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authoraap <aap@papnet.eu>2021-05-23 17:49:55 +0200
committerSergeanur <s.anureev@yandex.ua>2021-06-24 20:34:33 +0200
commit93e99299250fbc5e459883b514b871f6009edfc6 (patch)
tree551c1d8dfbc1b3cd2d8e2a2fd2a82109f54f09aa /src/entities/Entity.h
parentUndef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES (diff)
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Diffstat (limited to 'src/entities/Entity.h')
-rw-r--r--src/entities/Entity.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/entities/Entity.h b/src/entities/Entity.h
index 2749e3f7..957ee3bf 100644
--- a/src/entities/Entity.h
+++ b/src/entities/Entity.h
@@ -84,7 +84,7 @@ public:
// flagsE
uint32 m_flagE1 : 1;
- uint32 m_flagE2 : 1;
+ uint32 bDontCastShadowsOn : 1; // Dont cast shadows on this object
uint32 bOffscreen : 1; // offscreen flag. This can only be trusted when it is set to true
uint32 bIsStaticWaitingForCollision : 1; // this is used by script created entities - they are static until the collision is loaded below them
uint32 bDontStream : 1; // tell the streaming not to stream me
@@ -148,11 +148,11 @@ public:
return (RpClump*)m_rwObject;
}
- void GetBoundCentre(CVector &out);
+ void GetBoundCentre(CVUVECTOR &out);
CVector GetBoundCentre(void);
float GetBoundRadius(void);
float GetDistanceFromCentreOfMassToBaseOfModel(void);
- bool GetIsTouching(CVector const &center, float r);
+ bool GetIsTouching(CVUVECTOR const &center, float r);
bool GetIsOnScreen(void);
bool GetIsOnScreenComplex(void);
bool IsVisible(void);