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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-26 23:25:33 +0200 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-26 23:25:33 +0200 |
commit | 9673ecddadcad90f368bd0fe8e897db24d187346 (patch) | |
tree | 32e9e4c8ea28fd4d61e4c5204cd086bd652deca4 /src/render/Sprite.cpp | |
parent | mission replay (diff) | |
parent | added some unused enums (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/render/Sprite.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render/Sprite.cpp b/src/render/Sprite.cpp index 1dd1aaab..0789769a 100644 --- a/src/render/Sprite.cpp +++ b/src/render/Sprite.cpp @@ -22,8 +22,8 @@ CSprite::CalcHorizonCoors(void) bool CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh, bool farclip) { - CVector viewvec = TheCamera.m_viewMatrix * *(CVector*)∈ - *out = *(RwV3d*)&viewvec; + CVector viewvec = TheCamera.m_viewMatrix * in; + *out = viewvec; if(out->z <= CDraw::GetNearClipZ() + 1.0f) return false; if(out->z >= CDraw::GetFarClipZ() && farclip) return false; float recip = 1.0f/out->z; |