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authorFire_Head <Fire-Head@users.noreply.github.com>2019-08-15 04:06:52 +0200
committerGitHub <noreply@github.com>2019-08-15 04:06:52 +0200
commit6909fa283a25410a6d5f2fc93259b71770512ca2 (patch)
treecc187ba965eb71352fae028d3eb7f9f8db463153 /src/vehicles/Automobile.cpp
parentCParticleObject done, cDMAudio done (diff)
parentMerge pull request #189 from Nick007J/master (diff)
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Diffstat (limited to 'src/vehicles/Automobile.cpp')
-rw-r--r--src/vehicles/Automobile.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp
index 00f53762..488dcf69 100644
--- a/src/vehicles/Automobile.cpp
+++ b/src/vehicles/Automobile.cpp
@@ -312,7 +312,7 @@ CAutomobile::ProcessControl(void)
CVisibilityPlugins::SetClumpAlpha((RpClump*)m_rwObject, clumpAlpha);
AutoPilot.m_flag1 = false;
- AutoPilot.m_flag2 = false;
+ AutoPilot.m_bSlowedDownBecauseOfPeds = false;
// Set Center of Mass to make car more stable
if(strongGrip1 || bCheat3)
@@ -3930,7 +3930,7 @@ CAutomobile::PlayCarHorn(void)
void
CAutomobile::PlayHornIfNecessary(void)
{
- if(AutoPilot.m_flag2 ||
+ if(AutoPilot.m_bSlowedDownBecauseOfPeds ||
AutoPilot.m_flag1)
if(!HasCarStoppedBecauseOfLight())
PlayCarHorn();