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authorSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-26 21:03:15 +0200
commitf0890b11122291a22d6a65f349281cf1aed49bd0 (patch)
tree3b418b522c5fd097abac916693e59808ea4f5b4f /src/entities/Entity.cpp
parentMore japanese (diff)
parentRemove little hack (diff)
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Diffstat (limited to '')
-rw-r--r--src/entities/Entity.cpp109
1 files changed, 56 insertions, 53 deletions
diff --git a/src/entities/Entity.cpp b/src/entities/Entity.cpp
index 25e5db48..ee4faa82 100644
--- a/src/entities/Entity.cpp
+++ b/src/entities/Entity.cpp
@@ -1,6 +1,7 @@
#include "common.h"
-#include "patcher.h"
+
#include "General.h"
+#include "RwHelper.h"
#include "ModelIndices.h"
#include "Timer.h"
#include "Placeable.h"
@@ -24,6 +25,8 @@
#include "References.h"
#include "TxdStore.h"
#include "Zones.h"
+#include "Bones.h"
+#include "Debug.h"
int gBuildings;
@@ -293,8 +296,13 @@ CEntity::DeleteRwObject(void)
f = RpAtomicGetFrame((RpAtomic*)m_rwObject);
RpAtomicDestroy((RpAtomic*)m_rwObject);
RwFrameDestroy(f);
- }else if(RwObjectGetType(m_rwObject) == rpCLUMP)
+ }else if(RwObjectGetType(m_rwObject) == rpCLUMP){
+#ifdef PED_SKIN
+ if(IsClumpSkinned((RpClump*)m_rwObject))
+ RpClumpForAllAtomics((RpClump*)m_rwObject, AtomicRemoveAnimFromSkinCB, nil);
+#endif
RpClumpDestroy((RpClump*)m_rwObject);
+ }
m_rwObject = nil;
CModelInfo::GetModelInfo(m_modelIndex)->RemoveRef();
if(IsBuilding())
@@ -558,6 +566,44 @@ CEntity::PruneReferences(void)
}
}
+#ifdef PED_SKIN
+void
+CEntity::UpdateRpHAnim(void)
+{
+ RpHAnimHierarchy *hier = GetAnimHierarchyFromSkinClump(GetClump());
+ RpHAnimHierarchyUpdateMatrices(hier);
+
+#if 0
+ int i;
+ char buf[256];
+ if(this == (CEntity*)FindPlayerPed())
+ for(i = 0; i < hier->numNodes; i++){
+ RpHAnimStdKeyFrame *kf = (RpHAnimStdKeyFrame*)rpHANIMHIERARCHYGETINTERPFRAME(hier, i);
+ sprintf(buf, "%6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %6.3f %d %s",
+ kf->q.imag.x, kf->q.imag.y, kf->q.imag.z, kf->q.real,
+ kf->t.x, kf->t.y, kf->t.z,
+ HIERNODEID(hier, i),
+ ConvertBoneTag2BoneName(HIERNODEID(hier, i)));
+ CDebug::PrintAt(buf, 10, 1+i*3);
+
+ RwMatrix *m = &RpHAnimHierarchyGetMatrixArray(hier)[i];
+ sprintf(buf, "%6.3f %6.3f %6.3f %6.3f",
+ m->right.x, m->up.x, m->at.x, m->pos.x);
+ CDebug::PrintAt(buf, 80, 1+i*3+0);
+ sprintf(buf, "%6.3f %6.3f %6.3f %6.3f",
+ m->right.y, m->up.y, m->at.y, m->pos.y);
+ CDebug::PrintAt(buf, 80, 1+i*3+1);
+ sprintf(buf, "%6.3f %6.3f %6.3f %6.3f",
+ m->right.z, m->up.z, m->at.z, m->pos.z);
+ CDebug::PrintAt(buf, 80, 1+i*3+2);
+ }
+
+ void RenderSkeleton(RpHAnimHierarchy *hier);
+ RenderSkeleton(hier);
+#endif
+}
+#endif
+
void
CEntity::AddSteamsFromGround(CVector *unused)
{
@@ -865,55 +911,12 @@ CEntity::ModifyMatrixForBannerInWind(void)
UpdateRwFrame();
}
-#include <new>
-
-class CEntity_ : public CEntity
+void
+CEntity::AddSteamsFromGround(CPtrList& list)
{
-public:
- CEntity *ctor(void) { return ::new (this) CEntity(); }
- void dtor(void) { this->CEntity::~CEntity(); }
- void Add_(void) { CEntity::Add(); }
- void Remove_(void) { CEntity::Remove(); }
- void SetModelIndex_(uint32 i) { CEntity::SetModelIndex(i); }
- void CreateRwObject_(void) { CEntity::CreateRwObject(); }
- void DeleteRwObject_(void) { CEntity::DeleteRwObject(); }
- CRect GetBoundRect_(void) { return CEntity::GetBoundRect(); }
- void PreRender_(void) { CEntity::PreRender(); }
- void Render_(void) { CEntity::Render(); }
- bool SetupLighting_(void) { return CEntity::SetupLighting(); }
-};
-
-STARTPATCHES
- InjectHook(0x473C30, &CEntity_::ctor, PATCH_JUMP);
- InjectHook(0x473E40, &CEntity_::dtor, PATCH_JUMP);
- InjectHook(0x473E70, &CEntity_::SetModelIndex_, PATCH_JUMP);
- InjectHook(0x475080, &CEntity_::Add_, PATCH_JUMP);
- InjectHook(0x475310, &CEntity_::Remove_, PATCH_JUMP);
- InjectHook(0x473EA0, &CEntity_::CreateRwObject_, PATCH_JUMP);
- InjectHook(0x473F90, &CEntity_::DeleteRwObject_, PATCH_JUMP);
- InjectHook(0x474000, &CEntity_::GetBoundRect_, PATCH_JUMP);
- InjectHook(0x474350, &CEntity_::PreRender_, PATCH_JUMP);
- InjectHook(0x474BD0, &CEntity_::Render_, PATCH_JUMP);
- InjectHook(0x4A7C60, &CEntity_::SetupLighting_, PATCH_JUMP);
-
- InjectHook(0x4742C0, (void (CEntity::*)(CVector&))&CEntity::GetBoundCentre, PATCH_JUMP);
- InjectHook(0x474310, &CEntity::GetBoundRadius, PATCH_JUMP);
- InjectHook(0x474C10, &CEntity::GetIsTouching, PATCH_JUMP);
- InjectHook(0x474CC0, &CEntity::GetIsOnScreen, PATCH_JUMP);
- InjectHook(0x474D20, &CEntity::GetIsOnScreenComplex, PATCH_JUMP);
- InjectHook(0x474CA0, &CEntity::IsVisible, PATCH_JUMP);
- InjectHook(0x474330, &CEntity::UpdateRwFrame, PATCH_JUMP);
- InjectHook(0x4755E0, &CEntity::SetupBigBuilding, PATCH_JUMP);
- InjectHook(0x4A7480, &CEntity::RegisterReference, PATCH_JUMP);
- InjectHook(0x4A74E0, &CEntity::ResolveReferences, PATCH_JUMP);
- InjectHook(0x4A7530, &CEntity::PruneReferences, PATCH_JUMP);
-
- InjectHook(0x473F10, &CEntity::AttachToRwObject, PATCH_JUMP);
- InjectHook(0x473F60, &CEntity::DetachFromRwObject, PATCH_JUMP);
-
- InjectHook(0x475A20, &CEntity::PreRenderForGlassWindow, PATCH_JUMP);
- InjectHook(0x50CE40, &CEntity::AddSteamsFromGround, PATCH_JUMP);
- InjectHook(0x475670, &CEntity::ModifyMatrixForTreeInWind, PATCH_JUMP);
- InjectHook(0x475830, &CEntity::ModifyMatrixForBannerInWind, PATCH_JUMP);
- InjectHook(0x4FA530, &CEntity::ProcessLightsForEntity, PATCH_JUMP);
-ENDPATCHES
+ CPtrNode *pNode = list.first;
+ while (pNode) {
+ ((CEntity*)pNode->item)->AddSteamsFromGround(nil);
+ pNode = pNode->next;
+ }
+}