diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-04-14 23:10:50 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-04-14 23:10:50 +0200 |
commit | e373d0526ef07183cba8e89aba46f2ab416e67ba (patch) | |
tree | e6b2052e078cd2ad2ae1503262421c6858a20a0f /src/rw | |
parent | CFont (diff) | |
parent | RwMatFX support with linked RW libs (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/rw/ClumpRead.cpp (renamed from src/core/RwClumpRead.cpp) | 0 | ||||
-rw-r--r-- | src/rw/Lights.cpp (renamed from src/render/Lights.cpp) | 0 | ||||
-rw-r--r-- | src/rw/Lights.h (renamed from src/render/Lights.h) | 0 | ||||
-rw-r--r-- | src/rw/NodeName.cpp (renamed from src/core/NodeName.cpp) | 0 | ||||
-rw-r--r-- | src/rw/NodeName.h (renamed from src/core/NodeName.h) | 0 | ||||
-rw-r--r-- | src/rw/RwHelper.cpp (renamed from src/core/RwHelper.cpp) | 60 | ||||
-rw-r--r-- | src/rw/RwHelper.h (renamed from src/core/RwHelper.h) | 1 | ||||
-rw-r--r-- | src/rw/RwMatFX.cpp (renamed from src/core/RwMatFX.cpp) | 13 | ||||
-rw-r--r-- | src/rw/TexRead.cpp | 349 | ||||
-rw-r--r-- | src/rw/TxdStore.cpp (renamed from src/core/TxdStore.cpp) | 0 | ||||
-rw-r--r-- | src/rw/TxdStore.h (renamed from src/core/TxdStore.h) | 0 | ||||
-rw-r--r-- | src/rw/VisibilityPlugins.cpp (renamed from src/render/VisibilityPlugins.cpp) | 2 | ||||
-rw-r--r-- | src/rw/VisibilityPlugins.h (renamed from src/render/VisibilityPlugins.h) | 0 | ||||
-rw-r--r-- | src/rw/rw.cpp (renamed from src/core/rw.cpp) | 428 |
14 files changed, 828 insertions, 25 deletions
diff --git a/src/core/RwClumpRead.cpp b/src/rw/ClumpRead.cpp index c9f027e7..c9f027e7 100644 --- a/src/core/RwClumpRead.cpp +++ b/src/rw/ClumpRead.cpp diff --git a/src/render/Lights.cpp b/src/rw/Lights.cpp index cd83a898..cd83a898 100644 --- a/src/render/Lights.cpp +++ b/src/rw/Lights.cpp diff --git a/src/render/Lights.h b/src/rw/Lights.h index 6fdd51de..6fdd51de 100644 --- a/src/render/Lights.h +++ b/src/rw/Lights.h diff --git a/src/core/NodeName.cpp b/src/rw/NodeName.cpp index 2aea3c83..2aea3c83 100644 --- a/src/core/NodeName.cpp +++ b/src/rw/NodeName.cpp diff --git a/src/core/NodeName.h b/src/rw/NodeName.h index 1a3e057b..1a3e057b 100644 --- a/src/core/NodeName.h +++ b/src/rw/NodeName.h diff --git a/src/core/RwHelper.cpp b/src/rw/RwHelper.cpp index 6325bf15..44ca3a0a 100644 --- a/src/core/RwHelper.cpp +++ b/src/rw/RwHelper.cpp @@ -3,6 +3,44 @@ #include "patcher.h" #include "Timecycle.h" #include "skeleton.h" +#if defined(RWLIBS) && !defined(FINAL) +#include "rtcharse.h" +#pragma comment( lib, "rtcharse.lib" ) + +RtCharset *debugCharset; +#endif + +void CreateDebugFont() +{ +#if defined(RWLIBS) && !defined(FINAL) + RwRGBA color = { 255, 255, 128, 255 }; + RwRGBA colorbg = { 0, 0, 0, 0 }; + RtCharsetOpen(); + debugCharset = RtCharsetCreate(&color, &colorbg); +#endif +} + +void DestroyDebugFont() +{ +#if defined(RWLIBS) && !defined(FINAL) + RtCharsetDestroy(debugCharset); + RtCharsetClose(); +#endif +} + +void ObrsPrintfString(const char *str, short x, short y) +{ +#if defined(RWLIBS) && !defined(FINAL) + RtCharsetPrintBuffered(debugCharset, str, x, y, true); +#endif +} + +void FlushObrsPrintfs() +{ +#if defined(RWLIBS) && !defined(FINAL) + RtCharsetBufferFlush(); +#endif +} void * RwMallocAlign(RwUInt32 size, RwUInt32 align) @@ -347,28 +385,6 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer) return (nil); } -WRAPPER void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&) { EAXJMP(0x5926C0); } -WRAPPER bool CheckVideoCardCaps(void) { EAXJMP(0x592740); } -WRAPPER void WriteVideoCardCapsFile(void) { EAXJMP(0x5927D0); } -WRAPPER void ConvertingTexturesScreen(uint32, uint32, const char*) { EAXJMP(0x592880); } -WRAPPER void DealWithTxdWriteError(uint32, uint32, const char*) { EAXJMP(0x592BF0); } -WRAPPER bool CreateTxdImageForVideoCard() { EAXJMP(0x592C70); } - -void CreateDebugFont() -{ - ; -} - -void DestroyDebugFont() -{ - ; -} - -void FlushObrsPrintfs() -{ - ; -} - WRAPPER void _TexturePoolsInitialise() { EAXJMP(0x598B10); } WRAPPER void _TexturePoolsShutdown() { EAXJMP(0x598B30); } diff --git a/src/core/RwHelper.h b/src/rw/RwHelper.h index a9f0bdf4..5b47cb6f 100644 --- a/src/core/RwHelper.h +++ b/src/rw/RwHelper.h @@ -5,6 +5,7 @@ void RwFreeAlign(void *mem); void CreateDebugFont(); void DestroyDebugFont(); +void ObrsPrintfString(const char *str, short x, short y); void FlushObrsPrintfs(); void DefinedState(void); RwFrame *GetFirstChild(RwFrame *frame); diff --git a/src/core/RwMatFX.cpp b/src/rw/RwMatFX.cpp index ca9a633b..3af6fabe 100644 --- a/src/core/RwMatFX.cpp +++ b/src/rw/RwMatFX.cpp @@ -43,8 +43,16 @@ struct MatFX int effects; }; +#ifdef RWLIBS +extern "C" { + extern int MatFXMaterialDataOffset; + extern int MatFXAtomicDataOffset; + void _rpMatFXD3D8AtomicMatFXEnvRender(RxD3D8InstanceData* inst, int flags, int sel, RwTexture* texture, RwTexture* envMap); +} +#else int &MatFXMaterialDataOffset = *(int*)0x66188C; int &MatFXAtomicDataOffset = *(int*)0x66189C; +#endif #ifdef PS2_MATFX @@ -206,8 +214,13 @@ _rpMatFXD3D8AtomicMatFXEnvRender_ps2(RxD3D8InstanceData *inst, int flags, int se RwD3D8SetTextureStageState(0, D3DTSS_TEXCOORDINDEX, 0); } + STARTPATCHES +#ifdef RWLIBS + InjectHook((uintptr)&_rpMatFXD3D8AtomicMatFXEnvRender, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); +#else InjectHook(0x5CF6C0, _rpMatFXD3D8AtomicMatFXEnvRender_ps2, PATCH_JUMP); +#endif ENDPATCHES #endif diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp new file mode 100644 index 00000000..50b99d47 --- /dev/null +++ b/src/rw/TexRead.cpp @@ -0,0 +1,349 @@ +#pragma warning( push ) +#pragma warning( disable : 4005) +#define DIRECTINPUT_VERSION 0x0800 +#include <dinput.h> +#pragma warning( pop ) +#define WITHWINDOWS +#include "common.h" +#include "win.h" +#include "patcher.h" +#include "Timer.h" +#ifdef GTA_PC +#include "FileMgr.h" +#include "Pad.h" +#include "main.h" +#include "Directory.h" +#include "Streaming.h" +#include "TxdStore.h" +#include "CdStream.h" +#include "Font.h" +#include "Sprite2d.h" +#include "Text.h" +#include "RwHelper.h" +#endif //GTA_PC + +float &texLoadTime = *(float*)0x8F1B50; +int32 &texNumLoaded = *(int32*)0x8F252C; + +RwTexture* +RwTextureGtaStreamRead(RwStream *stream) +{ + RwUInt32 size, version; + RwTexture *tex; + + if(!RwStreamFindChunk(stream, rwID_TEXTURENATIVE, &size, &version)) + return nil; + + float preloadTime = (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond(); + + if(!RWSRCGLOBAL(stdFunc[rwSTANDARDNATIVETEXTUREREAD](stream, &tex, size))) + return nil; + + if (gGameState == GS_INIT_PLAYING_GAME) { + texLoadTime = (texNumLoaded * texLoadTime + (float)CTimer::GetCurrentTimeInCycles() / (float)CTimer::GetCyclesPerMillisecond() - preloadTime) / (float)(texNumLoaded+1); + texNumLoaded++; + } + return tex; +} + +RwTexture* +destroyTexture(RwTexture *texture, void *data) +{ + RwTextureDestroy(texture); + return texture; +} + +RwTexDictionary* +RwTexDictionaryGtaStreamRead(RwStream *stream) +{ + RwUInt32 size, version; + RwInt32 numTextures; + RwTexDictionary *texDict; + RwTexture *tex; + + if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) + return nil; + assert(size == 4); + if(RwStreamRead(stream, &numTextures, size) != size) + return nil; + + texDict = RwTexDictionaryCreate(); + if(texDict == nil) + return nil; + + while(numTextures--){ + tex = RwTextureGtaStreamRead(stream); + if(tex == nil){ + RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); + RwTexDictionaryDestroy(texDict); + return nil; + } + RwTexDictionaryAddTexture(texDict, tex); + } + + return texDict; +} + +static int32 numberTextures = -1; +static int32 streamPosition; + +RwTexDictionary* +RwTexDictionaryGtaStreamRead1(RwStream *stream) +{ + RwUInt32 size, version; + RwInt32 numTextures; + RwTexDictionary *texDict; + RwTexture *tex; + + numberTextures = 0; + if(!RwStreamFindChunk(stream, rwID_STRUCT, &size, &version)) + return nil; + assert(size == 4); + if(RwStreamRead(stream, &numTextures, size) != size) + return nil; + + texDict = RwTexDictionaryCreate(); + if(texDict == nil) + return nil; + + numberTextures = numTextures/2; + + while(numTextures > numberTextures){ + numTextures--; + + tex = RwTextureGtaStreamRead(stream); + if(tex == nil){ + RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); + RwTexDictionaryDestroy(texDict); + return nil; + } + RwTexDictionaryAddTexture(texDict, tex); + } + + numberTextures = numTextures; + streamPosition = stream->Type.memory.position; + + return texDict; +} + +RwTexDictionary* +RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict) +{ + RwTexture *tex; + + RwStreamSkip(stream, streamPosition - stream->Type.memory.position); + + while(numberTextures--){ + tex = RwTextureGtaStreamRead(stream); + if(tex == nil){ + RwTexDictionaryForAllTextures(texDict, destroyTexture, nil); + RwTexDictionaryDestroy(texDict); + return nil; + } + RwTexDictionaryAddTexture(texDict, tex); + } + + return texDict; +} + +#ifdef GTA_PC +#ifdef RWLIBS +extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags); +#else +WRAPPER RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags) { EAXJMP(0x59A350); } +#endif + +void +ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8) +{ + cap32 = UINT32_MAX; + cap24 = UINT32_MAX; + cap16 = UINT32_MAX; + cap8 = UINT32_MAX; + + int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "rb"); + if (file != 0) { + CFileMgr::Read(file, (char*)&cap32, 4); + CFileMgr::Read(file, (char*)&cap24, 4); + CFileMgr::Read(file, (char*)&cap16, 4); + CFileMgr::Read(file, (char*)&cap8, 4); + CFileMgr::CloseFile(file); + } +} + +bool +CheckVideoCardCaps(void) +{ + uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); + uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); + uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); + uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); + uint32 fcap32, fcap24, fcap16, fcap8; + ReadVideoCardCapsFile(fcap32, fcap24, fcap16, fcap8); + return cap32 != fcap32 || cap24 != fcap24 || cap16 != fcap16 || cap8 != fcap8; +} + +void +WriteVideoCardCapsFile(void) +{ + uint32 cap32 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT8888); + uint32 cap24 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT888); + uint32 cap16 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMAT1555); + uint32 cap8 = _rwD3D8FindCorrectRasterFormat(rwRASTERTYPETEXTURE, rwRASTERFORMATPAL8 | rwRASTERFORMAT8888); + int32 file = CFileMgr::OpenFile("DATA\\CAPS.DAT", "wb"); + if (file != 0) { + CFileMgr::Write(file, (char*)&cap32, 4); + CFileMgr::Write(file, (char*)&cap24, 4); + CFileMgr::Write(file, (char*)&cap16, 4); + CFileMgr::Write(file, (char*)&cap8, 4); + CFileMgr::CloseFile(file); + } +} + +bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha); +void DoRWStuffEndOfFrame(void); + +void +ConvertingTexturesScreen(uint32 num, uint32 count, const char *text) +{ + HandleExit(); + + CSprite2d *splash = LoadSplash(nil); + if (!DoRWStuffStartOfFrame(0, 0, 0, 0, 0, 0, 255)) + return; + + CSprite2d::SetRecipNearClip(); + CSprite2d::InitPerFrame(); + CFont::InitPerFrame(); + DefinedState(); + + RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void*)rwTEXTUREADDRESSCLAMP); + splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255)); + + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255)); + CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210)); + + CFont::SetBackgroundOff(); + CFont::SetPropOn(); + CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f)); + CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f)); + CFont::SetJustifyOff(); + CFont::SetColor(CRGBA(255, 217, 106, 255)); + CFont::SetBackGroundOnlyTextOff(); + CFont::SetFontStyle(FONT_BANK); + CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text)); + CFont::DrawFonts(); + DoRWStuffEndOfFrame(); +} + +void +DealWithTxdWriteError(uint32 num, uint32 count, const char *text) +{ + while (!RsGlobal.quit) { + ConvertingTexturesScreen(num, count, text); + CPad::UpdatePads(); + if (CPad::GetPad(0)->GetEscapeJustDown()) + break; + } + RsGlobal.quit = false; + LoadingScreen(nil, nil, nil); + RsGlobal.quit = true; +} + +bool +CreateTxdImageForVideoCard() +{ + uint8 *buf = new uint8[CDSTREAM_SECTOR_SIZE]; + CDirectory *pDir = new CDirectory(TXDSTORESIZE); + CDirectory::DirectoryInfo dirInfo; + + CStreaming::FlushRequestList(); + + RwFileFunctions *filesys = RwOsGetFileInterface(); + + RwStream *img = RwStreamOpen(rwSTREAMFILENAME, rwSTREAMWRITE, "models\\txd.img"); + if (img == nil) { + // original code does otherwise and it leaks + delete []buf; + delete pDir; + + if (_dwOperatingSystemVersion == OS_WINNT || _dwOperatingSystemVersion == OS_WIN2000 || _dwOperatingSystemVersion == OS_WINXP) + DealWithTxdWriteError(0, TXDSTORESIZE, "CVT_CRT"); + + return false; + } + + int32 i; + for (i = 0; i < TXDSTORESIZE; i++) { + ConvertingTexturesScreen(i, TXDSTORESIZE, "CVT_MSG"); + + if (CTxdStore::GetSlot(i) != nil && CStreaming::IsObjectInCdImage(i + STREAM_OFFSET_TXD)) { + CStreaming::RequestTxd(i, STREAMFLAGS_KEEP_IN_MEMORY); + CStreaming::RequestModelStream(0); + CStreaming::FlushChannels(); + + char filename[64]; + sprintf(filename, "%s.txd", CTxdStore::GetTxdName(i)); + + if (CTxdStore::GetSlot(i)->texDict) { + int32 pos = filesys->rwftell(img->Type.file.fpFile); + + if (RwTexDictionaryStreamWrite(CTxdStore::GetSlot(i)->texDict, img) == nil) { + DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); + RwStreamClose(img, nil); + delete []buf; + delete pDir; + CStreaming::RemoveTxd(i); + return false; + } + + int32 size = filesys->rwftell(img->Type.file.fpFile) - pos; + int32 num = size % CDSTREAM_SECTOR_SIZE; + + size /= CDSTREAM_SECTOR_SIZE; + if (num != 0) { + size++; + num = CDSTREAM_SECTOR_SIZE - num; + RwStreamWrite(img, buf, num); + } + + dirInfo.offset = pos / CDSTREAM_SECTOR_SIZE; + dirInfo.size = size; + strncpy(dirInfo.name, filename, sizeof(dirInfo.name)); + pDir->AddItem(dirInfo); + CStreaming::RemoveTxd(i); + } + CStreaming::FlushRequestList(); + } + } + + RwStreamClose(img, nil); + delete []buf; + + if (!pDir->WriteDirFile("models\\txd.dir")) { + DealWithTxdWriteError(i, TXDSTORESIZE, "CVT_ERR"); + delete pDir; + return false; + } + + delete pDir; + + WriteVideoCardCapsFile(); + return true; +} +#endif // GTA_PC + +STARTPATCHES + InjectHook(0x592380, RwTextureGtaStreamRead, PATCH_JUMP); + InjectHook(0x5924A0, RwTexDictionaryGtaStreamRead, PATCH_JUMP); + InjectHook(0x592550, RwTexDictionaryGtaStreamRead1, PATCH_JUMP); + InjectHook(0x592650, RwTexDictionaryGtaStreamRead2, PATCH_JUMP); + + InjectHook(0x5926C0, ReadVideoCardCapsFile, PATCH_JUMP); + InjectHook(0x592740, CheckVideoCardCaps, PATCH_JUMP); + InjectHook(0x5927D0, WriteVideoCardCapsFile, PATCH_JUMP); + InjectHook(0x592880, ConvertingTexturesScreen, PATCH_JUMP); + InjectHook(0x592BF0, DealWithTxdWriteError, PATCH_JUMP); + InjectHook(0x592C70, CreateTxdImageForVideoCard, PATCH_JUMP); +ENDPATCHES diff --git a/src/core/TxdStore.cpp b/src/rw/TxdStore.cpp index c751147d..c751147d 100644 --- a/src/core/TxdStore.cpp +++ b/src/rw/TxdStore.cpp diff --git a/src/core/TxdStore.h b/src/rw/TxdStore.h index 12ac708f..12ac708f 100644 --- a/src/core/TxdStore.h +++ b/src/rw/TxdStore.h diff --git a/src/render/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp index 74cd2590..f8b1f6b2 100644 --- a/src/render/VisibilityPlugins.cpp +++ b/src/rw/VisibilityPlugins.cpp @@ -117,7 +117,7 @@ CVisibilityPlugins::SetRenderWareCamera(RwCamera *camera) RpMaterial* SetAlphaCB(RpMaterial *material, void *data) { - material->color.alpha = (uint8)(uint32)data; + ((RwRGBA*)RpMaterialGetColor(material))->alpha = (uint8)(uint32)data; return material; } diff --git a/src/render/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h index 65d2675a..65d2675a 100644 --- a/src/render/VisibilityPlugins.h +++ b/src/rw/VisibilityPlugins.h diff --git a/src/core/rw.cpp b/src/rw/rw.cpp index 52bcf5bb..3875f2a1 100644 --- a/src/core/rw.cpp +++ b/src/rw/rw.cpp @@ -11,7 +11,8 @@ typedef RwV3d *(*rwVectorsMultFn) (RwV3d * pointsOut, const RwV3d * pointsIn, RwInt32 numPoints, const RwMatrix * matrix); - + +#ifndef RWLIBS WRAPPER void _rwObjectHasFrameSetFrame(void* object, RwFrame* frame) { EAXJMP(0x5BC950); } WRAPPER RpAtomic* AtomicDefaultRenderCallBack(RpAtomic* atomic) { EAXJMP(0x59E690); } @@ -412,4 +413,427 @@ WRAPPER RxNodeDefinition* RxNodeDefinitionGetAtomicEnumerateLights() { EAXJMP(0x WRAPPER RxNodeDefinition* RxNodeDefinitionGetMaterialScatter() { EAXJMP(0x5DDAA0); } WRAPPER RxNodeDefinition* RxNodeDefinitionGetLight() { EAXJMP(0x5DF040); } WRAPPER RxNodeDefinition* RxNodeDefinitionGetPostLight() { EAXJMP(0x5DF560); } -WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); }
\ No newline at end of file +WRAPPER void RxD3D8AllInOneSetRenderCallBack(RxPipelineNode* node, RxD3D8AllInOneRenderCallBack callback) { EAXJMP(0x5DFC60); } +#else + +extern "C" +{ + void* _rwFrameOpen(void* instance, RwInt32 offset, RwInt32 size); + void* _rwFrameClose(void* instance, RwInt32 offset, RwInt32 size); + RwFrame* _rwFrameCloneAndLinkClones(RwFrame* root); + RwFrame* _rwFramePurgeClone(RwFrame* root); + RwBool RwFrameDirty(RwFrame const* frame); + void _rwFrameInit(RwFrame* frame); + RwBool _rwMatrixSetMultFn(rwMatrixMultFn multMat); + void* _rwMatrixClose(void* instance, RwInt32 offset, RwInt32 size); + void* _rwMatrixOpen(void* instance, RwInt32 offset, RwInt32 size); + RwBool _rwVectorSetMultFn(rwVectorMultFn multPoint, rwVectorsMultFn multPoints, rwVectorMultFn multVector, rwVectorsMultFn multVectors); + void* _rwVectorClose(void* instance, RwInt32 offset, RwInt32 size); + void* _rwVectorOpen(void* instance, RwInt32 offset, RwInt32 size); + RwBool _rwPluginRegistryOpen(); + RwBool _rwPluginRegistryClose(); +} + +STARTPATCHES +InjectHook(0x5BC950, &_rwObjectHasFrameSetFrame, PATCH_JUMP); +InjectHook(0x59E690, &AtomicDefaultRenderCallBack, PATCH_JUMP); +InjectHook(0x59E6C0, &_rpAtomicResyncInterpolatedSphere, PATCH_JUMP); +InjectHook(0x59E800, &RpAtomicGetWorldBoundingSphere, PATCH_JUMP); +InjectHook(0x59ED50, &RpClumpGetNumAtomics, PATCH_JUMP); +InjectHook(0x59ED80, &RpClumpRender, PATCH_JUMP); +InjectHook(0x59EDD0, &RpClumpForAllAtomics, PATCH_JUMP); +InjectHook(0x59EE10, &RpClumpForAllCameras, PATCH_JUMP); +InjectHook(0x59EE60, &RpClumpForAllLights, PATCH_JUMP); +InjectHook(0x59EEB0, &RpAtomicCreate, PATCH_JUMP); +InjectHook(0x59EFA0, &RpAtomicSetGeometry, PATCH_JUMP); +InjectHook(0x59F020, &RpAtomicDestroy, PATCH_JUMP); +InjectHook(0x59F0A0, &RpAtomicClone, PATCH_JUMP); +InjectHook(0x59F1B0, &RpClumpClone, PATCH_JUMP); +InjectHook(0x59F490, &RpClumpCreate, PATCH_JUMP); +InjectHook(0x59F500, &RpClumpDestroy, PATCH_JUMP); +InjectHook(0x59F680, &RpClumpAddAtomic, PATCH_JUMP); +InjectHook(0x59F6B0, &RpClumpRemoveAtomic, PATCH_JUMP); +InjectHook(0x59F6E0, &RpClumpRemoveLight, PATCH_JUMP); +InjectHook(0x59FC50, &RpClumpStreamRead, PATCH_JUMP); +InjectHook(0x5A0510, &RpAtomicRegisterPlugin, PATCH_JUMP); +InjectHook(0x5A0540, &RpClumpRegisterPlugin, PATCH_JUMP); +InjectHook(0x5A0570, &RpAtomicRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5A05A0, &RpAtomicSetStreamAlwaysCallBack, PATCH_JUMP); +InjectHook(0x5A05C0, &RpAtomicSetStreamRightsCallBack, PATCH_JUMP); +InjectHook(0x5A05E0, &RpAtomicGetPluginOffset, PATCH_JUMP); +InjectHook(0x5A0600, &RpAtomicSetFrame, PATCH_JUMP); +InjectHook(0x5A0DC0, &RwEngineRegisterPlugin, PATCH_JUMP); +InjectHook(0x5A0DF0, &RwEngineGetPluginOffset, PATCH_JUMP); +InjectHook(0x5A0E10, &RwEngineGetNumSubSystems, PATCH_JUMP); +InjectHook(0x5A0E40, &RwEngineGetSubSystemInfo, PATCH_JUMP); +InjectHook(0x5A0E70, &RwEngineGetCurrentSubSystem, PATCH_JUMP); +InjectHook(0x5A0EA0, &RwEngineSetSubSystem, PATCH_JUMP); +InjectHook(0x5A0ED0, &RwEngineGetNumVideoModes, PATCH_JUMP); +InjectHook(0x5A0F00, &RwEngineGetVideoModeInfo, PATCH_JUMP); +InjectHook(0x5A0F30, &RwEngineGetCurrentVideoMode, PATCH_JUMP); +InjectHook(0x5A0F60, &RwEngineSetVideoMode, PATCH_JUMP); +InjectHook(0x5A0F90, &RwEngineStop, PATCH_JUMP); +InjectHook(0x5A0FE0, &RwEngineStart, PATCH_JUMP); +InjectHook(0x5A1070, &RwEngineClose, PATCH_JUMP); +InjectHook(0x5A10E0, &RwEngineOpen, PATCH_JUMP); +InjectHook(0x5A1290, &RwEngineTerm, PATCH_JUMP); +InjectHook(0x5A12D0, &RwEngineInit, PATCH_JUMP); +InjectHook(0x5A15E0, &_rwFrameOpen, PATCH_JUMP); +InjectHook(0x5A1650, &_rwFrameClose, PATCH_JUMP); +InjectHook(0x5A1690, &_rwFrameCloneAndLinkClones, PATCH_JUMP); +InjectHook(0x5A1880, &_rwFramePurgeClone, PATCH_JUMP); +InjectHook(0x5A1930, &RwFrameDirty, PATCH_JUMP); +InjectHook(0x5A1950, &_rwFrameInit, PATCH_JUMP); +InjectHook(0x5A1A00, &RwFrameCreate, PATCH_JUMP); +InjectHook(0x5A1A30, &RwFrameDestroy, PATCH_JUMP); +InjectHook(0x5A1BF0, &RwFrameDestroyHierarchy, PATCH_JUMP); +InjectHook(0x5A1C60, &RwFrameUpdateObjects, PATCH_JUMP); +InjectHook(0x5A1CE0, &RwFrameGetLTM, PATCH_JUMP); +InjectHook(0x5A1D00, &RwFrameAddChild, PATCH_JUMP); +InjectHook(0x5A1ED0, &RwFrameRemoveChild, PATCH_JUMP); +InjectHook(0x5A1FC0, &RwFrameForAllChildren, PATCH_JUMP); +InjectHook(0x5A2000, &RwFrameTranslate, PATCH_JUMP); +InjectHook(0x5A20A0, &RwFrameScale, PATCH_JUMP); +InjectHook(0x5A2140, &RwFrameTransform, PATCH_JUMP); +InjectHook(0x5A21E0, &RwFrameRotate, PATCH_JUMP); +InjectHook(0x5A2280, &RwFrameSetIdentity, PATCH_JUMP); +InjectHook(0x5A2340, &RwFrameForAllObjects, PATCH_JUMP); +InjectHook(0x5A2380, &RwFrameRegisterPlugin, PATCH_JUMP); +InjectHook(0x5A23B0, &_rwMatrixSetMultFn, PATCH_JUMP); +InjectHook(0x5A2520, &_rwMatrixDeterminant, PATCH_JUMP); +InjectHook(0x5A2570, &_rwMatrixOrthogonalError, PATCH_JUMP); +InjectHook(0x5A25D0, &_rwMatrixNormalError, PATCH_JUMP); +InjectHook(0x5A2660, &_rwMatrixIdentityError, PATCH_JUMP); +InjectHook(0x5A2730, &_rwMatrixClose, PATCH_JUMP); +InjectHook(0x5A2770, &_rwMatrixOpen, PATCH_JUMP); +InjectHook(0x5A2820, &RwMatrixOptimize, PATCH_JUMP); +InjectHook(0x5A28E0, &RwMatrixUpdate, PATCH_JUMP); +InjectHook(0x5A28F0, &RwMatrixMultiply, PATCH_JUMP); +InjectHook(0x5A2960, &RwMatrixRotateOneMinusCosineSine, PATCH_JUMP); +InjectHook(0x5A2BF0, &RwMatrixRotate, PATCH_JUMP); +InjectHook(0x5A2C90, &RwMatrixInvert, PATCH_JUMP); +InjectHook(0x5A2EE0, &RwMatrixScale, PATCH_JUMP); +InjectHook(0x5A3070, &RwMatrixTranslate, PATCH_JUMP); +InjectHook(0x5A31C0, &RwMatrixTransform, PATCH_JUMP); +InjectHook(0x5A3300, &RwMatrixDestroy, PATCH_JUMP); +InjectHook(0x5A3330, &RwMatrixCreate, PATCH_JUMP); +InjectHook(0x5A3450, &_rwVectorSetMultFn, PATCH_JUMP); +InjectHook(0x5A3600, &_rwV3dNormalize, PATCH_JUMP); +InjectHook(0x5A36A0, &RwV3dLength, PATCH_JUMP); +InjectHook(0x5A3710, &_rwSqrt, PATCH_JUMP); +InjectHook(0x5A3770, &_rwInvSqrt, PATCH_JUMP); +InjectHook(0x5A37D0, &RwV3dTransformPoints, PATCH_JUMP); +InjectHook(0x5A37E0, &RwV3dTransformVectors, PATCH_JUMP); +InjectHook(0x5A37F0, &_rwVectorClose, PATCH_JUMP); +InjectHook(0x5A3860, &_rwVectorOpen, PATCH_JUMP); +InjectHook(0x5A3AD0, &RwStreamRead, PATCH_JUMP); +InjectHook(0x5A3C30, &RwStreamWrite, PATCH_JUMP); +InjectHook(0x5A3DF0, &RwStreamSkip, PATCH_JUMP); +InjectHook(0x5A3F10, &RwStreamClose, PATCH_JUMP); +InjectHook(0x5A3FE0, &RwStreamOpen, PATCH_JUMP); +InjectHook(0x5A43A0, &RwIm2DGetNearScreenZ, PATCH_JUMP); +InjectHook(0x5A43B0, &RwIm2DGetFarScreenZ, PATCH_JUMP); +InjectHook(0x5A43C0, &RwRenderStateSet, PATCH_JUMP); +InjectHook(0x5A4410, &RwRenderStateGet, PATCH_JUMP); +InjectHook(0x5A4420, &RwIm2DRenderLine, PATCH_JUMP); +InjectHook(0x5A4430, &RwIm2DRenderPrimitive, PATCH_JUMP); +InjectHook(0x5A4440, &RwIm2DRenderIndexedPrimitive, PATCH_JUMP); +InjectHook(0x5A5020, &RwCameraEndUpdate, PATCH_JUMP); +InjectHook(0x5A5030, &RwCameraBeginUpdate, PATCH_JUMP); +InjectHook(0x5A5040, &RwCameraSetViewOffset, PATCH_JUMP); +InjectHook(0x5A5070, &RwCameraSetNearClipPlane, PATCH_JUMP); +InjectHook(0x5A5140, &RwCameraSetFarClipPlane, PATCH_JUMP); +InjectHook(0x5A5170, &RwCameraFrustumTestSphere, PATCH_JUMP); +InjectHook(0x5A51E0, &RwCameraClear, PATCH_JUMP); +InjectHook(0x5A5210, &RwCameraShowRaster, PATCH_JUMP); +InjectHook(0x5A5240, &RwCameraSetProjection, PATCH_JUMP); +InjectHook(0x5A52B0, &RwCameraSetViewWindow, PATCH_JUMP); +InjectHook(0x5A52F0, &RwCameraRegisterPlugin, PATCH_JUMP); +InjectHook(0x5A5320, &RwCameraDestroy, PATCH_JUMP); +InjectHook(0x5A5360, &RwCameraCreate, PATCH_JUMP); +InjectHook(0x5A7100, &RwTextureSetMipmapping, PATCH_JUMP); +InjectHook(0x5A7120, &RwTextureGetMipmapping, PATCH_JUMP); +InjectHook(0x5A7130, &RwTextureSetAutoMipmapping, PATCH_JUMP); +InjectHook(0x5A7150, &RwTextureGetAutoMipmapping, PATCH_JUMP); +InjectHook(0x5A7160, &RwTexDictionaryCreate, PATCH_JUMP); +InjectHook(0x5A7200, &RwTexDictionaryDestroy, PATCH_JUMP); +InjectHook(0x5A7290, &RwTexDictionaryForAllTextures, PATCH_JUMP); +InjectHook(0x5A72D0, &RwTextureCreate, PATCH_JUMP); +InjectHook(0x5A7330, &RwTextureDestroy, PATCH_JUMP); +InjectHook(0x5A73B0, &RwTextureSetName, PATCH_JUMP); +InjectHook(0x5A7420, &RwTextureSetMaskName, PATCH_JUMP); +InjectHook(0x5A7490, &RwTexDictionaryAddTexture, PATCH_JUMP); +InjectHook(0x5A74D0, &RwTexDictionaryFindNamedTexture, PATCH_JUMP); +InjectHook(0x5A7550, &RwTexDictionarySetCurrent, PATCH_JUMP); +InjectHook(0x5A7570, &RwTexDictionaryGetCurrent, PATCH_JUMP); +InjectHook(0x5A7580, &RwTextureRead, PATCH_JUMP); +InjectHook(0x5A7780, &RwTextureRasterGenerateMipmaps, PATCH_JUMP); +InjectHook(0x5A9120, &RwImageCreate, PATCH_JUMP); +InjectHook(0x5A9180, &RwImageDestroy, PATCH_JUMP); +InjectHook(0x5A91E0, &RwImageAllocatePixels, PATCH_JUMP); +InjectHook(0x5A92A0, &RwImageFreePixels, PATCH_JUMP); +InjectHook(0x5A92D0, &RwImageMakeMask, PATCH_JUMP); +InjectHook(0x5A93A0, &RwImageApplyMask, PATCH_JUMP); +InjectHook(0x5A9750, &RwImageSetPath, PATCH_JUMP); +InjectHook(0x5A9810, &RwImageRead, PATCH_JUMP); +InjectHook(0x5A9B40, &RwImageFindFileType, PATCH_JUMP); +InjectHook(0x5A9C10, &RwImageReadMaskedImage, PATCH_JUMP); +InjectHook(0x5A9F50, &RwImageCopy, PATCH_JUMP); +InjectHook(0x5AA130, &RwImageGammaCorrect, PATCH_JUMP); +InjectHook(0x5AA2C0, &RwImageSetGamma, PATCH_JUMP); +InjectHook(0x5AA4E0, &_rwStreamWriteVersionedChunkHeader, PATCH_JUMP); +InjectHook(0x5AA540, &RwStreamFindChunk, PATCH_JUMP); +InjectHook(0x5AA640, &RwMemLittleEndian32, PATCH_JUMP); +InjectHook(0x5AA650, &RwMemNative32, PATCH_JUMP); +InjectHook(0x5AA660, &RwMemFloat32ToReal, PATCH_JUMP); +InjectHook(0x5AA680, &RwStreamWriteReal, PATCH_JUMP); +InjectHook(0x5AA720, &RwStreamWriteInt32, PATCH_JUMP); +InjectHook(0x5AA740, &RwStreamReadReal, PATCH_JUMP); +InjectHook(0x5AA7B0, &RwStreamReadInt32, PATCH_JUMP); +InjectHook(0x5AA800, &RwTextureStreamGetSize, PATCH_JUMP); +InjectHook(0x5AA870, &RwTextureStreamWrite, PATCH_JUMP); +InjectHook(0x5AAA40, &RwTextureStreamRead, PATCH_JUMP); +InjectHook(0x5AB020, &RwTexDictionaryStreamWrite, PATCH_JUMP); +InjectHook(0x5AC890, &RpMorphTargetCalcBoundingSphere, PATCH_JUMP); +InjectHook(0x5AC9A0, &RpGeometryAddMorphTargets, PATCH_JUMP); +InjectHook(0x5ACB60, &RpGeometryTriangleSetVertexIndices, PATCH_JUMP); +InjectHook(0x5ACB90, &RpGeometryTriangleSetMaterial, PATCH_JUMP); +InjectHook(0x5ACBF0, &RpGeometryForAllMaterials, PATCH_JUMP); +InjectHook(0x5ACC30, &RpGeometryLock, PATCH_JUMP); +InjectHook(0x5ACC60, &RpGeometryUnlock, PATCH_JUMP); +InjectHook(0x5ACD10, &RpGeometryCreate, PATCH_JUMP); +InjectHook(0x5ACF40, &_rpGeometryAddRef, PATCH_JUMP); +InjectHook(0x5ACF50, &RpGeometryDestroy, PATCH_JUMP); +InjectHook(0x5ACFF0, &RpGeometryRegisterPlugin, PATCH_JUMP); +InjectHook(0x5AD020, &RpGeometryRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5AD050, &RpGeometryStreamRead, PATCH_JUMP); +InjectHook(0x5AD6D0, &RwRasterGetCurrentContext, PATCH_JUMP); +InjectHook(0x5AD6F0, &RwRasterUnlock, PATCH_JUMP); +InjectHook(0x5AD710, &RwRasterRenderFast, PATCH_JUMP); +InjectHook(0x5AD750, &RwRasterUnlockPalette, PATCH_JUMP); +InjectHook(0x5AD780, &RwRasterDestroy, PATCH_JUMP); +InjectHook(0x5AD7C0, &RwRasterPushContext, PATCH_JUMP); +InjectHook(0x5AD810, &RwRasterRegisterPlugin, PATCH_JUMP); +InjectHook(0x5AD840, &RwRasterLockPalette, PATCH_JUMP); +InjectHook(0x5AD870, &RwRasterPopContext, PATCH_JUMP); +InjectHook(0x5AD8C0, &RwRasterGetNumLevels, PATCH_JUMP); +InjectHook(0x5AD900, &RwRasterShowRaster, PATCH_JUMP); +InjectHook(0x5AD930, &RwRasterCreate, PATCH_JUMP); +InjectHook(0x5AD9D0, &RwRasterLock, PATCH_JUMP); +InjectHook(0x5ADC30, &RpMaterialCreate, PATCH_JUMP); +InjectHook(0x5ADCB0, &RpMaterialDestroy, PATCH_JUMP); +InjectHook(0x5ADD10, &RpMaterialSetTexture, PATCH_JUMP); +InjectHook(0x5ADD40, &RpMaterialRegisterPlugin, PATCH_JUMP); +InjectHook(0x5ADD70, &RpMaterialRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5ADDA0, &RpMaterialStreamRead, PATCH_JUMP); +InjectHook(0x5AE0B0, &_rpSectorDefaultRenderCallBack, PATCH_JUMP); +InjectHook(0x5AE100, &_rpWorldForAllGlobalLights, PATCH_JUMP); +InjectHook(0x5AE150, &_rpWorldSectorForAllLocalLights, PATCH_JUMP); +InjectHook(0x5AE190, &RpWorldUnlock, PATCH_JUMP); +InjectHook(0x5AE2B0, &RpWorldSectorGetWorld, PATCH_JUMP); +InjectHook(0x5AE340, &RpWorldDestroy, PATCH_JUMP); +InjectHook(0x5AE6A0, &RpWorldCreate, PATCH_JUMP); +InjectHook(0x5AEA40, &RpWorldRegisterPlugin, PATCH_JUMP); +InjectHook(0x5AEA70, &RpWorldRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5AEAA0, &RpWorldPluginAttach, PATCH_JUMP); +InjectHook(0x5AFB80, &RpWorldAddCamera, PATCH_JUMP); +InjectHook(0x5AFBB0, &RpWorldRemoveCamera, PATCH_JUMP); +InjectHook(0x5AFC10, &RpAtomicGetWorld, PATCH_JUMP); +InjectHook(0x5AFC20, &RpWorldAddClump, PATCH_JUMP); +InjectHook(0x5AFDA0, &RpWorldAddLight, PATCH_JUMP); +InjectHook(0x5AFDF0, &RpWorldRemoveLight, PATCH_JUMP); +InjectHook(0x5AFE70, &RtBMPImageRead, PATCH_JUMP); +InjectHook(0x5B07D0, &RpSkinPluginAttach, PATCH_JUMP); +InjectHook(0x5B1050, &RpSkinAtomicSetHAnimHierarchy, PATCH_JUMP); +InjectHook(0x5B1070, &RpSkinAtomicGetHAnimHierarchy, PATCH_JUMP); +InjectHook(0x5B1080, &RpSkinGeometryGetSkin, PATCH_JUMP); +InjectHook(0x5B1090, &RpSkinGeometrySetSkin, PATCH_JUMP); +InjectHook(0x5B10D0, &RpSkinGetSkinToBoneMatrices, PATCH_JUMP); +InjectHook(0x5B10E0, &RpHAnimHierarchyCreate, PATCH_JUMP); +InjectHook(0x5B11F0, &RpHAnimFrameGetHierarchy, PATCH_JUMP); +InjectHook(0x5B1200, &RpHAnimHierarchySetCurrentAnim, PATCH_JUMP); +InjectHook(0x5B12B0, &RpHAnimHierarchySubAnimTime, PATCH_JUMP); +InjectHook(0x5B1480, &RpHAnimHierarchyAddAnimTime, PATCH_JUMP); +InjectHook(0x5B1780, &RpHAnimHierarchyUpdateMatrices, PATCH_JUMP); +InjectHook(0x5B1C10, &RpHAnimAnimationStreamRead, PATCH_JUMP); +InjectHook(0x5B1D50, &RpHAnimPluginAttach, PATCH_JUMP); +InjectHook(0x5B2640, &RpMatFXPluginAttach, PATCH_JUMP); +InjectHook(0x5B3750, &RpMatFXAtomicEnableEffects, PATCH_JUMP); +InjectHook(0x5B3780, &RpMatFXMaterialSetEffects, PATCH_JUMP); +InjectHook(0x5B38D0, &RpMatFXMaterialSetupEnvMap, PATCH_JUMP); +InjectHook(0x5B3A40, &RpMatFXMaterialSetBumpMapTexture, PATCH_JUMP); +InjectHook(0x5B3CF0, &RwD3D8SetRenderState, PATCH_JUMP); +InjectHook(0x5B3D40, &RwD3D8GetRenderState, PATCH_JUMP); +InjectHook(0x5B3D60, &RwD3D8SetTextureStageState, PATCH_JUMP); +InjectHook(0x5B53A0, &RwD3D8SetTexture, PATCH_JUMP); +InjectHook(0x5B6720, &RwIm3DTransform, PATCH_JUMP); +InjectHook(0x5B67F0, &RwIm3DEnd, PATCH_JUMP); +InjectHook(0x5B6820, &RwIm3DRenderIndexedPrimitive, PATCH_JUMP); +InjectHook(0x5B6980, &RwIm3DRenderLine, PATCH_JUMP); +InjectHook(0x5B6A50, &RwIm3DSetTransformPipeline, PATCH_JUMP); +InjectHook(0x5B6AC0, &RwIm3DSetRenderPipeline, PATCH_JUMP); +InjectHook(0x5B95D0, &RwD3D8EngineSetRefreshRate, PATCH_JUMP); +InjectHook(0x5B9640, &RwD3D8CameraAttachWindow, PATCH_JUMP); +InjectHook(0x5BAEB0, &RwD3D8DeviceSupportsDXTTexture, PATCH_JUMP); +InjectHook(0x5BAF90, &RwD3D8SetVertexShader, PATCH_JUMP); +InjectHook(0x5BAFD0, &RwD3D8SetPixelShader, PATCH_JUMP); +InjectHook(0x5BB010, &RwD3D8SetStreamSource, PATCH_JUMP); +InjectHook(0x5BB060, &RwD3D8SetIndices, PATCH_JUMP); +InjectHook(0x5BB0B0, &RwD3D8DrawIndexedPrimitive, PATCH_JUMP); +InjectHook(0x5BB140, &RwD3D8DrawPrimitive, PATCH_JUMP); +InjectHook(0x5BB1D0, &RwD3D8SetTransform, PATCH_JUMP); +InjectHook(0x5BB310, &RwD3D8GetTransform, PATCH_JUMP); +InjectHook(0x5BB340, &RwD3D8SetTransformWorld, PATCH_JUMP); +InjectHook(0x5BB490, &RwD3D8SetSurfaceProperties, PATCH_JUMP); +InjectHook(0x5BB7A0, &RwD3D8SetLight, PATCH_JUMP); +InjectHook(0x5BB890, &RwD3D8EnableLight, PATCH_JUMP); +InjectHook(0x5BB9F0, &RwD3D8DynamicVertexBufferCreate, PATCH_JUMP); +InjectHook(0x5BBAE0, &RwD3D8DynamicVertexBufferDestroy, PATCH_JUMP); +InjectHook(0x5BBB10, &RwD3D8IndexBufferCreate, PATCH_JUMP); +InjectHook(0x5BBB40, &RwD3D8CreatePixelShader, PATCH_JUMP); +InjectHook(0x5BBB90, &RwD3D8DeletePixelShader, PATCH_JUMP); +InjectHook(0x5BBC00, &RwD3D8SetPixelShaderConstant, PATCH_JUMP); +InjectHook(0x5BBC30, &RwD3D8GetCaps, PATCH_JUMP); +InjectHook(0x5BBC40, &RwD3D8CameraIsSphereFullyInsideFrustum, PATCH_JUMP); +InjectHook(0x5BBCA0, &RwD3D8CameraIsBBoxFullyInsideFrustum, PATCH_JUMP); +InjectHook(0x5BBD30, &RwD3D8DynamicVertexBufferLock, PATCH_JUMP); +InjectHook(0x5BBEB0, &RwD3D8DynamicVertexBufferUnlock, PATCH_JUMP); +InjectHook(0x5BBED0, &_rwIntelSSEsupported, PATCH_JUMP); +InjectHook(0x5BBF10, &RwImageSetFromRaster, PATCH_JUMP); +InjectHook(0x5BBF50, &RwRasterSetFromImage, PATCH_JUMP); +InjectHook(0x5BBF80, &RwImageFindRasterFormat, PATCH_JUMP); +InjectHook(0x5BBFF0, &RwFrameRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5BC020, &_rwFrameListDeinitialize, PATCH_JUMP); +InjectHook(0x5BC050, &_rwFrameListStreamRead, PATCH_JUMP); +InjectHook(0x5BC300, &RpLightSetRadius, PATCH_JUMP); +InjectHook(0x5BC320, &RpLightSetColor, PATCH_JUMP); +InjectHook(0x5BC370, &RpLightGetConeAngle, PATCH_JUMP); +InjectHook(0x5BC5B0, &RpLightRegisterPlugin, PATCH_JUMP); +InjectHook(0x5BC5E0, &RpLightStreamRead, PATCH_JUMP); +InjectHook(0x5BC780, &RpLightDestroy, PATCH_JUMP); +InjectHook(0x5BC7C0, &RpLightCreate, PATCH_JUMP); +InjectHook(0x5BE280, &_rwD3D8TexDictionaryEnableRasterFormatConversion, PATCH_JUMP); +InjectHook(0x5BF110, &RwOsGetFileInterface, PATCH_JUMP); +InjectHook(0x5C1720, &RwFreeListDestroy, PATCH_JUMP); +InjectHook(0x5C1790, &RwFreeListCreate, PATCH_JUMP); +InjectHook(0x5C19F0, &RwFreeListPurge, PATCH_JUMP); +InjectHook(0x5C1B90, &RwFreeListPurgeAllFreeLists, PATCH_JUMP); +InjectHook(0x5C1D40, &RwFreeListForAllUsed, PATCH_JUMP); +InjectHook(0x5C2780, &_rxPipelineClose, PATCH_JUMP); +InjectHook(0x5C27E0, &_rxPipelineOpen, PATCH_JUMP); +InjectHook(0x5C2AD0, &RxHeapGetGlobalHeap, PATCH_JUMP); +InjectHook(0x5C2AE0, &RxPacketCreate, PATCH_JUMP); +InjectHook(0x5C2B10, &RxClusterSetExternalData, PATCH_JUMP); +InjectHook(0x5C2B70, &RxClusterSetData, PATCH_JUMP); +InjectHook(0x5C2BD0, &RxClusterInitializeData, PATCH_JUMP); +InjectHook(0x5C2C40, &RxClusterResizeData, PATCH_JUMP); +InjectHook(0x5C2C90, &RxClusterLockWrite, PATCH_JUMP); +InjectHook(0x5C2D60, &RxPipelineExecute, PATCH_JUMP); +InjectHook(0x5C2E00, &RxPipelineCreate, PATCH_JUMP); +InjectHook(0x5C2E70, &_rxPipelineDestroy, PATCH_JUMP); +InjectHook(0x5C3080, &RwResourcesFreeResEntry, PATCH_JUMP); +InjectHook(0x5C30F0, &_rwResourcesPurge, PATCH_JUMP); +InjectHook(0x5C3170, &RwResourcesAllocateResEntry, PATCH_JUMP); +InjectHook(0x5C3360, &RwResourcesEmptyArena, PATCH_JUMP); +InjectHook(0x5C3450, &_rwPluginRegistryOpen, PATCH_JUMP); +InjectHook(0x5C3480, &_rwPluginRegistryClose, PATCH_JUMP); +InjectHook(0x5C3590, &_rwPluginRegistryGetPluginOffset, PATCH_JUMP); +InjectHook(0x5C35C0, &_rwPluginRegistryAddPlugin, PATCH_JUMP); +InjectHook(0x5C37F0, &_rwPluginRegistryInitObject, PATCH_JUMP); +InjectHook(0x5C3850, &_rwPluginRegistryDeInitObject, PATCH_JUMP); +InjectHook(0x5C3880, &_rwPluginRegistryCopyObject, PATCH_JUMP); +InjectHook(0x5C3910, &RwErrorSet, PATCH_JUMP); +InjectHook(0x5C3970, &_rwerror, PATCH_JUMP); +InjectHook(0x5C3980, &_rwPluginRegistryAddPluginStream, PATCH_JUMP); +InjectHook(0x5C39C0, &_rwPluginRegistryAddPlgnStrmlwysCB, PATCH_JUMP); +InjectHook(0x5C39F0, &_rwPluginRegistryAddPlgnStrmRightsCB, PATCH_JUMP); +InjectHook(0x5C3A20, & _rwPluginRegistryReadDataChunks, PATCH_JUMP); +InjectHook(0x5C3B50, & _rwPluginRegistryInvokeRights, PATCH_JUMP); +InjectHook(0x5C3BA0, &_rwPluginRegistryGetSize, PATCH_JUMP); +InjectHook(0x5C3BE0, &_rwPluginRegistryWriteDataChunks, PATCH_JUMP); +InjectHook(0x5C3CB0, &_rwPluginRegistrySkipDataChunks, PATCH_JUMP); +InjectHook(0x5C3D30, &RwCameraStreamRead, PATCH_JUMP); +InjectHook(0x5C5570, &RwBBoxCalculate, PATCH_JUMP); +InjectHook(0x5C72B0, &RwImageResample, PATCH_JUMP); +InjectHook(0x5C7B30, &RwImageCreateResample, PATCH_JUMP); +InjectHook(0x5D9240, &RxRenderStateVectorSetDefaultRenderStateVector, PATCH_JUMP); +InjectHook(0x5D9340, &RxRenderStateVectorCreate, PATCH_JUMP); +InjectHook(0x5D9410, &RxRenderStateVectorDestroy, PATCH_JUMP); +InjectHook(0x5D9460, &RxRenderStateVectorLoadDriverState, PATCH_JUMP); +InjectHook(0x5D95D0, &_rxEmbeddedPacketBetweenPipelines, PATCH_JUMP); +InjectHook(0x5D9740, &_rxEmbeddedPacketBetweenNodes, PATCH_JUMP); +InjectHook(0x5D9810, &_rxPacketDestroy, PATCH_JUMP); +InjectHook(0x5C8B10, &_rpMaterialListDeinitialize, PATCH_JUMP); +InjectHook(0x5C8B70, &_rpMaterialListInitialize, PATCH_JUMP); +InjectHook(0x5C8B80, &_rpMaterialListGetMaterial, PATCH_JUMP); +InjectHook(0x5C8B90, &_rpMaterialListAppendMaterial, PATCH_JUMP); +InjectHook(0x5C8C50, &_rpMaterialListFindMaterialIndex, PATCH_JUMP); +InjectHook(0x5C8C80, &_rpMaterialListStreamRead, PATCH_JUMP); +InjectHook(0x5C8FE0, &_rpMeshHeaderCreate, PATCH_JUMP); +InjectHook(0x5C8FF0, &_rpMeshClose, PATCH_JUMP); +InjectHook(0x5C9020, &_rpMeshOpen, PATCH_JUMP); +InjectHook(0x5C9140, &_rpBuildMeshCreate, PATCH_JUMP); +InjectHook(0x5C9220, &_rpBuildMeshDestroy, PATCH_JUMP); +InjectHook(0x5C9260, &_rpMeshDestroy, PATCH_JUMP); +InjectHook(0x5C92A0, &_rpBuildMeshAddTriangle, PATCH_JUMP); +InjectHook(0x5C9380, &_rpMeshHeaderForAllMeshes, PATCH_JUMP); +InjectHook(0x5C93C0, &_rpMeshWrite, PATCH_JUMP); +InjectHook(0x5C9510, &_rpMeshRead, PATCH_JUMP); +InjectHook(0x5C96E0, &_rpMeshSize, PATCH_JUMP); +InjectHook(0x5C9730, &RpBuildMeshGenerateDefaultTriStrip, PATCH_JUMP); +InjectHook(0x5CAE10, &_rpTriListMeshGenerate, PATCH_JUMP); +InjectHook(0x5CB230, &_rpMeshOptimise, PATCH_JUMP); +InjectHook(0x5CB2B0, &RpWorldSectorRegisterPlugin, PATCH_JUMP); +InjectHook(0x5CB2E0, &RpWorldSectorRegisterPluginStream, PATCH_JUMP); +InjectHook(0x5CB630, &RpWorldSetDefaultSectorPipeline, PATCH_JUMP); +InjectHook(0x5CB670, &RpAtomicSetDefaultPipeline, PATCH_JUMP); +InjectHook(0x5CDEE0, &RpHAnimStdKeyFrameToMatrix, PATCH_JUMP); +InjectHook(0x5CE000, &RpHAnimStdKeyFrameInterpolate, PATCH_JUMP); +InjectHook(0x5CE420, &RpHAnimStdKeyFrameBlend, PATCH_JUMP); +InjectHook(0x5CE820, &RpHAnimStdKeyFrameStreamRead, PATCH_JUMP); +InjectHook(0x5CE8C0, &RpHAnimStdKeyFrameStreamWrite, PATCH_JUMP); +InjectHook(0x5CE930, &RpHAnimStdKeyFrameStreamGetSize, PATCH_JUMP); +InjectHook(0x5CE950, &RpHAnimStdKeyFrameMulRecip, PATCH_JUMP); +InjectHook(0x5CEAB0, &RpHAnimStdKeyFrameAdd, PATCH_JUMP); +InjectHook(0x5D1070, &RxHeapFree, PATCH_JUMP); +InjectHook(0x5D1260, &RxHeapAlloc, PATCH_JUMP); +InjectHook(0x5D14D0, &RxHeapRealloc, PATCH_JUMP); +InjectHook(0x5D1680, &_rxHeapReset, PATCH_JUMP); +InjectHook(0x5D16F0, &RxHeapDestroy, PATCH_JUMP); +InjectHook(0x5D1750, &RxHeapCreate, PATCH_JUMP); +InjectHook(0x5D1EC0, &RxPipelineNodeFindOutputByName, PATCH_JUMP); +InjectHook(0x5D1F20, &RxPipelineNodeFindInput, PATCH_JUMP); +InjectHook(0x5D1F30, &RxPipelineNodeRequestCluster, PATCH_JUMP); +InjectHook(0x5D1FA0, &RxLockedPipeUnlock, PATCH_JUMP); +InjectHook(0x5D29F0, &RxPipelineLock, PATCH_JUMP); +InjectHook(0x5D2B10, &RxPipelineFindNodeByName, PATCH_JUMP); +InjectHook(0x5D2BA0, &RxLockedPipeAddFragment, PATCH_JUMP); +InjectHook(0x5D2EE0, &RxLockedPipeAddPath, PATCH_JUMP); +InjectHook(0x5D31C0, &RxNodeDefinitionGetImmRenderSetup, PATCH_JUMP); +InjectHook(0x5D35C0, &RxNodeDefinitionGetImmMangleTriangleIndices, PATCH_JUMP); +InjectHook(0x5D3C60, &RxNodeDefinitionGetCullTriangle, PATCH_JUMP); +InjectHook(0x5D4F80, &RxNodeDefinitionGetClipTriangle, PATCH_JUMP); +InjectHook(0x5D51C0, &RxNodeDefinitionGetSubmitTriangle, PATCH_JUMP); +InjectHook(0x5D5400, &RxNodeDefinitionGetImmInstance, PATCH_JUMP); +InjectHook(0x5D6000, &RxNodeDefinitionGetTransform, PATCH_JUMP); +InjectHook(0x5D61C0, &RxNodeDefinitionGetImmStash, PATCH_JUMP); +InjectHook(0x5D6470, &RxNodeDefinitionGetImmMangleLineIndices, PATCH_JUMP); +InjectHook(0x5D7230, &RxNodeDefinitionGetClipLine, PATCH_JUMP); +InjectHook(0x5D74C0, &RxNodeDefinitionGetSubmitLine, PATCH_JUMP); +InjectHook(0x5D9C90, &_rwD3D8LightsOpen, PATCH_JUMP); +InjectHook(0x5D9EF0, &_rwD3D8LightsClose, PATCH_JUMP); +InjectHook(0x5D9F80, &_rwD3D8LightsGlobalEnable, PATCH_JUMP); +InjectHook(0x5DA210, &_rwD3D8LightLocalEnable, PATCH_JUMP); +InjectHook(0x5DA450, &_rwD3D8LightsEnable, PATCH_JUMP); +InjectHook(0x5DAAC0, &RxNodeDefinitionGetD3D8WorldSectorAllInOne, PATCH_JUMP); +InjectHook(0x5DC500, &RxNodeDefinitionGetD3D8AtomicAllInOne, PATCH_JUMP); +InjectHook(0x5DCC50, &RxNodeDefinitionGetWorldSectorInstance, PATCH_JUMP); +InjectHook(0x5DCD80, &RxNodeDefinitionGetWorldSectorEnumerateLights, PATCH_JUMP); +InjectHook(0x5DD800, &RxNodeDefinitionGetAtomicInstance, PATCH_JUMP); +InjectHook(0x5DD9B0, &RxNodeDefinitionGetAtomicEnumerateLights, PATCH_JUMP); +InjectHook(0x5DDAA0, &RxNodeDefinitionGetMaterialScatter, PATCH_JUMP); +InjectHook(0x5DF040, &RxNodeDefinitionGetLight, PATCH_JUMP); +InjectHook(0x5DF560, &RxNodeDefinitionGetPostLight, PATCH_JUMP); +InjectHook(0x5DFC60, &RxD3D8AllInOneSetRenderCallBack, PATCH_JUMP); +ENDPATCHES +#endif
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