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authoreray orçunus <erayorcunus@gmail.com>2020-05-01 20:08:39 +0200
committereray orçunus <erayorcunus@gmail.com>2020-05-01 20:16:02 +0200
commit97b288c1e44902d7bcae575c0c6629296735fdc4 (patch)
treedde53c00e763057e47009bcf41b42c6e31957932 /src/skel/glfw/glfw.cpp
parentMerge pull request #499 from aap/master (diff)
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Diffstat (limited to '')
-rw-r--r--src/skel/glfw/glfw.cpp55
1 files changed, 29 insertions, 26 deletions
diff --git a/src/skel/glfw/glfw.cpp b/src/skel/glfw/glfw.cpp
index 2813c823..13b41fcb 100644
--- a/src/skel/glfw/glfw.cpp
+++ b/src/skel/glfw/glfw.cpp
@@ -49,7 +49,13 @@ static RwInt32 GcurSel = 0, GcurSelVM = 0;
static RwBool useDefault;
+// What is that for anyway?
+#ifndef IMPROVED_VIDEOMODE
static RwBool defaultFullscreenRes = TRUE;
+#else
+static RwBool defaultFullscreenRes = FALSE;
+static RwInt32 bestWndMode = -1;
+#endif
static psGlobalType PsGlobal;
@@ -421,11 +427,7 @@ RwChar **_psGetVideoModeList()
_VMList[i] = nil;
}
else
-#ifdef IMPROVED_VIDEOMODE
- _VMList[i] = strdup("WINDOW");
-#else
_VMList[i] = nil;
-#endif
}
return _VMList;
@@ -440,7 +442,7 @@ void _psSelectScreenVM(RwInt32 videoMode)
FrontEndMenuManager.UnloadTextures();
- if ( !_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode) )
+ if (!_psSetVideoMode(RwEngineGetCurrentSubSystem(), videoMode))
{
RsGlobal.quit = TRUE;
}
@@ -607,18 +609,16 @@ psSelectDevice()
}
// Find the videomode that best fits what we got from the settings file
- RwInt32 bestMode = -1;
+ RwInt32 bestFsMode = -1;
RwInt32 bestWidth = -1;
RwInt32 bestHeight = -1;
RwInt32 bestDepth = -1;
for(GcurSelVM = 0; GcurSelVM < RwEngineGetNumVideoModes(); GcurSelVM++){
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
- if(!(vm.flags & rwVIDEOMODEEXCLUSIVE) != FrontEndMenuManager.m_nPrefsWindowed)
- continue;
- if(FrontEndMenuManager.m_nPrefsWindowed){
- bestMode = GcurSelVM;
- }else{
+ if (!(vm.flags & rwVIDEOMODEEXCLUSIVE)){
+ bestWndMode = GcurSelVM;
+ } else {
// try the largest one that isn't larger than what we wanted
if(vm.width >= bestWidth && vm.width <= FrontEndMenuManager.m_nPrefsWidth &&
vm.height >= bestHeight && vm.height <= FrontEndMenuManager.m_nPrefsHeight &&
@@ -626,32 +626,34 @@ psSelectDevice()
bestWidth = vm.width;
bestHeight = vm.height;
bestDepth = vm.depth;
- bestMode = GcurSelVM;
+ bestFsMode = GcurSelVM;
}
}
}
- if(bestMode < 0){
+ if(bestFsMode < 0){
MessageBox(nil, "Cannot find desired video mode", "GTA3", MB_OK);
return FALSE;
}
- GcurSelVM = bestMode;
+ GcurSelVM = bestFsMode;
FrontEndMenuManager.m_nDisplayVideoMode = GcurSelVM;
FrontEndMenuManager.m_nPrefsVideoMode = FrontEndMenuManager.m_nDisplayVideoMode;
- GcurSelVM = FrontEndMenuManager.m_nDisplayVideoMode;
+
+ FrontEndMenuManager.m_nSelectedScreenMode = FrontEndMenuManager.m_nPrefsWindowed;
}
#endif
-
+
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
#ifdef IMPROVED_VIDEOMODE
- if(vm.flags & rwVIDEOMODEEXCLUSIVE){
- FrontEndMenuManager.m_nPrefsWidth = vm.width;
- FrontEndMenuManager.m_nPrefsHeight = vm.height;
- FrontEndMenuManager.m_nPrefsDepth = vm.depth;
- }
- FrontEndMenuManager.m_nPrefsWindowed = !(vm.flags & rwVIDEOMODEEXCLUSIVE);
+ if (FrontEndMenuManager.m_nPrefsWindowed)
+ GcurSelVM = bestWndMode;
+
+ // Now GcurSelVM is 0 but vm has sizes(and fullscreen flag) of the video mode we want, that's why we changed the rwVIDEOMODEEXCLUSIVE conditions below
+ FrontEndMenuManager.m_nPrefsWidth = vm.width;
+ FrontEndMenuManager.m_nPrefsHeight = vm.height;
+ FrontEndMenuManager.m_nPrefsDepth = vm.depth;
#endif
FrontEndMenuManager.m_nCurrOption = 0;
@@ -677,6 +679,7 @@ psSelectDevice()
}
}
*/
+#ifndef IMPROVED_VIDEOMODE
if (vm.flags & rwVIDEOMODEEXCLUSIVE)
{
RsGlobal.maximumWidth = vm.width;
@@ -686,15 +689,13 @@ psSelectDevice()
PSGLOBAL(fullScreen) = TRUE;
}
-#ifdef IMPROVED_VIDEOMODE
- else{
+#else
RsGlobal.maximumWidth = FrontEndMenuManager.m_nPrefsWidth;
RsGlobal.maximumHeight = FrontEndMenuManager.m_nPrefsHeight;
RsGlobal.width = FrontEndMenuManager.m_nPrefsWidth;
RsGlobal.height = FrontEndMenuManager.m_nPrefsHeight;
- PSGLOBAL(fullScreen) = FALSE;
- }
+ PSGLOBAL(fullScreen) = !FrontEndMenuManager.m_nPrefsWindowed;
#endif
return TRUE;
@@ -1023,6 +1024,8 @@ void resizeCB(GLFWwindow* window, int width, int height) {
if (RwInitialised && height > 0 && width > 0) {
RwRect r;
+ // TODO support resizing with mouse. Now enabling this makes weird things to trails and CameraSize messing with sizes
+
r.x = 0;
r.y = 0;
r.w = RsGlobal.maximumWidth;