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authorSergeanur <s.anureev@yandex.ua>2020-06-04 03:42:42 +0200
committerSergeanur <s.anureev@yandex.ua>2020-06-04 03:42:42 +0200
commita6e46193783048900aef5ac65c5e8ee1858cf188 (patch)
tree8f5dcf89dda5dd03cbe263190507e29711c217ad /src/vehicles/Automobile.cpp
parentMerge branch 'master' into miami (diff)
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Diffstat (limited to '')
-rw-r--r--src/vehicles/Automobile.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index a9056037..8bf2a414 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -3426,8 +3426,6 @@ CAutomobile::HydraulicControl(void)
if(m_hydraulicState < 20 && m_fVelocityChangeForAudio > 0.2f){
if(m_hydraulicState == 0){
m_hydraulicState = 20;
- for(i = 0; i < 4; i++)
- m_aWheelPosition[i] -= 0.06f;
DMAudio.PlayOneShot(m_audioEntityId, SOUND_CAR_HYDRAULIC_1, 0.0f);
setPrevRatio = true;
}else{