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author | aap <aap@papnet.eu> | 2020-11-18 11:16:02 +0100 |
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committer | aap <aap@papnet.eu> | 2020-11-18 11:16:02 +0100 |
commit | 9826fdf6d5a324b316e59a34feeb0da9ffca56cc (patch) | |
tree | ae43d5123915fd7c5647442de4e769d57c0bf83d /src/extras/shaders/colourfilterIII_fs_gl3.inc | |
parent | Fix CI (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/extras/shaders/colourfilterIII_fs_gl3.inc | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/src/extras/shaders/colourfilterIII_fs_gl3.inc b/src/extras/shaders/colourfilterIII_fs_gl3.inc deleted file mode 100644 index 5530a4fa..00000000 --- a/src/extras/shaders/colourfilterIII_fs_gl3.inc +++ /dev/null @@ -1,25 +0,0 @@ -const char *colourfilterIII_frag_src = -"uniform sampler2D tex0;\n" -"uniform vec4 u_blurcolor;\n" - -"in vec4 v_color;\n" -"in vec2 v_tex0;\n" -"in float v_fog;\n" - -"out vec4 color;\n" - -"void\n" -"main(void)\n" -"{\n" -" float a = u_blurcolor.a;\n" -" vec4 dst = texture(tex0, vec2(v_tex0.x, 1.0-v_tex0.y));\n" -" vec4 prev = dst;\n" -" for(int i = 0; i < 5; i++){\n" -" vec4 tmp = dst*(1.0-a) + prev*u_blurcolor*a;\n" -" prev = clamp(tmp, 0.0, 1.0);\n" -" }\n" -" color.rgb = prev.rgb;\n" -" color.a = 1.0f;\n" -"}\n" - -; |