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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-11-10 22:08:32 +0100 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-11-10 22:08:32 +0100 |
commit | ef2089cafbdbd37589d17a4af9e1989f04672777 (patch) | |
tree | b4b1e77e277272a52de8fcca35496cec3f5e337f /src/vehicles/Automobile.cpp | |
parent | fixes (diff) | |
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Diffstat (limited to '')
-rw-r--r-- | src/vehicles/Automobile.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index d1a7505e..881dbf4b 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -4834,19 +4834,19 @@ CAutomobile::SetUpWheelColModel(CColModel *colModel) CMatrix mat; mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LF])); - colModel->spheres[0].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LF); + colModel->spheres[0].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LF); mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LB])); - colModel->spheres[1].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LR); + colModel->spheres[1].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LR); mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_RF])); - colModel->spheres[2].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RF); + colModel->spheres[2].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RF); mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_RB])); - colModel->spheres[3].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RR); + colModel->spheres[3].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RR); if(m_aCarNodes[CAR_WHEEL_LM] != nil && m_aCarNodes[CAR_WHEEL_RM] != nil){ mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_LM])); - colModel->spheres[4].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LR); + colModel->spheres[4].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_LR); mat.Attach(RwFrameGetMatrix(m_aCarNodes[CAR_WHEEL_RM])); - colModel->spheres[5].Set(mi->m_wheelScale, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RR); + colModel->spheres[5].Set(mi->m_wheelScale / 2, mat.GetPosition(), SURFACE_RUBBER, CAR_PIECE_WHEEL_RR); colModel->numSpheres = 6; }else colModel->numSpheres = 4; |