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authorSergeanur <s.anureev@yandex.ua>2020-04-30 15:45:45 +0200
committerSergeanur <s.anureev@yandex.ua>2020-04-30 15:45:45 +0200
commit7d758f3a9f7ad9b46cc9ab296166365597898bf5 (patch)
tree906b8d3f86c6ee6969bc553b1ea73ed6386409f0 /src/peds/Population.cpp
parentFix downloading from PR (diff)
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Diffstat (limited to '')
-rw-r--r--src/peds/Population.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/peds/Population.cpp b/src/peds/Population.cpp
index cd89a05d..d5d0d78a 100644
--- a/src/peds/Population.cpp
+++ b/src/peds/Population.cpp
@@ -869,8 +869,8 @@ CPopulation::MoveCarsAndPedsOutOfAbandonedZones()
CVehicle* veh = CPools::GetVehiclePool()->GetSlot(poolIndex);
if (veh && veh->m_nZoneLevel == LEVEL_NONE && veh->IsCar()) {
- if(veh->m_status != STATUS_ABANDONED && veh->m_status != STATUS_WRECKED && veh->m_status != STATUS_PLAYER &&
- veh->m_status != STATUS_PLAYER_REMOTE) {
+ if(veh->GetStatus() != STATUS_ABANDONED && veh->GetStatus() != STATUS_WRECKED && veh->GetStatus() != STATUS_PLAYER &&
+ veh->GetStatus() != STATUS_PLAYER_REMOTE) {
CVector vehPos(veh->GetPosition());
CPopulation::FindCollisionZoneForCoors(&vehPos, &zone, &level);