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authoraap <aap@papnet.eu>2020-12-16 21:53:47 +0100
committeraap <aap@papnet.eu>2020-12-16 21:53:47 +0100
commite9df32a98351617dde320b3086075683107f7316 (patch)
treefca4dc53b5b9019d87a90bdbf413772b44ac0593 /src/render/Particle.cpp
parentupdate librw with stencil states (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Particle.cpp60
1 files changed, 30 insertions, 30 deletions
diff --git a/src/render/Particle.cpp b/src/render/Particle.cpp
index 6a42bc4d..ffd3c090 100644
--- a/src/render/Particle.cpp
+++ b/src/render/Particle.cpp
@@ -213,19 +213,19 @@ RwTexture *gpSparkTex;
RwTexture *gpNewspaperTex;
RwTexture *gpGunSmokeTex;
RwTexture *gpDotTex;
-RwTexture *gpHeathazeTex;
+RwTexture *gpHeatHazeTex;
RwTexture *gpBeastieTex;
-RwTexture *gpRaindripTex1[MAX_RAINDRIP_FILES];
-RwTexture *gpRaindripTex2[MAX_RAINDRIP_FILES];
+RwTexture *gpRainDripTex[MAX_RAINDRIP_FILES];
+RwTexture *gpRainDripDarkTex[MAX_RAINDRIP_FILES];
RwRaster *gpSparkRaster;
RwRaster *gpNewspaperRaster;
RwRaster *gpGunSmokeRaster;
RwRaster *gpDotRaster;
-RwRaster *gpHeathazeRaster;
+RwRaster *gpHeatHazeRaster;
RwRaster *gpBeastieRaster;
-RwRaster *gpRaindripRaster1[MAX_RAINDRIP_FILES];
-RwRaster *gpRaindripRaster2[MAX_RAINDRIP_FILES];
+RwRaster *gpRainDripRaster[MAX_RAINDRIP_FILES];
+RwRaster *gpRainDripDarkRaster[MAX_RAINDRIP_FILES];
float CParticle::ms_afRandTable[CParticle::RAND_TABLE_SIZE];
CParticle *CParticle::m_pUnusedListHead;
@@ -465,23 +465,23 @@ void CParticle::Initialise()
gpDotTex = RwTextureRead("dot", nil);
gpDotRaster = RwTextureGetRaster(gpDotTex);
- gpHeathazeTex = RwTextureRead("heathaze", nil);
- gpHeathazeRaster = RwTextureGetRaster(gpHeathazeTex);
+ gpHeatHazeTex = RwTextureRead("heathaze", nil);
+ gpHeatHazeRaster = RwTextureGetRaster(gpHeatHazeTex);
gpBeastieTex = RwTextureRead("beastie", nil);
gpBeastieRaster = RwTextureGetRaster(gpBeastieTex);
- gpRaindripTex1[0] = RwTextureRead("raindrip64", nil);
- gpRaindripRaster1[0] = RwTextureGetRaster(gpRaindripTex1[0]);
+ gpRainDripTex[0] = RwTextureRead("raindrip64", nil);
+ gpRainDripRaster[0] = RwTextureGetRaster(gpRainDripTex[0]);
- gpRaindripTex1[1] = RwTextureRead("raindripb64", nil);
- gpRaindripRaster1[1] = RwTextureGetRaster(gpRaindripTex1[1]);
+ gpRainDripTex[1] = RwTextureRead("raindripb64", nil);
+ gpRainDripRaster[1] = RwTextureGetRaster(gpRainDripTex[1]);
- gpRaindripTex2[0] = RwTextureRead("raindrip64_d", nil);
- gpRaindripRaster2[0] = RwTextureGetRaster(gpRaindripTex2[0]);
+ gpRainDripDarkTex[0] = RwTextureRead("raindrip64_d", nil);
+ gpRainDripDarkRaster[0] = RwTextureGetRaster(gpRainDripDarkTex[0]);
- gpRaindripTex2[1] = RwTextureRead("raindripb64_d", nil);
- gpRaindripRaster2[1] = RwTextureGetRaster(gpRaindripTex2[1]);
+ gpRainDripDarkTex[1] = RwTextureRead("raindripb64_d", nil);
+ gpRainDripDarkRaster[1] = RwTextureGetRaster(gpRainDripDarkTex[1]);
CTxdStore::PopCurrentTxd();
@@ -586,7 +586,7 @@ void CParticle::Initialise()
break;
case PARTICLE_TEARGAS:
- entry->m_ppRaster = &gpHeathazeRaster;
+ entry->m_ppRaster = &gpHeatHazeRaster;
break;
case PARTICLE_SHARD:
@@ -749,11 +749,11 @@ void CParticle::Shutdown()
for ( int32 i = 0; i < MAX_RAINDRIP_FILES; i++ )
{
- RwTextureDestroy(gpRaindripTex1[i]);
- gpRaindripTex1[i] = nil;
+ RwTextureDestroy(gpRainDripTex[i]);
+ gpRainDripTex[i] = nil;
- RwTextureDestroy(gpRaindripTex2[i]);
- gpRaindripTex2[i] = nil;
+ RwTextureDestroy(gpRainDripDarkTex[i]);
+ gpRainDripDarkTex[i] = nil;
}
RwTextureDestroy(gpBoatWakeTex);
@@ -812,8 +812,8 @@ void CParticle::Shutdown()
RwTextureDestroy(gpDotTex);
gpDotTex = nil;
- RwTextureDestroy(gpHeathazeTex);
- gpHeathazeTex = nil;
+ RwTextureDestroy(gpHeatHazeTex);
+ gpHeatHazeTex = nil;
RwTextureDestroy(gpBeastieTex);
gpBeastieTex = nil;
@@ -1913,9 +1913,9 @@ void CParticle::Render()
FxType fxtype;
if ( particle->m_nCurrentFrame != 0 )
- fxtype = FXTYPE_1;
+ fxtype = FXTYPE_WATER2;
else
- fxtype = FXTYPE_0;
+ fxtype = FXTYPE_WATER1;
CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, fxtype);
@@ -1939,9 +1939,9 @@ void CParticle::Render()
FxType fxtype;
if ( particle->m_nCurrentFrame )
- fxtype = FXTYPE_3;
+ fxtype = FXTYPE_BLOOD2;
else
- fxtype = FXTYPE_2;
+ fxtype = FXTYPE_BLOOD1;
CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, fxtype);
@@ -1957,7 +1957,7 @@ void CParticle::Render()
rect.w = int32(particle->m_vecPosition.x + SCREEN_STRETCH_X(particle->m_fSize * stretchTexW));
rect.h = int32(particle->m_vecPosition.y + SCREEN_STRETCH_Y(particle->m_fSize * stretchTexH * 0.15f));
- CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_4);
+ CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_HEATHAZE);
canDraw = false;
}
@@ -1993,7 +1993,7 @@ void CParticle::Render()
break;
}
- CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_4);
+ CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_HEATHAZE);
canDraw = false;
}
@@ -2115,7 +2115,7 @@ void CParticle::Render()
* (CSprite::GetFarScreenZ() - CSprite::GetNearScreenZ()) * CDraw::GetFarClipZ()
/ ( (CDraw::GetFarClipZ() - CDraw::GetNearClipZ()) * coors.z ) + CSprite::GetNearScreenZ();
- CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_5);
+ CMBlur::AddRenderFx(Scene.camera, &rect, screenZ, FXTYPE_SPLASH1);
}
else
{