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author | Nikolay <nickvnuk@gmail.com> | 2020-12-19 17:15:52 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-19 17:15:52 +0100 |
commit | 867133e93d57dba5319bb13abeeb3f73bbaf6ae1 (patch) | |
tree | e16891b3bd62f38bc959c295ebeca1aa6b9952d7 /src/peds/PlayerPed.cpp | |
parent | silly mistake (diff) | |
parent | fixed cmakelists (diff) | |
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Diffstat (limited to 'src/peds/PlayerPed.cpp')
-rw-r--r-- | src/peds/PlayerPed.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 62559443..74db3055 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1496,8 +1496,7 @@ CPlayerPed::PlayerControlZelda(CPad *padUsed) if (m_nPedState == PED_JUMP) { if (bIsInTheAir) { - if (bUsesCollision && !bHitSteepSlope && - (!bHitSomethingLastFrame || m_vecDamageNormal.z > 0.6f) + if (bUsesCollision && !bHitSteepSlope && (!bHitSomethingLastFrame || m_vecDamageNormal.z > 0.6f) && m_fDistanceTravelled < CTimer::GetTimeStep() * 0.02 && m_vecMoveSpeed.MagnitudeSqr() < 0.01f) { float angleSin = Sin(m_fRotationCur); // originally sin(DEGTORAD(RADTODEG(m_fRotationCur))) o_O |