPriorityRequests;
FlushChannels();
imgOffset = GetCdImageOffset(CdStreamGetLastPosn());
- while(ms_endRequestedList.m_prev != &ms_startRequestedList){
+ while(ms_endRequestedList.m_prev != &ms_startRequestedList && numRequests > 0){
+ numRequests--;
streamId = GetNextFileOnCd(0, priority);
if(streamId == -1)
break;
ms_aInfoForModel[streamId].RemoveFromList();
+ ms_channel[0].streamIds[0] = streamId;
DecrementRef(streamId);
if(ms_aInfoForModel[streamId].GetCdPosnAndSize(posn, size)){
@@ -2058,7 +2257,6 @@ CStreaming::LoadAllRequestedModels(bool priority)
bInsideLoadAll = false;
}
-//--MIAMI: done
void
CStreaming::FlushChannels(void)
{
@@ -2080,7 +2278,6 @@ CStreaming::FlushChannels(void)
ProcessLoadingChannel(1);
}
-//--MIAMI: done
void
CStreaming::FlushRequestList(void)
{
@@ -2112,10 +2309,10 @@ CStreaming::UpdateMemoryUsed(void)
// empty
}
-#define STREAM_DIST (2*SECTOR_SIZE_X)
+#define STREAM_DIST 80.0f
void
-CStreaming::AddModelsToRequestList(const CVector &pos)
+CStreaming::AddModelsToRequestList(const CVector &pos, int32 flags)
{
float xmin, xmax, ymin, ymax;
int ixmin, ixmax, iymin, iymax;
@@ -2149,23 +2346,23 @@ CStreaming::AddModelsToRequestList(const CVector &pos)
dx = ix - CWorld::GetSectorIndexX(pos.x);
d = dx*dx + dy*dy;
sect = CWorld::GetSector(ix, iy);
- if(d <= 1){
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS]);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES]);
- }else if(d <= 4*4){
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax);
- ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax);
+ if(d <= 0){
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], flags);
+ }else if(d <= 3*3){
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS], pos.x, pos.y, xmin, ymin, xmax, ymax, flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_BUILDINGS_OVERLAP], pos.x, pos.y, xmin, ymin, xmax, ymax, flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_OBJECTS], pos.x, pos.y, xmin, ymin, xmax, ymax, flags);
+ ProcessEntitiesInSectorList(sect->m_lists[ENTITYLIST_DUMMIES], pos.x, pos.y, xmin, ymin, xmax, ymax, flags);
}
}
}
}
void
-CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax)
+CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax, int32 flags)
{
CPtrNode *node;
CEntity *e;
@@ -2179,8 +2376,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
continue;
e->m_scanCode = CWorld::GetCurrentScanCode();
- if(!e->bStreamingDontDelete && !e->bIsSubway &&
- (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
+ if(!e->bStreamingDontDelete && IsAreaVisible(e->m_area) && !e->bDontStream && e->bIsVisible){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff())) {
lodDistSq = sq(mi->GetLargestLodDistance());
@@ -2189,14 +2385,14 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
if(xmin < pos.x && pos.x < xmax &&
ymin < pos.y && pos.y < ymax &&
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
- RequestModel(e->GetModelIndex(), 0);
+ RequestModel(e->GetModelIndex(), flags);
}
}
}
}
void
-CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
+CStreaming::ProcessEntitiesInSectorList(CPtrList &list, int32 flags)
{
CPtrNode *node;
CEntity *e;
@@ -2208,11 +2404,10 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
continue;
e->m_scanCode = CWorld::GetCurrentScanCode();
- if(!e->bStreamingDontDelete && !e->bIsSubway &&
- (!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
+ if(!e->bStreamingDontDelete && IsAreaVisible(e->m_area) && !e->bDontStream && e->bIsVisible){
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
- RequestModel(e->GetModelIndex(), 0);
+ RequestModel(e->GetModelIndex(), flags);
}
}
}
@@ -2407,7 +2602,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
assert(ymin <= ymax);
// Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().x > 0){
+ if(TheCamera.GetForward().x > 0.0f){
// looking east
xmax = Max(ix - 2, 0);
xmin = Max(ix - 10, 0);
@@ -2428,8 +2623,13 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
}
+
+ while(RemoveLoadedZoneModel())
+ if(ms_memoryUsed < mem)
+ return;
+
// Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().x > 0){
+ if(TheCamera.GetForward().x > 0.0f){
// looking east
xmax = Max(ix + 10, 0);
xmin = Max(ix - 2, 0);
@@ -2468,7 +2668,7 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
assert(xmin <= xmax);
// Delete a block of sectors that we know is behind the camera
- if(TheCamera.GetForward().y > 0){
+ if(TheCamera.GetForward().y > 0.0f){
// looking north
ymax = Max(iy - 2, 0);
ymin = Max(iy - 10, 0);
@@ -2489,8 +2689,12 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
}
+ while(RemoveLoadedZoneModel())
+ if(ms_memoryUsed < mem)
+ return;
+
// Now a block that intersects with the camera's frustum
- if(TheCamera.GetForward().y > 0){
+ if(TheCamera.GetForward().y > 0.0f){
// looking north
ymax = Max(iy + 10, 0);
ymin = Max(iy - 2, 0);
@@ -2511,6 +2715,10 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
}
+// this is gone in mobile together with RemoveReferencedTxds
+// if(RemoveReferencedTxds(mem))
+// return;
+
// As last resort, delete objects from the last step more aggressively
for(x = xmin; x <= xmax; x++){
for(y = ymax; y != ymin; y -= inc){
@@ -2522,6 +2730,8 @@ CStreaming::DeleteRwObjectsBehindCamera(size_t mem)
}
}
}
+
+ while(ms_memoryUsed >= mem && RemoveLeastUsedModel(0));
}
void
@@ -2547,13 +2757,13 @@ CStreaming::DeleteRwObjectsInOverlapSectorList(CPtrList &list, int32 x, int32 y)
e = (CEntity*)node->item;
if(e->m_rwObject && !e->bStreamingDontDelete && !e->bImBeingRendered){
// Now this is pretty weird...
- if(Abs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 2.0f)
+ if(Abs(CWorld::GetSectorIndexX(e->GetPosition().x) - x) >= 1.6f)
// {
e->DeleteRwObject();
// return; // BUG?
// }
else // FIX?
- if(Abs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 2.0f)
+ if(Abs(CWorld::GetSectorIndexY(e->GetPosition().y) - y) >= 1.6f)
e->DeleteRwObject();
}
}
@@ -2568,7 +2778,8 @@ CStreaming::DeleteRwObjectsBehindCameraInSectorList(CPtrList &list, size_t mem)
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
- e->m_rwObject && ms_aInfoForModel[e->GetModelIndex()].m_next){
+ e->m_rwObject && ms_aInfoForModel[e->GetModelIndex()].m_next &&
+ FindPlayerPed()->m_pCurSurface != e){
e->DeleteRwObject();
if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
RemoveModel(e->GetModelIndex());
@@ -2589,7 +2800,7 @@ CStreaming::DeleteRwObjectsNotInFrustumInSectorList(CPtrList &list, size_t mem)
for(node = list.first; node; node = node->next){
e = (CEntity*)node->item;
if(!e->bStreamingDontDelete && !e->bImBeingRendered &&
- e->m_rwObject && !e->IsVisible() && ms_aInfoForModel[e->GetModelIndex()].m_next){
+ e->m_rwObject && (!e->IsVisible() || e->bOffscreen) && ms_aInfoForModel[e->GetModelIndex()].m_next){
e->DeleteRwObject();
if (CModelInfo::GetModelInfo(e->GetModelIndex())->GetNumRefs() == 0) {
RemoveModel(e->GetModelIndex());
@@ -2615,7 +2826,6 @@ CStreaming::MakeSpaceFor(int32 size)
}
}
-//--MIAMI: done
void
CStreaming::LoadScene(const CVector &pos)
{
@@ -2641,7 +2851,7 @@ CStreaming::LoadScene(const CVector &pos)
LoadAllRequestedModels(false);
InstanceBigBuildings(level, pos);
InstanceBigBuildings(LEVEL_GENERIC, pos);
- AddModelsToRequestList(pos);
+ AddModelsToRequestList(pos, STREAMFLAGS_20);
CRadar::StreamRadarSections(pos);
if (!CGame::IsInInterior()) {
@@ -2660,7 +2870,6 @@ CStreaming::LoadScene(const CVector &pos)
debug("End load scene\n");
}
-//--MIAMI: done
void
CStreaming::LoadSceneCollision(const CVector &pos)
{
@@ -2697,7 +2906,7 @@ void
CStreaming::UpdateForAnimViewer(void)
{
if (CStreaming::ms_channelError == -1) {
- CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f));
+ CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f), 0);
CStreaming::LoadRequestedModels();
// original modifier was %d
sprintf(gString, "Requested %d, memory size %zuK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed);
diff --git a/src/core/Streaming.h b/src/core/Streaming.h
index 569c06d8..dd85ce97 100644
--- a/src/core/Streaming.h
+++ b/src/core/Streaming.h
@@ -93,6 +93,7 @@ public:
static CStreamingChannel ms_channel[2];
static int32 ms_channelError;
static int32 ms_numVehiclesLoaded;
+ static int32 ms_numPedsLoaded;
static int32 ms_vehiclesLoaded[MAXVEHICLESLOADED];
static int32 ms_lastVehicleDeleted;
static bool ms_bIsPedFromPedGroupLoaded[NUMMODELSPERPEDGROUP];
@@ -110,6 +111,7 @@ public:
static void Init(void);
static void Init2(void);
+ static void ReInit(void);
static void Shutdown(void);
static void Update(void);
static void LoadCdDirectory(void);
@@ -149,6 +151,7 @@ public:
static void RemoveAnim(int32 id) { RemoveModel(id + STREAM_OFFSET_ANIM); }
static void RemoveUnusedBuildings(eLevelName level);
static void RemoveBuildings(eLevelName level);
+ static void RemoveBuildingsNotInArea(int32 area);
static void RemoveUnusedBigBuildings(eLevelName level);
static void RemoveIslandsNotUsed(eLevelName level);
static void RemoveBigBuildings(eLevelName level);
@@ -156,6 +159,7 @@ public:
static bool RemoveLeastUsedModel(uint32 excludeMask);
static void RemoveAllUnusedModels(void);
static void RemoveUnusedModelsInLoadedList(void);
+ static bool RemoveLoadedZoneModel(void);
static int32 GetAvailableVehicleSlot(void);
static bool IsTxdUsedByRequestedModels(int32 txdId);
static bool AreAnimsUsedByRequestedModels(int32 animId);
@@ -187,9 +191,9 @@ public:
static void IHaveUsedStreamingMemory(void);
static void UpdateMemoryUsed(void);
- static void AddModelsToRequestList(const CVector &pos);
- static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax);
- static void ProcessEntitiesInSectorList(CPtrList &list);
+ static void AddModelsToRequestList(const CVector &pos, int32 flags);
+ static void ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float xmin, float ymin, float xmax, float ymax, int32 flags);
+ static void ProcessEntitiesInSectorList(CPtrList &list, int32 flags);
static void DeleteFarAwayRwObjects(const CVector &pos);
static void DeleteAllRwObjects(void);
static void DeleteRwObjectsAfterDeath(const CVector &pos);
diff --git a/src/core/SurfaceTable.cpp b/src/core/SurfaceTable.cpp
index 9076a9a6..56cea203 100644
--- a/src/core/SurfaceTable.cpp
+++ b/src/core/SurfaceTable.cpp
@@ -6,6 +6,8 @@
#include "Collision.h"
#include "SurfaceTable.h"
+//--MIAMI: file done
+
float CSurfaceTable::ms_aAdhesiveLimitTable[NUMADHESIVEGROUPS][NUMADHESIVEGROUPS];
void
@@ -148,3 +150,9 @@ CSurfaceTable::GetAdhesiveLimit(CColPoint &colpoint)
{
return ms_aAdhesiveLimitTable[GetAdhesionGroup(colpoint.surfaceB)][GetAdhesionGroup(colpoint.surfaceA)];
}
+
+bool
+CSurfaceTable::IsSoftLanding(uint8 surf)
+{
+ return surf == SURFACE_GRASS || surf == SURFACE_SAND || surf == SURFACE_SAND_BEACH;
+}
diff --git a/src/core/SurfaceTable.h b/src/core/SurfaceTable.h
index 359ebd5c..cd08c843 100644
--- a/src/core/SurfaceTable.h
+++ b/src/core/SurfaceTable.h
@@ -96,4 +96,5 @@ public:
static int GetAdhesionGroup(uint8 surfaceType);
static float GetWetMultiplier(uint8 surfaceType);
static float GetAdhesiveLimit(CColPoint &colpoint);
+ static bool IsSoftLanding(uint8 surf);
};
diff --git a/src/core/Wanted.cpp b/src/core/Wanted.cpp
index c70a3ab5..f5ea6e53 100644
--- a/src/core/Wanted.cpp
+++ b/src/core/Wanted.cpp
@@ -10,6 +10,7 @@
#include "CopPed.h"
#include "Wanted.h"
#include "General.h"
+#include "Stats.h"
int32 CWanted::MaximumWantedLevel = 6;
int32 CWanted::nMaximumWantedLevel = 9600;
@@ -308,7 +309,6 @@ CWanted::ReportCrimeNow(eCrimeType type, const CVector &coors, bool policeDoesnt
UpdateWantedLevel();
}
-// TODO(Miami): Stats
void
CWanted::UpdateWantedLevel()
{
@@ -318,36 +318,44 @@ CWanted::UpdateWantedLevel()
m_nChaos = nMaximumWantedLevel;
if (m_nChaos >= 0 && m_nChaos < 50) {
+ if (m_nWantedLevel == 1)
+ ++CStats::WantedStarsEvaded;
m_nWantedLevel = 0;
m_MaximumLawEnforcerVehicles = 0;
m_MaxCops = 0;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 50 && m_nChaos < 180) {
+ CStats::WantedStarsAttained += 1 - m_nWantedLevel;
m_nWantedLevel = 1;
m_MaximumLawEnforcerVehicles = 1;
m_MaxCops = 1;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 180 && m_nChaos < 550) {
+ CStats::WantedStarsAttained += 2 - m_nWantedLevel;
m_nWantedLevel = 2;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 3;
m_RoadblockDensity = 0;
} else if (m_nChaos >= 550 && m_nChaos < 1200) {
+ CStats::WantedStarsAttained += 3 - m_nWantedLevel;
m_nWantedLevel = 3;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 4;
m_RoadblockDensity = 12;
} else if (m_nChaos >= 1200 && m_nChaos < 2400) {
+ CStats::WantedStarsAttained += 4 - m_nWantedLevel;
m_nWantedLevel = 4;
m_MaximumLawEnforcerVehicles = 2;
m_MaxCops = 6;
m_RoadblockDensity = 18;
} else if (m_nChaos >= 2400 && m_nChaos < 4800) {
+ CStats::WantedStarsAttained += 5 - m_nWantedLevel;
m_nWantedLevel = 5;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 8;
m_RoadblockDensity = 24;
} else if (m_nChaos >= 4800) {
+ CStats::WantedStarsAttained += 6 - m_nWantedLevel;
m_nWantedLevel = 6;
m_MaximumLawEnforcerVehicles = 3;
m_MaxCops = 10;
@@ -494,8 +502,7 @@ CWanted::UpdateCrimesQ(void)
void
CWanted::Suspend(void)
{
- // TODO(Miami): Stats
- // dwStarsEvaded += m_nWantedLevel;
+ CStats::WantedStarsEvaded += m_nWantedLevel;
m_nMinChaos = m_nChaos;
m_nMinWantedLevel = m_nWantedLevel;
m_nLastTimeSuspended = CTimer::GetTimeInMilliseconds();
diff --git a/src/core/ZoneCull.cpp b/src/core/ZoneCull.cpp
index 729cc35d..69c7a796 100644
--- a/src/core/ZoneCull.cpp
+++ b/src/core/ZoneCull.cpp
@@ -11,6 +11,8 @@
#include "ZoneCull.h"
#include "Zones.h"
+//--MIAMI: done
+
int32 CCullZones::NumAttributeZones;
CAttributeZone CCullZones::aAttributeZones[NUMATTRIBZONES];
@@ -18,6 +20,7 @@ int32 CCullZones::CurrentWantedLevelDrop_Player;
int32 CCullZones::CurrentFlags_Camera;
int32 CCullZones::CurrentFlags_Player;
bool CCullZones::bCurrentSubwayIsInvisible;
+bool CCullZones::bAtBeachForAudio;
void
CCullZones::Init(void)
@@ -37,6 +40,7 @@ CCullZones::Update(void)
switch(CTimer::GetFrameCounter() & 7){
case 0:
case 4:
+ UpdateAtBeachForAudio();
break;
case 2:
@@ -57,6 +61,27 @@ CCullZones::Update(void)
}
}
+// TODO? put somewhere else?
+bool
+IsPointWithinArbitraryArea(float px, float py, float x1, float y1, float x2, float y2, float x3, float y3, float x4, float y4)
+{
+ if((px-x1)*(x2-x1) - (py-y1)*(y2-y1) < 0.0f) return false;
+ if((px-x2)*(x3-x2) - (py-y2)*(y3-y2) < 0.0f) return false;
+ if((px-x3)*(x4-x3) - (py-y3)*(y4-y3) < 0.0f) return false;
+ if((px-x4)*(x1-x4) - (py-y4)*(y1-y4) < 0.0f) return false;
+ return true;
+}
+
+void
+CCullZones::UpdateAtBeachForAudio(void)
+{
+ bAtBeachForAudio = IsPointWithinArbitraryArea(TheCamera.GetPosition().x, TheCamera.GetPosition().y,
+ 400.0f, -1644.4f,
+ 751.9f, 1267.8f,
+ 971.9f, 1216.2f,
+ 840.0f, -1744.0f);
+}
+
void
CCullZones::ForceCullZoneCoors(CVector coors)
{
diff --git a/src/core/ZoneCull.h b/src/core/ZoneCull.h
index aae06ca0..8200b09a 100644
--- a/src/core/ZoneCull.h
+++ b/src/core/ZoneCull.h
@@ -10,8 +10,9 @@ enum eZoneAttribs
ATTRZONE_NOTCULLZONE = 0x20,
ATTRZONE_DOINEEDCOLLISION = 0x40,
ATTRZONE_SUBWAYVISIBLE = 0x80,
-
- ATTRZONE_WATERFUDGE = 0x400,
+ ATTRZONE_POLICEABANDONCARS = 0x100,
+ ATTRZONE_ROOMFORAUDIO = 0x200,
+ ATTRZONE_WATERFUDGE = 0x400,
};
struct CAttributeZone
@@ -36,9 +37,11 @@ public:
static int32 CurrentFlags_Camera;
static int32 CurrentFlags_Player;
static bool bCurrentSubwayIsInvisible;
+ static bool bAtBeachForAudio;
static void Init(void);
static void Update(void);
+ static void UpdateAtBeachForAudio(void);
static void ForceCullZoneCoors(CVector coors);
static int32 FindAttributesForCoors(CVector coors, int32 *wantedLevel);
static CAttributeZone *FindZoneWithStairsAttributeForPlayer(void);
@@ -55,9 +58,8 @@ public:
static bool DoINeedToLoadCollision(void) { return (CurrentFlags_Player & ATTRZONE_DOINEEDCOLLISION) != 0; }
static bool PlayerNoRain(void) { return (CurrentFlags_Player & ATTRZONE_NORAIN) != 0; }
static bool CamNoRain(void) { return (CurrentFlags_Camera & ATTRZONE_NORAIN) != 0; }
+ static bool PoliceAbandonCars(void) { return (CurrentFlags_Camera & ATTRZONE_POLICEABANDONCARS) != 0; }
+ static bool InRoomForAudio(void) { return (CurrentFlags_Camera & ATTRZONE_ROOMFORAUDIO) != 0; }
static bool WaterFudge(void) { return (CurrentFlags_Camera & ATTRZONE_WATERFUDGE) != 0; }
static int32 GetWantedLevelDrop(void) { return CurrentWantedLevelDrop_Player; }
-
- //--MIAMI: TODO
- static bool PoliceAbandonCars(void) { return false; }
};
diff --git a/src/core/Zones.cpp b/src/core/Zones.cpp
index 96f5dc62..a255fb7d 100644
--- a/src/core/Zones.cpp
+++ b/src/core/Zones.cpp
@@ -9,6 +9,8 @@
#include "World.h"
#include "Timer.h"
+//--MIAMI: file almost done (loading/saving will perhaps stay different)
+
eLevelName CTheZones::m_CurrLevel;
int16 CTheZones::FindIndex;
@@ -26,14 +28,12 @@ CZoneInfo CTheZones::ZoneInfoArray[2*NUMINFOZONES];
#define SWAPF(a, b) { float t; t = a; a = b; b = t; }
-//--MIAMI: done
wchar*
CZone::GetTranslatedName(void)
{
return TheText.Get(name);
}
-//--MIAMI: done
void
CTheZones::Init(void)
{
@@ -124,7 +124,6 @@ CTheZones::Init(void)
MapZoneArray[0].level = LEVEL_GENERIC;
}
-//--MIAMI: done
void
CTheZones::Update(void)
{
@@ -137,7 +136,6 @@ CTheZones::Update(void)
m_CurrLevel = GetLevelFromPosition(&pos);
}
-//--MIAMI: done
void
CTheZones::CreateZone(char *name, eZoneType type,
float minx, float miny, float minz,
@@ -204,7 +202,6 @@ CTheZones::CreateZone(char *name, eZoneType type,
}
}
-//--MIAMI: done
void
CTheZones::PostZoneCreation(void)
{
@@ -214,7 +211,6 @@ CTheZones::PostZoneCreation(void)
InitialiseAudioZoneArray();
}
-//--MIAMI: done, but does nothing
void
CTheZones::CheckZonesForOverlap(void)
{
@@ -231,7 +227,6 @@ CTheZones::CheckZonesForOverlap(void)
}
}
-//--MIAMI: done
void
CTheZones::InsertZoneIntoZoneHierarchy(CZone *zone)
{
@@ -241,7 +236,6 @@ CTheZones::InsertZoneIntoZoneHierarchy(CZone *zone)
InsertZoneIntoZoneHierRecursive(zone, &NavigationZoneArray[0]);
}
-//--MIAMI: done
bool
CTheZones::InsertZoneIntoZoneHierRecursive(CZone *inner, CZone *outer)
{
@@ -285,7 +279,6 @@ CTheZones::InsertZoneIntoZoneHierRecursive(CZone *inner, CZone *outer)
return true;
}
-//--MIAMI: done
bool
CTheZones::ZoneIsEntirelyContainedWithinOtherZone(CZone *inner, CZone *outer)
{
@@ -310,7 +303,6 @@ CTheZones::ZoneIsEntirelyContainedWithinOtherZone(CZone *inner, CZone *outer)
return true;
}
-//--MIAMI: done
bool
CTheZones::PointLiesWithinZone(const CVector *v, CZone *zone)
{
@@ -319,7 +311,6 @@ CTheZones::PointLiesWithinZone(const CVector *v, CZone *zone)
zone->minz <= v->z && v->z <= zone->maxz;
}
-//--MIAMI: done
eLevelName
CTheZones::GetLevelFromPosition(CVector const *v)
{
@@ -333,7 +324,6 @@ CTheZones::GetLevelFromPosition(CVector const *v)
return MapZoneArray[0].level;
}
-//--MIAMI: done
CZone*
CTheZones::FindInformationZoneForPosition(const CVector *v)
{
@@ -347,7 +337,6 @@ CTheZones::FindInformationZoneForPosition(const CVector *v)
return &InfoZoneArray[0];
}
-//--MIAMI: done
CZone*
CTheZones::FindSmallestNavigationZoneForPosition(const CVector *v, bool findDefault, bool findNavig)
{
@@ -370,7 +359,6 @@ CTheZones::FindSmallestNavigationZoneForPosition(const CVector *v, bool findDefa
return best;
}
-//--MIAMI: done
int16
CTheZones::FindZoneByLabelAndReturnIndex(char *name, eZoneType type)
{
@@ -400,7 +388,6 @@ CTheZones::FindZoneByLabelAndReturnIndex(char *name, eZoneType type)
return -1;
}
-//--MIAMI: done
int16
CTheZones::FindNextZoneByLabelAndReturnIndex(char *name, eZoneType type)
{
@@ -431,7 +418,6 @@ CTheZones::FindNextZoneByLabelAndReturnIndex(char *name, eZoneType type)
return -1;
}
-//--MIAMI: done
CZoneInfo*
CTheZones::GetZoneInfo(const CVector *v, uint8 day)
{
@@ -556,7 +542,7 @@ CTheZones::SetZonePedInfo(uint16 zoneid, uint8 day, int16 pedDensity,
info->gangPedThreshold[8] = info->gangPedThreshold[7];
}
-//--MIAMI: done, unused
+//--MIAMI: unused
void
CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity)
{
@@ -565,7 +551,7 @@ CTheZones::SetCarDensity(uint16 zoneid, uint8 day, uint16 cardensity)
ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight].carDensity = cardensity;
}
-//--MIAMI: done, unused
+//--MIAMI: unused
void
CTheZones::SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity)
{
@@ -574,7 +560,6 @@ CTheZones::SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity)
ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight].pedDensity = peddensity;
}
-//--MIAMI: done
void
CTheZones::SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup)
{
@@ -583,7 +568,6 @@ CTheZones::SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup)
ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight].pedGroup = pedgroup;
}
-//--MIAMI: done
int16
CTheZones::FindAudioZone(CVector *pos)
{
@@ -595,7 +579,6 @@ CTheZones::FindAudioZone(CVector *pos)
return -1;
}
-//--MIAMI: done
void
CTheZones::AddZoneToAudioZoneArray(CZone *zone)
{
@@ -613,7 +596,6 @@ CTheZones::AddZoneToAudioZoneArray(CZone *zone)
AudioZoneArray[NumberOfAudioZones++] = z;
}
-//--MIAMI: done
void
CTheZones::InitialiseAudioZoneArray(void)
{
@@ -645,7 +627,6 @@ CTheZones::InitialiseAudioZoneArray(void)
}
}
-//--MIAMI: TODO
void
CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
{
@@ -666,7 +647,7 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
WriteSaveBuf(buffer, FindIndex);
WriteSaveBuf(buffer, (int16)0); // padding
-// TODO(MIAMI): implement SaveOneZone
+// TODO(MIAMI) ? implement SaveOneZone
for(i = 0; i < ARRAY_SIZE(NavigationZoneArray); i++){
CZone *zone = WriteSaveBuf(buffer, NavigationZoneArray[i]);
zone->child = (CZone*)GetIndexForZonePointer(NavigationZoneArray[i].child);
@@ -676,6 +657,14 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
for(i = 0; i < ARRAY_SIZE(InfoZoneArray); i++){
CZone *zone = WriteSaveBuf(buffer, InfoZoneArray[i]);
+ /*
+ The call of GetIndexForZonePointer is wrong, as it is
+ meant for a different array, but the game doesn't brake
+ if those fields are nil. Let's make sure they are.
+ */
+ assert(InfoZoneArray[i].child == nil);
+ assert(InfoZoneArray[i].parent == nil);
+ assert(InfoZoneArray[i].next == nil);
zone->child = (CZone*)GetIndexForZonePointer(InfoZoneArray[i].child);
zone->parent = (CZone*)GetIndexForZonePointer(InfoZoneArray[i].parent);
zone->next = (CZone*)GetIndexForZonePointer(InfoZoneArray[i].next);
@@ -691,11 +680,7 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
for(i = 0; i < ARRAY_SIZE(MapZoneArray); i++) {
CZone* zone = WriteSaveBuf(buffer, MapZoneArray[i]);
- /*
- The call of GetIndexForZonePointer is wrong, as it is
- meant for a different array, but the game doesn't brake
- if those fields are nil. Let's make sure they are.
- */
+ // see above
assert(MapZoneArray[i].child == nil);
assert(MapZoneArray[i].parent == nil);
assert(MapZoneArray[i].next == nil);
@@ -713,7 +698,6 @@ CTheZones::SaveAllZones(uint8 *buffer, uint32 *size)
VALIDATESAVEBUF(*size)
}
-//--MIAMI: TODO
void
CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
{
@@ -726,7 +710,7 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
FindIndex = ReadSaveBuf<int16>(buffer);
ReadSaveBuf<int16>(buffer);
-// TODO(MIAMI): implement LoadOneZone
+// TODO(MIAMI) ? implement LoadOneZone
for(i = 0; i < ARRAY_SIZE(NavigationZoneArray); i++){
NavigationZoneArray[i] = ReadSaveBuf<CZone>(buffer);
@@ -738,6 +722,14 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
for(i = 0; i < ARRAY_SIZE(InfoZoneArray); i++){
InfoZoneArray[i] = ReadSaveBuf<CZone>(buffer);
+ /*
+ The call of GetPointerForZoneIndex is wrong, as it is
+ meant for a different array, but the game doesn't brake
+ if save data stored is -1.
+ */
+ InfoZoneArray[i].child = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].child);
+ InfoZoneArray[i].parent = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].parent);
+ InfoZoneArray[i].next = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].next);
InfoZoneArray[i].child = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].child);
InfoZoneArray[i].parent = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].parent);
InfoZoneArray[i].next = GetPointerForZoneIndex((uintptr)InfoZoneArray[i].next);
@@ -753,11 +745,7 @@ CTheZones::LoadAllZones(uint8 *buffer, uint32 size)
for(i = 0; i < ARRAY_SIZE(MapZoneArray); i++){
MapZoneArray[i] = ReadSaveBuf<CZone>(buffer);
- /*
- The call of GetPointerForZoneIndex is wrong, as it is
- meant for a different array, but the game doesn't brake
- if save data stored is -1.
- */
+ // see above
MapZoneArray[i].child = GetPointerForZoneIndex((uintptr)MapZoneArray[i].child);
MapZoneArray[i].parent = GetPointerForZoneIndex((uintptr)MapZoneArray[i].parent);
MapZoneArray[i].next = GetPointerForZoneIndex((uintptr)MapZoneArray[i].next);
diff --git a/src/core/Zones.h b/src/core/Zones.h
index 8d5af182..92e292b8 100644
--- a/src/core/Zones.h
+++ b/src/core/Zones.h
@@ -103,8 +103,8 @@ public:
static void SetPedDensity(uint16 zoneid, uint8 day, uint16 peddensity);
static void SetPedGroup(uint16 zoneid, uint8 day, uint16 pedgroup);
static int16 FindAudioZone(CVector *pos);
- static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &InfoZoneArray[i]; }
- static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - InfoZoneArray; }
+ static CZone *GetPointerForZoneIndex(int32 i) { return i == -1 ? nil : &NavigationZoneArray[i]; }
+ static int32 GetIndexForZonePointer(CZone *zone) { return zone == nil ? -1 : zone - NavigationZoneArray; }
static void AddZoneToAudioZoneArray(CZone *zone);
static void InitialiseAudioZoneArray(void);
static void SaveAllZones(uint8 *buffer, uint32 *length);
diff --git a/src/core/config.h b/src/core/config.h
index 469f9017..62c3fa73 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -27,16 +27,16 @@ enum Config {
// Pool sizes
NUMPTRNODES = 50000,
- NUMENTRYINFOS = 5400, // only 3200 in VC???
+ NUMENTRYINFOS = 3200,
NUMPEDS = 140,
NUMVEHICLES = 110,
NUMBUILDINGS = 7000,
- NUMTREADABLES = 1214, // 1 in VC
+ NUMTREADABLES = 1,
NUMOBJECTS = 460,
- NUMDUMMIES = 2802, // 2340 in VC
- NUMAUDIOSCRIPTOBJECTS = 256, // 192 in VC
+ NUMDUMMIES = 2340,
+ NUMAUDIOSCRIPTOBJECTS = 192,
+ NUMCOLMODELS = 4400,
NUMCUTSCENEOBJECTS = 50, // does not exist in VC
- // TODO(MIAMI): colmodel pool
NUMANIMBLOCKS = 35,
NUMANIMATIONS = 450,
@@ -113,6 +113,7 @@ enum Config {
NUMPHONES = 50,
NUMPEDGROUPS = 67,
NUMMODELSPERPEDGROUP = 16,
+ MAXZONEPEDSLOADED = 8,
NUMSHOTINFOS = 100,
NUMROADBLOCKS = 300,
@@ -224,7 +225,15 @@ enum Config {
//#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
//#define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
//#define USE_TEXTURE_POOL
-#define CUTSCENE_BORDERS_SWITCH
+//#define CUTSCENE_BORDERS_SWITCH
+//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
+//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
+//#define MULTISAMPLING // adds MSAA option TODO
+
+#ifdef LIBRW
+// these are not supported with librw yet
+# undef MULTISAMPLING
+#endif
// Water & Particle
#define PC_PARTICLE
@@ -244,6 +253,7 @@ enum Config {
#define ALLCARSHELI_CHEAT
#define ALT_DODO_CHEAT
#define REGISTER_START_BUTTON
+//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
// Hud, frontend and radar
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
@@ -254,12 +264,13 @@ enum Config {
#ifndef PC_MENU
# define PS2_MENU
//# define PS2_MENU_USEALLPAGEICONS
-#else
//# define PS2_LIKE_MENU // An effort to recreate PS2 menu, cycling through tabs, different bg etc.
+#else
# define MAP_ENHANCEMENTS // Adding waypoint etc.
# define TRIANGLE_BACK_BUTTON
//# define CIRCLE_BACK_BUTTON
//#define CUSTOM_FRONTEND_OPTIONS
+# define GRAPHICS_MENU_OPTIONS
#define LEGACY_MENU_OPTIONS
#define MUCH_SHORTER_OUTRO_SCREEN
diff --git a/src/core/main.cpp b/src/core/main.cpp
index d4ef8c4b..0009048d 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -2,6 +2,10 @@
#include "rpmatfx.h"
#include "rphanim.h"
#include "rpskin.h"
+#include "rtbmp.h"
+#ifndef LIBRW
+#include "rpanisot.h"
+#endif
#include "main.h"
#include "CdStream.h"
@@ -61,8 +65,10 @@
#include "MemoryCard.h"
#include "SceneEdit.h"
#include "debugmenu.h"
+#include "Clock.h"
#include "Occlusion.h"
#include "Ropes.h"
+#include "custompipes.h"
GlobalScene Scene;
@@ -279,6 +285,28 @@ DoFade(void)
}
}
+bool
+RwGrabScreen(RwCamera *camera, RwChar *filename)
+{
+ char temp[255];
+ RwImage *pImage = RsGrabScreen(camera);
+ bool result = true;
+
+ if (pImage == nil)
+ return false;
+
+ strcpy(temp, CFileMgr::GetRootDirName());
+ strcat(temp, filename);
+
+ if (RtBMPImageWrite(pImage, &temp[0]) == nil)
+ result = false;
+ RwImageDestroy(pImage);
+ return result;
+}
+
+#define TILE_WIDTH 576
+#define TILE_HEIGHT 432
+
void
DoRWStuffEndOfFrame(void)
{
@@ -287,6 +315,20 @@ DoRWStuffEndOfFrame(void)
FlushObrsPrintfs();
RwCameraEndUpdate(Scene.camera);
RsCameraShowRaster(Scene.camera);
+#ifndef MASTER
+ char s[48];
+ if (CPad::GetPad(1)->GetLeftShockJustDown()) {
+ // try using both controllers for this thing... crazy bastards
+ if (CPad::GetPad(0)->GetRightStickY() > 0) {
+ sprintf(s, "screen%d%d.ras", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes);
+ // TODO
+ //RtTileRender(Scene.camera, TILE_WIDTH * 2, TILE_HEIGHT * 2, TILE_WIDTH, TILE_HEIGHT, &NewTileRendererCB, nil, s);
+ } else {
+ sprintf(s, "screen%d%d.bmp", CClock::ms_nGameClockHours, CClock::ms_nGameClockMinutes);
+ RwGrabScreen(Scene.camera, s);
+ }
+ }
+#endif // !MASTER
}
static RwBool
@@ -345,6 +387,12 @@ PluginAttach(void)
return FALSE;
}
+#ifndef LIBRW
+ RpAnisotPluginAttach();
+#endif
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::CustomPipeRegister();
+#endif
return TRUE;
}
@@ -358,7 +406,11 @@ Initialise3D(void *param)
DebugMenuInit();
DebugMenuPopulate();
#endif // !DEBUGMENU
- return CGame::InitialiseRenderWare();
+ bool ret = CGame::InitialiseRenderWare();
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::CustomPipeInit(); // need Scene.world for this
+#endif
+ return ret;
}
return (FALSE);
@@ -367,6 +419,9 @@ Initialise3D(void *param)
static void
Terminate3D(void)
{
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::CustomPipeShutdown();
+#endif
CGame::ShutdownRenderWare();
#ifdef DEBUGMENU
DebugMenuShutdown();
@@ -554,17 +609,13 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
}
}
+//--MIAMI: done
void
LoadingIslandScreen(const char *levelName)
{
CSprite2d *splash;
- wchar *name;
- char str[100];
- wchar wstr[80];
- CRGBA col;
splash = LoadSplash(nil);
- name = TheText.Get(levelName);
if(!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255))
return;
@@ -572,26 +623,10 @@ LoadingIslandScreen(const char *levelName)
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
DefinedState();
- col = CRGBA(255, 255, 255, 255);
+ CRGBA col = CRGBA(255, 255, 255, 255);
+ CRGBA col2 = CRGBA(0, 0, 0, 255);
+ CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), col2);
splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), col, col, col, col);
- CFont::SetBackgroundOff();
- CFont::SetScale(1.5f, 1.5f);
- CFont::SetPropOn();
- CFont::SetRightJustifyOn();
- CFont::SetRightJustifyWrap(150.0f);
- CFont::SetFontStyle(FONT_HEADING);
- sprintf(str, "WELCOME TO");
- AsciiToUnicode(str, wstr);
- CFont::SetDropColor(CRGBA(0, 0, 0, 255));
- CFont::SetDropShadowPosition(3);
- CFont::SetColor(CRGBA(243, 237, 71, 255));
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
- CFont::PrintString(SCREEN_WIDTH - 20, SCREEN_STRETCH_FROM_BOTTOM(110.0f), TheText.Get("WELCOME"));
- TextCopy(wstr, name);
- TheText.UpperCase(wstr);
- CFont::SetColor(CRGBA(243, 237, 71, 255));
- CFont::SetScale(SCREEN_STRETCH_X(1.2f), SCREEN_STRETCH_Y(1.2f));
- CFont::PrintString(SCREEN_WIDTH-20, SCREEN_STRETCH_FROM_BOTTOM(80.0f), wstr);
CFont::DrawFonts();
DoRWStuffEndOfFrame();
}
@@ -852,7 +887,7 @@ RenderScene(void)
CRenderer::RenderFadingInEntities();
RwRenderStateSet(rwRENDERSTATECULLMODE, (void*)rwCULLMODECULLNONE);
CWeather::RenderRainStreaks();
- // CCoronas::RenderSunReflection
+ CCoronas::RenderSunReflection();
}
void
@@ -1065,6 +1100,12 @@ Idle(void *arg)
tbEndTimer("PreRender");
#endif
+#ifdef FIX_BUGS
+ // This has to be done BEFORE RwCameraBeginUpdate
+ RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip());
+ RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
+#endif
+
if(CWeather::LightningFlash && !CCullZones::CamNoRain()){
if(!DoRWStuffStartOfFrame_Horizon(255, 255, 255, 255, 255, 255, 255))
return;
@@ -1077,9 +1118,10 @@ Idle(void *arg)
DefinedState();
- // BUG. This has to be done BEFORE RwCameraBeginUpdate
+#ifndef FIX_BUGS
RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip());
RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
+#endif
#ifdef TIMEBARS
tbStartTimer(0, "RenderScene");
@@ -1088,6 +1130,11 @@ Idle(void *arg)
#ifdef TIMEBARS
tbEndTimer("RenderScene");
#endif
+
+#ifdef EXTENDED_PIPELINES
+ CustomPipes::EnvMapRender();
+#endif
+
RenderDebugShit();
RenderEffects();
diff --git a/src/core/main.h b/src/core/main.h
index 9ad4ed1c..96fbef05 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -20,6 +20,9 @@ extern bool gbShowTimebars;
class CSprite2d;
+bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+bool DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
+void DoRWStuffEndOfFrame(void);
void InitialiseGame(void);
void LoadingScreen(const char *str1, const char *str2, const char *splashscreen);
void LoadingIslandScreen(const char *levelName);
diff --git a/src/core/re3.cpp b/src/core/re3.cpp
index 10f0e032..ce34dc0f 100644
--- a/src/core/re3.cpp
+++ b/src/core/re3.cpp
@@ -7,6 +7,7 @@
#include "Credits.h"
#include "Camera.h"
#include "Weather.h"
+#include "Timecycle.h"
#include "Clock.h"
#include "World.h"
#include "Vehicle.h"
@@ -32,6 +33,9 @@
#include "WaterLevel.h"
#include "main.h"
#include "Script.h"
+#include "MBlur.h"
+#include "postfx.h"
+#include "custompipes.h"
#ifndef _WIN32
#include "assert.h"
@@ -71,110 +75,6 @@ mysrand(unsigned int seed)
myrand_seed = seed;
}
-#ifdef CUSTOM_FRONTEND_OPTIONS
-#include "frontendoption.h"
-#include "platform.h"
-
-void ReloadFrontendOptions(void)
-{
- CustomFrontendOptionsPopulate();
-}
-
-#ifdef MORE_LANGUAGES
-void LangPolSelect(int8 action)
-{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_POLISH;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
- }
-}
-
-void LangRusSelect(int8 action)
-{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_RUSSIAN;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
- }
-}
-
-void LangJapSelect(int8 action)
-{
- if (action == FEOPTION_ACTION_SELECT) {
- FrontEndMenuManager.m_PrefsLanguage = CMenuManager::LANGUAGE_JAPANESE;
- FrontEndMenuManager.m_bFrontEnd_ReloadObrTxtGxt = true;
- FrontEndMenuManager.InitialiseChangedLanguageSettings();
- FrontEndMenuManager.SaveSettings();
- }
-}
-#endif
-
-#ifdef IMPROVED_VIDEOMODE
-void ScreenModeChange(int8 displayedValue)
-{
- if (displayedValue != FrontEndMenuManager.m_nPrefsWindowed) {
- FrontEndMenuManager.m_nPrefsWindowed = displayedValue;
- _psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution
- FrontEndMenuManager.SetHelperText(0);
- FrontEndMenuManager.SaveSettings();
- }
-}
-#endif
-
-#ifdef FREE_CAM
-void ToggleFreeCam(int8 action)
-{
- if (action == FEOPTION_ACTION_SELECT) {
- TheCamera.bFreeCam = !TheCamera.bFreeCam;
- FrontEndMenuManager.SaveSettings();
- }
-}
-#endif
-
-#ifdef CUTSCENE_BORDERS_SWITCH
-void BorderModeChange(int8 displayedValue)
-{
- CMenuManager::m_PrefsCutsceneBorders = !!displayedValue;
- FrontEndMenuManager.SaveSettings();
-}
-#endif
-
-// Reloaded on language change, so you can use hardcoded wchar* and TheText.Get with peace of mind
-void
-CustomFrontendOptionsPopulate(void)
-{
- RemoveCustomFrontendOptions(); // if exist
-
-#ifdef MORE_LANGUAGES
- FrontendOptionSetPosition(MENUPAGE_LANGUAGE_SETTINGS);
- FrontendOptionAddDynamic(TheText.Get("FEL_POL"), nil, LangPolSelect, nil);
- FrontendOptionAddDynamic(TheText.Get("FEL_RUS"), nil, LangRusSelect, nil);
- FrontendOptionAddDynamic(TheText.Get("FEL_JAP"), nil, LangJapSelect, nil);
-#endif
-
-#ifdef IMPROVED_VIDEOMODE
- static const wchar *screenModes[] = { (wchar*)L"FULLSCREEN", (wchar*)L"WINDOWED" };
- FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 8);
- FrontendOptionAddSelect(TheText.Get("SCRFOR"), screenModes, 2, (int8*)&FrontEndMenuManager.m_nPrefsWindowed, true, ScreenModeChange, nil);
-#endif
-
-#ifdef FREE_CAM
- static const wchar *text = (wchar*)L"TOGGLE FREE CAM";
- FrontendOptionSetPosition(MENUPAGE_CONTROLLER_PC, 1);
- FrontendOptionAddDynamic(text, nil, ToggleFreeCam, nil);
-#endif
-
-#ifdef CUTSCENE_BORDERS_SWITCH
- static const wchar *off_on[] = { TheText.Get("FEM_OFF"), TheText.Get("FEM_ON") };
- FrontendOptionSetPosition(MENUPAGE_GRAPHICS_SETTINGS, 9);
- FrontendOptionAddSelect((const wchar *)L"CUTSCENE BORDERS", off_on, 2, (int8 *)&CMenuManager::m_PrefsCutsceneBorders, false, BorderModeChange, nil);
-#endif
-}
-#endif
-
#ifdef DEBUGMENU
void WeaponCheat1();
void WeaponCheat2();
@@ -400,23 +300,50 @@ TWEAKSWITCH(CWeather::NewWeatherType, 0, 3, wt, NULL);
*/
void
+switchWeather(void)
+{
+ CWeather::StreamAfterRainTimer = 0;
+}
+
+void
DebugMenuPopulate(void)
{
if(1){
static const char *weathers[] = {
"Sunny", "Cloudy", "Rainy", "Foggy", "Extrasunny", "Stormy"
};
+ static const char *extracols[] = {
+ "1 - Malibu club",
+ "2 - Strib club",
+ "3 - Hotel",
+ "4 - Bank",
+ "5 - Police HQ",
+ "6 - Mall",
+ "7 - Rifle Range",
+ "8 - Mansion",
+ "9 - Dirt ring",
+ "10 - Blood ring",
+ "11 - Hot ring",
+ "12 - Concert hall",
+ "13 - Auntie Poulets",
+ "14 - Intro at docks",
+ "15 - Biker bar",
+ "16 - Intro cafe",
+ "17 - Studio",
+ "18", "19", "20", "21", "22", "23", "24"
+ };
DebugMenuEntry *e;
e = DebugMenuAddVar("Time & Weather", "Current Hour", &CClock::GetHoursRef(), nil, 1, 0, 23, nil);
DebugMenuEntrySetWrap(e, true);
e = DebugMenuAddVar("Time & Weather", "Current Minute", &CClock::GetMinutesRef(),
[](){ CWeather::InterpolationValue = CClock::GetMinutes()/60.0f; }, 1, 0, 59, nil);
DebugMenuEntrySetWrap(e, true);
- e = DebugMenuAddVar("Time & Weather", "Old Weather", (int16*)&CWeather::OldWeatherType, nil, 1, 0, 5, weathers);
+ e = DebugMenuAddVar("Time & Weather", "Old Weather", (int16*)&CWeather::OldWeatherType, switchWeather, 1, 0, 5, weathers);
DebugMenuEntrySetWrap(e, true);
- e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, nil, 1, 0, 5, weathers);
+ e = DebugMenuAddVar("Time & Weather", "New Weather", (int16*)&CWeather::NewWeatherType, switchWeather, 1, 0, 5, weathers);
DebugMenuEntrySetWrap(e, true);
- DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f);
+ DebugMenuAddVarBool32("Time & Weather", "Extracolours On", &CTimeCycle::m_bExtraColourOn, nil);
+ DebugMenuAddVar("Time & Weather", "Extracolour", &CTimeCycle::m_ExtraColour, nil, 1, 0, 23, extracols);
DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
DebugMenuAddCmd("Cheats", "Weapon set 1", WeaponCheat1);
@@ -493,7 +420,27 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Render", "Frame limiter", &FrontEndMenuManager.m_PrefsFrameLimiter, nil);
DebugMenuAddVarBool8("Render", "VSynch", &FrontEndMenuManager.m_PrefsVsync, nil);
DebugMenuAddVar("Render", "Max FPS", &RsGlobal.maxFPS, nil, 1, 1, 1000, nil);
+#ifdef EXTENDED_COLOURFILTER
+ static const char *filternames[] = { "None", "Simple", "Normal", "Mobile" };
+ e = DebugMenuAddVar("Render", "Colourfilter", &CPostFX::EffectSwitch, nil, 1, CPostFX::POSTFX_OFF, CPostFX::POSTFX_MOBILE, filternames);
+ DebugMenuEntrySetWrap(e, true);
+ DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
+ DebugMenuAddVarBool8("Render", "Blur", &CPostFX::BlurOn, nil);
+ DebugMenuAddVarBool8("Render", "Motion Blur", &CPostFX::MotionBlurOn, nil);
+#endif
+ DebugMenuAddVar("Render", "Drunkness", &CMBlur::Drunkness, nil, 0.05f, 0, 1.0f);
DebugMenuAddVarBool8("Render", "Occlusion debug", &bDisplayOccDebugStuff, nil);
+#ifdef EXTENDED_PIPELINES
+ static const char *vehpipenames[] = { "MatFX", "Neo" };
+ e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil,
+ 1, CustomPipes::VEHICLEPIPE_MATFX, CustomPipes::VEHICLEPIPE_NEO, vehpipenames);
+ DebugMenuEntrySetWrap(e, true);
+ DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVar("Render", "Neo Ped Rim light", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVar("Render", "Neo World Lightmaps", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
+ DebugMenuAddVar("Render", "Neo Road Gloss", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
+#endif
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
DebugMenuAddVarBool8("Render", "Show Car Path Links", &gbShowCarPathsLinks, nil);
@@ -520,9 +467,6 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Script Heli On", &CHeli::ScriptHeliOn, nil);
-#ifdef CUSTOM_FRONTEND_OPTIONS
- DebugMenuAddCmd("Debug", "Reload custom frontend options", ReloadFrontendOptions);
-#endif
DebugMenuAddCmd("Debug", "Start Credits", CCredits::Start);
DebugMenuAddCmd("Debug", "Stop Credits", CCredits::Stop);
@@ -534,7 +478,30 @@ DebugMenuPopulate(void)
DebugMenuAddVarBool8("Debug", "Show Timebars", &gbShowTimebars, nil);
#endif
#ifdef MISSION_SWITCHER
- DebugMenuAddInt8("Debug", "Select mission no", &nextMissionToSwitch, nil, 1, 0, 96, nil);
+ DebugMenuEntry *missionEntry;
+ static const char* missions[] = {
+ "Initial", "Intro", "An Old Friend", "The Party", "Back Alley Brawl", "Jury Fury", "Riot",
+ "Treacherous Swine", "Mall Shootout", "Guardian Angels", "Sir, Yes Sir!", "All Hands On Deck!",
+ "The Chase", "Phnom Penh '86", "The Fastest Boat", "Supply & Demand", "Rub Out", "Death Row",
+ "Four Iron", "Demolition Man", "Two Bit Hit", "No Escape?", "The Shootist", "The Driver",
+ "The Job", "Gun Runner", "Boomshine Saigon", "Recruitment Drive", "Dildo Dodo", "Martha's Mug Shot",
+ "G-spotlight", "Shakedown", "Bar Brawl", "Cop Land", "Spilling the Beans", "Hit the Courier",
+ "Printworks Buy", "Sunshine Autos", "Interglobal Films Buy", "Cherry Popper Icecreams Buy",
+ "Kaufman Cabs Buy", "Malibu Club Buy", "The Boatyard Buy", "Pole Position Club Buy", "El Swanko Casa Buy",
+ "Links View Apartment Buy", "Hyman Condo Buy", "Ocean Heighs Aprt. Buy", "1102 Washington Street Buy",
+ "Vice Point Buy", "Skumole Shack Buy", "Cap the Collector", "Keep your Friends Close...",
+ "Alloy Wheels of Steel", "Messing with the Man", "Hog Tied", "Stunt Boat Challenge", "Cannon Fodder",
+ "Naval Engagement", "Trojan Voodoo", "Juju Scramble", "Bombs Away!", "Dirty Lickin's", "Love Juice",
+ "Psycho Killer", "Publicity Tour", "Weapon Range", "Road Kill", "Waste the Wife", "Autocide",
+ "Check Out at the Check In", "Loose Ends", "V.I.P.", "Friendly Rivalry", "Cabmaggedon", "TAXI DRIVER",
+ "PARAMEDIC", "FIREFIGHTER", "VIGILANTE", "HOTRING", "BLOODRING", "DIRTRING", "Sunshine Autos Races",
+ "Distribution", "Downtown Chopper Checkpoint", "Ocean Beach Chopper Checkpoint", "Vice Point Chopper Checkpoint",
+ "Little Haiti Chopper Checkpoint", "Trial by Dirt", "Test Track", "PCJ Playground", "Cone Crazy",
+ "PIZZA BOY", "RC Raider Pickup", "RC Bandit Race", "RC Baron Race", "Checkpoint Charlie"
+ };
+
+ missionEntry = DebugMenuAddVar("Debug", "Select mission", &nextMissionToSwitch, nil, 1, 0, 96, missions);
+ DebugMenuEntrySetWrap(missionEntry, true);
DebugMenuAddCmd("Debug", "Start selected mission ", SwitchToMission);
#endif
extern bool PrintDebugCode;
diff --git a/src/core/templates.h b/src/core/templates.h
index 465e3bef..9f5bd5ea 100644
--- a/src/core/templates.h
+++ b/src/core/templates.h
@@ -45,7 +45,7 @@ class CPool
public:
// TODO(MIAMI): remove ctor without name argument
- CPool(int size){
+ CPool(int size, const char *name){
// TODO: use new here
m_entries = (U*)malloc(sizeof(U)*size);
m_flags = (Flags*)malloc(sizeof(Flags)*size);
@@ -56,8 +56,6 @@ public:
m_flags[i].free = 1;
}
}
- CPool(int size, const char *name)
- : CPool(size) {}
~CPool() {
Flush();
}