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author | eray orçunus <erayorcunus@gmail.com> | 2020-08-19 19:30:57 +0200 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-08-19 19:30:57 +0200 |
commit | be638a497387e417b3b825cb2e6fde4fa5f72fe7 (patch) | |
tree | ba843679e5ea2e0c206345c94eb2b1f14d1e98d4 /src/extras | |
parent | txd.img bug (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/extras/frontendoption.cpp | 173 | ||||
-rw-r--r-- | src/extras/frontendoption.h | 87 |
2 files changed, 260 insertions, 0 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp new file mode 100644 index 00000000..51814f35 --- /dev/null +++ b/src/extras/frontendoption.cpp @@ -0,0 +1,173 @@ +#include "common.h" + +#ifdef CUSTOM_FRONTEND_OPTIONS +#include "frontendoption.h" + +int numCustomFrontendOptions = 0; +FrontendOption *customFrontendOptions; + +int optionCursor = -1; +eMenuScreen currentMenu; + +void ChangeScreen(eMenuScreen screen, int option, bool fadeIn) +{ + FrontEndMenuManager.m_nPrevScreen = FrontEndMenuManager.m_nCurrScreen; + FrontEndMenuManager.m_nCurrScreen = screen; + FrontEndMenuManager.m_nCurrOption = option; + if (fadeIn) + FrontEndMenuManager.m_nMenuFadeAlpha = 0; +} + +void GoBack(bool fadeIn) +{ + int screen = !FrontEndMenuManager.m_bGameNotLoaded ? + aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_PreviousPage[0]; + int option = !FrontEndMenuManager.m_bGameNotLoaded ? + aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[1] : aScreens[FrontEndMenuManager.m_nCurrScreen].m_ParentEntry[0]; + + FrontEndMenuManager.ThingsToDoBeforeGoingBack(); + + ChangeScreen((eMenuScreen)screen, option, fadeIn); +} + +uint8 +GetNumberOfMenuOptions(int screen) +{ + uint8 Rows = 0; + for (int i = 0; i < NUM_MENUROWS; i++) { + if (aScreens[screen].m_aEntries[i].m_Action == MENUACTION_NOTHING) + break; + + ++Rows; + } + return Rows; +} + +// Used before populating options, but effective in InitialiseChangedLanguageSettings and debugmenu +void +RemoveCustomFrontendOptions() +{ + if (numCustomFrontendOptions == 0) + return; + + for (int i = 0; i < MENUPAGES; i++) { + for (int j = 0; j < NUM_MENUROWS; j++) { + if (aScreens[i].m_aEntries[j].m_Action == MENUACTION_TRIGGERFUNC) { + int k; + for (k = j; k < NUM_MENUROWS-1; k++) { + memcpy(&aScreens[i].m_aEntries[k], &aScreens[i].m_aEntries[k+1], sizeof(CMenuScreen::CMenuEntry)); + } + aScreens[i].m_aEntries[k].m_Action = MENUACTION_NOTHING; + aScreens[i].m_aEntries[k].m_EntryName[0] = '\0'; + j--; + } + } + } + free(customFrontendOptions); + numCustomFrontendOptions = 0; +} + +int8 RegisterNewOption(int screen) +{ + numCustomFrontendOptions++; + if (numCustomFrontendOptions == 1) + customFrontendOptions = (FrontendOption*)malloc(5 * sizeof(FrontendOption)); + else if (numCustomFrontendOptions % 5 == 1) + customFrontendOptions = (FrontendOption*)realloc(customFrontendOptions, (numCustomFrontendOptions + 4) * sizeof(FrontendOption)); + + assert(customFrontendOptions != nil && "Custom frontend options can't be allocated"); + + uint8 nth = GetNumberOfMenuOptions(screen); + if (optionCursor < 0) { + if (optionCursor == -1) { + if (!strcmp(aScreens[screen].m_aEntries[nth - 1].m_EntryName, "FEDS_TB") || !strcmp(aScreens[screen].m_aEntries[nth - 1].m_EntryName, "FESZ_CA")) { + // Move back button one below + memcpy(&aScreens[screen].m_aEntries[nth], &aScreens[screen].m_aEntries[nth - 1], sizeof(CMenuScreen::CMenuEntry)); + nth--; + } + } + } else { + if (aScreens[screen].m_aEntries[optionCursor].m_Action != MENUACTION_NOTHING) { + for (int i = nth - 1; i >= optionCursor; i--) { + memcpy(&aScreens[screen].m_aEntries[i + 1], &aScreens[screen].m_aEntries[i], sizeof(CMenuScreen::CMenuEntry)); + } + } + nth = optionCursor; + optionCursor++; + } + + aScreens[screen].m_aEntries[nth].m_Action = MENUACTION_TRIGGERFUNC; + aScreens[screen].m_aEntries[nth].m_TargetMenu = numCustomFrontendOptions - 1; + aScreens[screen].m_aEntries[nth].m_EntryName[0] = 1; // just something to fool it + return nth; +} + +void FrontendOptionSetPosition(eMenuScreen screen, int8 option) +{ + currentMenu = screen; + optionCursor = option; +} + +void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc) +{ + int8 screenOptionOrder = RegisterNewOption(currentMenu); + + FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1]; + option.screen = currentMenu; + option.type = FEOPTION_SELECT; + option.leftText = leftText; + option.rightTexts = rightTexts; + option.numRightTexts = numRightTexts; + option.value = var; + option.displayedValue = *var; + option.onlyApplyOnEnter = onlyApplyOnEnter; + option.changeFunc = changeFunc; + option.screenOptionOrder = screenOptionOrder; + option.returnPrevPageFunc = returnPrevPageFunc; +} + +void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc drawFunc, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc) +{ + int8 screenOptionOrder = RegisterNewOption(currentMenu); + + FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1]; + option.screen = currentMenu; + option.type = FEOPTION_DYNAMIC; + option.drawFunc = drawFunc; + option.buttonPressFunc = buttonPressFunc; + option.leftText = leftText; + option.onlyApplyOnEnter = false; + option.screenOptionOrder = screenOptionOrder; + option.returnPrevPageFunc = returnPrevPageFunc; +} + +void FrontendOptionAddRedirect(const wchar* text, eMenuScreen to, int8 selectedOption, bool fadeIn) +{ + int8 screenOptionOrder = RegisterNewOption(currentMenu); + + FrontendOption &option = customFrontendOptions[numCustomFrontendOptions - 1]; + option.screen = currentMenu; + option.type = FEOPTION_REDIRECT; + option.to = to; + option.option = selectedOption; + option.fadeIn = fadeIn; + option.leftText = text; + option.onlyApplyOnEnter = false; + option.screenOptionOrder = screenOptionOrder; + option.returnPrevPageFunc = nil; +} + +void FrontendOptionAddBackButton(const wchar* text, bool fadeIn) +{ + int8 screenOptionOrder = RegisterNewOption(currentMenu); + + FrontendOption& option = customFrontendOptions[numCustomFrontendOptions - 1]; + option.screen = currentMenu; + option.type = FEOPTION_GOBACK; + option.fadeIn = fadeIn; + option.leftText = text; + option.onlyApplyOnEnter = false; + option.screenOptionOrder = screenOptionOrder; + option.returnPrevPageFunc = nil; +} +#endif
\ No newline at end of file diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h new file mode 100644 index 00000000..7cfc09a7 --- /dev/null +++ b/src/extras/frontendoption.h @@ -0,0 +1,87 @@ +#pragma once +#include "common.h" + +#ifdef CUSTOM_FRONTEND_OPTIONS +#include "Frontend.h" + +// Warning: All of the code relies on that you won't use more then NUM_MENUROWS(18) options on one page. Also congrats if you can make 18 options visible at once. + + +// Static/select: User allocates variable, passes it to function and it's set automatically from input among the strings given to function, +// then you can handle ChangeFunc and ReturnPrevPageFunc if needed. +// +// Dynamic: Function doesn't accept value pointer, user should do operations with handling ButtonPressFunc. +// Right-side text can be set via DrawFunc, which is called on every draw. ReturnPrevPageFunc is also here if needed. + +#define FEOPTION_SELECT 0 +#define FEOPTION_DYNAMIC 1 +#define FEOPTION_REDIRECT 2 +#define FEOPTION_GOBACK 3 + +#define FEOPTION_ACTION_LEFT 0 +#define FEOPTION_ACTION_RIGHT 1 +#define FEOPTION_ACTION_SELECT 2 +#define FEOPTION_ACTION_FOCUSLOSS 3 + +void RemoveCustomFrontendOptions(); +void CustomFrontendOptionsPopulate(); + +// for static and dynamic options +typedef void (*ReturnPrevPageFunc)(); + +// for static options +typedef void (*ChangeFunc)(int8 displayedValue); // called before updating the value + +// for dynamic options +typedef wchar* (*DrawFunc)(bool* disabled); // should return pointer to right text. *disabled = true will make it dark yellow +typedef void (*ButtonPressFunc)(int8 action); // see FEOPTION_ACTIONs above + +struct FrontendOption +{ + int8 type; + int8 screenOptionOrder; + eMenuScreen screen; + const wchar* leftText; + ReturnPrevPageFunc returnPrevPageFunc; + + union { + // Only for dynamic + struct { + DrawFunc drawFunc; + ButtonPressFunc buttonPressFunc; + }; + + // Only for static/select + struct { + const wchar** rightTexts; + int8 numRightTexts; + int8 *value; + int8 displayedValue; // if onlyApplyOnEnter enabled + bool onlyApplyOnEnter; + ChangeFunc changeFunc; + }; + + // Only for redirect + struct { + eMenuScreen to; + int8 option; + bool fadeIn; + }; + }; +}; + +extern int numCustomFrontendOptions; +extern FrontendOption* customFrontendOptions; + +// To be used in ButtonPressFunc / ChangeFunc(but that would be weird): +void ChangeScreen(eMenuScreen screen, int option = 0, bool fadeIn = true); +void GoBack(bool fadeIn = true); + +// If option is positive number, all calls will increase it before using it (you can think it as cursor). -1 means before the back button, -2 is end of page +void FrontendOptionSetPosition(eMenuScreen screen, int8 option = -1); + +void FrontendOptionAddSelect(const wchar* leftText, const wchar** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, ReturnPrevPageFunc returnPrevPageFunc); +void FrontendOptionAddDynamic(const wchar* leftText, DrawFunc rightTextDrawFunc, ButtonPressFunc buttonPressFunc, ReturnPrevPageFunc returnPrevPageFunc); +void FrontendOptionAddRedirect(const wchar* text, eMenuScreen to, int8 selectedOption = 0, bool fadeIn = true); +void FrontendOptionAddBackButton(const wchar* text, bool fadeIn = true); +#endif
\ No newline at end of file |