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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 01:16:31 +0200 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-05-27 01:16:31 +0200 |
commit | 6a32981ba504d197ac3a3bd0cb4423f8e62b4ab2 (patch) | |
tree | b5e4823137a4cc5ffe0ace4cbad22ee272e9bb7c /src/render/Particle.h | |
parent | Merge pull request #1 from GTAmodding/miami (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Particle.h | 32 |
1 files changed, 19 insertions, 13 deletions
diff --git a/src/render/Particle.h b/src/render/Particle.h index 7f02e318..d254ef65 100644 --- a/src/render/Particle.h +++ b/src/render/Particle.h @@ -15,25 +15,24 @@ public: CVector m_vecPosition; CVector m_vecVelocity; - CVector m_vecScreenPosition; - uint32 m_nTimeWhenWillBeDestroyed; - uint32 m_nTimeWhenColorWillBeChanged; + uint32 m_nTimeWhenWillBeDestroyed; + uint32 m_nTimeWhenColorWillBeChanged; float m_fZGround; CVector m_vecParticleMovementOffset; int16 m_nCurrentZRotation; - uint16 m_nZRotationTimer; + uint16 m_nZRotationTimer; float m_fCurrentZRadius; - uint16 m_nZRadiusTimer; - float m_fSize; - float m_fExpansionRate; - uint16 m_nFadeToBlackTimer; - uint16 m_nFadeAlphaTimer; + uint16 m_nZRadiusTimer; uint8 m_nColorIntensity; uint8 m_nAlpha; - uint16 m_nCurrentFrame; + float m_fSize; + float m_fExpansionRate; + int16 m_nFadeToBlackTimer; + int16 m_nFadeAlphaTimer; int16 m_nAnimationSpeedTimer; int16 m_nRotationStep; int16 m_nRotation; + uint8 m_nCurrentFrame; RwRGBA m_Color; CParticle *m_pNext; @@ -60,8 +59,11 @@ public: static void Initialise(); static void Shutdown(); - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); - static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static void AddParticlesAlongLine(tParticleType type, CVector const &vecStart, CVector const &vecEnd, CVector const &vecDir, float fPower, CEntity *pEntity, float fSize, RwRGBA const&color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity = nil, float fSize = 0.0f, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); + static CParticle *AddParticle(tParticleType type, CVector const &vecPos, CVector const &vecDir, CEntity *pEntity, float fSize, RwRGBA const &color, int32 nRotationSpeed = 0, int32 nRotation = 0, int32 nCurFrame = 0, int32 nLifeSpan = 0); static void Update(); static void Render(); @@ -89,6 +91,10 @@ public: static void AddJetExplosion(CVector const &vecPos, float fPower, float fSize); static void AddYardieDoorSmoke(CVector const &vecPos, CMatrix const &matMatrix); + static void CalWindDir(CVector *vecDirIn, CVector *vecDirOut); + + static void HandleShipsAtHorizonStuff(); + static void HandleShootableBirdsStuff(CEntity *entity, CVector const&camPos); }; -VALIDATE_SIZE(CParticle, 0x68); +VALIDATE_SIZE(CParticle, 0x58); |