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authoraap <aap@papnet.eu>2021-02-28 14:15:22 +0100
committeraap <aap@papnet.eu>2021-02-28 14:15:22 +0100
commit087174c6a692409a6fbff78ac201b7bd3e508de0 (patch)
treed0dd05f40bc3c120c818fe2137169771c0dee571 /src/render
parentFix muzzleflash rotation (diff)
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Diffstat (limited to '')
-rw-r--r--src/render/Renderer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp
index 9e60fe22..165ef235 100644
--- a/src/render/Renderer.cpp
+++ b/src/render/Renderer.cpp
@@ -1451,7 +1451,7 @@ CRenderer::ScanBigBuildingList(CPtrList &list)
// all missing from game actually
TestedBigBuildings++;
#endif
- if(!ent->bZoneCulled){
+ if(!ent->bZoneCulled || gbDisableZoneCull){
if(SetupBigBuildingVisibility(ent) == VIS_VISIBLE)
InsertEntityIntoList(ent);
#ifndef MASTER