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author | aap <aap@papnet.eu> | 2021-05-23 17:49:55 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-06-24 20:34:33 +0200 |
commit | 93e99299250fbc5e459883b514b871f6009edfc6 (patch) | |
tree | 551c1d8dfbc1b3cd2d8e2a2fd2a82109f54f09aa /src/render/Shadows.cpp | |
parent | Undef PS2_AUDIO_CHANNELS for SQUEEZE_PERFORMANCE and VANILLA_DEFINES (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Shadows.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Shadows.cpp b/src/render/Shadows.cpp index ae079821..dd87bff6 100644 --- a/src/render/Shadows.cpp +++ b/src/render/Shadows.cpp @@ -1406,7 +1406,7 @@ CShadows::CastShadowSectorList(CPtrList &PtrList, float fStartX, float fStartY, { pEntity->m_scanCode = CWorld::GetCurrentScanCode(); - if ( pEntity->bUsesCollision && !pEntity->m_flagE2 ) + if ( pEntity->bUsesCollision && !pEntity->bDontCastShadowsOn) { if ( IsAreaVisible(pEntity->m_area) ) { |